Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 18:09:45 Player: Cinder Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2130) 2130 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 7524 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 40 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 158/160 System Corruption 1% Temperature Cool (16) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (9) ------ Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core Matter Compressor (0) Gauss Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer Weapon Cycler Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Gauss Cannon > --- INVENTORY -------- Large Storage Unit High-capacity Storage Unit Gauss Cannon Gauss Cannon Plasma Cutter [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 7 | . . . 2 . . 2 . 1 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 93 | 7 1 6 10 1 24 2 4 27 11 Power 9 | 1 . 1 2 . 2 . . 2 1 Engine 5 | 1 . 1 1 . 2 . . . . Core 4 | . . . 1 . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 1 2 1 9 . 3 6 4 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 25 | 2 . 1 2 1 9 . 3 6 1 Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 34 | 2 1 2 5 . 6 2 . 12 4 Device 9 | 1 . . 1 . 2 . . 5 . Storage 8 | 1 1 1 . . 1 1 . 2 1 Processor 5 | . . . 1 . 2 . . 2 . Hackware 2 | . . . . . . . . . 2 Protection 10 | . . 1 3 . 1 1 . 3 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 . 2 1 . 7 . 1 7 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 . 2 1 . 3 . . 3 1 Ballistic Cannon 6 | . . . . . 4 . 1 1 . Launcher 3 | . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 60 | . . . 4 1 12 . 5 30 8 Power 2 | . . . . . . . . 2 . Propulsion 24 | . . . 2 1 7 . 3 9 2 Utility 22 | . . . 2 . 4 . 1 12 3 Weapon 12 | . . . . . 1 . 1 7 3 Highest Loss Streak 21 | . . . 2 2 3 . 3 21 4 To Critical Strikes 2 | . . . 1 . . . . 1 . Average Backups 14 | 1 6 14 17 18 19 19 19 12 4 Power 1 | . 1 1 1 3 2 2 2 1 . Propulsion 2 | . 2 4 3 1 2 4 3 . . Utility 3 | . 1 4 2 4 4 5 5 3 . Weapon 6 | . 2 4 9 10 8 7 7 5 2 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . 1 8 . 4 . . 2 6 Power 2 | . . . 1 . . . . . 1 Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 1 . . 2 1 Weapon 13 | . . 1 7 . 3 . . . 2 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 84 | . 100 100 99 98 98 97 99 56 18 Engine 7 | . 14 14 8 . 8 7 7 2 . Core 1 | . . . 2 11 . . . 1 . Wheel 21 | . 28 28 21 20 26 23 22 13 1 Device 6 | . 14 11 1 . 6 7 7 8 2 Storage 9 | . 14 14 11 11 9 15 14 6 . Processor 8 | . . . 11 11 11 15 15 6 2 Protection 7 | . . 2 20 22 8 4 7 4 . Ballistic Gun 15 | . 28 28 22 22 19 . . 2 3 Ballistic Cannon 5 | . . . . . 7 23 23 8 . Peak Build Rating 47 | 7 8 8 17 17 29 33 33 47 27 Average Rating 18 | 5 7 7 12 16 21 32 32 27 11 On Entrance 16 | . 7 8 8 17 17 29 33 33 8 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 26 | . . . . . . . . . 26 Heaviest Build 80 | 13 28 51 58 58 67 74 74 80 9 Greatest Support 40 | 20 20 20 20 20 30 30 30 40 12 Greatest Overweight (x) 7 | 1 1 2 4 2 3 2 3 7 1 Average Overweight (x) 1 | . . 1 2 2 1 2 2 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 11 15 20 20 20 20 20 14 5 Most Carried 20 | 4 12 17 20 19 20 20 20 20 5 Average Carried 14 | 1 7 14 17 18 19 19 19 12 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 Final Carried 20 | 4 12 17 19 18 20 20 20 5 4 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Tank 22% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Matter Collected 2806 | 306 68 74 155 47 1509 . 89 386 172 Remotely . | . . . . . . . . . . Salvage Created 2481 | 158 149 33 189 67 1464 . . 249 172 Parts 199 | 14 21 5 16 4 112 . . 19 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 . . 1 . Parts Field Recycled 12 | . . . . . . . . 12 . Retrieved Matter 34 | . . . . . . . . 34 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 74 | . 6 2 8 4 36 . 1 12 5 Melee 1 | . . . . . . . . . 1 Guns 49 | . 6 2 8 4 23 . . 2 4 Cannons 23 | . . . . . 13 . 1 9 . AOE 1 | . . . . . . . . 1 . Classes Destroyed 15 | 3 2 . 2 . 5 . 1 2 . Worker 14 | 1 2 . . . 6 . . 3 2 Builder 6 | . . . . . 4 . . 2 . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 36 | . 6 2 6 4 12 . . 1 5 Grunt 21 | . . . 1 . 18 . . 2 . Brawler 3 | . . . 1 . . . . 2 . Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 5 . . . . Specialist 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . Assembled 6 | . . . . . . . . 6 . Best Kill Streak 9 | 3 6 2 3 4 9 . 1 4 5 Combat Bots Only 8 | . 6 2 3 4 8 . 1 3 5 Max Kills in Single Turn 2 | 1 2 1 1 1 2 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Hostile Shots Fired 781 | . 28 12 45 51 141 . 59 305 140 Missed 244 | . 9 3 9 13 33 . 28 100 49 Hits 537 | . 19 9 36 38 108 . 31 205 91 Melee 15 | . . . 2 . 3 . . 10 . Projectile 522 | . 19 9 34 38 105 . 31 195 91 AOE 1 | . . . . . . . . . 1 Critical Strikes 20 | . . . 2 . 6 . 1 7 4 Actively Blocked 3 | . . . . . . . . . 3 Damage Taken 8657 | . 149 109 335 372 1472 . 626 3948 1646 Core 2356 | . 26 23 56 25 307 . 33 824 1062 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 154 | . . . 21 23 8 . . . 102 Core Remaining (%) 66 | 100 . 80 . 79 44 . 95 3 . Volleys Fired 233 | 18 24 6 23 9 87 . 6 41 19 Largest 3 | 2 2 2 2 2 3 . 3 3 1 Hottest 114 | 40 40 40 40 43 86 . 114 114 28 Shots Fired 552 | 36 48 12 47 17 258 . 18 97 19 Gun 404 | 36 48 12 47 17 200 . . 25 19 Cannon 142 | . . . . . 58 . 18 66 . Launcher 6 | . . . . . . . . 6 . Special . | . . . . . . . . . . Kinetic 546 | 36 48 12 47 17 258 . 18 91 19 Thermal . | . . . . . . . . . . Explosive 6 | . . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 6 11 6 7 4 13 . 5 9 8 Robot Miss Streak 8 | 2 6 4 3 3 8 . 2 8 7 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 336 | 26 25 6 23 10 147 . 11 68 20 Core Hits 194 | 9 13 4 11 4 80 . 2 51 20 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 1 . . . . . 3 4 . Destroy 1 | . 1 . . . . . . . . Blast 7 | . . . . . . . 3 4 . Melee Attacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 6 | . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6005 | 211 215 50 237 181 2498 . 281 1956 376 Guns 3334 | 211 215 50 237 181 1757 . . 406 277 Cannons 2053 | . . . . . 741 . 281 1031 . Explosions 512 | . . . . . . . . 512 . Melee 71 | . . . . . . . . . 71 Ramming 35 | . . . . . . . . 7 28 Kinetic 5387 | 211 215 50 237 181 2498 . 281 1437 277 Thermal . | . . . . . . . . . . Explosive 512 | . . . . . . . . 512 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 71 | . . . . . . . . . 71 Highest Corruption 32 | . . . 7 7 . . . 32 1 Average Corruption 14 | . . . 5 7 . . . 20 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . . . 5 4 . . . 30 . Message Errors 10 | . . . 3 1 . . . 6 . Matter Fused 3 | . . . . 1 . . . 2 . Heat Flow Errors 5 | . . . . 1 . . . 4 . Energy Discharges 4 | . . . 1 . . . . 3 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . 3 . Misfires 1 | . . . 1 . . . . . . Misdirections 7 | . . . . . . . . 7 . Weapon Failures 4 | . . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 58 | . . . . . . . . 46 12 Projectiles 12 | . . . . . . . . 12 . Explosions 34 | . . . . . . . . 34 . Melee 12 | . . . . . . . . . 12 Knockbacks 21 | . . . . . 9 . 1 11 . Impact . | . . . . . . . . . . Kinetic 19 | . . . . . 8 . 1 10 . Secondary 2 | . . . . . 1 . . 1 . Self-Inflicted Damage 149 | . . . . . . . . 137 12 Shots 4 | . . . . . . . . 4 . Rammed 8 | . . . . . . . . 2 6 Targets Rammed 8 | . . . . . . . . 2 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 411 | . . 30 16 210 245 . . 411 . Average Temperature 88 | . . 21 5 59 74 . . 129 . Received Heat Transfer 1654 | . . 18 36 76 666 . 18 756 84 Effects 7 | . . . . . 3 . . 4 . Shutdowns 2 | . . . . . . . . 2 . Interference 4 | . . . . . 3 . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . 1 . Low Security (%) 84 | 100 100 100 100 100 62 30 100 94 100 Level 1 7 | . . . . . 14 69 . 5 . Level 2 7 | . . . . . 22 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 534 | 10 128 56 60 81 534 235 149 221 158 Initial 235 | . . 31 8 11 23 235 129 59 102 Average 111 | . 85 15 24 64 216 210 138 58 91 Influence Increases 2573 | 25 180 88 252 90 1052 . 35 605 246 Destroy 0b10 Robot/C 1400 | . 120 60 180 80 720 . 20 120 100 Destroy 0b10 Robot/NC 135 | 25 15 . . . 60 . . 25 10 Destroy Leader 272 | . 22 10 40 10 160 . . 20 10 Allied During Kill 5 | . . 3 2 . . . . . . Successful Hack 48 | . 8 . . . 24 . . . 16 Select Force Hacks 20 | . . . . . . . . . 20 Disable Machine 60 | . . . . . 30 . . 30 . Destroy Structure 48 | . . . . . 28 . . 20 . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 570 | . . 15 30 . 30 . 15 390 90 Influence Decreases 2455 | 25 100 145 245 59 595 333 106 508 339 Entered New Map 624 | . . 49 15 19 38 283 56 55 109 Time Decay 1316 | 25 100 96 170 30 449 50 . 246 150 Lost Part 495 | . . . 40 10 108 . 50 207 80 Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 16 | . . . . . 7 . 1 5 3 Investigation 3 | . . . . . . . . 1 2 Extermination 2 | . . . . . . . . 1 1 Reinforcement 8 | . . . . . 4 . 1 3 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Distress Signals 10 | . 1 . 4 . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 9 7 18 11 60 . 5 51 14 Peak Tracking Total 9 | . 4 3 5 7 7 . 3 9 9 Tactical Retreats 25 | . . 1 1 . 2 . 1 16 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Traps Triggered 11 | . 1 . 2 . 3 . 3 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Machines Disabled 4 | . . . . . 2 . . 2 . Max in Single Turn 1 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Machines Accessed 12 | . 2 . 1 . 2 1 . 1 5 Terminals 8 | . 2 . 1 . 1 1 . . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 2 . 1 . 7 1 . 3 12 Successful 9 | . 2 . . . 2 1 . 1 3 Failed 17 | . . . 1 . 5 . . 2 9 Catastrophic 5 | . . . . . . . . 1 4 Database Lockouts . | . . . . . . . . . . Manual 13 | . 1 . 1 . 3 . . . 8 Terminals 16 | . 2 . 1 . 3 1 . . 9 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Process 1 | . . . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . 2 Terminals 2 | . 1 . . . . . . . 1 Detonate 2 | . 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 Download 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 1 . 2 1 . 1 4 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 34 | . . . . . . . . 34 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 2 . . . . . . Highest-Rated Group 40 | . . 40 24 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 4 14 . . . . . . Total Damage 211 | . . 33 178 . . . . . . Kills 2 | . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Active Infowar (turns) 2782 | 123 225 266 493 73 1184 115 190 113 . Optics 2168 | . . . 493 73 1184 115 190 113 . Structural 58 | . . . 58 . . . . . . Seismic 614 | 123 225 266 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Turns Passed 3746 | 166 225 332 493 73 1202 115 190 639 311 Spaces Moved 2846 | 97 167 306 220 43 725 112 139 562 475 Core 308 | 5 . . . . . . . 126 177 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2361 | 92 167 306 220 43 725 112 139 436 121 Hover . | . . . . . . . . . . Flight 177 | . . . . . . . . . 177 Fastest Speed 29 | 50 80 95 110 110 85 100 100 50 29 Average Speed 88 | 84 88 95 110 110 102 100 100 85 48 Slowest Speed 175 | 95 95 110 140 110 125 100 115 175 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 33 68 22 12 72 3 87 19 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 39 | . . . . . 20 . . 19 . Melee . | . . . . . . . . . . Projectile 26 | . . . . . 20 . . 6 . AOE 13 | . . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Total 3666 | 149 205 338 434 52 1020 114 176 653 525 Wait 329 | 23 4 9 153 . 136 . . 4 . Move 2835 | 96 166 305 219 42 724 111 138 561 473 Hop 1 | . . . . . . . . . 1 Pick Up 74 | 5 8 5 16 . 25 1 4 6 4 Fast Attach 39 | 6 1 1 2 . 10 1 . 8 10 Attach 48 | 1 . . 5 1 14 1 4 19 3 Detach 3 | . . . . . 1 . . 2 . Swap 22 | . 1 6 4 . 7 . . 4 . Drop 44 | . 1 6 12 . 16 . . 6 3 Fire 233 | 18 24 6 23 9 87 . 6 41 19 Melee 6 | . . . . . . . . . 6 Ram 8 | . . . . . . . . 2 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 431 | -10/Mines | Found DCF Scrap (16 items) 520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 544 | -10/Mines | Learned Materials terminal intel 596 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 648 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 711 | -10/Mines | Discovered new exit (range 10) 724 | -10/Mines | Entered Materials 724 | -9/Materials | Accompanied by 2 allies 724 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Loaded intel: 12 terminal locations 1198 | -9/Materials | Discovered new exit (range 16) 1217 | -9/Materials | Entered Mines 1218 | -9/Mines | Assembled infested the area 1268 | -9/Mines | Discovered new exit (range 17) 1290 | -9/Mines | Entered Materials 1290 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1589 | -8/Materials | Build established: Scavenger-Tank 1902 | -8/Materials | Discovered new exit (range 15) 2167 | -8/Materials | Garrison activated, responded to threat 2214 | -8/Materials | Lost 3 parts (2n1u) 2242 | -8/Materials | Destroyed 8 combat bots 2413 | -8/Materials | Core integrity fell below 50% 2482 | -8/Materials | Build established: Scavenger-Gunner 2486 | -8/Materials | Discovered new exit (range 7) 2492 | -8/Materials | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Utility x2 2495 | -7/Factory | Identified exit to DSF 2607 | -7/Factory | Entered DSF 2708 | -7/DSF | Additional patrols routed to DSF 2779 | -7/DSF | Discovered new exit (range 16) 2797 | -7/DSF | Entered Factory 2797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2811 | -6/Factory | Lost 3 parts (2n1u) 3043 | -6/Factory | System corruption reached 10% 3103 | -6/Factory | Lost 21 parts (1p6n7u7w) 3166 | -6/Factory | Lost 3 parts (1p1n1u) 3189 | -6/Factory | Spotted B-75 Beast 3266 | -6/Factory | Core integrity fell below 50% 3271 | -6/Factory | System corruption reached 30% 3383 | -6/Factory | Core integrity fell below 20% 3433 | -6/Factory | Discovered new exit (range 7) 3436 | -6/Factory | Entered another Factory area 3436 | -5/Factory | Evolved 2 slots: Utility x2 3575 | -5/Factory | Identified exit to Upper Caves 3575 | -5/Factory | Identified exit to Extension 3621 | -5/Factory | Core integrity fell below 50% 3622 | -5/Factory | Lost 4 parts (1n2u1w) 3660 | -5/Factory | Core integrity fell below 20% 3673 | -5/Factory | Build established: Mutant 3747 | -5/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- 03721_ Connecting with Terminal... >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... Found 4 applicable machines. 2YDEO2XX7P: Power Conduit E9WBVR8HOJ: Power Conduit QNOBMFKJ76: Power Conduit 9HE047PM05: Nuclear Reactor Infected machine control systems. 03723_ Triggered Tiamat Bomb Trap. 03723_ An explosion rips through the floor. 03723_ Flak Gun destroyed. 03723_ Assembly Bed disabled. 03728_ K-01 Serf collects debris. 03731_ VTOL Module destroyed. 03732_ K-01 Serf collects debris. 03736_ Terminal disabled. 03747_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | # """ #?????????????????????????????????? | | ## ###############???????????????????? | | # # #???????????????????? | | ### # #???????????????????? | | ??# # #???????????????????? | | ??# # #???????????????????? | | ??# # #???????????????????? | | ??# """""" + #???????????????????? | | ??# """""" # #???????????????????? | | ??# """""" # #???????????????????? | | ??# """""" # #???????????????????? | | ### # #???????????????????? | | """""" # #???????????????????? | | """""" ##+############???????????????????? | | """""" #???##############?????????????? | | """""" #???# ! #?????????????? | | #???# //= ! #?????????????? | | #???# /// #?????????????? | | ##### // #?????????????? | | # #?????????????? | | "T # p""""""""" #?????????????? | | " " + #?????????????? | | ^ ^ # """"""""" #?????????????? | | # #?????????????? | | ###"T"# # p #?????????????? | | ??#"""# # @ #?????????????? | | ??##### #! #?????????????? | | ???????# ##############?????????????? | | ???????# #??????????????????????????? | | ??######+##+##### #??????????????????????????? | | ?# #?# #??????????????????????????? | | ?# """"""" #?# #??????????????????????????? | | ?????"""""" #?# #??????????????????????????? | | ??? """"""" #?# ??????????????????????????? | | ?# """"""" #?# ???????????????????????????? | | # #??? ???????????????????????????? | | + """"""" #??????????????????????????????????? | | #? """"""" #??????????????????????????????????? | | #??""""""" #??????????????????????????????????? | | # """"""" #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ############+#??????????????????????????????????? | | #??????????# #??????????????????????????????????? | | #??????????# #??????????????????????????????????? | | ########????# #??????????????????????????????????? | | #????# #???###?????????? ???????????????? | | #????# #?? #?????????? ?????????????? | | #????# #?? #?????????? ???????????? | | #??### ## #?????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 275 Matter Stores 440 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 5 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Adv. Corruption Screen | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBattleReplica Manual? 0 Play Time 00:52:23 Cumulative 138.2 hours Start 2026.06.08 @ 17:17:34 End 2026.06.08 @ 18:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb6d201a-75ad-457d-86e3-25f7750fe08f