Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 23:09:06 Player: EH-D33 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (251) 1255 Value Destroyed (8712) 8712 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (4062) 4062 TOTAL SCORE: 25509 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 238 Follower Combat Kills 577 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -153 Cogmind --------- Core Integrity 0/1600 Matter 86/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Quantum Shading Machine Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Point Defense System Hacking Suite System Shield Relay Coupler [Grunt] Relay Coupler [Brawler] > --- WEAPON ----------- Heavy Beamcaster Fusion Bomb Launcher Advanced Remote Datajack > --- INVENTORY -------- Hybrid Deuterium Engine Light Antimatter Reactor Biometal Leg High-density Centrium Leg [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . 2 2 . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . . . 2 . . . . 2 1 . . . . 2 2 . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 6 11 3 21 1 . 1 31 5 5 17 35 1 4 26 20 2 1 16 10 6 3 1 5 11 9 5 10 4 5 Power 40 | 1 . 1 2 . . . 4 1 . 3 5 . 1 3 5 1 . 3 . 2 . . 1 2 1 1 2 . 1 Engine 14 | 1 . . 2 . . . 4 . . . 1 . 1 2 1 . . . . . . . 1 . . 1 . . . Core 18 | . . 1 . . . . . 1 . 3 4 . . 1 4 . . 3 . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 1 . 2 . 1 Propulsion 88 | 2 4 . 6 1 . . 8 2 1 8 14 . . 9 4 1 1 6 4 2 . 1 2 2 . . 6 1 3 Treads 17 | 2 2 . 6 1 . . 2 . . 1 3 . . . . . . . . . . . . . . . . . . Leg 45 | . 2 . . . . . 6 2 . 4 . . . 9 4 1 1 6 4 2 . 1 . . . . 2 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . 1 3 8 . . . . . . . . . . . 2 2 . . 4 1 2 Utility 78 | 1 3 . 6 . . . 11 1 1 3 6 1 3 10 5 . . 5 2 . . . 2 5 7 3 2 1 . Device 37 | . 2 . 1 . . . 5 . . 3 2 . 2 4 2 . . 1 2 . . . 1 3 5 1 2 1 . Storage 5 | 1 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . . . . . 2 . 1 1 1 . . . . . . . . 1 . . . . . Hackware 12 | . . . 1 . . . 1 1 . . . . . 2 . . . 1 . . . . 1 1 2 2 . . . Protection 17 | . . . 3 . . . 4 . 1 . 2 1 . 2 1 . . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 4 2 7 . . 1 8 1 3 3 10 . . 4 6 . . 2 4 2 3 . . 2 1 1 . 2 1 Energy Gun 17 | . 1 . 1 . . . . . . 3 4 . . . . . . . 1 2 3 . . . . . . 1 1 Energy Cannon 11 | . . . . . . . . . . . 4 . . 3 2 . . 1 1 . . . . . . . . . . Ballistic Gun 18 | 2 2 1 5 . . . 1 . 3 . 1 . . 1 1 . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 3 1 . . . . . . 1 . . . . . . . . . 1 . . . . Launcher 5 | . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Special Weapon 7 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 1 . . . 2 . 1 . . . . . 2 . . 2 . . 1 . . . 5 . 1 1 . Corrupted Parts 6 | . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . System Corruption 25 | . . . . . . . . . . . 12 . . 13 . . . . . . . . . . . . . . . Parts Lost 165 | . 1 1 9 2 . . 15 4 . 8 27 . . 15 10 1 4 3 6 6 5 2 10 8 . 2 3 14 9 Power 27 | . . . 1 . . . . 2 . 2 4 . . 3 2 1 3 . . 2 1 1 . . . . . 3 2 Propulsion 53 | . . . 5 1 . . 4 1 . 1 11 . . 5 4 . 1 . . 2 1 1 4 3 . . 1 5 3 Utility 48 | . . . 2 . . . 6 1 . 2 4 . . 4 1 . . 1 3 1 1 . 5 4 . 2 2 5 4 Weapon 37 | . 1 1 1 1 . . 5 . . 3 8 . . 3 3 . . 2 3 1 2 . 1 1 . . . 1 . Highest Loss Streak 15 | . 1 1 2 2 . . 3 2 . 3 15 . . 12 7 1 4 1 4 5 5 1 7 5 . 1 3 14 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 7 12 13 13 12 13 13 12 13 13 6 4 4 3 5 10 13 12 12 10 11 12 5 3 4 3 3 4 2 Power . | . 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . Propulsion 2 | 1 2 5 4 3 3 3 3 2 3 4 . . 1 1 1 3 5 4 4 5 4 4 1 1 1 1 1 2 . Utility 3 | . . 2 3 5 5 5 3 3 4 4 3 3 2 2 3 4 5 5 6 4 4 5 2 2 1 1 . . . Weapon 2 | . 2 2 4 3 3 3 5 5 4 3 . . . . . 1 1 1 . . 2 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 3 . 1 . . . 5 . 1 1 1 . 1 2 1 . . 2 . . . . 5 . 3 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 3 . . . . . 2 . . . . . 1 . 1 . . 2 . . . . 1 . . . . . . Utility 9 | . . . . . . . . . 1 . 1 . . 2 . . . . . . . . 3 . 2 . . . . Weapon 6 | . . . . . . . 3 . . 1 . . . . . . . . . . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 98 99 100 100 91 85 89 90 73 92 92 80 83 99 98 83 87 91 88 89 51 59 30 45 52 66 23 Engine 5 | . 14 1 6 11 11 11 17 4 . . . . 1 4 3 4 . . . . . . 1 . . . . . 3 Core 4 | . . 12 3 . . . . 3 7 10 9 15 10 4 7 6 6 5 10 5 3 . . . . . . . . Treads 9 | . 27 28 32 32 33 33 2 7 . 2 7 23 20 3 . . . . . . . . . . . . . . . Leg 11 | . . . . . . . 21 19 23 16 3 . . 18 17 26 25 20 21 20 20 23 4 . . . . . 4 Flight 2 | . . . . . . . . . 6 8 10 7 6 1 . . . . . . . . 4 12 4 4 5 18 3 Device 8 | . 12 14 1 . . . 12 8 . 4 5 7 13 8 6 6 6 5 9 17 12 15 9 13 4 9 7 13 5 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 1 . . 2 4 6 6 5 5 5 5 5 1 . . . . . . Processor 5 | . . . 10 . . . . . . . 8 7 12 13 13 13 13 11 8 5 5 5 5 2 4 4 4 4 3 Hackware 8 | . . . . 11 11 11 7 11 15 14 1 . . 1 13 13 13 12 15 15 15 15 13 16 12 17 20 16 1 Protection 3 | . . . 8 11 11 11 5 . 5 2 6 6 6 4 1 . . 3 3 2 5 5 . . . . . . . Energy Gun 1 | . . . 2 . . . . . . 1 4 7 6 2 . . . . 1 7 8 10 3 . . . . . . Energy Cannon 3 | . . . . . . . . . . . 5 15 13 9 6 13 13 9 5 . . . . . . . . . . Ballistic Gun 7 | . 27 21 18 21 22 19 7 7 20 19 . . . 2 3 . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 5 13 2 . . . . . . . . . . . . . . . . 4 4 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 6 6 2 2 5 5 5 5 3 . . . . . Peak Build Rating 114 | 6 9 10 19 19 20 20 42 42 42 55 54 43 53 74 66 71 73 87 98 104 106 102 88 100 64 86 89 114 50 Average Rating 48 | 4 7 9 15 18 19 19 37 37 39 41 37 42 52 55 52 67 71 70 92 101 97 95 52 78 47 73 82 88 36 On Entrance 48 | . 6 8 10 19 19 20 19 35 35 42 38 43 42 53 49 66 71 55 81 96 104 98 88 48 42 64 83 89 30 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 71 | 14 30 30 41 41 41 42 55 47 45 46 47 43 48 53 55 58 58 70 71 66 66 58 46 32 16 41 49 57 23 Greatest Support 107 | 40 40 40 60 60 60 60 63 44 35 70 60 60 60 93 71 76 76 72 102 102 102 107 50 35 41 41 73 56 60 Greatest Overweight (x) 13 | . . . . . . . 2 2 1 13 3 . 1 1 1 . . 1 . . . . 1 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 15 15 15 15 15 15 15 6 5 5 5 8 15 15 15 15 15 15 15 7 5 5 5 5 5 5 Most Carried 15 | 3 12 13 15 14 13 14 15 15 15 15 14 5 5 5 10 14 15 15 15 15 14 13 13 4 5 4 5 5 5 Average Carried 9 | 1 7 12 13 13 12 13 13 13 14 14 6 4 4 3 5 11 14 14 13 11 12 13 5 3 4 3 3 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 3 11 13 14 12 13 14 13 15 15 15 5 5 5 5 10 14 14 14 15 12 14 13 3 4 4 3 5 3 2 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 8% | Scavenger-Skirmisher 6% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Research Scavenger-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Matter Collected 7494 | 214 495 119 816 123 . 52 1390 353 . 725 633 138 44 334 515 113 29 240 210 85 80 5 30 6 . 278 377 24 66 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9526 | . 524 86 1637 196 . 145 1749 387 . 954 352 86 73 510 766 198 48 377 766 328 182 . . . . . 79 . 83 Parts 535 | . 46 6 118 17 . 9 75 15 . 42 19 11 3 24 51 6 4 18 37 10 14 . . . . . 5 1 4 Haulers Intercepted 14 | . 2 . 5 . . . 3 . . 1 . . . . 2 . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . 4 4 . . 11 13 . 1 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Combat Hostiles Destroyed 195 | . 15 4 40 7 . 6 32 11 . 13 9 2 1 9 9 3 2 4 13 4 5 . . . . . 2 . 4 Melee 13 | . . . . . . . 12 . . . 1 . . . . . . . . . . . . . . . . . . Guns 98 | . 15 4 36 7 . 3 7 . . 13 2 . . 1 1 . . . 1 2 5 . . . . . . . 1 Cannons 68 | . . . . . . . 13 11 . . 6 2 1 6 8 3 2 4 10 . . . . . . . 2 . . AOE 12 | . . . 4 . . 3 . . . . . . . . . . . . 2 . . . . . . . . . 3 Classes Destroyed 16 | . 5 . 3 1 . . 2 1 . 1 1 . . . . . . . 1 1 . . . . . . . . . Worker 8 | . 1 . . . . . 1 . . 1 . . . . 4 . . 1 . . . . . . . . . . . Builder 5 | . . . . . . . . 1 . 1 . . . . 1 . . . 2 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 14 | . 2 . 5 . . . 3 . . 1 . . . . 2 . . 1 . . . . . . . . . . . Recycler 11 | . . . 1 . . . 4 . . 3 . . . . 2 . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 12 | . 2 . 4 . . . 2 . . 2 . . 1 . . . . . . . . . . . . . 1 . . Swarmer 64 | . 9 3 17 4 . 3 4 1 . . 2 . . 2 2 . 2 . 5 . 4 . . . . . 2 . 4 Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 83 | . 6 1 14 2 . 2 20 8 . 10 3 1 . 2 2 3 . . 6 3 . . . . . . . . . Duelist 4 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 9 . . . 5 1 . . 1 . . 4 . . . . . 1 1 . . . . . . . . Hunter 6 | . . . . . . . 1 . . . . . . 1 . . . 2 2 . . . . . . . . . . Programmer 13 | . . . . . . . . . . 3 1 1 1 . 5 . . 2 . . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 6 3 . 3 5 4 . 4 3 1 1 2 5 3 2 3 9 1 4 . . . . . 2 1 4 Combat Bots Only 6 | . 4 3 6 3 . 3 5 3 . 3 3 1 1 2 2 3 2 3 5 1 4 . . . . . 2 . 4 Max Kills in Single Turn 4 | . 1 1 4 1 . 1 2 2 . 2 1 1 1 1 4 1 1 1 2 1 2 . . . . . 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 4 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 Melee 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Hostile Shots Fired 2191 | . 56 43 157 58 . 11 267 55 . 109 212 9 14 236 74 11 68 63 158 72 84 21 71 51 . 41 30 58 162 Missed 685 | . 8 6 47 17 . 3 80 13 . 20 60 1 2 78 18 3 21 21 62 17 22 11 30 29 . 22 15 15 64 Hits 1506 | . 48 37 110 41 . 8 187 42 . 89 152 8 12 158 56 8 47 42 96 55 62 10 41 22 . 19 15 43 98 Melee 7 | . . . . 3 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . Projectile 1499 | . 48 37 110 38 . 8 187 40 . 89 152 8 12 158 56 8 47 42 96 55 60 10 41 22 . 19 15 43 98 AOE 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Critical Strikes 55 | . 1 . 3 . . . 14 . . 6 6 . . 2 1 3 . 3 6 2 . . . 2 . . . 1 5 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . 3 2 . . . . . . . Damage Taken 26379 | . 440 340 1251 467 . 92 3338 642 . 1547 2148 126 185 2141 1198 153 758 976 1703 1150 1336 340 872 887 . 455 369 1099 2366 Core 5727 | . 48 52 147 29 . . 520 59 . 100 342 33 . 324 216 59 197 193 316 109 198 67 291 220 . 136 117 348 1606 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Redirected to Shielding 158 | . . . . . . . 100 . . . . . . 17 41 . . . . . . . . . . . . . . Regen/Repaired (Parts) 128 | . 91 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 60 . . . 56 5 . . . . 23 . . . . 6 80 . . . . 14 83 . . . 58 . Volleys Fired 796 | . 64 19 135 19 . 11 96 23 . 58 97 5 9 38 34 5 6 36 37 26 16 . 6 3 2 28 16 4 3 Largest 3 | . 2 2 2 2 . 2 2 3 . 3 3 3 3 3 2 2 2 2 2 2 2 . 2 1 1 1 1 1 1 Hottest 225 | . 100 40 100 46 . 56 125 105 . 110 225 225 225 225 120 120 120 70 151 151 162 . 188 10 58 58 58 81 65 Shots Fired 1474 | . 125 35 266 36 . 21 169 69 . 145 141 15 27 83 56 12 11 62 62 40 32 . 11 3 2 28 16 4 3 Gun 950 | . 124 35 262 36 . 17 72 23 . 142 82 5 9 26 19 . . . 17 33 32 . 11 . . . . 2 3 Cannon 488 | . . . . . . . 92 46 . . 54 10 18 56 37 12 11 62 39 7 . . . . 2 26 16 . . Launcher 19 | . . . 2 . . 4 2 . . 3 . . . . . . . . 6 . . . . . . . . 2 . Special 17 | . 1 . 2 . . . 3 . . . 5 . . 1 . . . . . . . . . 3 . 2 . . . Kinetic 896 | . 124 35 215 36 . 17 164 69 . 131 13 . . 9 33 . . . 6 . . . . . 2 26 16 . . Thermal 409 | . 1 . 2 . . . 3 . . . 92 15 27 41 21 12 11 62 41 33 32 . 11 . . . . 2 3 Explosive 19 | . . . 2 . . 4 2 . . 3 . . . . . . . . 6 . . . . . . . . 2 . Electromagnetic 140 | . . . 47 . . . . . . 11 32 . . 32 2 . . . 9 7 . . . . . . . . . Robot Hit Streak 25 | . 11 7 13 12 . 14 20 9 . 7 8 4 4 20 7 9 7 14 14 24 25 . 8 9 . 10 2 1 3 Robot Miss Streak 8 | . 4 2 7 3 . 2 4 2 . 3 5 2 4 4 3 1 2 3 2 1 3 . 1 . . 7 8 1 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 1 3 1 . . 1 . . 3 . . . . . . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 925 | . 78 25 157 24 . 12 149 48 . 85 56 8 15 46 40 8 5 36 45 34 26 . 9 3 . 10 3 1 2 Core Hits 400 | . 30 9 68 9 . 10 53 19 . 36 23 4 5 20 28 6 2 10 29 14 10 . 2 . . 2 3 3 5 Critical Kills 7 | . 1 1 2 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . 1 1 4 . . . 15 6 . . 1 . 1 2 . . . 1 . 6 1 . . . . 2 . . . Burn 8 | . . . . . . . . . . . . . . 1 . . . . . 6 1 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Destroy 6 | . 1 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 16 | . . . . . . . 8 6 . . . . . . . . . . . . . . . . . 2 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 90 | . . . . . . . 48 . . . 11 . . . 2 . . 7 3 4 5 . . 10 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . 48 . . . 11 . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . 2 . . 4 3 4 5 . . 10 . . . . . Sneak Attacks 7 | . . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23702 | . 940 243 2398 388 . 350 5077 1412 . 2016 1155 200 398 1112 1678 280 157 1252 1791 670 611 . 255 . . 255 221 261 582 Guns 9700 | . 935 243 2164 388 . 161 829 305 . 1891 386 36 88 268 283 . . . 242 554 611 . 255 . . . . . 61 Cannons 9013 | . . . . . . . 1914 1107 . . 458 164 307 844 973 280 157 1236 981 116 . . . . . 255 221 . . Explosions 2363 | . . . 201 . . 189 82 . . 125 . . . . 416 . . . 568 . . . . . . . . 261 521 Melee 2539 | . . . . . . . 2228 . . . 311 . . . . . . . . . . . . . . . . . . Ramming 63 | . 5 . 9 . . . 24 . . . . . 3 . 6 . . 16 . . . . . . . . . . . Kinetic 11027 | . 935 243 1750 388 . 161 2743 1412 . 1879 138 . . 106 689 . . . 107 . . . . . . 255 221 . . Thermal 6614 | . . . 24 . . . . . . . 535 200 395 496 969 280 157 1236 841 554 611 . 255 . . . . . 61 Explosive 1947 | . . . 201 . . 189 82 . . 125 . . . . . . . . 568 . . . . . . . . 261 521 Electromagnetic 1512 | . . . 414 . . . . . . 12 171 . . 510 14 . . . 275 116 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2539 | . . . . . . . 2228 . . . 311 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 1 1 1 1 8 . . 1 25 25 1 14 22 22 22 9 . . 2 2 1 12 . . 1 1 2 Average Corruption 9 | . . . 1 1 1 1 5 . . 1 14 25 1 6 17 22 22 7 . . 2 1 1 9 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 393 | . . . 8 2 2 6 64 . . 1 59 20 1 32 106 35 16 17 . . 3 2 2 12 . . 1 1 3 Message Errors 88 | . . . 2 . . 2 11 . . . 13 3 1 4 31 7 4 6 . . . 1 . 1 . . 1 . 1 Matter Fused 93 | . . . 2 1 1 . 15 . . . 17 7 . 7 21 9 4 2 . . . 1 1 5 . . . . . Heat Flow Errors 54 | . . . . . 1 2 12 . . . 5 2 . 7 9 4 4 3 . . 1 . 1 1 . . . . 2 Energy Discharges 57 | . . . 1 1 . . 11 . . . 8 3 . 1 14 8 2 4 . . 2 . . 2 . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Data Loss (minor) 46 | . . . 2 . . 2 8 . . . 5 1 . 9 12 3 1 1 . . . . . 1 . . . 1 . Data Loss (major) 14 | . . . . . . . 2 . . 1 2 1 . . 4 2 . . . . . . . 2 . . . . . Misfires 15 | . . . . . . . 1 . . . 2 1 . 3 4 2 1 1 . . . . . . . . . . . Alerts 9 | . . . 1 . . . 1 . . . 2 1 . . 4 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Weapon Failures 11 | . . . . . . . 1 . . . 3 . . 1 6 . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 849 | . . . . . . . 421 15 . 2 4 . 9 30 97 . 7 29 46 . . . . . . . 10 12 167 Projectiles 172 | . . . . . . . 23 15 . . 4 . 9 30 17 . 7 29 28 . . . . . . . 10 . . Explosions 295 | . . . . . . . 16 . . 2 . . . . 80 . . . 18 . . . . . . . . 12 167 Melee 382 | . . . . . . . 382 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 49 | . . . . . . . 21 19 . . . . . . 4 . . . . . . . . . . 3 2 . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . 18 18 . . . . . . 4 . . . . . . . . . . 3 2 . . Secondary 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . . 18 . . 77 . . . . 112 . . . . . . . . . . . . 92 135 Shots 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Rammed 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 7 | . 2 . 1 . . . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . . Kicked 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 20 19 121 20 184 282 258 223 . 394 385 344 455 454 253 236 388 265 . 99 393 322 162 102 . . 2 . . Average Temperature 97 | . 8 5 26 12 97 123 67 73 . 151 119 122 150 120 114 69 137 110 . 32 124 137 44 60 . . 2 . . Received Heat Transfer 5042 | . 102 75 369 114 . 27 1530 216 . 693 234 72 9 267 36 102 81 102 227 252 99 . 246 18 . 18 . 153 . Effects 21 | . . . . . . . 1 . . 4 3 3 1 5 . . 3 . . . 1 . . . . . . . . Shutdowns 5 | . . . . . . . . . . . 1 . 1 2 . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 12 | . . . . . . . 1 . . 4 . 3 . 2 . . 2 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . 1 2 . . . 1 . 2 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Parts Melted 26 | . . . . . . . . . . . 4 . 3 2 2 2 1 2 1 7 2 . . . . . . . . Heat Transferred 11088 | . . . 50 . . . . . . . 961 374 735 1131 987 385 211 1824 1396 1591 1036 . 333 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Maximum Alert Level 5 | . . . 2 . . . 1 . . . 1 . . 1 . . . 1 2 . . . . 1 . . . 5 4 Low Security (%) 82 | 100 100 100 31 100 . 100 79 100 100 100 82 100 100 68 100 . . 97 21 . . . . 44 100 100 100 1 . Level 1 12 | . . . 46 . . . 20 . . . 17 . . 31 . . . 2 28 . . . . 55 . . . . . Level 2 3 | . . . 21 . . . . . . . . . . . . . . . 50 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . Peak Influence 1708 | . 95 50 481 181 . 111 304 126 20 108 289 151 30 346 181 . . 244 442 . . . . 325 31 142 88 1708 1216 Initial 1100 | . . 7 . 181 . . 21 126 20 . 27 151 . . 181 . . . 116 . . . . 300 31 6 79 32 1100 Average 118 | . 35 5 289 131 . 30 119 52 1 41 117 60 1 137 51 . . 54 333 . . . . 210 5 60 20 1604 1128 Influence Increases 8553 | . 490 90 1204 160 . 173 1032 301 . 510 432 50 38 516 449 70 85 697 597 215 185 . 45 464 36 196 159 128 231 Destroy 0b10 Robot/C 4200 | . 300 80 800 140 . 120 640 220 . 260 220 40 20 200 180 60 40 280 280 80 100 . . . . 20 40 . 80 Destroy 0b10 Robot/NC 305 | . 25 . 60 . . . 50 5 . 40 . . 5 . 45 . . 30 30 5 . . . . . . 5 5 . Destroy Leader 854 | . 58 10 198 20 . 20 150 30 . 66 20 10 12 10 64 10 . 84 50 10 10 . . . . . 12 . 10 Allied During Kill 134 | . . . . . . . . . . . 9 . . 1 . . . 112 10 . . . . . . 2 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Successful Hack 293 | . 32 . 61 . . . 27 . . 20 . . . . 25 . . 25 . . . . . 69 . 10 . . 24 Select Force Hacks 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . 45 . 30 . . . 60 15 . 30 . . . . 30 . . 105 . . . . . . . . . . 30 Anti-Garrison Action 400 | . . . . . . . . . . . 150 . . 200 . . . . . . . . . . . 50 . . . Destroy Structure 612 | . . . 10 . . 18 60 11 . 39 18 . 1 15 30 . . 46 92 . . . . 20 6 54 27 123 42 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 90 | . . . . . . . 30 . . . . . . . . . . . . . . . . 30 15 . . . 15 Lose Combat Pursuer 990 | . 30 . 45 . . 15 15 . . 45 15 . . 90 75 . 45 15 135 120 75 . 45 45 15 60 75 . 30 Influence Decreases 9178 | . 469 111 739 558 67 118 808 521 59 471 182 339 38 170 701 158 91 459 428 605 202 . 45 408 84 62 243 166 876 Entered New Map 1974 | . . 14 . 284 67 . 34 153 39 . 12 138 . . 165 36 2 . 122 152 4 . . . 25 2 63 26 636 Time Decay 5621 | . 459 87 639 254 . 118 559 328 20 401 . 201 38 . 500 112 69 329 206 403 176 . 45 318 59 . 150 . 150 Lost Part 1218 | . 10 10 90 20 . . 140 40 . 70 110 . . 150 36 10 20 20 60 50 22 . . 80 . 20 30 140 90 Lost Ally 290 | . . . 10 . . . . . . . 60 . . 20 . . . 110 40 . . . . 10 . 40 . . . Purge Threat 75 | . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . 5 . . . 6 4 . 6 . 3 2 . 7 . . 9 4 . . . . 8 1 . 3 1 3 Investigation 16 | . 1 . 2 . . . 4 1 . 3 . 1 . . 1 . . 1 1 . . . . 1 . . . . . Extermination 22 | . . . . . . . . 1 . 3 . 1 1 . 5 . . 3 . . . . . 4 1 . 2 . 1 Reinforcement 19 | . 1 . 3 . . . 2 1 . . . 1 1 . 1 . . 2 2 . . . . 3 . . 1 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . . . . . . 1 . . . . . . . . . 3 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Distress Signals 16 | . 2 . 3 . . . 4 . . 1 . . . . . . . 1 1 . . . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 33 5 57 7 . 6 49 11 . 20 18 3 3 17 13 3 10 21 23 8 10 1 10 18 3 6 11 8 17 Peak Tracking Total 10 | . 5 3 5 4 . 3 5 3 . 5 3 1 2 4 3 3 7 3 9 4 4 1 5 9 4 2 4 10 9 Tactical Retreats 45 | . 2 . 3 . . 1 1 . . 2 1 . . 3 4 . 1 1 5 2 5 . 3 3 1 4 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Traps Triggered 24 | . . . 2 . . . 2 2 . 2 1 . . 2 . . . 4 . . 1 4 . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Machines Disabled 26 | . 3 . 2 . . . 4 1 . 2 . . . 1 2 . . 7 . . 1 . . . . 1 . . 2 Max in Single Turn 3 | . 1 . 1 . . . 3 1 . 1 . . . 1 1 . . 1 . . 1 . . . . 1 . . 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Garrison Relay 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Machines Accessed 66 | . 8 . 7 . 1 . 6 4 . 7 1 1 1 1 5 1 . 7 1 . 2 . . 6 1 1 1 . 4 Terminals 41 | . 7 . 6 . . . 5 2 . 3 1 . . 1 3 . . 4 . . . . . 4 . 1 1 . 3 Fabricators 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . 1 1 . . . 1 Total Hacks 182 | . 26 . 26 . 1 . 23 9 . 26 2 4 1 2 12 1 . 15 3 . 2 . . 19 1 2 2 . 5 Successful 94 | . 14 . 16 . 1 . 14 2 . 14 . 1 1 . 8 1 . 5 . . 2 . . 11 1 1 . . 2 Failed 88 | . 12 . 10 . . . 9 7 . 12 2 3 . 2 4 . . 10 3 . . . . 8 . 1 2 . 3 Catastrophic 21 | . . . 4 . . . 3 1 . 1 1 . . 1 3 . . 3 . . . . . 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 11 . 12 . 1 . 12 2 . 1 . . . . 4 . . 1 . . . . . 3 . . . . 1 Terminals 128 | . 23 . 24 . . . 21 4 . 8 2 . . 2 9 . . 11 . . . . . 16 . 2 2 . 4 Fabricators 8 | . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 15 | . 3 . 2 . . . . . . 4 . 4 . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Scanalyzers 15 | . . . . . . . 2 . . 13 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . 1 1 . . . 1 Terminal Hacks 52 | . 8 . 13 . 1 . 8 1 . 2 . . . . 5 1 . 2 . . 2 . . 7 . 1 . . 1 Record 7 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 4 . . . . . Robot Analysis 9 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 2 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 12 | . . . . . . . 2 . . 10 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . 1 1 . . . 1 Unlock Access 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Unauthorized Hacks 12 | . 4 . 1 . . . 4 1 . . . . . . 1 . . . . . . . . 1 . . . . . Terminals 10 | . 3 . 1 . . . 4 . . . . . . . 1 . . . . . . . . 1 . . . . . Assimilate 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Botnet 7 | . 2 . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 49 | . 7 . 6 . . . 5 3 . 5 1 1 . 1 5 . . 5 1 . . . . 3 1 1 1 . 3 Full Trace Events 15 | . 2 . 2 . . . 3 . . 2 1 1 . 1 1 . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . 26 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Used RIF Installer 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . disable_weapons 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Relay Couplers Released 13 | . . . . . . . . . . . 3 . . 5 . . . . . . . . . . . 5 . . . Machine Destruction 13 | . . . . . . . . . . . 3 . . 5 . . . . . . . . . . . 5 . . . Attached 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Total Allies 20 | . 1 . . . . . 1 . . . 5 . . 1 . . 1 8 . . . . . 1 . 2 . . . Largest Group 4 | . 1 1 1 . . . 1 . . . 2 . . 1 . . 1 4 2 . . . . 1 . 2 . . . Highest-Rated Group 267 | . 10 10 10 . . . 10 . . . 66 . . 40 . . 165 267 175 . . . . 45 . 157 . . . Highest-Rated Ally 165 | . 10 10 10 . . . 10 . . . 54 . . 40 . . 165 165 126 . . . . 45 . 95 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . . . . . 19 . . 2 . . 1 64 9 . . . . . . 6 . . . Total Damage 2550 | . . . . . . . . . . . 270 . . 68 . . 46 1826 184 . . . . . . 156 . . . Kills 21 | . . . . . . . . . . . 2 . . 1 . . . 14 3 . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Active Infowar (turns) 4646 | . 1516 570 149 . . . . . . . . . . . 1 . 249 2 . 1615 357 142 . 45 . . . . . Sensors 3628 | . 543 570 149 . . . . . . . . . . . 1 . 249 2 . 1615 357 142 . . . . . . . Terrain 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . Seismic 973 | . 973 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 3 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . 2 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Turns Passed 27622 | 75 1730 570 2293 554 424 619 3166 786 468 1376 1457 434 762 1370 2371 808 312 1727 423 1691 762 195 476 702 327 405 945 88 306 Spaces Moved 17817 | 42 828 306 1054 306 265 350 1465 263 242 593 925 210 433 709 1269 624 227 1016 199 1302 539 118 927 1304 453 599 669 169 411 Core 28 | 3 . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . 1 19 Treads 4555 | 39 809 306 1054 306 265 350 245 . . 210 246 210 433 82 . . . . . . . . . . . . . . . Legs 8320 | . 19 . . . . . 1220 263 242 382 77 . . 627 1269 624 227 1016 199 1302 539 118 78 . . . 3 . 115 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 330 | . . . . . . . . . . . 330 . . . . . . . . . . . . . . . . . . Flight 4584 | . . . . . . . . . . . 268 . . . . . . . . . . . 849 1304 453 599 666 168 277 Fastest Speed 20 | 50 120 160 160 160 160 160 120 120 120 120 20 160 160 110 120 120 125 116 117 116 117 120 34 32 45 45 31 26 37 Average Speed 113 | 152 159 160 160 160 160 160 138 183 189 163 90 160 160 133 132 123 125 118 117 116 117 120 44 35 45 45 42 27 61 Slowest Speed 700 | 160 160 160 160 160 160 160 260 260 190 700 260 160 240 190 190 125 126 190 117 117 120 120 190 114 45 45 140 101 220 Overloaded Moves 51 | . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . 10 . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 13 . . 7 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 5 91 45 78 47 60 60 50 8 89 17 39 7 8 48 32 74 35 23 8 81 59 21 89 23 14 33 9 29 12 Regions Visited 29 Branch Regions 11 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 1 . . 1 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Scrap Searched 12 | . . 1 . . . 1 . . . . . . . . . 3 1 . . 2 . . 4 . . . . . . Spaces Dug 49 | . . . . . . . 18 . . . 3 . . . 2 . . 2 3 4 2 . . 10 2 . 3 . . Terrain Destroyed 413 | . . . 6 . . 36 67 10 . 57 3 . . . 34 3 6 16 57 4 2 . 2 10 2 13 11 56 18 Melee 25 | . . . . . . . . . . . 3 . . . 2 . . 2 2 4 2 . . 10 . . . . . Projectile 119 | . . . . . . . 43 10 . 2 . . . . 7 3 6 14 6 . . . 2 . 2 13 11 . . AOE 269 | . . . 6 . . 36 24 . . 55 . . . . 25 . . . 49 . . . . . . . . 56 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Res Res Gar Res Tes Acc Total 23685 | 50 1115 355 1403 335 265 388 2353 524 253 880 1377 298 488 1058 1889 648 243 1471 317 1428 634 171 979 1513 575 705 1304 204 462 Wait 4276 | . 183 26 156 9 . 26 647 228 . 184 258 78 37 270 540 15 7 368 61 86 60 52 41 191 76 40 602 1 34 Move 17736 | 41 827 305 1053 305 264 349 1464 263 241 592 922 209 432 705 1268 623 226 1015 198 1301 538 117 922 1278 453 597 655 166 407 Hop 24 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 12 . . 5 1 2 Pick Up 104 | 3 13 1 11 . 1 1 19 4 1 7 2 1 2 3 10 3 . 6 1 1 5 . . 1 4 . 4 . . Fast Attach 174 | 6 3 . 7 . . . 18 3 5 10 31 1 1 18 12 1 . 7 5 3 1 . 4 11 9 4 7 3 4 Attach 105 | . 2 1 8 2 . . 17 2 . 4 16 1 1 6 4 . 1 5 3 5 5 1 2 . 2 2 5 4 6 Detach 29 | . 1 . 2 . . . 3 . . . 5 . . 3 . . . 2 . . . . 1 . 1 1 2 3 5 Swap 115 | . 11 3 16 . . 1 16 1 . 12 7 . 2 4 9 1 3 11 6 2 3 1 . . . . 4 2 . Drop 152 | . 9 . 14 . . . 24 . 6 13 21 3 3 10 9 . . 12 3 . 1 . 1 7 10 . 3 2 1 Fire 796 | . 64 19 135 19 . 11 96 23 . 58 97 5 9 38 34 5 6 36 37 26 16 . 6 3 2 28 16 4 3 Melee 90 | . . . . . . . 48 . . . 11 . . . 2 . . 7 3 4 5 . . 10 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Crush 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 18 33 1 18 . Rewire 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 1166 | -10/Materials | Discovered new exit (range 6) 1182 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Identified exit to Materials 1437 | -10/Materials | Repaired Lgt. Treads 1806 | -10/Materials | Entered Mines 1806 | -10/Mines | Accompanied by 1 ally 1835 | -10/Mines | Learned 2 Materials zone layouts 1898 | -10/Mines | Assembled infested the area 1903 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2165 | -10/Mines | Discovered exit to Materials (range 12) 2301 | -10/Mines | Learned location of Storage (-7) 2376 | -10/Mines | Entered Materials 2376 | -9/Materials | Accompanied by 1 ally 2376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -9/Materials | Identified exit to Mines 2673 | -9/Materials | Build established: Scavenger-Mutant 2891 | -9/Materials | Discovered new exit (range 9) 3152 | -9/Materials | Discovered new exit (range 15) 3435 | -9/Materials | Discovered new exit (range 12) 3952 | -9/Materials | Build established: Mutant 4562 | -9/Materials | Identified exit to Materials 4602 | -9/Materials | Repaired Med. Armor Plating 4669 | -9/Materials | Entered Mines 4779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4779 | -9/Mines | Discovered new exit (range 5) 4870 | -9/Mines | Build established: Scavenger-Mutant 4969 | -9/Mines | Discovered exit to Materials (range 6) 4981 | -9/Mines | Learned location of 1 exit from Materials 5038 | -9/Mines | Discovered exit to Materials (range 12) 5223 | -9/Mines | Entered Exiles 5262 | -9/Exiles | Met 8R-AWN 5289 | -9/Exiles | Met EX-HEX 5335 | -9/Exiles | Met EX-BIN 5358 | -9/Exiles | Aligned with FarCom system 5359 | -9/Exiles | Given EX-Vault access code 5435 | -9/Exiles | Opened EX-Vault 5447 | -9/Exiles | Found Field Lobotomy Kit 5479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5501 | -9/Exiles | Exiles lab attacked by MAIN.C 5629 | -9/Exiles | Discovered new exit (range 14) 5647 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5647 | -9/Exiles | Entered Mines 6252 | -8/Mines | Discovered exit to Materials (range 8) 6266 | -8/Mines | Entered Materials 6266 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6267 | -8/Materials | Identified exit to Factory 6584 | -8/Materials | Build established: Mutant 7560 | -8/Materials | Core integrity fell below 50% 7879 | -8/Materials | Lost 3 parts (1u2w) 8152 | -8/Materials | Crushed by falling debris 8826 | -8/Materials | Core integrity fell below 20% 9432 | -8/Materials | Entered Factory 9432 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10044 | -7/Factory | Build established: Scavenger-Skirmisher 10126 | -7/Factory | Garrison activated, responded to threat 10218 | -7/Factory | Sucked down chute 10218 | -7/Factory | Entered Waste 10218 | -7/Waste | The area was eerily silent 10561 | -7/Waste | Discovered new exit (range 10) 10686 | -7/Waste | Entered Factory 11102 | -7/Factory | Build established: Hacker-Tank 11577 | -7/Factory | Build established: Scavenger-Skirmisher 11970 | -7/Factory | Lost 3 parts (1u2w) 12058 | -7/Factory | Identified exit to Garrison 12062 | -7/Factory | Entered Garrison 12153 | -7/Garrison | Lost 6 parts (1p2n3w) 12208 | -7/Garrison | Triggered checkpoint 12307 | -7/Garrison | Garrison Relay disabled 12314 | -7/Garrison | Assimilated P-70 Sage with FLK Orb 12351 | -7/Garrison | Assimilated P-70 Sage with FLK Orb 12367 | -7/Garrison | System corruption reached 10% 12383 | -7/Garrison | Core integrity fell below 50% 12388 | -7/Garrison | Assimilated P-70 Sage with FLK Orb 12407 | -7/Garrison | Installed Relay Interface Framework 12416 | -7/Garrison | Lost 15 parts (3p5n3u4w) 12449 | -7/Garrison | Sage 4c assimilated hostile S-27 Virus 12637 | -7/Garrison | Triggered checkpoint 12654 | -7/Garrison | Triggered checkpoint 13003 | -7/Garrison | Assimilated Y-54 Guardian with FLK Orb 13508 | -7/Garrison | Discovered new exit (range 8) 13519 | -7/Garrison | Entered Factory 13846 | -7/Factory | Discovered new exit (range 10) 13953 | -7/Factory | Entered another Factory area 13953 | -6/Factory | Evolved 2 slots: Utility x2 14014 | -6/Factory | Identified exit to Garrison 14241 | -6/Factory | Build established: Scavenger-Gunner 14715 | -6/Factory | Entered Garrison 14889 | -6/Garrison | Triggered checkpoint 15228 | -6/Garrison | Build established: Tank 15440 | -6/Garrison | Assimilated H-66 Slayer with FLK Orb 15462 | -6/Garrison | System corruption reached 10% 15468 | -6/Garrison | Lost 12 parts (3p3n3u3w) 15541 | -6/Garrison | Triggered checkpoint 15636 | -6/Garrison | Discovered new exit (range 9) 15805 | -6/Garrison | Triggered checkpoint 15816 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15894 | -6/Garrison | Garrison Relay disabled 16085 | -6/Garrison | Entered Factory 16156 | -6/Factory | Build established: Scavenger-Mutant 16574 | -6/Factory | Lost 7 parts (2p2n1u2w) 16819 | -6/Factory | Core integrity fell below 50% 16862 | -6/Factory | Build established: Mutant 17274 | -6/Factory | Build established: Scavenger-Mutant 17358 | -6/Factory | Identified exit to Lower Caves 17358 | -6/Factory | Identified exit to Extension 18061 | -6/Factory | Fabricated Greatsword? 18456 | -6/Factory | Entered Lower Caves 18634 | -6/Lower Caves | Encountered a Warlord checkpoint 18652 | -6/Lower Caves | Learned Factory security intel 18946 | -6/Lower Caves | Entered a destroyed Warlord outpost 19004 | -6/Lower Caves | Learned Factory stockpile data 19094 | -6/Lower Caves | Discovered new exit (range 16) 19157 | -6/Lower Caves | Identified exit to Lower Caves 19264 | -6/Lower Caves | Entered another Lower Caves area 19557 | -6/Lower Caves | Core integrity fell below 20% 19572 | -6/Lower Caves | ME-RLN showed up to help 19574 | -6/Lower Caves | ME-RLN revealed a hidden path 19576 | -6/Lower Caves | Entered Factory 19576 | -5/Factory | Accompanied by 1 ally (ME-RLN) 19576 | -5/Factory | Evolved 2 slots: Utility x2 19598 | -5/Factory | Lost 4 parts (3p1n) 19607 | -5/Factory | Build established: Mutant 20141 | -5/Factory | Garrison activated, responded to threat 20430 | -5/Factory | ME-RLN assimilated hostile Y-64 Sentinel 20462 | -5/Factory | Build established: Scavenger-Mutant 20902 | -5/Factory | Identified exit to Factory 20992 | -5/Factory | Build established: Mutant 21303 | -5/Factory | Entered another Factory area 21303 | -4/Factory | Accompanied by 2 allies (ME-RLN) 21303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21353 | -4/Factory | Garrison activated, responded to threat 21635 | -4/Factory | Lost 4 parts (3u1w) 21700 | -4/Factory | Discovered new exit (range 16) 21725 | -4/Factory | Identified exit to Upper Caves 21726 | -4/Factory | Entered Upper Caves 21790 | -4/Upper Caves | Lost 5 parts (2p2n1w) 21816 | -4/Upper Caves | Encountered a Warlord checkpoint 21848 | -4/Upper Caves | Learned Research emergency access door positions 22032 | -4/Upper Caves | Build established: Scavenger-Mutant 22501 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23022 | -4/Upper Caves | Discovered new exit (range 10) 23034 | -4/Upper Caves | Identified exit to Upper Caves 23417 | -4/Upper Caves | Entered another Upper Caves area 23503 | -4/Upper Caves | Found Alien Artifact 23505 | -4/Upper Caves | Identified Dimensional Node Initializer 23505 | -4/Upper Caves | Initialized slip node 23787 | -4/Upper Caves | Spotted B-86 Titan 23857 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23858 | -4/Upper Caves | Learned Research trap positions 23973 | -4/Upper Caves | Core integrity fell below 50% 23999 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 24090 | -4/Upper Caves | Discovered new exit (range 15) 24106 | -4/Upper Caves | Identified exit to Warlord 24179 | -4/Upper Caves | Entered Warlord 24248 | -4/Warlord | System corruption cleaned by Quarantine Array 24253 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 24253 | -4/Warlord | Attacked by Warlord forces 24276 | -4/Warlord | Spotted M7-QXD(B) 24276 | -4/Warlord | Spotted AJ-UVE(B) 24335 | -4/Warlord | Discovered new exit (range 12) 24374 | -4/Warlord | Entered Proximity Caves 24376 | -3/Proximity Caves | Spotter reported a threat 24377 | -3/Proximity Caves | Spotter reported a threat 24402 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24460 | -3/Proximity Caves | Lost 3 parts (1n2u) 24519 | -3/Proximity Caves | Core integrity fell below 20% 24545 | -3/Proximity Caves | Lost 7 parts (3n3u1w) 24729 | -3/Proximity Caves | Build established: Mutant 24832 | -3/Proximity Caves | Discovered new exit (range 15) 24850 | -3/Proximity Caves | Identified exit to Research 24850 | -3/Proximity Caves | Entered Research 24850 | -3/Research | Evolved 2 slots: Utility x2 24851 | -3/Research | Loaded intel: 95 trap records 24902 | -3/Research | Identified exit to DSF 24994 | -3/Research | Identified exit to Research 25156 | -3/Research | Build established: Hacker-Sprinter 25239 | -3/Research | Crushed by falling debris 25239 | -3/Research | Discovered new exit (range 6) 25270 | -3/Research | Lost 3 parts (1n2u) 25292 | -3/Research | Spotted B-86 Titan 25538 | -3/Research | System corruption reached 10% 25552 | -3/Research | Entered another Research area 25552 | -2/Research | Evolved 2 slots: Utility x2 25556 | -2/Research | Found Prototype Device 25556 | -2/Research | Identified Exp. Shock Absorption System 25578 | -2/Research | Lost 5 parts (2n2u1w) 25635 | -2/Research | Found Prototype Device 25635 | -2/Research | Identified Exp. Thermal Shield 25827 | -2/Research | Found Prototype Device 25827 | -2/Research | Identified Exp. Shield Generator 25879 | -2/Research | Identified exit to Garrison 25879 | -2/Research | Entered Garrison 25888 | -2/Garrison | Discovered new exit (range 66) 25888 | -2/Garrison | Discovered new exit (range 86) 25888 | -2/Garrison | Discovered new exit (range 65) 25910 | -2/Garrison | Spotted B-90 Cyclops 25927 | -2/Garrison | Build established: Hacker-Mutant 25943 | -2/Garrison | Found embedded Infiltrators 26027 | -2/Garrison | Triggered checkpoint 26134 | -2/Garrison | Garrison Relay disabled 26284 | -2/Garrison | Entered Research 26461 | -2/Research | Spotted B-90 Cyclops 26953 | -2/Research | Allied Derelicts emerged from ambush trap array 27112 | -2/Research | Lost 3 parts (1n2u) 27225 | -2/Research | Discovered new exit (range 14) 27229 | -2/Research | Entered Testing 27230 | -2/Testing | Maximum security lockdown engaged 27266 | -2/Testing | Found Fusion Bomb Launcher 27289 | -2/Testing | Discovered new exit (range 16) 27295 | -2/Testing | Scanned by Researcher 27317 | -2/Testing | Entered Access 27317 | -1/Access | Evolved 2 slots: Utility x2 27348 | -1/Access | Lost 14 parts (3p5n5u1w) 27567 | -1/Access | First assault squad dispatched 27602 | -1/Access | Spotted B-99 Colossus 27604 | -1/Access | Spotted B-99 Colossus 27605 | -1/Access | Build established: Mutant 27615 | -1/Access | Core integrity fell below 50% 27621 | -1/Access | Core integrity fell below 20% 27623 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 27616_ Slug penetrates Wall. 27616_ Slug penetrates Door. 27618_ Knocked back. 27618_ Penetrated by Slug. 27618_ U-05 Engineer destroyed. 27618_ Penetrated by Slug. 27618_ Slug penetrates Wall. 27619_ Acquired 7 matter. 27620_ Penetrated by Slug. 27620_ Slug penetrates B-99 Colossus. 27621_ Knocked back. 27621_ Slug penetrates B-99 Colossus. 27621_ Penetrated by Slug. 27621_ Slug penetrates B-99 Colossus. 27621_ Slug penetrates Sealed Heavy Doors. 27621_ Slug penetrates B-99 Colossus. 27621_ Penetrated by Slug. 27621_ Slug penetrates Reinforced Barrier. 27623_ U-05 Engineer builds a Wall. 27623_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????# H#?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# +?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ########### #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # = #?????????????????????????????????? | | # # % #?????????????????????????????????? | | # # = #?????????????????????????????????? | | ? [ # % #?#########???????????????????????? | | ??? " % #?# % ""??????????????????????? | | ????? # ### BB @"??????????????????????? | | #######+#"# p##|= BB ""??????????????????????? | | % p u%! %"???????????????????????? | | p p*%= "???????????????????????? | | % "???????????????????????? | | "???????????????????????? | | #######+#########; BB "???????????????????????? | | ????????????????## B "???????????????????????? | | ?????????????????# "???????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 43 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 68 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -6/Factory Repaired ---------- Lgt. Treads | 35% | -10/Materials Med. Armor Plating | 69% | -9/Materials Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Cya! Dodgeball, But With Guns Prolific Hacker Challenges ------------ None Game ------ Seed VampiricSalvagingBoomstick Manual? 0 Play Time 03:34:55 Cumulative 46.6 hours Start 2025.05.21 @ 19:10:11 End 2025.05.21 @ 23:09:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef25540-5fd1-436c-98ba-ad9692b71992