Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.24 @ 17:27:43 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (2795) 2795 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 8603 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 190 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Medium Treads Wheel Armored Huge Wheel > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Beamcaster Advanced Plasma Cannon KE Penetrator > --- INVENTORY (20) --- Medium Treads Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Advanced Cooling System Coolant Injector Improved Medium Armor Plating Dynamic Insulation System System Backup Module Variable Charge Gun Heavy Beamcaster Long-range Proton Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle KE Penetrator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Medium Treads Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Advanced Cooling System Coolant Injector Improved Medium Armor Plating Improved Medium Armor Plating Dynamic Insulation System System Backup Module Variable Charge Gun Heavy Beamcaster Long-range Proton Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Long-range Missile Launcher [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Heavy Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 6 | . . . 1 . . . 2 1 . . 1 1 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 107 | 6 14 6 14 5 . 2 22 19 4 2 8 5 Power 15 | 1 2 1 4 . . 1 2 1 1 . 1 1 Engine 14 | 1 2 1 4 . . 1 2 . 1 . 1 1 Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 1 2 6 4 . 1 6 3 . 1 2 . Treads 10 | 1 1 . 2 . . . 3 2 . . 1 . Leg . | . . . . . . . . . . . . . Wheel 18 | 1 . 2 4 4 . 1 3 1 . 1 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 1 6 1 1 1 . . 4 7 . 1 4 2 Device 10 | . 3 . . . . . 2 2 . 1 1 1 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 3 | . . . . . . . 1 2 . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 10 | . 1 1 . 1 . . 1 3 . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 5 2 3 . . . 10 8 3 . 1 2 Energy Gun 13 | 2 2 1 . . . . 2 3 2 . 1 . Energy Cannon 6 | . 1 . 1 . . . 3 . . . . 1 Ballistic Gun 11 | . . 1 2 . . . 3 3 1 . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 4 | . 1 . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . . . Parts Lost 15 | . . 2 4 1 . . 2 4 . . 1 1 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . 3 . . . 1 1 . . . . Utility 2 | . . . . 1 . . . . . . . 1 Weapon 7 | . . 2 1 . . . 1 2 . . 1 . Highest Loss Streak 4 | . . 2 2 1 . . 2 4 . . 1 1 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 99 92 91 92 90 93 Engine 8 | . 14 14 11 11 11 11 9 1 5 7 6 11 Core 1 | . . . . . . . . 5 1 . . . Treads 8 | . 14 14 10 11 11 11 9 7 7 7 6 5 Wheel 13 | . 14 14 21 22 22 22 17 8 7 7 10 11 Device 8 | . 12 9 . . . . 9 13 15 15 6 10 Storage 16 | . 14 14 22 22 22 22 18 15 15 15 13 11 Processor 7 | . . . . . . . 9 13 15 15 13 11 Hackware 1 | . . . . . . . . . . . 6 5 Protection 5 | . 1 4 11 11 11 11 9 3 . . 5 5 Energy Gun 6 | . 9 9 7 . . . 2 10 7 7 6 5 Energy Cannon 3 | . 4 4 3 11 11 11 6 . . . . 2 Ballistic Gun 7 | . . 10 11 11 11 11 8 6 6 7 6 5 Launcher 1 | . 7 3 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 3 7 7 6 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 11 45 46 84 84 82 82 83 91 87 87 92 117 Greatest Support 38 | 16 16 16 26 26 20 20 20 28 28 28 38 38 Greatest Overweight (x) 8 | . 2 4 7 4 4 4 7 8 3 3 3 3 Average Overweight (x) 2 | . 1 3 3 3 4 4 3 2 2 3 2 2 Largest Inventory Capacity 20 | 6 12 12 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 10 12 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 12 12 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 10 10 16 19 20 19 19 19 19 19 19 19 Final Capacity 20 | 6 12 12 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 11 20 20 20 20 20 20 20 20 19 20 Class Distribution -------------------- 56% | Hauler-Mutant 24% | Scavenger-Mutant 12% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Matter Collected 1909 | 239 248 128 222 62 . 19 391 352 40 60 90 58 Remotely . | . . . . . . . . . . . . . Salvage Created 3665 | . 425 152 572 90 . 32 951 916 . 53 209 265 Parts 236 | . 29 10 36 11 . 5 64 53 . 10 16 2 Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . . Recyclers Shooed 5 | . . 1 . . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 70 | . 15 5 7 3 . . 18 18 . . 2 2 Melee 10 | . . . . . . . . 9 . . 1 . Guns 29 | . 1 4 6 2 . . 9 5 . . 1 1 Cannons 10 | . 5 . . 1 . . 3 . . . . 1 AOE 21 | . 9 1 1 . . . 6 4 . . . . Classes Destroyed 14 | . 5 2 3 . . . 1 1 . 1 1 . Worker 15 | . . 1 1 2 . 2 6 2 . . 1 . Builder 1 | . . . . . . . . . . 1 . . Tunneler 3 | . . 1 . . . . . . . 1 1 . Hauler 5 | . 1 . 2 . . . 2 . . . . . Recycler 3 | . . . 1 . . . . 1 . . . 1 Mechanic 1 | . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . 1 . . Watcher 9 | . 3 . 1 . . . 4 1 . . . . Swarmer 29 | . 9 3 . 3 . . 8 5 . . . 1 Grunt 23 | . 6 2 2 . . . 7 6 . . . . Brawler 3 | . . . 1 . . . . 2 . . . . Sentry 10 | . . . 4 . . . 2 2 . . 1 1 Hunter 1 | . . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 3 . . 1 . Best Kill Streak 8 | . 5 5 2 3 . 2 5 8 . 1 2 1 Combat Bots Only 7 | . 5 5 2 3 . . 4 7 . . 1 1 Max Kills in Single Turn 4 | . 4 1 1 1 . 1 4 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 1 1 . . . 3 2 . . . . Melee 1 | . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Damage Taken 3561 | . 273 263 639 98 . . 788 870 . . 505 125 Core 495 | . 31 88 77 . . . 124 127 . . 48 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 52 . . . 80 77 . . 81 94 . Volleys Fired 190 | . 30 18 27 10 . 3 62 21 . 2 5 12 Largest 3 | . 2 2 2 2 . 2 2 3 . 2 2 3 Hottest 212 | . 80 60 79 79 . 79 92 137 . 114 114 212 Shots Fired 332 | . 40 29 54 14 . 6 107 50 . 4 10 18 Gun 224 | . 11 24 51 4 . 3 64 47 . 4 10 6 Cannon 91 | . 21 2 3 10 . 3 40 . . . . 12 Launcher 17 | . 8 3 . . . . 3 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 128 | . 9 13 27 4 . 3 44 18 . 2 5 3 Thermal 40 | . 2 . . . . . . 16 . 2 5 15 Explosive 17 | . 8 3 . . . . 3 3 . . . . Electromagnetic 147 | . 21 13 27 10 . 3 60 13 . . . . Robot Hit Streak 20 | . 7 8 15 17 . 2 20 9 . 1 8 4 Robot Miss Streak 4 | . 3 3 2 3 . 1 3 3 . 4 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . Shots Hit Robots 259 | . 26 16 44 5 . 4 84 47 . 7 17 9 Core Hits 152 | . 24 10 19 5 . 2 41 35 . 4 7 5 Critical Hits 5 | . . . . . . . 2 2 . . 1 . Critical Kills 3 | . . . . . . . . 2 . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . Melee Attacks 56 | . . . . . . . . 26 . 9 20 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 56 | . . . . . . . . 26 . 9 20 1 Sneak Attacks 11 | . . . . . . . . 4 . 3 3 1 Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7787 | . 1013 396 740 240 . 86 2389 1685 . 360 603 275 Guns 2724 | . 88 179 556 32 . 17 871 609 . 40 220 112 Cannons 1521 | . 332 23 71 132 . 69 826 . . . . 68 Explosions 2130 | . 593 194 113 76 . . 692 462 . . . . Melee 1412 | . . . . . . . . 614 . 320 383 95 Ramming . | . . . . . . . . . . . . . Kinetic 1453 | . 88 77 307 32 . 17 525 217 . 40 105 45 Thermal 871 | . 21 . 57 76 . . 263 204 . . 115 135 Explosive 1734 | . 593 194 56 . . . 429 462 . . . . Electromagnetic 2317 | . 311 125 320 132 . 69 1172 188 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1412 | . . . . . . . . 614 . 320 383 95 Highest Corruption 5 | . . . . . . . 5 4 4 5 2 . Average Corruption 3 | . . . . . . . 5 3 4 4 1 . Corruption Purged 3 | . . . . . . . . . . 1 2 . Effects 60 | . . . . . . . 19 19 7 14 1 . Message Errors 7 | . . . . . . . 3 1 1 2 . . Matter Fused 11 | . . . . . . . 1 6 . 4 . . Heat Flow Errors 5 | . . . . . . . . 2 2 1 . . Energy Discharges 9 | . . . . . . . 4 4 . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . 1 4 4 4 1 . Data Loss (major) 3 | . . . . . . . 3 . . . . . Misfires 1 | . . . . . . . 1 . . . . . Targeting Errors 8 | . . . . . . . 5 2 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 200 | . 13 . 45 . . . 16 51 . 75 . . Projectiles 6 | . . . . . . . 6 . . . . . Explosions 80 | . 13 . 45 . . . 10 12 . . . . Melee 114 | . . . . . . . . 39 . 75 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 329 | . 9 38 153 24 . . 82 23 . . . . Shots 9 | . 1 1 2 1 . . 3 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 224 | . 63 30 111 84 . 42 19 207 224 198 182 138 Average Temperature 46 | . 17 13 34 37 . 18 6 63 104 117 102 85 Received Heat Transfer 783 | . 105 72 171 . . . 216 117 . . 84 18 Effects 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . 8 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . Heat Transferred 1403 | . 50 . 50 100 . . 400 407 . . 185 211 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 2 . . 5 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Peak Influence 501 | . 299 179 236 138 . 10 373 501 125 190 94 115 Average Influence 128 | . 70 140 110 117 . 9 124 307 125 111 24 62 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 . . . . Low Security (%) 78 | 100 94 100 75 100 . 100 75 17 100 100 100 100 Level 1 19 | . 5 . 24 . . . 24 69 . . . . Level 2 2 | . . . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 6 9 . 3 . . Investigation 3 | . . . . . . . 1 1 . 1 . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 7 | . 1 . . . . . 2 2 . 2 . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Distress Signals 6 | . 1 . . . . . 2 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 20 5 18 3 . . 31 25 . 6 4 6 Peak Tracking Total 7 | . 4 5 7 3 . . 5 6 . 3 2 4 Tactical Retreats 10 | . . . 1 . . . 3 4 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Traps Triggered 3 | . . . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Disabled 20 | . 4 1 2 4 . . 3 5 . 1 . . Max in Single Turn 4 | . 3 1 2 4 . . 1 3 . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Accessed 26 | . 4 . 2 . 1 . 5 3 . 5 4 2 Terminals 17 | . 4 . 2 . . . 4 2 . 3 1 1 Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations 3 | . . . . . . . 1 . . 1 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 Total Hacks 64 | . 9 . 6 . 1 . 13 10 . 13 8 4 Successful 30 | . 5 . 4 . 1 . 6 3 . 6 3 2 Failed 34 | . 4 . 2 . . . 7 7 . 7 5 2 Catastrophic 8 | . 2 . . . . . . 1 . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 8 . 4 . . . 9 8 . 6 . 3 Terminals 48 | . 9 . 6 . . . 11 6 . 11 2 3 Fabricators 8 | . . . . . . . . 4 . . 4 . Repair Stations 4 | . . . . . . . 2 . . 1 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 Terminal Hacks 13 | . 3 . 3 . 1 . 2 . . 3 1 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . 1 1 . Alert Level 2 | . . . . . . . . . . 2 . . Unreport Threat 4 | . 1 . 2 . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 35 | . 6 . 2 . . . 8 10 . 5 . 4 Terminals 9 | . 2 . 1 . . . 2 1 . 2 . 1 Track 1 | . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 Botnet 7 | . 2 . 1 . . . 1 1 . 2 . . Fabricators 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 1 . . . 3 3 . 4 4 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . 2 . Matter 380 | . . . . . . . . 168 . . 212 . Time 137 | . . . . . . . . 84 . . 53 . Total Part Build Rating 20 | . . . . . . . . 8 . . 12 . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 32 | . . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Total Allies 22 | . . . . 1 . . . . 20 . . 1 Largest Group 20 | . . . . 1 1 . . . 20 20 8 1 Highest-Rated Group 510 | . . . . 31 31 . . . 510 510 240 26 Highest-Rated Ally 33 | . . . . 31 31 . . . 33 33 32 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . . 62 24 . Total Damage 1818 | . . . . . . . . . . 1395 423 . Kills 9 | . . . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Turns Passed 6774 | 52 736 214 685 335 268 235 780 1240 348 564 775 542 Spaces Moved 4175 | 37 527 131 384 242 224 185 355 662 252 330 432 414 Core 2 | 2 . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . 1 . Legs . | . . . . . . . . . . . . . Wheels 4172 | 35 527 131 384 242 224 185 355 662 252 330 431 414 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 110 120 120 120 110 110 120 130 110 110 Average Speed 118 | 97 114 120 118 120 120 120 114 120 127 130 118 110 Slowest Speed 230 | 100 120 120 150 120 120 120 150 160 130 130 230 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 79 22 43 59 61 54 32 22 90 11 11 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 21 | . . . . . . . . 9 . 3 6 3 Terrain Destroyed 225 | . 64 26 41 3 . . 28 44 . 3 6 10 Melee 18 | . . . . . . . . 9 . 3 6 . Projectile 10 | . . . . . . . . . . . . 10 AOE 197 | . 64 26 41 3 . . 28 35 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Total 5623 | 49 627 158 567 273 223 194 625 1038 283 447 657 482 Wait 915 | 3 25 2 104 13 . . 160 268 8 102 186 44 Move 4164 | 36 526 130 383 241 223 184 354 662 251 329 431 414 Hop . | . . . . . . . . . . . . . Pick Up 89 | 4 15 . 23 1 . 2 9 20 7 1 3 4 Fast Attach 23 | 6 4 . 1 . . . 4 1 3 2 1 1 Attach 27 | . . 2 6 1 . . 4 8 1 . 2 3 Detach 2 | . . . . . . . . 1 1 . . . Swap 57 | . 10 4 7 4 . 2 14 10 . . 5 1 Drop 100 | . 17 2 16 3 . 3 18 21 12 2 4 2 Fire 190 | . 30 18 27 10 . 3 62 21 . 2 5 12 Melee 56 | . . . . . . . . 26 . 9 20 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Entered Mines 811 | -10/Mines | Met a Derelict bent on vengeance 989 | -10/Mines | Discovered new exit (range 10) 1003 | -10/Mines | Entered Materials 1003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Build established: Hauler-Mutant 1391 | -9/Materials | Discovered new exit (range 5) 1415 | -9/Materials | Discovered new exit (range 13) 1682 | -9/Materials | Discovered new exit (range 6) 1688 | -9/Materials | Entered Mines 1690 | -9/Mines | Learned Materials security intel 1787 | -9/Mines | Escorted by a lone wolf Derelict 1848 | -9/Mines | Discovered new exit (range 13) 1897 | -9/Mines | Learned location of Storage (-7) 1972 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1981 | -9/Mines | Found Prototype Device 2015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2015 | -9/Mines | Discovered new exit (range 5) 2020 | -9/Mines | Build established: Scavenger-Mutant 2023 | -9/Mines | Entered Exiles 2023 | -9/Exiles | Found Exiles lab abandoned 2023 | -9/Exiles | Accompanied by 1 ally 2280 | -9/Exiles | Discovered new exit (range 11) 2291 | -9/Exiles | Entered Mines 2493 | -8/Mines | Discovered new exit (range 9) 2526 | -8/Mines | Entered Materials 2526 | -8/Materials | Evolved 2 slots: Utility x2 2599 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3058 | -8/Materials | Garrison activated, responded to threat 3298 | -8/Materials | Discovered new exit (range 4) 3306 | -8/Materials | Entered Factory 3306 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3397 | -7/Factory | Fabricated Lyr. Light Armor Plating (x2) 3523 | -7/Factory | Garrison activated, responded to threat 3584 | -7/Factory | Destroyed 7 combat bots 3610 | -7/Factory | Identified Exp. Sensor Array 3615 | -7/Factory | Lost 4 parts (1p1n2w) 3957 | -7/Factory | Discovered new exit (range 15) 3973 | -7/Factory | Identified exit to Storage 4149 | -7/Factory | Build established: Hauler-Mutant 4364 | -7/Factory | Discovered new exit (range 14) 4409 | -7/Factory | Identified exit to Lower Caves 4546 | -7/Factory | Sucked down chute 4546 | -7/Factory | Entered Waste 4547 | -7/Waste | Joined by Warlord forces that had cleared the area 4864 | -7/Waste | Discovered new exit (range 13) 4883 | -7/Waste | Identified exit to Factory 4894 | -7/Waste | Entered Factory 4894 | -7/Factory | Accompanied by 20 allies 5090 | -7/Factory | Discovered exit to Lower Caves (range 4) 5407 | -7/Factory | Identified exit to Factory 5458 | -7/Factory | Entered another Factory area 5458 | -6/Factory | Accompanied by 8 allies 5458 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5633 | -6/Factory | Spotted B-75 Beast 5884 | -6/Factory | Fabricated Arm. Medium Treads (x2) 6013 | -6/Factory | Identified exit to Factory 6233 | -6/Factory | Entered another Factory area 6233 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6775 | -5/Factory | Self-destructed Last Messages --------------- 06451_ R-10 Processor destroyed. 06454_ Acquired 20 matter. 06460_ Dropped Spear. 06460_ Acquired Adv. Plasma Cannon. 06466_ R-10 Processor collects Spear. 06471_ Dropped Hvy. Battle Rifle. 06496_ Administrator 6a reveals location of Segregator Trap. 06510_ S-27 Virus destroyed. 06512_ U-05 Engineer builds a Wall. 06513_ Acquired 20 matter. 06728_ Exp. Sensor Array destroyed. 06728_ Penetrated by Slug. 06730_ Slug penetrates Y-64 Sentinel. 06731_ Slug penetrates Wall. 06734_ Y-64 Sentinel destroyed. 06738_ U-05 Engineer builds a Wall. 06745_ Acquired 8 matter. 06752_ Acquired KE Penetrator. 06753_ Acquired 10 matter. 06761_ U-05 Engineer builds a Door. 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""""""""" !#???????????????????????????? | | ???# #???????????????????????????? | | ??# """"""""" #???????????????????????????? | | ??#?? ? #???????????????????????????? | | ??????????############???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -7/Factory | Preloaded Arm. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionSwordDesublimator Manual? 0 Play Time 00:40:12 Cumulative 655.7 hours Start 2020.01.24 @ 06:31:19 End 2020.01.24 @ 17:27:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 560 Adventurer 40 Explorer 0 Win Type - Total 52 Types 38/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7193053d-ad97-4590-9aed-7d7a1515e739