Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 20:55:52 Player: Lunace Result: Destroyed by 8A-1SD(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2095) 2095 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 5198 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 306 Registered with UFD 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Cooling System Makeshift Laser DM-GVY's Chainsaw DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Advanced Beam Cannon Mini Grenade Launcher DM-GVY's Chainsaw > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Hover Unit Cooling System Cooling System Energy Well Light Armor Plating Shield Generator Makeshift Laser Makeshift Laser Makeshift Laser Makeshift Laser Advanced Beam Cannon CPS Tube DRS Beacon [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon DM-GVY's Chainsaw Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 79 | 8 6 . 37 22 1 5 Power 11 | 1 3 . 5 2 . . Engine 11 | 1 3 . 5 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 1 . 11 4 1 2 Treads 21 | 2 1 . 11 4 1 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . . 8 2 . 1 Device 6 | 1 . . 3 1 . 1 Storage 4 | 1 . . 3 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 34 | 3 2 . 13 14 . 2 Energy Gun 11 | 1 . . 10 . . . Energy Cannon 9 | . . . . 9 . . Ballistic Gun 6 | 2 2 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 2 . 1 Special Weapon 2 | . . . . 2 . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 3 . . Corrupted Parts 2 | . . . 2 . . . System Corruption 7 | . . . 7 . . . Parts Lost 10 | . . . 3 . . 7 Power . | . . . . . . . Propulsion 4 | . . . 1 . . 3 Utility 1 | . . . 1 . . . Weapon 5 | . . . 1 . . 4 Highest Loss Streak 7 | . . . 1 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 97 99 100 99 Engine 11 | . 14 14 10 11 11 10 Treads 31 | . 28 28 31 33 33 32 Device 10 | . 14 14 9 10 11 10 Storage 11 | . 14 14 11 11 11 10 Energy Gun 12 | . . . 28 1 . . Energy Cannon 13 | . . . . 26 33 26 Ballistic Gun 3 | . 27 28 3 1 . . Launcher 2 | . . . . 2 . 5 Peak Build Rating 33 | 7 11 11 19 23 20 33 Average Rating 18 | 5 7 11 17 19 19 23 On Entrance 12 | . 7 11 11 15 20 20 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 19 19 39 42 42 45 Greatest Support 68 | 40 40 40 60 60 60 68 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 9 15 15 14 Most Carried 15 | 2 8 6 14 15 12 15 Average Carried 10 | 1 3 6 7 13 12 14 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 14 | 2 6 6 14 12 12 5 Class Distribution -------------------- 40% | Commander-Gunner 32% | Scavenger-Gunner 10% | Gunner 7% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1636 | 226 85 . 785 433 51 56 Remotely . | . . . . . . . Salvage Created 2678 | 11 178 . 1826 477 186 . Parts 184 | 4 9 . 133 30 8 . Haulers Intercepted 4 | . 1 . 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 59 | . 3 . 43 9 4 . Guns 43 | . 3 . 37 3 . . Cannons 7 | . . . . 3 4 . AOE 7 | . . . 6 1 . . Classes Destroyed 13 | 1 2 . 9 . 1 . Worker 3 | . . . 3 . . . Builder 3 | . . . 3 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 . 2 1 . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 1 1 . . Watcher 5 | . . . 5 . . . Swarmer 18 | . . . 18 . . . Grunt 21 | . 3 . 14 2 2 . Duelist 1 | . . . 1 . . . Protector 1 | . . . 1 . . . Sentry 17 | . . . 9 7 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 1 2 . 6 2 3 . Combat Bots Only 6 | . 2 . 6 2 3 . Max Kills in Single Turn 6 | 1 1 . 6 1 2 . Gunslinging 1 | . . . 1 . . . Exploded 5 | . . . 5 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 256 | . 27 6 138 20 6 59 Missed 65 | . 4 1 35 . 4 21 Damage Taken 2855 | . 267 43 1626 272 29 618 Core 476 | . 56 6 266 32 . 116 Absorbed by Shields 10 | . . . . . . 10 Regen/Repaired (Parts) 34 | . . . 34 . . . Core Remaining (%) 87 | 100 . 75 . . . . Volleys Fired 161 | 6 28 . 92 25 6 4 Largest 3 | 2 2 . 3 3 3 1 Hottest 204 | 40 40 . 189 204 204 68 Shots Fired 411 | 12 56 . 266 55 18 4 Gun 352 | 12 56 . 266 18 . . Cannon 49 | . . . . 27 18 4 Launcher 10 | . . . . 10 . . Special . | . . . . . . . Kinetic 126 | 12 56 . 48 10 . . Thermal 237 | . . . 180 35 18 4 Explosive 10 | . . . . 10 . . Electromagnetic 38 | . . . 38 . . . Robot Hit Streak 12 | 2 7 . 11 12 8 5 Robot Miss Streak 6 | 2 2 . 4 6 1 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 6 . . . Max Gunslinging Chain 2 | . . . 2 . . . Shots Hit Robots 224 | 4 41 . 146 18 13 2 Core Hits 111 | 3 11 . 81 11 4 1 Critical Kills 3 | . . . . 3 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 4 3 . . Burn 4 | . . . 4 . . . Meltdown 2 | . . . . 2 . . Destroy 1 | . . . . 1 . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4138 | 35 330 . 2759 680 292 42 Guns 2942 | 35 330 . 2412 165 . . Cannons 621 | . . . . 287 292 42 Explosions 575 | . . . 347 228 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 849 | 35 330 . 411 73 . . Thermal 2505 | . . . 1792 379 292 42 Explosive 228 | . . . . 228 . . Electromagnetic 556 | . . . 556 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . 21 21 21 . Average Corruption 14 | . . . 10 21 21 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 154 | . . . 87 36 31 . Message Errors 30 | . . . 16 6 8 . Matter Fused 33 | . . . 15 11 7 . Heat Flow Errors 16 | . . . 11 4 1 . Energy Discharges 20 | . . . 11 5 4 . Parts Rejected 3 | . . . 1 1 1 . Data Loss (minor) 24 | . . . 13 7 4 . Data Loss (major) 4 | . . . 4 . . . Misfires 10 | . . . 7 1 2 . Alerts 4 | . . . 2 1 1 . Misdirections 2 | . . . 1 . 1 . Weapon Failures 8 | . . . 6 . 2 . Overload Shots . | . . . . . . . Overflow Damage 59 | . . . 44 15 . . Projectiles 15 | . . . . 15 . . Explosions 44 | . . . 44 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 355 | . . . 355 . . . Shots 11 | . . . 11 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 789 | . 18 . 789 276 126 54 Average Temperature 111 | . 7 . 123 114 46 24 Received Heat Transfer 642 | . 150 . 339 96 9 48 Effects 17 | . . . 15 2 . . Shutdowns 4 | . . . 4 . . . Energy Bleed 2 | . . . 2 . . . Interference 4 | . . . 2 2 . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 4 | . . . 4 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 14 | . . . 6 7 1 . Heat Transferred 5388 | . . . 4056 740 518 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 688 | 5 80 76 688 617 195 . Initial 222 | . 3 31 29 222 165 . Average 317 | 1 39 33 381 423 121 . Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 29 | 100 100 100 10 . 100 . Level 1 30 | . . . 41 33 . . Level 2 39 | . . . 48 66 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 5 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 3 3 59 14 2 16 Peak Tracking Total 19 | . 2 3 6 3 . 19 Tactical Retreats 5 | . . 1 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 6 | . . . 6 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 15 | . . . 10 2 . 3 Max in Single Turn 6 | . . . 6 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 31 | . 2 1 9 12 6 1 Terminals 25 | . 2 1 8 11 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . . . . 1 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 5 3 24 26 15 1 Successful 40 | . 3 2 14 13 7 1 Failed 34 | . 2 1 10 13 8 . Catastrophic 4 | . . . 2 2 . . Database Lockouts . | . . . . . . . Manual 41 | . 2 2 16 10 11 . Terminals 64 | . 5 3 20 24 12 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 5 | . . . . 2 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 1 1 5 6 2 1 Open Door 3 | . . . . 3 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . . 1 . 1 . Unreport Threat 5 | . . . 2 2 1 . Zone Layout 2 | . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 2 1 7 7 5 . Terminals 19 | . 2 1 7 7 2 . Botnet 5 | . 1 . 2 2 . . Skim 14 | . 1 1 5 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Tunnel 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used 1 | . . . 1 . . . Hacking Detections 25 | . 2 1 9 10 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . . 9 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 19 | . . . . 10 9 . Largest Group 15 | . . . . 10 15 14 Highest-Rated Group 167 | . . . . 88 167 159 Highest-Rated Ally 27 | . . . . 16 27 27 Total Orders 7 | . . . . 2 1 4 STAY 3 | . . . . 1 . 2 ROAM 1 | . . . . . 1 . FOLLOW 3 | . . . . 1 . 2 Ally Attacks 137 | . . . . 53 10 74 Total Damage 1268 | . . . . 477 67 724 Kills 14 | . . . . 7 1 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 7181 | 112 366 76 3206 763 641 2017 Spaces Moved 3729 | 49 165 39 1673 354 308 1141 Core 33 | 4 . . . . . 29 Treads 3696 | 45 165 39 1673 354 308 1112 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 159 | 151 160 160 160 160 160 157 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 33 10 95 62 72 82 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . 3 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . 5 Spaces Dug 12 | . . . . 8 . 4 Terrain Destroyed 154 | . . . 39 111 . 4 Melee 4 | . . . . . . 4 Projectile 2 | . . . . 2 . . AOE 148 | . . . 39 109 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4638 | 74 225 53 2004 484 442 1356 Wait 452 | 10 8 15 157 51 35 176 Move 3723 | 48 164 38 1672 353 307 1141 Hop . | . . . . . . . Pick Up 38 | 2 9 . 16 3 . 8 Fast Attach 40 | 7 2 . 19 8 1 3 Attach 4 | . . . 2 2 . . Detach 7 | . . . 2 3 . 2 Swap 35 | 1 4 . 16 12 . 2 Drop 67 | . 10 . 28 15 . 14 Fire 161 | 6 28 . 92 25 6 4 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 95 | . . . . 2 93 . Trap 1 | . . . . . . 1 Miscellaneous 10 | . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 413 | -10/Materials | Identified exit to Materials 418 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered exit to Materials (range 7) 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 740 | -9/Materials | Discovered new exit (range 5) 850 | -9/Materials | Discovered new exit (range 16) 866 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Identified exit to Storage 988 | -9/Materials | Build established: Tank 1654 | -9/Materials | Build established: Scavenger-Gunner 1755 | -9/Materials | First assault squad dispatched 2163 | -9/Materials | Discovered new exit (range 15) 2581 | -9/Materials | System corruption reached 10% 3204 | -9/Materials | Core integrity fell below 50% 3458 | -9/Materials | Learned 4 Recycling zone layouts 3602 | -9/Materials | Learned location of Zion (-7) 3631 | -9/Materials | Learned location of 3 exits from Materials 3669 | -9/Materials | Loaded intel: 12 terminal locations 3725 | -9/Materials | Repaired Cooling System 3761 | -9/Materials | Entered Storage 4186 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4218 | -9/Storage | Discovered new exit (range 15) 4430 | -9/Storage | Lost 4 allies 4439 | -9/Storage | Learned location of 3 exits from Materials 4476 | -9/Storage | Build established: Commander-Gunner 4490 | -9/Storage | Learned Materials stockpile data 4517 | -9/Storage | Used back door to open Recycling access 4517 | -9/Storage | Discovered new exit (range 5) 4524 | -9/Storage | Entered Recycling 4524 | -9/Recycling | Accompanied by 6 allies 5094 | -9/Recycling | Scanned before Scraplab entrance 5116 | -9/Recycling | Entered Scraplab 5129 | -9/Recycling | Discovered new exit (range 2) 5165 | -9/Recycling | Entered Scraptown 5165 | -9/Scraptown | Accompanied by 14 allies 5165 | -9/Scraptown | System corruption cleaned by C-Scrubber 5491 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5537 | -9/Scraptown | Discovered new exit (range 13) 5595 | -9/Scraptown | Visited Cave Peace 5609 | -9/Scraptown | Visited TADAMA 5619 | -9/Scraptown | Visited Comm Corps 5694 | -9/Scraptown | Visited Spacefarers 5719 | -9/Scraptown | Visited Fellowship of the Rings 5747 | -9/Scraptown | Visited UFD Registry 5747 | -9/Scraptown | Registered with UFD as "Metabay" 5769 | -9/Scraptown | Visited Supply Room 5790 | -9/Scraptown | Visited Symbiants 5903 | -9/Scraptown | Visited Supply Room 5943 | -9/Scraptown | Visited Curators Association 6166 | -9/Scraptown | Visited Derelict Rescue Squad 6175 | -9/Scraptown | Found DRS Beacon 6204 | -9/Scraptown | Visited Scrapoid Pod Storage 6232 | -9/Scraptown | Visited Scrap Suit Storage 6247 | -9/Scraptown | Visited Cartography Club 6525 | -9/Scraptown | Visited Research Penetration Think Tank 6723 | -9/Scraptown | Visited Science Guys 6827 | -9/Scraptown | Warned about trapping Scraptown 6929 | -9/Scraptown | Visited Junk Repository 7098 | -9/Scraptown | Attacked by Scraptown defenders 7104 | -9/Scraptown | Found DM-GVY's Chainsaw 7173 | -9/Scraptown | Core integrity fell below 20% 7182 | -9/Scraptown | Destroyed by 8A-1SD(j) with Overtuned Pulse Rifle Last Messages --------------- 07172_ Slug penetrates Machine. 07172_ Machine disabled. 07172_ Slug penetrates Machine. 07172_ Machine disabled. 07173_ NS-03J(h): "And where do you think you're going?" 07174_ Bolt penetrates Machine. 07175_ Penetrated by Slug. 07175_ Lgt. Treads destroyed. 07175_ Machine disabled. 07176_ Bolt penetrates Machine. 07176_ Bolt penetrates M1-I5M(j). 07179_ Penetrated by Bolt. 07180_ Machine disabled. 07181_ Lgt. Treads destroyed. 07181_ Ovr. Treads destroyed. 07181_ Penetrated by Slug. 07182_ Bolt penetrates Machine. 07182_ Penetrated by Bolt. 07182_ Mni. Grenade Launcher destroyed. 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"## "#??????????????? | | ??????####### #"" "## "#??????????????? | | ????????????###"" "##"""" #??????????????? | | " "" ????????????#"" "########??????????????? | | ????????????#" "#?????????????????????? | | ?????????????#"" "##############????????? | | # ################"" "## """"""""#????????? | | """"""""""""""""""""" ## " " " "#????????? | | "" """"""""""""""""""xh "#????????? | | "## &"#????????? | | "## % "#????????? | | =!!= "# ""#????????? | | =!=!%!*= ] ## " " " "#????????? | | !=%[=!**[= # """"""""#????????? | | """"[[%[= """"" """" ##############????????? | | ###%=%!"######### ###### #?????????????????????? | | "!|=%=%!/="#???"""""???# #?????????????????????? | | # *==!!=""##?# ?# #?????????????????????? | | # "[[%*!"!#??## # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMiningOptics Manual? 0 Play Time 00:44:04 Cumulative 330.4 hours Start 2024.09.03 @ 20:08:45 End 2024.09.03 @ 20:55:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 326 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8f035f3-ff2b-4a74-8e5a-ea73fedd8e68