Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 13:16:57 Player: GayPredator Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3631) 3631 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2433) 2433 TOTAL SCORE: 10254 Bonus ------- High Alert Combat Kills 1370 Follower Combat Kills 1136 Met Imprinter 300 Was Imprinted 300 Friendly Fire -673 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 36/100 System Corruption 5% Temperature Warm (168) Movement Walking (110) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads VSS Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Active Sensor Suite Zionite Weapon Casing > --- WEAPON (4) ------- Gatling Laser Beamcaster Phase Cannon Cooled Phase Cannon > --- INVENTORY (15) --- Zionite Biocell (600) Experimental Matter Compressor (500) Experimental Sensor Array Precision Energy Filter Zionite Weapon Casing Improved Light Armor Plating System Shield Hacking Drone Bay (1/1) Phasing AFG Gatling Laser Heavy Machine Gun Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads VSS Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Active Sensor Suite Zionite Weapon Casing > --- WEAPON ----------- Gatling Laser Beamcaster Phase Cannon Cooled Phase Cannon > --- INVENTORY -------- Zionite Biocell Experimental Matter Compressor Experimental Sensor Array Precision Energy Filter Zionite Weapon Casing Improved Light Armor Plating System Shield Hacking Drone Bay Phasing AFG Gatling Laser Heavy Machine Gun Compact Tesla Bomb Launcher [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 2 | . . . . . . 2 . Parts Attached 111 | 7 10 11 8 6 8 50 11 Power 9 | 1 1 . . . 1 3 3 Engine 4 | 1 1 . . . 1 1 . Core 5 | . . . . . . 2 3 Reactor . | . . . . . . . . Propulsion 26 | 2 1 6 1 1 2 10 3 Treads 22 | 2 1 5 1 1 2 10 . Leg 3 | . . . . . . . 3 Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 52 | 2 4 2 5 5 2 28 4 Device 25 | 1 1 1 3 4 1 13 1 Storage 5 | 1 . 1 . . . 3 . Processor 3 | . 1 . . . . 2 . Hackware 3 | . . . . 1 . 2 . Protection 16 | . 2 . 2 . 1 8 3 Artifact . | . . . . . . . . Weapon 24 | 2 4 3 2 . 3 9 1 Energy Gun 14 | 2 3 2 . . 2 5 . Energy Cannon 5 | . . . 1 . 1 2 1 Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 1 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . 1 . 1 2 . 8 1 Corrupted Parts 1 | . . 1 . . . . . System Corruption 4 | . . 4 . . . . . Parts Lost 17 | . . 1 2 . . 6 8 Power 3 | . . . . . . 1 2 Propulsion 3 | . . . . . . . 3 Utility 7 | . . . 1 . . 3 3 Weapon 4 | . . 1 1 . . 2 . Highest Loss Streak 3 | . . 1 1 . . 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 96 99 99 100 83 80 Engine 7 | . 14 11 11 11 11 3 . Core 1 | . . . . . . 2 5 Treads 27 | . 27 28 33 33 33 24 19 Device 10 | . 5 11 4 10 9 12 15 Storage 10 | . 14 11 11 11 11 8 6 Hackware 3 | . . . . 6 11 5 . Protection 6 | . 7 11 16 4 1 5 3 Energy Gun 14 | . 27 21 19 11 5 9 13 Energy Cannon 6 | . . . . 11 16 3 12 Peak Build Rating 94 | 7 13 18 26 35 42 91 94 Average Rating 43 | 5 8 14 18 25 35 73 86 On Entrance 27 | . 7 13 18 17 33 40 90 Naked Turns . | . . . . . . . . Heaviest Build 71 | 14 26 42 42 37 46 71 69 Greatest Support 125 | 40 40 69 69 68 70 125 88 Greatest Overweight (x) 4 | . . 4 . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 15 Most Carried 15 | 6 8 12 13 15 15 15 12 Average Carried 11 | 3 7 8 11 13 15 12 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 12 11 15 15 10 12 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Skirmisher 15% | Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 2139 | 270 110 90 151 60 80 1165 213 Remotely . | . . . . . . . . Salvage Created 4511 | 131 397 332 26 . 124 2745 756 Parts 231 | 14 27 29 1 . 11 132 17 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . 1 13 . . Prevented 8 | . . . . . 8 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 70 | . 8 9 4 . 2 38 9 Guns 50 | . 8 7 3 . . 27 5 Cannons 12 | . . . . . 2 6 4 AOE 6 | . . 2 1 . . 3 . Classes Destroyed 24 | 2 5 2 2 . 1 11 1 Worker 4 | . 1 . . . . 3 . Builder 8 | . . . . . . 8 . Tunneler 4 | 3 . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 5 | 1 . . . . . 2 2 Mechanic 2 | . . . . . . 2 . Operator 5 | . 2 . . . . 3 . Watcher 7 | . 3 2 . . . 2 . Swarmer 10 | . 3 4 . . . 3 . Saboteur 1 | . . . . . . 1 . Grunt 23 | . 5 3 . . . 12 3 Brawler 3 | . . 1 . . . 2 . Duelist 3 | . . . . . . 3 . Protector 2 | . . . . . . 2 . Sentry 7 | . . 1 . . 1 2 3 Demolisher 2 | . . . 2 . . . . Specialist 2 | . . . . . . 2 . Hunter 4 | . . . . . . 4 . Programmer 6 | . . . . . 1 5 . Heavy 2 | . . . . . . 2 . Behemoth 1 | . . . . . . . 1 Z-Light 1 | . . . . . . 1 . Assembled 2 | . . . 2 . . . . Thug 1 | . . . . . . . 1 Butcher 1 | . . . . . . . 1 Mutant 1 | . . . . . . 1 . Best Kill Streak 18 | 2 3 4 2 . 2 18 5 Combat Bots Only 5 | . 3 4 2 . 2 5 4 Max Kills in Single Turn 4 | 1 1 2 2 . 1 4 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 1 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 396 | . 31 33 16 . 12 195 109 Missed 107 | . 6 6 4 . 2 64 25 Damage Taken 5654 | . 240 308 328 . 177 3008 1593 Core 1012 | . 32 41 46 . 42 556 295 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 299 | . . . 46 . . 188 65 Regen/Repaired (Parts) 69 | . 41 28 . . . . . Core Remaining (%) 84 | 100 87 . . . 67 . . Volleys Fired 206 | 9 39 20 15 . 9 86 28 Largest 4 | 2 2 2 2 . 2 4 4 Hottest 360 | 90 90 90 101 . 121 360 360 Shots Fired 453 | 18 77 38 22 . 18 197 83 Gun 344 | 18 76 37 19 . 3 142 49 Cannon 104 | . . . 1 . 15 54 34 Launcher 5 | . 1 1 2 . . 1 . Special . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Thermal 356 | 18 56 . . . 6 193 83 Explosive 4 | . 1 1 2 . . . . Electromagnetic 90 | . 20 37 20 . 12 1 . Robot Hit Streak 15 | 10 12 6 6 . 3 15 9 Robot Miss Streak 9 | 2 5 3 2 . 4 9 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 313 | 12 41 26 11 . 9 147 67 Core Hits 234 | 5 17 13 5 . 3 159 32 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | 2 1 2 1 . . 2 4 Burn 8 | 2 1 . . . . 2 3 Meltdown 1 | . . . . . . . 1 Corrupt 3 | . . 2 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10942 | 141 587 452 243 . 216 7177 2126 Guns 7497 | 141 540 396 128 . 28 5143 1121 Cannons 2474 | . . . . . 188 1281 1005 Explosions 969 | . 47 56 115 . . 751 . Melee . | . . . . . . . . Ramming 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Thermal 9238 | 141 403 56 . . 88 6424 2126 Explosive 759 | . . . 115 . . 644 . Electromagnetic 943 | . 184 396 128 . 128 107 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 4 4 4 . 5 5 Average Corruption 4 | . . 4 4 4 . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . 13 7 . . 26 18 Message Errors 19 | . . 5 2 . . 6 6 Matter Fused 14 | . . 2 2 . . 7 3 Heat Flow Errors 6 | . . 2 2 . . 1 1 Energy Discharges 10 | . . 1 . . . 7 2 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 4 | . . 1 1 . . 1 1 Data Loss (major) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . . 1 Alerts 2 | . . 1 . . . . 1 Weapon Failures 3 | . . 1 . . . 1 1 Overload Shots 27 | . . . . . . 22 5 Effects 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Heat Surge 1 | . . . . . . 1 . Overflow Damage 163 | . 17 . 12 . . 86 48 Projectiles 134 | . . . . . . 86 48 Explosions 29 | . 17 . 12 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 210 | . . 17 . . . 193 . Shots 4 | . . 1 . . . 3 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 725 | 90 198 222 357 . 135 725 488 Average Temperature 136 | 34 73 91 147 . 50 175 145 Received Heat Transfer 795 | . 99 57 . . 63 357 219 Effects 31 | . . . 1 . . 24 6 Shutdowns 6 | . . . . . . 5 1 Energy Bleed 7 | . . . . . . 4 3 Interference 8 | . . . . . . 6 2 Matter Decay 2 | . . . . . . 2 . Short Circuit 5 | . . . 1 . . 4 . Damage (minor) 1 | . . . . . . 1 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 1 . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 3 1 Combat Hostiles 2 | . . . . . . 2 . Parts Melted 33 | 2 1 . . . . 23 7 Heat Transferred 14648 | 532 1042 50 . . 111 9452 3461 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 1516 | 20 204 216 116 . . 1516 1061 Initial 726 | . 13 1 84 . . 43 726 Average 511 | 8 91 69 70 . . 843 876 Maximum Alert Level 4 | . 1 1 . . . 4 3 Low Security (%) 49 | 100 88 89 100 . . 23 . Level 1 4 | . 11 10 . . . 2 . Level 2 7 | . . . . . . 17 . Level 3 18 | . . . . . . 9 100 Level 4 19 | . . . . . . 46 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 3 . . . . 17 2 Investigation 4 | . 1 . . . . 1 2 Extermination 3 | . . . . . . 3 . Reinforcement 8 | . 2 . . . . 6 . Assault 3 | . . . . . . 3 . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses 2 | . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 5 | . 2 . . . . 2 1 Communications Jammed 14 | . . . . . . 14 . Distress Signals 10 | . . . . . . 10 . Times Spotted 131 | . 16 12 7 . 9 70 17 Peak Tracking Total 8 | . 5 4 2 . 4 8 5 Tactical Retreats 6 | . . . 1 . 2 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 9 | . . 1 . . . 8 . Max in Single Turn 2 | . . 1 . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 19 | . 5 5 . 1 . 7 1 Terminals 9 | . 4 3 . . . 1 1 Fabricators 4 | . . . . . . 4 . Repair Stations 2 | . 1 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 54 | . 18 16 . 4 . 15 1 Successful 33 | . 11 11 . 4 . 6 1 Failed 20 | . 6 5 . . . 9 . Catastrophic 4 | . 1 . . . . 3 . Database Lockouts 1 | . 1 . . . . . . Manual 44 | . 13 11 . 1 . 17 2 Terminals 30 | . 16 12 . . . 1 1 Fabricators 6 | . . . . . . 6 . Repair Stations 4 | . 2 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 8 | . . . . . . 8 . Terminal Hacks 14 | . 5 3 . 4 . 1 1 Part Schematic 4 | . . . . 4 . . . Robot Analysis 2 | . 1 1 . . . . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Locate Traps 3 | . 2 1 . . . . . Patrol Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 4 | . 2 2 . . . . . Scan Component 2 | . 1 1 . . . . . Repair 2 | . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 4 4 . . . 1 . Terminals 8 | . 4 4 . . . . . Track 1 | . . 1 . . . . . Botnet 4 | . 2 2 . . . . . Operators 2 | . 1 1 . . . . . Skim 1 | . 1 . . . . . . Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 14 | . 5 5 . . . 4 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . 2 . 3 . Robots Built 3 | . . . . . . 3 . Authchips 1 | . . . . . . 1 . Time 67 | . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired 20 | . . 1 . 19 . . . Parts Built 1 | . . . . . . 1 . Authchips 1 | . . . . . . 1 . Time 47 | . . . . . . 47 . Total Part Build Rating 5 | . . . . . . 5 . Parts Repaired 2 | . 1 1 . . . . . Time 52 | . 26 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . . 5 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 27 | . . . 3 4 . 12 8 Largest Group 9 | . . . 3 4 4 9 6 Highest-Rated Group 413 | . . . 40 150 150 413 294 Highest-Rated Ally 70 | . . . 16 39 39 70 70 Zionite Dispatches 5 | . . . . . . 4 1 Light 3 | . . . . . . 2 1 Demo 1 | . . . . . . 1 . Infowar Resupply 1 | . . . . . . 1 . Total Orders 2 | . . . . . . 2 . ROAM 1 | . . . . . . 1 . DROP 1 | . . . . . . 1 . Ally Attacks 226 | . . . 6 . 29 136 55 Total Damage 5321 | . . . 63 . 506 3653 1099 Kills 39 | . . . . . 6 23 10 Allies Corrupted . | . . . . . . . . Allies Melted 3 | . . . 1 . . 2 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . Unaware Schematics 1 | . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 6844 | 181 850 748 387 1400 485 2057 736 Spaces Moved 3365 | 84 407 362 169 869 278 896 300 Core 5 | 5 . . . . . . . Treads 3315 | 79 407 337 169 869 278 896 280 Legs 20 | . . . . . . . 20 Wheels 25 | . . 25 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 160 155 155 158 160 Average Speed 161 | 153 160 166 160 157 157 161 174 Slowest Speed 320 | 160 160 240 160 160 158 245 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 63 34 50 88 47 24 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 . 4 . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 6 | . . . 1 4 1 . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 137 | . 8 12 11 . 1 97 8 Melee . | . . . . . . . . Projectile 32 | . . . . . 1 23 8 AOE 105 | . 8 12 11 . . 74 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 4314 | 115 529 469 264 907 306 1277 447 Wait 451 | 10 58 66 68 17 8 192 32 Move 3358 | 83 406 361 168 868 277 895 300 Hop . | . . . . . . . . Pick Up 43 | 6 6 5 1 5 . 17 3 Fast Attach 55 | 7 6 5 2 3 4 19 9 Attach 32 | . 1 3 4 1 . 21 2 Detach 24 | . 1 3 2 4 . 12 2 Swap 24 | . 3 3 2 2 4 10 . Drop 51 | . 9 3 2 7 4 24 2 Fire 206 | 9 39 20 15 . 9 86 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire 69 | . . . . . . . 69 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Central database locked down 806 | -10/Materials | Repaired Lgt. Treads 823 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Identified exit to Materials 975 | -10/Materials | Discovered exit to Materials (range 15) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Repaired Lgt. Treads 1265 | -9/Materials | Discovered new exit (range 2) 1485 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Identified exit to Storage 1780 | -9/Materials | Entered Mines 1806 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1820 | -9/Mines | Identified exit to Materials 1830 | -9/Mines | Discovered exit to Materials (range 11) 1922 | -9/Mines | Assembled infested the area 1924 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1927 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1928 | -9/Mines | Found Prototype Device 1929 | -9/Mines | Identified Exp. Sensor Array 1976 | -9/Mines | Lost 3 allies 2159 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2167 | -9/Mines | Entered Zion 2217 | -7/Zion | System corruption cleaned by Quarantine Array 2257 | -7/Zion | Learned Factory trap positions 2375 | -7/Zion | Discovered new exit (range 11) 2766 | -7/Zion | Given the Hacking Drone Bay 2770 | -7/Zion | Found Prototype Device 2770 | -7/Zion | Identified Hacking Drone Bay 2833 | -7/Zion | Found Prototype Device 2908 | -7/Zion | Met Imprinter 2933 | -7/Zion | Imprinted 2935 | -7/Zion | Declared Zion's savior 3072 | -7/Zion | Received a hallucinogenic algorithm 3215 | -7/Zion | Learned Factory terminal intel 3317 | -7/Zion | Learned Factory emergency access door positions 3325 | -7/Zion | Identified Phasing AFG 3383 | -7/Zion | Found Prototype Energy Gun 3567 | -7/Zion | Entered Proximity Caves 3567 | -6/Proximity Caves | Accompanied by 4 allies 3713 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3827 | -6/Proximity Caves | Learned Factory garrison access intel 4024 | -6/Proximity Caves | Discovered new exit (range 16) 4037 | -6/Proximity Caves | Build established: Derelict-Mutant 4052 | -6/Proximity Caves | Entered Factory 4052 | -6/Factory | Accompanied by 3 allies 4052 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4053 | -6/Factory | Loaded intel: 81 trap records 4055 | -6/Factory | Loaded intel: 28 terminal locations 4056 | -6/Factory | Loaded intel: 3 garrison access locations 4056 | -6/Factory | Identified Storm Laser 4218 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 4219 | -6/Factory | Zion Light squad teleported in 4347 | -6/Factory | Build established: Skirmisher 4355 | -6/Factory | Fabricated L-41 Fighter (x3) 4443 | -6/Factory | Discovered new exit (range 11) 4515 | -6/Factory | Garrison activated, responded to threat 4603 | -6/Factory | Lost 4 allies 4642 | -6/Factory | Zion Light squad teleported in 4942 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 4943 | -6/Factory | Zion Infowar Resupply teleported in 4950 | -6/Factory | Garrison activated, responded to threat 5035 | -6/Factory | Cargo convoy interrupted 5067 | -6/Factory | Lost 5 allies 5092 | -6/Factory | Found Prototype Launcher 5102 | -6/Factory | First assault squad dispatched 5174 | -6/Factory | Identified Com. Tesla Bomb Launcher 5248 | -6/Factory | Found Prototype Protection 5248 | -6/Factory | Identified Zio. Weapon Casing 5476 | -6/Factory | Zion Demo squad teleported in 5484 | -6/Factory | Terminal network hard line cut 5538 | -6/Factory | Build established: Scavenger-Skirmisher 5617 | -6/Factory | Discovered new exit (range 8) 5649 | -6/Factory | Found Prototype Device 5659 | -6/Factory | Identified exit to Factory 5798 | -6/Factory | Identified Active Sensor Suite 5847 | -6/Factory | Fabricated Beamcaster (x1) 5947 | -6/Factory | Core integrity fell below 50% 6096 | -6/Factory | Discovered new exit (range 9) 6108 | -6/Factory | Identified exit to Extension 6109 | -6/Factory | Entered Extension 6194 | -6/Extension | Zion Light squad teleported in 6347 | -6/Extension | Rescued a captive Derelict 6574 | -6/Extension | Spotted B-75 Beast 6605 | -6/Extension | Core integrity fell below 20% 6616 | -6/Extension | Lost 6 allies 6638 | -6/Extension | Lost 3 parts (1p1n1u) 6653 | -6/Extension | Destroyed B-75 Beast 6667 | -6/Extension | Found Zio. Weapon Casing 6729 | -6/Extension | Found Zio. Weapon Casing 6784 | -6/Extension | Disrupted transfer network 6839 | -6/Extension | Spotted B-75 Beast 6845 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06772_ Acquired VSS Leg. 06774_ Acquired 10 matter. 06775_ U-05 Engineer builds a Wall. 06776_ R-10 Processor collects Lgt. Nuclear Core. 06779_ R-10 Processor collects Lgt. Angular Momentum Engine. 06784_ ALERT: Persistent threat to transfer network, dispatching additional forces. 06787_ Acquired Myomer Leg. 06788_ Acquired 10 matter. 06797_ Acquired Flexi-carbon Leg. 06802_ R-10 Processor collects Imp. Ion Engine. 06805_ Acquired 10 matter. 06839_ System corrupted: Matter fused (-9). 06841_ ALERT: Active scanning activity reported from Zone 2O, dispatching Investigation squad. 06842_ Fission Core destroyed. 06843_ U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ##########???????????????????????????????????????? | | #"# #????????????##?????????????????????????? | | + ##################??????????????????????? | | ## / #??????????????????????? | | ## ! ############# #??????????????????????? | | ## ! #???????????# #??????????????????????? | | ##=* !#???????????# #??????????????????????? | | #########???????????# #??????????????????????? | | ####?????????######## #??????????????????????? | | #??????????????????????? | | #########????######## #??????????????????????? | | #???????????????????#% #??????????????????????? | | ##????????????????#### %% #??????????????????????? | | ??????????????????# %#/ %%##?????????????????????? | | ?????????????????#####+##%##?????????????????????? | | ????????????????## %% %#%##?????????????????????? | | ????????????????## %% #%##?????????????????????? | | ????????????????##[% *%R%#??????????????????????? | | ?????????????????# %% #%#??????????????????????? | | ????????????????## %% #[#??????????????????????? | | ????????????????## # #??????????????????????? | | ?????????????????######## #??????????????????????? | | ?????????????????##?### # #??????????????????????? | | ????????????????????##### ### ## ###?????????????? | | ?????????????????????## "g"" ""?????????????? | | ?????????????????????## "@" " ????????????? | | ??????????????????????# w ??????????? | | ??????????????????????# ??????????? | | ?????????????????????##u ???????????? | | ???????????????????? ???????????? | | ??????????????????? ????????????? | | ?????????????????? ???????????? | | ????????????????? ??????????? | | ???????????????? uu ???????????? | | ???????????????######## BB ???????????? | | ??????????????????????# BB ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????######T#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Hvy. Battle Rifle | -7/Zion | Free Arc Thrower | -7/Zion | Free Barrage Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arc Projector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Focal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Treads | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Authchip Beamcaster | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Spy I'm Back, Baby! Loot Pinata My Command Is Your Wish Overkill Robot Respite The One Total Silence root@ Challenges ------------ None Game ------ Seed EtherialSupercompositeShield Manual? 0 Play Time 01:29:48 Cumulative 5.8 hours Start 2024.08.18 @ 11:20:49 End 2024.08.18 @ 13:16:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cea60196-a370-433b-aef0-16f52d800c69