Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 09:21:57 Player: Clong Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1115) 1115 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2265 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (950) Ox18 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Signal Interpreter Improved Utility Shielding Medium Armor Plating EM Pulse Gun Medium Laser Beam Rifle Ion Cannon Ion Cannon Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Armored Treads Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Signal Interpreter Improved Utility Shielding Improved Utility Shielding Medium Armor Plating EM Pulse Gun Medium Laser Beam Rifle Beam Rifle Beam Rifle Ion Cannon Light Cannon [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 39 | 6 13 20 Power 6 | 1 3 2 Engine 5 | 1 2 2 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 9 | 2 2 5 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 18 | 2 4 12 Energy Gun 7 | 1 2 4 Energy Cannon 5 | . . 5 Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . . 3 Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 3 9 Power 3 | . 2 1 Propulsion 3 | . . 3 Utility 2 | . 1 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 98 71 Engine 8 | . 5 10 Core 3 | . 7 . Treads 20 | . 28 13 Device 4 | . 9 . Storage 14 | . 17 11 Protection 4 | . . 9 Energy Gun 10 | . 7 13 Energy Cannon 5 | . . 11 Ballistic Gun 7 | . 13 . Ballistic Cannon 3 | . 6 . Peak Build Rating 25 | 6 12 25 Average Rating 12 | 4 8 17 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 70 | 11 66 70 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 18 | . 1 18 Average Overweight (x) 2 | . . 5 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 6 19 20 Most Carried 20 | 4 19 20 Average Carried 12 | 1 9 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 2 17 16 Class Distribution -------------------- 87% | Mutant 8% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 782 | 155 365 262 Remotely . | . . . Salvage Created 1422 | . 708 714 Parts 89 | 2 39 48 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 15 18 Guns 15 | . 11 4 Cannons 17 | . 4 13 Classes Destroyed 10 | 1 7 2 Worker 3 | . 1 2 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 5 | . 3 2 Swarmer 11 | . 3 8 Grunt 19 | . 12 7 Sentry 3 | . . 3 Best Kill Streak 5 | 1 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 279 | . 94 185 Missed 64 | . 27 37 Damage Taken 2771 | . 803 1968 Core 535 | . 128 407 Absorbed by Shields . | . . . Redirected to Shielding 3 | . . 3 Core Remaining (%) 74 | 100 48 . Volleys Fired 108 | . 63 45 Largest 3 | . 2 3 Hottest 180 | . 112 180 Shots Fired 233 | . 127 106 Gun 124 | . 101 23 Cannon 109 | . 26 83 Launcher . | . . . Special . | . . . Kinetic 87 | . 87 . Thermal 146 | . 40 106 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 131 | . 68 63 Core Hits 65 | . 39 26 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 5 1 Burn 2 | . 1 1 Destroy 1 | . 1 . Blast 3 | . 3 . Melee Attacks 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2242 | 4 909 1329 Guns 745 | . 541 204 Cannons 1295 | . 236 1059 Explosions . | . . . Melee . | . . . Ramming 202 | 4 132 66 Kinetic 524 | . 524 . Thermal 1516 | . 253 1263 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 15 . Message Errors 3 | . 3 . Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 12 | . 10 2 Projectiles 12 | . 10 2 Explosions . | . . . Melee . | . . . Knockbacks 5 | . 4 1 Impact 3 | . 2 1 Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 28 | . 20 8 Targets Rammed 31 | 1 22 8 Kicked . | . . . Crushed 3 | 1 2 . Highest Temperature 605 | . 144 605 Average Temperature 126 | . 39 190 Received Heat Transfer 1086 | . 453 633 Effects 30 | . . 30 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 7 | . . 7 Matter Decay 2 | . . 2 Short Circuit 5 | . . 5 Damage (minor) 1 | . . 1 Damage (major) 8 | . . 8 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . 2 4 Heat Transferred 3071 | . 814 2257 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 294 | 5 154 294 Initial 59 | . 3 59 Average 91 | 1 63 125 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 69 Level 1 14 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 26 27 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 5 | . 5 . Failed 11 | . 9 2 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Alert Level 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 4 | . 3 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . . 4 Non-combat 1 | . . 1 Combat 3 | . . 3 Robot Hacks Applied 4 | . . 4 parse_system 3 | . . 3 no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4237 | 98 2135 2004 Spaces Moved 1272 | 64 807 401 Core 134 | 17 . 117 Treads 1138 | 47 807 284 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 293 | 130 230 447 Slowest Speed 950 | 160 240 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 86 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile 17 | . . 17 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1532 | 78 938 516 Wait 2 | . . 2 Move 1270 | 63 806 401 Hop . | . . . Pick Up 50 | 8 26 16 Fast Attach . | . . . Attach 27 | 6 6 15 Detach 5 | . 1 4 Swap 12 | . 7 5 Drop 17 | . 7 10 Fire 108 | . 63 45 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush 31 | 1 22 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 1144 | -10/Materials | Discovered new exit (range 16) 2010 | -10/Materials | Discovered new exit (range 15) 2167 | -10/Materials | Core integrity fell below 50% 2234 | -10/Materials | Entered another Materials area 2234 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2576 | -9/Materials | Build established: Tank 2766 | -9/Materials | Discovered new exit (range 9) 3120 | -9/Materials | Core integrity fell below 50% 3125 | -9/Materials | Core integrity fell below 20% 3149 | -9/Materials | Lost 5 parts (2n3w) 3162 | -9/Materials | Build established: Mutant 4238 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03122_ Overheating: Short circuit. 03124_ S-10 Pest destroyed. 03124_ Switching to secondary target: S-10 Pest. 03125_ Overheating: Core damaged (-80). 03127_ Overheating: Core damaged (-52). 03127_ S-10 Pest destroyed. 03128_ Overheating: Imp. Utility Shielding damaged (-29). 03128_ Overheating: Beam Rifle damaged (-44). 03129_ Overheating: System interference. 03129_ Imp. Medium Laser temporarily disabled. 03130_ Acquired 10 matter. 03133_ Beam Rifle broken. 03133_ Overheating: Short circuit. 03149_ Acquired 5 matter. 03150_ K-01 Serf collects debris. 03906_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03918_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ???# !#????????????????????????# """"??????? | | #### ##########+######+########### """""?????? | | # """"" #???? | | + / """ #???? | | # #???? | | # ########+##################### # #???? | | # #?????? ???????????????????# # #???? | | # #?????? ???????????????????# ###########???? | | # #????? """???????????######## #?????????????? | | # #?????! 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" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionImpactGuard Manual? 0 Play Time 00:25:22 Cumulative 3.1 hours Start 2025.01.22 @ 18:43:36 End 2025.01.23 @ 09:21:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1333124e-a4af-47e3-b79c-c233f1b22165