Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.02 @ 16:38:23 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (2886) 2886 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 9574 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 253 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 840/1000 Matter 2/300 Energy 61/100 System Corruption 5% Temperature Cool (0) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Heavy Treads Armored Leg Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (6) ------ Advanced Signal Interpreter ECM Suite Hardened Medium Armor Plating Improved Shock Absorption System > --- WEAPON (4) ------- Improved Arc Projector Heavy Phase Cannon KE Penetrator > --- INVENTORY (5) ---- System Restoration Module High-powered Shock Rifle Heavy Phase Cannon Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads Armored Leg Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter ECM Suite Hardened Medium Armor Plating Improved Shock Absorption System > --- WEAPON ----------- Improved Arc Projector Heavy Phase Cannon Autogun KE Penetrator > --- INVENTORY -------- System Restoration Module High-powered Shock Rifle Heavy Phase Cannon Gauss Cannon Heavy Missile Launcher [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . 2 Utility 4 | . . . 2 . . 2 . . . . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 115 | . 3 5 14 22 1 11 6 9 7 . 9 28 Power 9 | . . . 1 1 . 1 . 1 . . 1 4 Engine 5 | . . . 1 1 . . . 1 . . 1 1 Core 4 | . . . . . . 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 17 | . . 1 2 2 . 2 . 2 . . 2 6 Treads 2 | . . . . . . . . . . . 1 1 Leg 10 | . . 1 2 2 . 2 . . . . 1 2 Wheel 2 | . . . . . . . . 2 . . . . Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 23 | . 1 1 3 3 . 4 1 3 2 . 1 4 Device 9 | . 1 1 . . . 1 1 2 . . 1 2 Storage 2 | . . . 1 . . 1 . . . . . . Processor 8 | . . . 2 3 . 1 . . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 1 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 66 | . 2 3 8 16 1 4 5 3 5 . 5 14 Energy Gun 12 | . . . 1 2 . 2 2 1 . . 2 2 Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 33 | . 2 2 5 7 1 2 3 1 3 . 2 5 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 12 | . . 1 2 3 . . . 1 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . 1 . . . . . 1 Parts Lost 31 | . . . 2 . . 2 . 6 4 . 16 1 Power 4 | . . . 1 . . 1 . . . . 1 1 Propulsion 8 | . . . . . . . . 2 1 . 5 . Utility 8 | . . . . . . . . 3 2 . 3 . Weapon 11 | . . . 1 . . 1 . 1 1 . 7 . Highest Loss Streak 9 | . . . 1 . . 2 . 6 2 . 9 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 90 99 99 99 100 98 100 97 93 93 91 57 Engine 6 | . 14 14 11 11 11 5 . 2 6 6 4 . Core 1 | . . . . . . 1 6 2 . . . 2 Treads 1 | . . . . . . . . . . . 5 2 Leg 16 | . 28 28 22 22 22 29 26 18 6 6 5 7 Wheel 4 | . . . . . . . . 6 13 13 12 . Hover 2 | . . . . . . . . . . . . 16 Device 8 | . 5 14 11 . . 6 6 12 13 13 10 4 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 5 . Processor 13 | . . . 22 32 33 23 19 8 8 13 12 3 Protection 3 | . . . . . . 3 6 9 10 6 4 1 Energy Gun 8 | . 4 . 6 6 11 6 13 13 13 13 11 1 Energy Cannon 1 | . . . . . . . . . . . . 9 Ballistic Gun 12 | . 23 27 14 11 10 8 13 12 11 13 13 3 Naked Turns 22 | . . . . . . . . . . . 22 . Heaviest Build 80 | 14 14 16 20 25 25 66 68 74 80 73 74 42 Greatest Support 62 | 20 20 25 25 30 30 62 62 62 32 32 32 42 Greatest Overweight (x) 11 | . . . . . . 1 1 2 2 2 2 11 Average Overweight (x) . | . . . . . . . 1 1 2 2 1 . Largest Inventory Capacity 20 | . 8 8 10 10 10 20 20 20 20 20 20 5 Average Capacity 14 | . 8 8 8 10 10 19 20 20 20 20 19 5 Most Carried 18 | . 8 8 10 10 10 14 15 15 14 14 18 5 Average Carried 10 | . 6 7 7 9 10 10 12 12 13 14 15 4 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 5 5 Final Carried 15 | 6 7 8 9 10 10 13 15 12 14 14 5 5 Class Distribution -------------------- 31% | Scavenger-Gunner 27% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Matter Collected 2279 | 194 77 165 483 380 . 250 108 91 116 . 215 200 Remotely . | . . . . . . . . . . . . . Salvage Created 3326 | . 118 122 820 594 . 419 114 186 278 . 296 379 Parts 214 | . 15 9 69 44 . 21 6 4 6 . 16 24 Haulers Intercepted 4 | . . . 2 2 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 2 5 . 12 . Prevented 4 | . . . . . . . . 2 1 . 1 . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 83 | . 6 5 20 14 . 6 2 3 4 . 9 14 Guns 58 | . 6 2 15 9 . 6 2 3 4 . 5 6 Cannons 4 | . . . . . . . . . . . . 4 AOE 20 | . . 3 5 5 . . . . . . 3 4 Classes Destroyed 18 | . 2 1 8 3 . 1 1 . 1 . 1 . Worker 3 | . . . 1 . . . . . . . . 2 Builder 4 | . . . 3 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 4 | . . . 2 2 . . . . . . . . Recycler 5 | . . . 2 . . 3 . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . Swarmer 44 | . 6 3 10 4 . 3 . . . . 6 12 Grunt 17 | . . . 4 6 . 2 . 2 1 . . 2 Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 2 | . . . 2 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 10 | . . 2 4 2 . . . 1 1 . . . Demolisher 1 | . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . 2 . 1 . 2 . Programmer 1 | . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . Best Kill Streak 9 | . 7 3 9 9 . 4 2 3 2 . 4 5 Combat Bots Only 7 | . 3 3 5 7 . 3 2 3 2 . 4 4 Max Kills in Single Turn 7 | . 2 2 7 3 . 1 1 1 1 . 2 5 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 4 | . . 2 3 2 . . . . . . 2 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Damage Taken 5939 | . 279 128 546 326 . 616 125 439 300 . 1899 1281 Core 1006 | . 13 30 53 22 . 99 18 12 12 . 587 160 Absorbed by Shields 57 | . . . . . . . . . . . 57 . Regen/Repaired (Parts) 89 | . . . 89 . . . . . . . . . Core Remaining (%) 74 | 100 . 82 . . 81 85 . . . . 26 . Volleys Fired 208 | . 17 9 43 35 1 24 6 6 14 . 27 26 Largest 4 | . 2 2 2 2 2 2 4 3 4 . 4 3 Hottest 202 | . 70 40 70 101 81 81 193 168 202 . 202 194 Shots Fired 439 | . 34 14 82 60 2 48 24 11 37 . 82 45 Gun 401 | . 34 10 80 54 2 48 24 9 35 . 80 25 Cannon 19 | . . . . . . . . . . . . 19 Launcher 19 | . . 4 2 6 . . . 2 2 . 2 1 Special . | . . . . . . . . . . . . . Kinetic 245 | . 17 10 60 30 1 30 12 4 9 . 51 21 Thermal 135 | . 17 . . 17 1 15 12 5 26 . 27 15 Explosive 14 | . . 4 2 6 . . . . 1 . . 1 Electromagnetic 45 | . . . 20 7 . 3 . 2 1 . 4 8 Robot Hit Streak 19 | . 3 3 19 13 . 7 18 10 19 . 16 4 Robot Miss Streak 5 | . 5 2 3 2 2 2 1 3 3 . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 8 | . 1 . 2 3 . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . . . Shots Hit Robots 290 | . 11 6 59 43 . 32 22 7 26 . 63 21 Core Hits 186 | . 7 8 41 34 . 14 8 7 22 . 26 19 Critical Kills 2 | . . 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . 1 . 2 . . 1 . . . Burn 3 | . . . . 1 . 1 . . 1 . . . Destroy 2 | . . 1 . . . 1 . . . . . . Melee Attacks 5 | . . . . 5 . . . . . . . . Impact 5 | . . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8414 | . 159 344 2187 1350 6 733 405 213 811 . 1116 1090 Guns 4553 | . 159 51 764 653 . 612 405 122 551 . 1019 217 Cannons 337 | . . . . . . . . . . . . 337 Explosions 3518 | . . 293 1423 697 . 121 . 91 260 . 97 536 Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . 6 . . . . . . . Kinetic 2582 | . 96 51 506 363 . 381 196 64 44 . 656 225 Thermal 3699 | . 63 . 1138 261 . 305 209 58 507 . 340 818 Explosive 1416 | . . 293 285 653 . . . . 185 . . . Electromagnetic 711 | . . . 258 73 . 47 . 91 75 . 120 47 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . . . 5 Average Corruption 4 | . . . . . . 3 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . 10 . . . . . 15 Message Errors 8 | . . . . . . 3 . . . . . 5 Matter Fused 3 | . . . . . . 1 . . . . . 2 Heat Flow Errors 5 | . . . . . . 3 . . . . . 2 Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 292 | . . 8 242 . . . . . 5 . 5 32 Projectiles 32 | . . . . . . . . . . . . 32 Explosions 260 | . . 8 242 . . . . . 5 . 5 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 433 | . . 23 39 . . 44 . . . . . 327 Shots 8 | . . 1 2 . . 1 . . . . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 329 | . 117 9 10 180 38 284 306 66 90 . 112 329 Average Temperature 82 | . 50 9 6 46 25 121 123 20 26 . 41 117 Received Heat Transfer 816 | . . 27 180 111 . 36 . 171 84 . . 207 Effects 6 | . . . . . . . 6 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 5 | . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 13 | . . 1 . 1 . 1 . . 7 . 3 . Heat Transferred 5003 | . 185 . 700 555 . 594 407 137 1155 . 598 672 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 1 . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Peak Influence 1107 | . 145 197 739 1044 446 1107 435 . . . . 470 Initial 967 | . . . 76 312 406 967 370 . . . . 18 Average 386 | . 84 115 398 758 300 988 370 . . . . 97 Maximum Alert Level 4 | . . . 3 3 2 4 2 . . . . 2 Low Security (%) 43 | . 100 100 15 . 40 . . . . . . 89 Level 1 19 | . . . 36 16 13 . 92 . . . . . Level 2 13 | . . . 40 7 45 . 7 . . . . 10 Level 3 22 | . . . 7 75 . 91 . . . . . . Level 4 1 | . . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 3 . 1 1 . . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 3 | . . . . 1 . . 1 . . . . 1 Assault 3 | . . . 1 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . . 1 1 . . . . . . . 7 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 7 3 26 22 9 11 2 4 5 . 15 19 Peak Tracking Total 6 | . 4 2 4 6 5 5 2 3 3 . 4 5 Tactical Retreats 2 | . . . 1 . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Machines Disabled 10 | . . 1 3 2 . . . . . . . 4 Max in Single Turn 4 | . . 1 2 1 . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Machines Accessed 16 | . 3 . 2 1 4 . 1 . . 4 . 1 Terminals 10 | . 2 . 1 1 4 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 55 | . 5 . 6 2 8 . 1 . . 30 . 3 Successful 46 | . 4 . 4 2 4 . 1 . . 30 . 1 Failed 9 | . 1 . 2 . 4 . . . . . . 2 Catastrophic 2 | . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 3 . 2 1 3 . . . . . . . Terminals 19 | . 3 . 2 2 8 . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 2 . . 1 4 . 1 . . 30 . 1 Record 12 | . . . . . . . . . . 11 . 1 Part Schematic 11 | . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . 2 1 4 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . 2 . . . . . . 1 . Largest Group 2 | . . . . 2 . . . . . . 1 . Highest-Rated Group 96 | . . . . 62 . . . . . . 96 . Highest-Rated Ally 96 | . . . . 31 . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . . . 42 . . . . . . 8 . Total Damage 838 | . . . . 606 . . . . . . 232 . Kills 9 | . . . . 7 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Turns Passed 5420 | . 314 280 521 391 192 412 365 718 636 106 769 716 Spaces Moved 3218 | 1 210 206 211 203 156 200 168 448 439 82 510 384 Core 62 | . . . . . . . . . . . 41 21 Treads . | . . . . . . . . . . . . . Legs 1674 | 1 210 206 211 203 156 200 168 169 . . . 150 Wheels 1269 | . . . . . . . . 279 439 82 469 . Hover 213 | . . . . . . . . . . . . 213 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 122 192 115 130 130 50 50 Average Speed 135 | 120 120 120 120 120 120 158 192 153 130 130 121 145 Slowest Speed 600 | 120 120 120 120 120 120 192 192 195 130 130 130 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 1 42 64 14 35 41 5 4 63 61 69 82 9 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 1 1 . 3 . Spaces Dug 2 | . . . . 2 . . . . . . . . Terrain Destroyed 188 | . . 20 60 41 . 4 . . 5 . 7 51 Melee 2 | . . . . 2 . . . . . . . . Projectile 5 | . . . . . . . . . . . 1 4 AOE 181 | . . 20 60 39 . 4 . . 5 . 6 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Total 3885 | . 239 227 406 283 158 251 197 469 470 81 605 499 Wait 215 | . . . 110 5 . 1 12 2 6 . 42 37 Move 3206 | . 209 205 210 202 155 199 167 447 438 81 509 384 Hop . | . . . . . . . . . . . . . Pick Up 77 | . 6 3 17 4 . 13 5 4 5 . 8 12 Fast Attach 15 | . . 2 . 4 . . . . . . . 9 Attach 48 | . 1 . 5 1 . 9 3 7 3 . 8 11 Detach 3 | . . . . 1 . . . . . . 1 1 Swap 52 | . 2 3 9 17 1 2 3 2 4 . 1 8 Drop 46 | . 4 5 12 9 . 3 1 1 . . . 11 Fire 208 | . 17 9 43 35 1 24 6 6 14 . 27 26 Melee 5 | . . . . 5 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 325 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 409 | -10/Mines | Met a Derelict bent on vengeance 479 | -10/Mines | Learned location of 2 exits from Materials 576 | -10/Mines | Discovered new exit (range 12) 593 | -10/Mines | Discovered new exit (range 16) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x2 596 | -9/Materials | Identified exit to Mines 596 | -9/Materials | Identified exit to Materials 824 | -9/Materials | Repaired Grenade Launcher 857 | -9/Materials | Repaired Hvy. Assault Rifle 964 | -9/Materials | Discovered new exit (range 5) 995 | -9/Materials | First assault squad dispatched 1116 | -9/Materials | Entered Storage 1128 | -9/Storage | Met a pair of Derelict thieves 1232 | -9/Storage | Destroyed 7 combat bots 1490 | -9/Storage | Build established: Scavenger-Mutant 1505 | -9/Storage | Discovered new exit (range 3) 1507 | -9/Storage | Entered Recycling 1534 | -9/Recycling | Spotter reported a threat 1556 | -9/Recycling | Spotter reported a threat 1556 | -9/Recycling | Spotter reported a threat 1559 | -9/Recycling | Spotter reported a threat 1585 | -9/Recycling | Spotter reported a threat 1587 | -9/Recycling | Spotter reported a threat 1609 | -9/Recycling | Spotter reported a threat 1612 | -9/Recycling | Spotter reported a threat 1615 | -9/Recycling | Spotter reported a threat 1621 | -9/Recycling | Spotter reported a threat 1637 | -9/Recycling | Spotter reported a threat 1662 | -9/Recycling | Spotter reported a threat 1668 | -9/Recycling | Spotter reported a threat 1674 | -9/Recycling | Spotter reported a threat 1677 | -9/Recycling | Spotter reported a threat 1692 | -9/Recycling | Discovered new exit (range 7) 1699 | -9/Recycling | Entered Factory 1699 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1888 | -7/Factory | Discovered new exit (range 13) 2099 | -7/Factory | Search patrols dispatched 2111 | -7/Factory | Entered another Factory area 2111 | -6/Factory | Evolved 2 slots: Weapon x2 2207 | -6/Factory | Identified exit to DSF 2228 | -6/Factory | Discovered new exit (range 7) 2416 | -6/Factory | Build established: Scavenger-Gunner 2461 | -6/Factory | Search patrols dispatched 2476 | -6/Factory | Entered Lower Caves 2624 | -6/Lower Caves | Learned 4 Factory zone layouts 2773 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2834 | -6/Lower Caves | Lost 6 parts (2n3u1w) 2892 | -6/Lower Caves | Spotted B-75 Beast 3064 | -6/Lower Caves | Build established: Scavenger-Tank 3169 | -6/Lower Caves | Discovered new exit (range 12) 3194 | -6/Lower Caves | Entered another Lower Caves area 3346 | -6/Lower Caves | Discovered new exit (range 14) 3457 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3643 | -6/Lower Caves | Discovered new exit (range 11) 3682 | -6/Lower Caves | Learned Factory emergency access door positions 3830 | -6/Lower Caves | Entered Data Miner 3830 | -6/Data Miner | Discovered new exit (range 6) 3855 | -6/Data Miner | Met Data Miner 3880 | -6/Data Miner | Learned location of Section 7 (-3) 3880 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3905 | -6/Data Miner | Build established: Scavenger-Gunner 3907 | -6/Data Miner | Received God Mode back door access code from Data Miner 3936 | -6/Data Miner | Entered Proximity Caves 4042 | -5/Proximity Caves | Escorted by Enhanced Grunt 4106 | -5/Proximity Caves | Learned 12 Factory zone layouts 4488 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 4683 | -5/Proximity Caves | Released all parts (5) 4689 | -5/Proximity Caves | Core integrity fell below 50% 4697 | -5/Proximity Caves | Discovered new exit (range 14) 4705 | -5/Proximity Caves | Entered Factory 4705 | -5/Factory | Evolved 2 slots: Propulsion x2 4706 | -5/Factory | Identified exit to Factory 4706 | -5/Factory | Identified exit to Upper Caves 4713 | -5/Factory | Lost 9 parts (4n1u4w) 5421 | -5/Factory | Self-destructed Last Messages --------------- 05344_ U-05 Engineer lays Concrete. 05346_ K-01 Serf collects debris. 05347_ U-05 Engineer lays Concrete. 05349_ K-01 Serf collects debris. 05362_ ALERT: Cargo convoy en route, clear transfer corridor. 05364_ Acquired Imp. Shock Absorption System. 05365_ Dropped Autogun. 05369_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05370_ Slug penetrates O-24 Administrator. 05372_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 05376_ System corrupted: Imp. Arc Projector failed to cycle. 05376_ Slug penetrates G-50 Soldier. 05379_ Critical hit (Burn: +37). 05379_ System corrupted: Imp. Arc Projector failed to cycle. 05389_ Critical hit (Burn: +37). 05391_ Lgt. Nuclear Core destroyed. 05392_ G-50 Soldier destroyed. 05402_ System corrupted: Substantial component data lost. 05413_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | [ # # ## " " # # | | ] + """ # ## " " # # """" | | ###+######### """"" # ## # # | | ??# #???????# """"" # ######### # ! | | ### #???????# # #???????# # ! | | # #???????############ #???????# # | | # #??????????????????# #???????# # | | # #??????????????????# #######?# + """" | | # ###########????????# # ?# # | | + # #????????# # ?# # """" | | # # #????????# # ?# # | | # # #????????# # ?# #####+# | | # # #????????# # ?# | | # #????????# + "" ?# | | % ##???????# # "" ?# | | "###?????# # """ ?# | | #?????# # """ ?# | | = #?????# #???????####+######## | | * = #?????# #?????????# # | | #?????# #?????????# """ "" # | | # [ #?????# #?????????# """ "" # | | "####### #?????????# """ T" # | | # #?????????# "" # | | [ ! """ # #?????????# "" # | | ! """ [#=%[ #?????????# # | | #" "" """ #%@= #?????????# # | | ???###### #### s ;[*= # ! ########### | | ?????????# #??# s s/ o ??????????? | | ?????????# #??# " " # ; """ ??????????????? | | ?????????# #??# ""G"" # # """ ??????????????? | | ?????????# #??# + # """???????????????? | | ?????????# #??#+##########+###?###???????????????? | | ????+???? #?????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: EX 50 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeElectronThermoblaster Manual? 0 Play Time 00:45:39 Cumulative 34.2 hours Start 2022.09.02 @ 13:33:02 End 2022.09.02 @ 16:38:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a60d1860-dc05-4f93-bd7c-47c2ddefb98c