Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 18:08:30 Player: Wabbajack Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (876) 876 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2921 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Battery Improved Utility Shielding > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (15) --- High-capacity Matter Pod (0) Particle Charger Spread Laser Spread Laser Heavy Particle Cannon Heavy Assault Rifle Minigun Assault Cannon Grenade Launcher Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Ion Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Large Battery Spread Laser Spread Laser Light Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Hackware System Shield Protection Utility Shielding Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 58 | 6 2 6 6 38 Power 7 | 1 1 1 1 3 Engine 6 | 1 1 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 1 . 6 Treads 4 | . . . . 4 Leg 5 | 2 . 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 1 1 11 Device 3 | . 1 1 . 1 Storage 4 | 1 . . . 3 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 7 | . . . 1 6 Artifact . | . . . . . Weapon 27 | 2 . 3 4 18 Energy Gun 9 | 1 . 1 3 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon 7 | . . 1 . 6 Launcher 5 | . . 1 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 16 | . . . . 16 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 100 91 Engine 8 | . 14 14 11 5 Core 2 | . . . . 3 Treads 7 | . . . . 13 Leg 16 | . 28 28 22 9 Device 6 | . 13 14 11 . Storage 15 | . 14 14 11 16 Protection 10 | . . . 11 15 Energy Gun 11 | . 14 13 12 9 Ballistic Gun 8 | . 14 10 9 6 Ballistic Cannon 6 | . . 3 11 8 Naked Turns . | . . . . . Heaviest Build 50 | 11 14 22 36 50 Greatest Support 62 | 20 20 20 20 62 Greatest Overweight (x) 14 | 3 . 1 1 14 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 11 Most Carried 13 | . 4 8 8 13 Average Carried 6 | . 1 5 7 8 Final Capacity 15 | 8 8 8 8 15 Final Carried 11 | . 4 8 8 11 Class Distribution -------------------- 62% | Tank 26% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 942 | 205 42 82 142 471 Remotely . | . . . . . Salvage Created 933 | . 79 20 101 733 Parts 60 | . 5 7 11 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 2 3 2 17 Guns 12 | . 2 . 1 9 Cannons 7 | . . . 1 6 AOE 5 | . . 3 . 2 Classes Destroyed 8 | . 1 1 2 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 4 | . . . . 4 Watcher 3 | . . . 2 1 Swarmer 11 | . . 3 . 8 Grunt 5 | . 2 . . 3 Sentry 7 | . . . 2 5 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 1 3 2 9 Combat Bots Only 4 | . 1 3 1 4 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 264 | . 10 8 34 212 Missed 78 | . 5 . 12 61 Damage Taken 3123 | . 53 121 292 2657 Core 578 | . 10 . 14 554 Absorbed by Shields . | . . . . . Redirected to Shielding 44 | . . . . 44 Ignored by Resistances 10 | . . . . 10 Regen/Repaired (Parts) 31 | . . . . 31 Core Remaining (%) 97 | 100 . 96 96 . Volleys Fired 63 | . 13 2 11 37 Largest 3 | . 2 2 3 3 Hottest 194 | . 70 50 184 194 Shots Fired 172 | . 26 4 33 109 Gun 102 | . 26 2 22 52 Cannon 62 | . . . 11 51 Launcher 8 | . . 2 . 6 Special . | . . . . . Kinetic 97 | . 13 2 20 62 Thermal 67 | . 13 . 13 41 Explosive 8 | . . 2 . 6 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 1 6 7 Robot Miss Streak 6 | . 3 1 4 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | . 17 2 23 62 Core Hits 75 | . 5 2 13 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 1 | . . . 1 . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2393 | . 165 189 370 1669 Guns 827 | . 165 . 226 436 Cannons 740 | . . . 144 596 Explosions 820 | . . 189 . 631 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 903 | . 53 . 183 667 Thermal 882 | . 112 . 187 583 Explosive 602 | . . 189 . 413 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . . 19 . 74 Projectiles 7 | . . . . 7 Explosions 86 | . . 19 . 67 Melee . | . . . . . Knockbacks 3 | . . . 1 2 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage 290 | . . 50 . 240 Shots 9 | . . 2 . 7 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 462 | . 114 10 417 462 Average Temperature 129 | . 46 7 129 146 Received Heat Transfer 750 | . 30 . 117 603 Effects 12 | . . . 4 8 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 1 1 Interference 2 | . . . 1 1 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1373 | . 333 . 367 673 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 538 | . 80 77 119 538 Initial 50 | . . . 29 50 Average 158 | . 21 75 56 255 Maximum Alert Level 2 | . . . . 2 Low Security (%) 60 | 100 100 100 100 26 Level 1 37 | . . . . 68 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 5 3 10 43 Peak Tracking Total 9 | . 2 3 5 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . . . . 10 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 1 . 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 1 . 8 Successful 6 | . 1 1 . 4 Failed 5 | . 1 . . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 5 | . 1 . . 4 Terminals 7 | . 1 . . 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2206 | 49 406 174 378 1199 Spaces Moved 991 | 37 126 121 174 533 Core 19 | 15 . . . 4 Treads 336 | . . . . 336 Legs 636 | 22 126 121 174 193 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 166 | 109 120 130 190 182 Slowest Speed 750 | 200 120 190 190 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 27 28 21 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 31 | . . . . 31 Terrain Destroyed 210 | . . 18 1 191 Melee . | . . . . . Projectile 9 | . . . 1 8 AOE 201 | . . 18 . 183 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1404 | 42 356 134 202 670 Wait 246 | . 213 . . 33 Move 987 | 36 125 120 173 533 Hop . | . . . . . Pick Up 28 | . 3 4 5 16 Fast Attach 16 | 6 1 . 1 8 Attach 13 | . . . 2 11 Detach 5 | . . . 1 4 Swap 29 | . 1 6 3 19 Drop 16 | . . 2 6 8 Fire 63 | . 13 2 11 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Entered Mines 497 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -10/Mines | Found Prototype Device 501 | -10/Mines | Identified Exp. Sensor Array 577 | -10/Mines | Discovered new exit (range 15) 587 | -10/Mines | Met a Derelict shopkeep closing up shop 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 907 | -9/Materials | Build established: Tank 997 | -9/Materials | Discovered new exit (range 4) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -8/Materials | Lost 3 parts (2n1u) 1382 | -8/Materials | Discovered new exit (range 4) 1434 | -8/Materials | Found Prototype Launcher 1435 | -8/Materials | Identified Rocket Array 1438 | -8/Materials | Found Faulty Rocket Array 1445 | -8/Materials | Found Rocket Array 1788 | -8/Materials | Repaired Lrg. Battery 2151 | -8/Materials | Core integrity fell below 50% 2200 | -8/Materials | Core integrity fell below 20% 2207 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- dispatching reinforcements to local area. 02170_ The unstable cave ceiling collapses. 02170_ Lgt. Deuterium Engine destroyed. 02170_ Utility Shielding destroyed. 02170_ Critical hit (Blast). 02170_ U-05 Engineer lays Concrete. 02171_ The unstable cave ceiling collapses. 02171_ U-05 Engineer lays Concrete. 02175_ The unstable cave ceiling collapses. 02177_ Acquired 9 matter. 02177_ U-05 Engineer lays Concrete. 02178_ U-05 Engineer builds a Wall. 02178_ U-05 Engineer lays Concrete. 02191_ K-01 Serf collects debris. 02193_ U-05 Engineer lays Concrete. 02193_ Lgt. Treads destroyed. 02194_ Adv. Treads destroyed. 02201_ Med. Armor Plating destroyed. 02206_ Flak Cannon destroyed. 02207_ Knocked back. 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[ =%! ?? | | ??????????????????? # ?? | | ???????????????????? # # ??? | | ???????????????????? " #### ??? | | ????????????????????? " ???? ???? | | ?????????????????????""" """"##???? ## ???? | | ?????????????????????? #?????? ????? | | ???????????????????????? ??????? ??????? | | ?????????????????????????? ????????[ ????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????????????????##+##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 475 Matter Stores 277 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeScrapBay Manual? 0 Play Time 00:24:48 Cumulative 23.3 hours Start 2024.07.19 @ 17:44:39 End 2024.07.19 @ 18:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48217635-35a6-4939-ad9a-a4c91edbc206