Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.29 @ 01:49:48 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1100) 1100 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 2376 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 229/400 Matter 399/500 Energy 5/125 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Matter Pod ECM Suite > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (8) ---- Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Medium Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod ECM Suite > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Medium Armor Plating Improved EM Shotgun Light EM Pulse Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 7 3 17 Power 5 | 2 . 3 Engine 5 | 2 . 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 4 | 2 1 1 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 . 9 Energy Gun 3 | 2 . 1 Energy Cannon 3 | . . 3 Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 3 | . . 3 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 18 | . 14 20 Treads 21 | . 27 18 Leg 1 | . . 2 Device 4 | . . 7 Storage 23 | . 27 22 Processor 2 | . . 3 Energy Gun 13 | . 28 5 Energy Cannon 3 | . . 5 Ballistic Gun 1 | . . 2 Ballistic Cannon 4 | . . 6 Launcher 1 | . . 1 Naked Turns . | . . . Heaviest Build 31 | 14 18 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 2 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 5 8 Average Carried 5 | 2 3 7 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 896 | 199 271 426 Remotely . | . . . Salvage Created 1095 | . 147 948 Parts 104 | . 13 91 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 5 25 Guns 9 | . 5 4 Cannons 14 | . . 14 AOE 7 | . . 7 Classes Destroyed 9 | . 2 7 Worker 3 | . . 3 Builder 7 | . . 7 Tunneler 1 | . . 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 5 | . . 5 Swarmer 9 | . 3 6 Grunt 15 | . 2 13 Sentry 6 | . . 6 Best Kill Streak 8 | . 3 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1146 | . 112 1034 Core 217 | . 46 171 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 69 | . 9 60 Largest 2 | . 2 2 Hottest 106 | . 90 106 Shots Fired 138 | . 18 120 Gun 41 | . 18 23 Cannon 84 | . . 84 Launcher 13 | . . 13 Special . | . . . Kinetic 53 | . . 53 Thermal 21 | . 9 12 Explosive 13 | . . 13 Electromagnetic 51 | . 9 42 Robot Hit Streak 12 | . 3 12 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 9 57 Core Hits 60 | . 7 53 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2741 | . 106 2635 Guns 230 | . 106 124 Cannons 1045 | . . 1045 Explosions 1466 | . . 1466 Melee . | . . . Ramming . | . . . Kinetic 407 | . . 407 Thermal 376 | . 37 339 Explosive 1178 | . . 1178 Electromagnetic 780 | . 69 711 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 133 | . . 133 Projectiles 36 | . . 36 Explosions 97 | . . 97 Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 4 | . . 4 Secondary 1 | . . 1 Self-Inflicted Damage 213 | . . 213 Shots 5 | . . 5 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 297 | . 102 297 Average Temperature 61 | . 36 64 Received Heat Transfer 348 | . 30 318 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 683 | . 111 572 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1085 | . 170 1085 Initial . | . . . Average 232 | . 31 350 Maximum Alert Level 3 | . . 3 Low Security (%) 57 | 100 100 32 Level 1 23 | . . 37 Level 2 9 | . . 15 Level 3 9 | . . 14 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 10 49 Peak Tracking Total 7 | . 4 7 Tactical Retreats 8 | . 1 7 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 1 | . 1 . Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1948 | 71 644 1233 Spaces Moved 1012 | 41 359 612 Core 16 | 16 . . Treads 907 | 25 351 531 Legs 81 | . . 81 Wheels . | . . . Hover . | . . . Flight 8 | . 8 . Fastest Speed 50 | 50 160 130 Average Speed 161 | 137 164 160 Slowest Speed 380 | 160 380 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 32 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 162 | . . 162 Melee . | . . . Projectile 5 | . . 5 AOE 157 | . . 157 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1192 | 55 391 746 Wait 34 | . 12 22 Move 1010 | 40 358 612 Hop . | . . . Pick Up 35 | 8 6 21 Fast Attach . | . . . Attach 17 | 6 2 9 Detach . | . . . Swap 10 | 1 1 8 Drop 16 | . 2 14 Fire 69 | . 9 60 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1916 | -9/Materials | First assault squad dispatched 1949 | -9/Materials | Self-destructed Last Messages --------------- 01883_ System corrupted: Energy discharge (-95). 01887_ Imp. Ion Engine destroyed. 01897_ Lgt. EM Pulse Cannon destroyed. 01897_ Identified Imp. EM Shotgun. 01898_ Y-45 Defender destroyed. 01905_ Acquired 3 matter. 01912_ S-10 Pest destroyed. 01916_ ALERT: Significant disruption in Zone 7J, assault force dispatched. [Achievement: Significant Disruption] 01918_ S-10 Pest destroyed. 01921_ Acquired 20 matter. 01922_ Acquired 18 matter. 01923_ Acquired 45 matter. 01930_ K-01 Serf collects debris. 01939_ Imp. Light Cannon destroyed. 01946_ C-30 ARC bursts open, deploying its payload. 01946_ G-47 Trooper unfolds itself. 01946_ G-34 Mercenary unfolds itself. 01946_ I-25 Savior unfolds itself. 01949_ K-01 Serf collects debris. 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