Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.24 @ 16:16:20 // Halloween2019/Abominations Player: cptwinky Result: Destroyed by Minor Abomination with Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (545) 545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2310 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 72/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Great Maul Great Maul Great Maul > --- INVENTORY (4) ---- Medium Storage Unit High-capacity Matter Pod (21) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Mace Greatsword > --- INVENTORY -------- Medium Storage Unit High-capacity Matter Pod Greatsword [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 . 20 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 5 | 1 . 4 . Leg 1 | . . 1 . Wheel 2 | 1 . 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 . 6 2 Device 3 | . . 2 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 . 7 6 Energy Gun 3 | . . 3 . Energy Cannon 3 | . . 3 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 20 4 Power 2 | . . 2 . Propulsion 8 | . . 7 1 Utility 2 | . . 2 . Weapon 12 | . . 9 3 Highest Loss Streak 9 | . . 9 4 Average Slot Usage (%) 68 | . 85 68 44 Engine 7 | . 14 7 . Treads 13 | . 14 16 4 Wheel 9 | . 14 9 . Device 1 | . . . 9 Storage 8 | . 14 8 . Processor 2 | . . . 9 Hackware 6 | . . 9 9 Energy Gun 2 | . . 5 . Energy Cannon 1 | . . 2 . Ballistic Gun 10 | . 28 5 . Impact Weapon 1 | . . . 8 Naked Turns . | . . . . Heaviest Build 17 | 11 11 17 13 Greatest Support 16 | 10 10 16 3 Greatest Overweight (x) 4 | 1 1 1 4 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 10 | 6 6 10 4 Average Capacity 5 | 4 6 5 4 Most Carried 6 | 6 6 5 4 Average Carried 3 | 2 5 2 3 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 6 6 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 571 | 180 164 153 74 Remotely . | . . . . Salvage Created 480 | . 144 277 59 Parts 32 | . 12 20 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 9 | . 3 5 1 Melee 1 | . . . 1 Guns 7 | . 3 4 . Cannons 1 | . . 1 . Classes Destroyed 2 | . 1 1 . Sentry 1 | . . 1 . Abomination 8 | . 3 4 1 Best Kill Streak 3 | . 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3233 | . 388 1840 1005 Core 952 | . 95 291 566 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 62 27 . Volleys Fired 48 | . 14 34 . Largest 2 | . 2 2 . Hottest 136 | . 40 136 . Shots Fired 86 | . 28 58 . Gun 68 | . 28 40 . Cannon 18 | . . 18 . Launcher . | . . . . Special . | . . . . Kinetic 48 | . 28 20 . Thermal 38 | . . 38 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 13 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 72 | . 20 45 7 Core Hits 23 | . 7 15 1 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks 9 | . . . 9 Impact 2 | . . . 2 Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 1362 | . 245 770 347 Guns 702 | . 245 457 . Cannons 313 | . . 313 . Explosions . | . . . . Melee 347 | . . . 347 Ramming . | . . . . Kinetic 524 | . 245 279 . Thermal 491 | . . 491 . Explosive . | . . . . Electromagnetic . | . . . . Impact 38 | . . . 38 Slashing 309 | . . . 309 Piercing . | . . . . Highest Corruption 5 | . . 5 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Effects 11 | . . 10 1 Matter Fused 2 | . . 1 1 Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Targeting Errors 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 132 | . . . 132 Projectiles . | . . . . Explosions . | . . . . Melee 132 | . . . 132 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 2 259 . Average Temperature 81 | . 2 86 . Received Heat Transfer 840 | . 120 639 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 254 | . . 254 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 52 | . 43 52 30 Average Influence 19 | . 25 20 15 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 6 3 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 7 | . 3 2 2 Assault 2 | . . 2 . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 23 4 Peak Tracking Total 10 | . 6 10 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 14 5 4 Successful 13 | . 8 2 3 Failed 9 | . 5 3 1 Catastrophic 1 | . . 1 . Database Lockouts 1 | . 1 . . Manual 14 | . 9 4 1 Terminals 22 | . 14 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 2 . 1 Branch Access Points 1 | . . . 1 Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 2 1 Terminals 5 | . 3 1 1 Track 3 | . 1 1 1 Botnet 1 | . 1 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 709 | 50 176 364 119 Spaces Moved 553 | 42 124 299 88 Core 231 | 2 . 141 88 Treads . | . . . . Legs . | . . . . Wheels 322 | 40 124 158 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 50 50 Average Speed 78 | 83 90 70 87 Slowest Speed 250 | 90 90 110 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 32 42 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 3 | . . 1 2 Melee 2 | . . . 2 Projectile 1 | . . 1 . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 681 | 53 149 368 111 Wait 22 | . 8 9 5 Move 550 | 41 123 298 88 Hop . | . . . . Pick Up 11 | 6 2 2 1 Fast Attach 25 | 6 . 13 6 Attach 9 | . . 7 2 Detach 4 | . . 4 . Swap . | . . . . Drop 4 | . 2 1 1 Fire 48 | . 14 34 . Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Central database locked down 214 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 465 | -9/Materials | Lost 9 parts (1p2n1u5w) 496 | -9/Materials | Core integrity fell below 50% 538 | -9/Materials | Lost 6 parts (1p2n1u2w) 587 | -9/Materials | Discovered new exit (range 8) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 648 | -8/Materials | Garrison activated, responded to threat 659 | -8/Materials | Core integrity fell below 50% 685 | -8/Materials | Core integrity fell below 20% 710 | -8/Materials | Destroyed by Minor Abomination with Assault Cannon Last Messages --------------- 00653_ Imp. Treads destroyed. 00654_ Zapped by an electromagnetic arc from EM Anomaly. 00655_ Knocked back. 00657_ Destroyed Lgt. Nuclear Core. 00657_ Destroyed Maneuvering Thrusters. 00657_ Destroyed Aluminum Leg. 00659_ Greatsword destroyed. 00659_ Knocked back. 00661_ Minor Abomination destroyed. 00662_ System corrupted: Matter fused (-5). 00664_ Acquired 59 matter. 00669_ Knocked back. 00678_ Greatsword destroyed. 00680_ Knocked back. 00687_ Hvy. Mace destroyed. 00688_ Acquired 15 matter. 00696_ Acquired Great Maul. 00706_ Minor Abomination absorbs Imp. Light Cannon. 00706_ Knocked back. 00707_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????? ? ? # " #? | | ????????????????????????? ? ?# " ## | | ????????????????????????####+###""" #? | | ????????????????????#?#?# "" ## | | ????????????????????#??## """ "" ## | | ??????????????????????##? 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Matter Pod | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumSeismicStreamer Manual? 0 Play Time 00:13:17 Cumulative 550.9 hours Start 2020.05.24 @ 16:04:52 End 2020.05.24 @ 16:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 416 Rogue 412 Adventurer 4 Explorer 0 Win Type - Total 63 Types 52/4/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd26979-173a-4d2b-af1e-4915efecd172