Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 11:33:31 Player: TheSkyeDoctor Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1085) 1085 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 4247 Bonus ------- Follower Combat Kills 152 Destroyed Z-Imprinter 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 93/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Improved Signal Interpreter Surveybot 24 Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Zionite Weapon Casing > --- WEAPON ----------- Medium Laser Beamcaster Advanced Assault Cannon Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Experimental Heat Sink Improved Signal Interpreter Improved Terrain Scanner Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Scout] Zionite Light Carapace Hacking Drone Bay Improved EM Shotgun Autogun Autogun Datajack Mining Laser CR-A16's Pointy Stick [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 31 | 7 1 . 12 1 1 9 Power 4 | 1 . . 3 . . . Engine 4 | 1 . . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 4 . . 2 Treads 8 | 2 . . 4 . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 . 1 1 . 4 Device 4 | 1 1 . . . . 2 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 10 | 2 . . 4 . 1 3 Energy Gun 4 | 1 . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 2 | . . . 1 . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 4 Parts Lost 16 | . 1 . 1 1 1 12 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 4 | . 1 . . 1 . 2 Weapon 7 | . . . 1 . 1 5 Highest Loss Streak 7 | . 1 . 1 1 1 7 To Critical Strikes . | . . . . . . . Average Backups 15 | 1 4 5 12 18 18 19 Power 1 | . 1 1 1 2 2 2 Propulsion 3 | . 1 1 2 5 5 3 Utility 4 | . 1 1 4 4 4 7 Weapon 4 | . . 1 3 6 5 5 Tool/Special . | . . . . . . . Unused Backups 18 | . . . 1 . 1 16 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . . 2 Utility 9 | . . . . . 1 8 Weapon 5 | . . . . . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 93 100 96 97 99 97 Engine 11 | . 14 14 11 11 11 10 Treads 22 | . 28 28 22 22 22 21 Device 4 | . 7 14 11 4 . 1 Storage 11 | . 14 14 11 11 11 11 Protection 6 | . . . . 4 11 9 Energy Gun 15 | . 14 14 18 11 10 19 Ballistic Gun 8 | . 14 14 11 11 11 1 Ballistic Cannon 8 | . . . 8 11 11 10 Launcher 2 | . . . . . . 10 Impact Weapon 4 | . . . 2 11 11 . Peak Build Rating 30 | 7 7 7 18 18 20 30 Average Rating 17 | 5 6 7 15 17 17 27 On Entrance 11 | . 7 7 7 18 18 20 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns 2 | . . . . . . 2 Heaviest Build 65 | 13 13 13 61 63 64 65 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 7 8 8 19 20 20 19 Most Carried 20 | 3 6 6 19 19 20 20 Average Carried 15 | 1 4 5 12 18 18 19 Final Capacity 20 | 8 8 8 20 20 20 5 Final Carried 20 | 3 5 6 19 18 20 4 Class Distribution -------------------- 33% | Scientist-Tank 23% | Gunner 23% | Tank 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scientist-Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1035 | 312 14 31 291 24 115 248 Remotely . | . . . . . . . Salvage Created 1370 | 118 150 . 801 50 . 251 Parts 85 | 13 11 . 48 6 . 7 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 32 | . 3 . 18 4 . 7 Guns 16 | . 3 . 11 2 . . Cannons 11 | . . . 7 1 . 3 AOE 5 | . . . . 1 . 4 Classes Destroyed 11 | 2 3 . 4 . . 2 Worker 2 | . 1 . 1 . . . Builder 2 | . . . 2 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . . 2 . . . Recycler 1 | 1 . . . . . . Watcher 3 | . 1 . 2 . . . Swarmer 8 | . . . 4 4 . . Grunt 15 | . 3 . 12 . . . Sentry 2 | . . . 2 . . . Z-Light 5 | . . . . . . 5 Assembled 1 | . . . . . . 1 Best Kill Streak 7 | 3 3 . 3 7 . 3 Combat Bots Only 4 | . 3 . 3 4 . 3 Max Kills in Single Turn 2 | 1 1 . 2 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 150 | . 29 . 50 12 16 43 Missed 31 | . 4 . 12 3 3 9 Hits 119 | . 25 . 38 9 13 34 Projectile 119 | . 25 . 38 9 13 34 Critical Strikes 1 | . . . . . 1 . Part Disruptions 1 | . . . . . . 1 Damage Taken 2546 | . 377 . 455 101 216 1397 Core 490 | . 78 . 34 15 19 344 Absorbed by Shields . | . . . . . . . Redirected to Shielding 85 | . . . . . . 85 Regen/Repaired (Parts) 82 | . . . . . 82 . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 100 | 14 24 . 37 4 4 17 Largest 4 | 2 2 . 4 3 3 4 Hottest 180 | 70 70 . 151 101 101 180 Shots Fired 258 | 28 48 . 107 12 9 54 Gun 199 | 28 48 . 85 8 5 25 Cannon 46 | . . . 22 4 4 16 Launcher 13 | . . . . . . 13 Special . | . . . . . . . Kinetic 138 | 14 24 . 63 8 8 21 Thermal 85 | 14 24 . 27 . . 20 Explosive 13 | . . . . . . 13 Electromagnetic 22 | . . . 17 4 1 . Robot Hit Streak 15 | 4 7 . 14 2 12 15 Robot Miss Streak 9 | 3 7 . 8 3 . 9 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 148 | 17 23 . 68 5 9 26 Core Hits 82 | 5 9 . 40 4 4 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | 1 1 . 5 . . 2 Burn 8 | 1 1 . 4 . . 2 Destroy 1 | . . . 1 . . . Melee Attacks 10 | . . . 4 . 6 . Impact 10 | . . . 4 . 6 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3564 | 215 414 . 1661 101 127 1046 Guns 1674 | 215 301 . 822 48 61 227 Cannons 565 | . . . 238 19 66 242 Explosions 1254 | . 113 . 530 34 . 577 Melee 67 | . . . 67 . . . Ramming 4 | . . . 4 . . . Kinetic 1296 | 115 163 . 550 49 104 315 Thermal 759 | 100 138 . 333 34 . 154 Explosive 1137 | . 113 . 447 . . 577 Electromagnetic 301 | . . . 260 18 23 . Impact 67 | . . . 67 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 153 | . 48 . 89 . . 16 Projectiles 15 | . . . . . . 15 Explosions 138 | . 48 . 89 . . 1 Melee . | . . . . . . . Knockbacks 4 | . . . 1 . 1 2 Impact . | . . . . . . . Kinetic 4 | . . . 1 . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 186 | . 58 . 26 27 . 75 Shots 8 | . 1 . 1 1 . 5 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 531 | 72 143 . 182 122 42 531 Average Temperature 83 | 25 50 . 72 57 20 172 Received Heat Transfer 635 | . 183 . 177 . . 275 Effects 5 | . . . . . . 5 Energy Bleed 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 4 . . . Heat Transferred 2477 | 370 481 . 1136 . . 490 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 88 | 100 100 100 79 75 . . Level 1 11 | . . . 20 25 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 313 | 10 60 13 313 209 . . Initial 121 | . . 13 . 121 . . Average 91 | . 13 . 163 192 . . Influence Increases 1023 | 20 140 . 765 98 . . Destroy 0b10 Robot/C 620 | . 60 . 480 80 . . Destroy 0b10 Robot/NC 65 | 20 10 . 35 . . . Destroy Leader 120 | . 22 . 88 10 . . Allied During Kill 15 | . . . 15 . . . Successful Hack 30 | . 21 . 9 . . . Disable Machine 75 | . 15 . 60 . . . Destroy Structure 53 | . 12 . 33 8 . . Lose Combat Pursuer 45 | . . . 45 . . . Influence Decreases 1023 | 20 106 34 452 222 189 . Entered New Map 402 | . . 21 . 192 189 . Time Decay 591 | 20 96 13 442 20 . . Lost Part 30 | . 10 . 10 10 . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 12 . 32 3 1 10 Peak Tracking Total 7 | . 4 . 7 3 1 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 7 | . 1 . 4 . . 2 Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 11 | . 3 . 8 . . . Terminals 9 | . 3 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 . 23 . . . Successful 16 | . 3 . 13 . . . Failed 14 | . 5 . 9 . . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts 1 | . . . 1 . . . Manual 28 | . 8 . 16 . 4 . Terminals 23 | . 8 . 15 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Retrieve Study 7 | . . . 7 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . . Terminals 8 | . 3 . 5 . . . Botnet 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 8 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 7 | . . . 7 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 6 | . . 1 . . 5 . Largest Group 5 | . . 1 1 . 5 5 Highest-Rated Group 144 | . . 31 31 . 144 144 Highest-Rated Ally 31 | . . 31 31 . 31 31 Total Orders . | . . . . . . . Ally Attacks 62 | . . . 13 . . 49 Total Damage 755 | . . . 210 . . 545 Kills 10 | . . . 6 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 1836 | 154 208 345 1127 2 . . Seismic 1836 | 154 208 345 1127 2 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5514 | 257 378 345 1127 40 1837 1530 Spaces Moved 2583 | 129 187 216 440 14 897 700 Core 5 | 3 . . . . . 2 Treads 2578 | 126 187 216 440 14 897 698 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 50 Average Speed 194 | 157 160 160 205 200 200 207 Slowest Speed 280 | 160 160 160 240 200 200 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 43 61 44 5 82 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 118 | . 13 . 31 9 . 65 Melee 2 | . . . 2 . . . Projectile 8 | . . . 2 1 . 5 AOE 108 | . 13 . 27 8 . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2839 | 152 218 216 573 18 922 740 Wait 72 | . 4 . 60 . 8 . Move 2577 | 128 186 215 439 13 896 700 Hop . | . . . . . . . Pick Up 28 | 3 3 1 12 . 4 5 Fast Attach 15 | 7 . . 4 . . 4 Attach 6 | . 1 . . 1 1 3 Detach 3 | . . . 1 . . 2 Swap 11 | . . . 8 . 1 2 Drop 16 | . . . 7 . 2 7 Fire 100 | 14 24 . 37 4 4 17 Melee 10 | . . . 4 . 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 116 | -11/Scrapyard | Discovered new exit (range 15) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Entered Mines 662 | -10/Mines | Learned Materials terminal intel 744 | -10/Mines | Identified exit to Materials 758 | -10/Mines | Learned location of Zion (-7) 967 | -10/Mines | Received a Mining Laser from a helpful Derelict 981 | -10/Mines | Entered Materials 981 | -9/Materials | Accompanied by 1 ally 981 | -9/Materials | Evolved 2 slots: Weapon x2 982 | -9/Materials | Loaded intel: 12 terminal locations 985 | -9/Materials | Discovered new exit (range 12) 1361 | -9/Materials | Build established: Gunner 1597 | -9/Materials | Central database locked down 1903 | -9/Materials | Identified exit to Mines 1903 | -9/Materials | Identified exit to Storage 2108 | -9/Materials | Entered Mines 2137 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2142 | -9/Mines | Discovered new exit (range 5) 2148 | -9/Mines | Entered Zion 2176 | -7/Zion | Learned Factory terminal intel 2262 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2348 | -7/Zion | Found CR-A16's Pointy Stick 2457 | -7/Zion | Discovered new exit (range 15) 2631 | -7/Zion | Build established: Scientist-Tank 2787 | -7/Zion | Gained Derelict followers 2921 | -7/Zion | Gained Derelict followers 3339 | -7/Zion | Given the Hacking Drone Bay 3339 | -7/Zion | Found Prototype Device 3488 | -7/Zion | Learned Factory emergency access door positions 3929 | -7/Zion | Opened final containment barrier to the Deep Caves 3965 | -7/Zion | Discovered new exit (range 3) 3965 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3985 | -7/Zion | Entered Deep Caves 3985 | -7/Deep Caves | Accompanied by 5 allies 4123 | -7/Deep Caves | Z-Facility disabled 4143 | -7/Deep Caves | Attacked by Z-Imprinter 4157 | -7/Deep Caves | Destroyed Z-Imprinter 4189 | -7/Deep Caves | Lost 5 allies 4403 | -7/Deep Caves | Found Prototype Protection 4409 | -7/Deep Caves | Lost 3 parts (2n1w) 4496 | -7/Deep Caves | Identified Zio. Weapon Casing 4677 | -7/Deep Caves | Build established: Tank 4750 | -7/Deep Caves | Found Surveybot 24 Scanner 4755 | -7/Deep Caves | Found Surveybot 24 Chip 5331 | -7/Deep Caves | Discovered new exit (range 6) 5487 | -7/Deep Caves | Spotted Golem 5503 | -7/Deep Caves | Core integrity fell below 50% 5509 | -7/Deep Caves | Core integrity fell below 20% 5515 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 04750_ Acquired Surveybot 24 Scanner. 04755_ Dropped Adv. Terrain Scan Processor. 04755_ Acquired Surveybot 24 Chip. 04757_ Acquired 6 matter. 04761_ Dropped Imp. Terrain Scanner. 04762_ Acquired Adv. Terrain Scan Processor. 05331_ EXIT=FOUND 05495_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05498_ Zio. Weapon Casing destroyed. 05498_ Adv. Assault Cannon destroyed. 05502_ F7-6UZ(M) destroyed. 05502_ Hvy. Ion Engine destroyed. 05505_ Lgt. Treads+ destroyed. 05505_ Med. Laser+ destroyed. 05511_ Grenade Launcher+ destroyed. 05511_ Lgt. Treads+ destroyed. 05512_ Dropped Hcp. Storage Unit. 05513_ Dropped Beamcaster. 05513_ Dropped Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????#####??# #? | | ?????????????????????????????????####### #? | | ????????????????????????????????## #### ## | | ????????????????????????????????# ## | | ????????????????????????????????# | | ????????????????????????????????# ##### | | ????????????????????????????????# ##??# | | ???????????????????????????????## ##?## | | ???????????????????????????????# ##?### | | ???????????????????????????????# ##?## | | ????????????????? ?????????## ### | | ??????????????? g * *????????## | | ???????????? #?????###### | | ?????????? h #?????????## | | ????????# b b #??????????# | | ????????# * #??????????## | | ????????# = #???????????## | | ?????????" l #????????????## | | ?????????" == #???#####?????## | | ?????????" g * #??## ##?????? | | ?????????" h= ##?# #?????? | | ????????"" M b* #?# ##????? | | ????????# = = * #?# ##???? | | ????????" ### ##### | | ????????" = ## | | ????????" G [*@ ##### | | ??????????" [!**[ l ##### | | ????????" ![|!==[ | | ????????"" %!!!b ### | | ????????" **/! #?# ## | | ????????"" ##?# ###? | | ????????" # # ;#?## ###??? | | ????????" #### ## ## ###??## ##????? | | ????????""" ##???# ## ####?????#####?????? | | ?????????" ?????#### #??????????????????? | | ?????????####??????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Datajack | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hammer | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedSuperchargedField Manual? 0 Play Time 00:21:19 Cumulative 213.4 hours Start 2026.09.19 @ 13:06:55 End 2026.09.20 @ 11:33:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf8763eb-c8aa-4a39-b729-deb23937fa00