Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 13:59:34 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2887) 2887 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6257 Bonus ------- None Cogmind --------- Core Integrity 446/700 Matter 270/300 Energy 32/100 System Corruption 10% Temperature Cool (0) Movement Treading (232) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads Aluminum Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Large Storage Unit Improved Signal Interpreter ECM Suite Hardened Heavy Armor Plating Gatling Laser Improved EM Pulse Cannon Gauss Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Reactive Plating Insulated Plating > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Insulated Plating System Shield Gatling Laser Improved EM Pulse Cannon Gauss Cannon Heavy Rocket Launcher Remote Datajack Greatsword [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 2 . . . . 2 Weapon . | . . . . . . . . Parts Attached 65 | 7 5 6 12 1 5 8 21 Power 8 | 1 1 2 1 . . 1 2 Engine 7 | 1 1 1 1 . . 1 2 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 2 1 1 . 3 2 11 Treads 11 | 2 2 1 1 . . 1 4 Leg 7 | . . . . . . . 7 Wheel 4 | . . . . . 3 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 3 5 1 1 1 6 Device 7 | 1 . 1 3 . 1 . 1 Storage 4 | 1 2 . . 1 . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 8 | . . 2 1 . . 1 4 Artifact . | . . . . . . . . Weapon 14 | 2 . . 5 . 1 4 2 Energy Gun 5 | . . . 3 . . 1 1 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 3 | 2 . . . . . 1 . Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 25 | . . 2 2 . 6 2 13 Power 4 | . . 2 . . 1 . 1 Propulsion 11 | . . . 1 . 1 2 7 Utility 6 | . . . 1 . 2 . 3 Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 4 | . . 1 1 . 4 1 3 To Critical Strikes 1 | . . . 1 . . . . Average Backups 12 | 4 7 9 13 13 10 13 14 Power . | . 1 1 . . . 2 1 Propulsion 2 | 2 4 4 4 4 3 . . Utility 5 | . 1 2 7 5 5 6 7 Weapon 3 | . 1 1 2 4 2 4 5 Tool/Special . | . . . . . . . . Unused Backups 25 | . 1 4 2 1 1 . 16 Power 3 | . . . . . . . 3 Propulsion 2 | . . 2 . . . . . Utility 12 | . . 2 2 1 . . 7 Weapon 7 | . 1 . . . 1 . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 100 92 95 73 90 88 94 Engine 8 | . 14 4 11 11 11 7 6 Treads 16 | . 28 22 20 22 6 15 13 Leg 3 | . . . . . . . 11 Wheel 5 | . . . . . 15 18 4 Device 13 | . 14 18 19 11 7 7 13 Storage 9 | . 14 11 11 11 11 9 7 Processor 5 | . . . . 11 11 9 7 Protection 9 | . . 7 11 7 8 7 12 Energy Gun 4 | . . . 7 . 7 4 6 Ballistic Gun 6 | . 28 22 6 . . 7 2 Ballistic Cannon 1 | . . . 5 . 9 . . Launcher 1 | . . . . . 1 . 2 Peak Build Rating 47 | 7 8 12 25 18 23 31 47 Average Rating 24 | 4 7 10 16 17 20 27 38 On Entrance 13 | . 7 8 11 18 16 15 30 Naked Turns . | . . . . . . . . Heaviest Build 79 | 11 28 32 41 49 60 62 79 Greatest Support 88 | 40 40 40 48 48 48 48 88 Greatest Overweight (x) 7 | . . . 1 1 2 4 7 Average Overweight (x) 1 | . . . . . 1 2 3 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 17 | 7 10 15 15 16 20 20 20 Most Carried 20 | 8 10 15 15 15 15 17 20 Average Carried 14 | 4 7 9 14 14 11 14 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 17 | 7 9 14 14 15 10 17 10 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1831 | 255 159 93 199 . 144 142 839 Remotely . | . . . . . . . . Salvage Created 2816 | 19 431 326 168 . 355 142 1375 Parts 167 | 6 26 23 14 . 22 9 67 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 2 | 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . 6 9 6 . 9 2 28 Melee 3 | . . . . . . 1 2 Guns 36 | . 6 9 4 . . 1 16 Cannons 3 | . . . 2 . 1 . . AOE 18 | . . . . . 8 . 10 Classes Destroyed 15 | 1 3 3 . . 3 1 4 Worker 4 | . . . . . . . 4 Builder 7 | . . . . . 2 . 5 Tunneler 3 | 1 . . . . 1 . 1 Hauler 3 | . 2 . . . . . 1 Recycler 3 | . . . . . 1 . 2 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . . . 1 1 Watcher 3 | . 2 . . . . 1 . Swarmer 6 | . . 3 3 . . . . Grunt 40 | . 6 4 2 . 8 . 20 Brawler 2 | . . 1 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 5 | . . 1 . . . 1 3 Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . . 4 Best Kill Streak 10 | 1 3 3 3 . 8 1 10 Combat Bots Only 7 | . 3 3 3 . 5 1 7 Max Kills in Single Turn 5 | 1 1 1 2 . 3 1 5 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 546 | . 44 49 22 . 60 25 346 Missed 150 | . 9 11 12 . 15 6 97 Hits 396 | . 35 38 10 . 45 19 249 Melee 2 | . . 1 1 . . . . Projectile 394 | . 35 37 9 . 45 19 249 Critical Strikes 6 | . 1 1 1 . . . 3 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5233 | . 441 464 106 . 763 315 3144 Core 537 | . 103 23 . . 99 58 254 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 108 | . . . . . . 4 104 Core Remaining (%) 79 | 100 58 . . . 69 89 . Volleys Fired 244 | 3 44 36 16 . 24 21 100 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 135 | 40 40 40 105 . 95 80 135 Shots Fired 416 | 6 88 72 35 . 33 22 160 Gun 362 | 6 88 72 18 . 8 20 150 Cannon 29 | . . . 17 . 11 1 . Launcher 25 | . . . . . 14 1 10 Special . | . . . . . . . . Kinetic 257 | 6 88 72 10 . 11 13 57 Thermal 108 | . . . 7 . . 8 93 Explosive 25 | . . . . . 14 1 10 Electromagnetic 26 | . . . 18 . 8 . . Robot Hit Streak 13 | 2 11 9 7 . 5 4 13 Robot Miss Streak 9 | 1 3 4 3 . 2 3 9 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 279 | 3 59 47 18 . 19 16 117 Core Hits 163 | 1 25 17 9 . 25 7 79 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . 1 . 2 1 6 Burn 4 | . . . . . . . 4 Blast 2 | . . . . . 2 . . Corrupt 1 | . . . 1 . . . . Sever 3 | . . . . . . 1 2 Melee Attacks 20 | . . . . . . 6 14 Impact . | . . . . . . . . Slashing 20 | . . . . . . 6 14 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8052 | 16 480 416 442 . 1125 380 5193 Guns 3581 | 16 480 416 186 . 103 238 2142 Cannons 455 | . . . 189 . 266 . . Explosions 3091 | . . . 61 . 756 . 2274 Melee 909 | . . . . . . 132 777 Ramming 16 | . . . 6 . . 10 . Kinetic 2455 | 16 480 416 138 . 266 181 958 Thermal 1353 | . . . 112 . . 57 1184 Explosive 3030 | . . . . . 756 . 2274 Electromagnetic 289 | . . . 186 . 103 . . Impact . | . . . . . . . . Slashing 909 | . . . . . . 132 777 Piercing . | . . . . . . . . Highest Corruption 10 | . . . 5 5 5 . 10 Average Corruption 4 | . . . 5 5 5 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . 25 17 14 . 5 Message Errors 16 | . . . 6 6 3 . 1 Matter Fused 15 | . . . 6 4 3 . 2 Heat Flow Errors 4 | . . . 2 1 1 . . Energy Discharges 7 | . . . . 4 2 . 1 Data Loss (minor) 5 | . . . 2 . 3 . . Data Loss (major) 4 | . . . 2 1 1 . . Misfires 6 | . . . 5 . 1 . . Alerts 2 | . . . . 1 . . 1 Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 224 | . . . . . . . 224 Projectiles . | . . . . . . . . Explosions 136 | . . . . . . . 136 Melee 88 | . . . . . . . 88 Knockbacks 3 | . . . 1 . 2 . . Impact . | . . . . . . . . Kinetic 3 | . . . 1 . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 181 | . . . . . 143 24 14 Shots 7 | . . . . . 5 1 1 Rammed 4 | . . . 1 . . 3 . Targets Rammed 4 | . . . 1 . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 403 | . 42 19 210 194 315 32 403 Average Temperature 85 | . 13 7 49 102 143 13 93 Received Heat Transfer 1671 | . 264 195 27 . 270 9 906 Effects 8 | . . . . . 4 . 4 Interference 6 | . . . . . 4 . 2 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 2882 | . . . 211 . . 111 2560 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 88 | 100 100 100 100 . 89 100 71 Level 1 11 | . . . . . 10 . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 306 | 5 97 105 72 . 236 75 306 Initial 74 | . . 26 28 . . 74 4 Average 59 | . 33 48 10 . 41 15 118 Influence Increases 2091 | 5 208 276 178 . 328 110 986 Destroy 0b10 Robot/C 1200 | . 120 180 120 . 180 40 560 Destroy 0b10 Robot/NC 130 | 5 20 . . . 20 10 75 Destroy Leader 302 | . 38 30 30 . 40 22 142 Successful Hack 43 | . . 6 5 . . 13 19 Disable Machine 180 | . . . 15 . . 15 150 Destroy Structure 131 | . . . 8 . 88 10 25 Lose Combat Pursuer 105 | . 30 60 . . . . 15 Influence Decreases 1811 | 5 144 267 207 44 135 291 718 Entered New Map 254 | . . 38 45 44 . 119 8 Time Decay 1331 | 5 144 209 151 . 87 155 580 Lost Part 226 | . . 20 11 . 48 17 130 Squads Dispatched 14 | . 1 . 1 . 1 2 9 Investigation 7 | . 1 . 1 . . 2 3 Extermination 4 | . . . . . . . 4 Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . 2 1 . . . . . Communications Jammed 4 | . . . . . . . 4 Distress Signals 4 | . . . . . . . 4 Times Spotted 98 | . 12 13 6 . 12 8 47 Peak Tracking Total 8 | . 5 5 3 . 5 2 8 Tactical Retreats 5 | . 1 3 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . 2 . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . 1 . . 1 10 Max in Single Turn 4 | . . . 1 . . 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 19 | . . 2 2 4 . 6 5 Terminals 11 | . . 2 1 . . 5 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 49 | . . 5 2 4 . 18 20 Successful 27 | . . 3 2 4 . 12 6 Failed 22 | . . 2 . . . 6 14 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 17 | . . 3 . . . 9 5 Terminals 32 | . . 5 1 . . 15 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . . . 3 5 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . . 4 Terminal Hacks 13 | . . 1 2 4 . 5 1 Record 5 | . . . . 4 . 1 . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . Registered Components 3 | . . 1 . . . 1 1 Zone Layout 3 | . . . 1 . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 3 4 Process 2 | . . . . . . 1 1 Report Inventory 2 | . . . . . . 1 1 Retrieve Matter 3 | . . . . . . 1 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . . 2 . . . 4 1 Terminals 7 | . . 2 . . . 4 1 Botnet 7 | . . 2 . . . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 11 | . . 2 1 . . 4 4 Full Trace Events 6 | . . . . . . 3 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 30 | . . . . . . 23 7 Retrieved Matter 30 | . . . . . . 23 7 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 5688 | 14 455 501 979 577 398 656 2108 Sensors 3742 | . . . 3 577 398 656 2108 Seismic 1945 | 14 455 501 975 . . . . Jamming 1641 | . . . 1 . . . 1640 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6324 | 121 455 501 1215 577 561 743 2151 Spaces Moved 3153 | 72 185 216 662 352 375 497 794 Core 20 | 20 . . . . . . . Treads 1777 | 52 185 216 662 352 68 9 233 Legs 186 | . . . . . . . 186 Wheels 1170 | . . . . . 307 488 375 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 95 122 Average Speed 158 | 129 160 160 169 162 127 115 191 Slowest Speed 265 | 160 160 160 240 240 240 240 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 37 20 98 78 88 45 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . 3 . 1 . . Spaces Dug 9 | . . . . . . 9 . Terrain Destroyed 191 | . . . 9 . 151 10 21 Melee . | . . . . . . . . Projectile 13 | . . . 7 . 5 1 . AOE 178 | . . . 2 . 146 9 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4072 | 95 275 316 727 359 426 631 1243 Wait 416 | . 29 38 2 . 12 74 261 Move 3146 | 71 184 215 661 351 374 496 794 Hop . | . . . . . . . . Pick Up 89 | 14 7 15 14 1 1 17 20 Fast Attach 4 | . . . 1 . . . 3 Attach 55 | 7 . 4 7 2 7 11 17 Detach 11 | . . . 2 3 2 1 3 Swap 26 | . 5 2 4 1 5 1 8 Drop 55 | . 6 6 17 1 1 1 23 Fire 244 | 3 44 36 16 . 24 21 100 Melee 20 | . . . . . . 6 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . 1 . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Build established: Scavenger-Mutant 884 | -9/Materials | Discovered new exit (range 16) 1078 | -9/Materials | Entered Mines 1422 | -9/Mines | Found a hidden stash of uninstalled traps 1640 | -9/Mines | Met a Derelict shopkeep closing up shop 1858 | -9/Mines | Discovered new exit (range 9) 1898 | -9/Mines | Discovered new exit (range 10) 1920 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1951 | -9/Mines | Build established: Mutant 2280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2280 | -9/Mines | Discovered new exit (range 5) 2292 | -9/Mines | Identified exit to Exiles 2293 | -9/Mines | Entered Exiles 2293 | -9/Exiles | Found Exiles lab abandoned 2852 | -9/Exiles | Discovered new exit (range 14) 2868 | -9/Exiles | Identified exit to Mines 2870 | -9/Exiles | Entered Mines 3190 | -8/Mines | Discovered new exit (range 15) 3260 | -8/Mines | Identified exit to Materials 3346 | -8/Mines | Lost 4 parts (1n2u1w) 3412 | -8/Mines | Discovered exit to Materials (range 8) 3431 | -8/Mines | Entered Materials 3431 | -8/Materials | Evolved 2 slots: Propulsion x2 3432 | -8/Materials | Identified exit to Storage 4149 | -8/Materials | Discovered new exit (range 15) 4173 | -8/Materials | Identified exit to Factory 4174 | -8/Materials | Entered Factory 4174 | -7/Factory | Evolved 2 slots: Utility x2 4374 | -7/Factory | Destroyed 7 combat bots 4592 | -7/Factory | Build established: Scavenger-Mutant 5025 | -7/Factory | Build established: Mutant 5094 | -7/Factory | Discovered new exit (range 12) 5121 | -7/Factory | Identified exit to Factory 6132 | -7/Factory | Lost 3 parts (1p1n1u) 6323 | -7/Factory | System corruption reached 10% 6325 | -7/Factory | Self-destructed Last Messages --------------- 06270_ Destroyed Shock Rifle. 06271_ K-01 Serf collects debris. 06274_ U-05 Engineer works on Construction Platform. 06274_ K-01 Serf collects debris. 06276_ Acquired 46 matter. 06278_ K-01 Serf collects debris. 06280_ U-05 Engineer works on Construction Platform. 06282_ K-01 Serf collects debris. 06285_ System corrupted: IFF burst signal emitted. 06285_ K-01 Serf collects debris. 06302_ System corrupted: Matter fused (-6). 06319_ Imp. Titanium Leg destroyed. 06323_ System corrupted: Matter fused (-9). 06323_ Dropped Greatsword. 06323_ Dropped Transmission Jammer. 06324_ Identified Relay Coupler [Brawler]. 06324_ Relay Coupler [Brawler] fries itself. Map ----- +----------------------------------------------------+ | ?????????""""" # # #???????????????? | | ?????????""""" + # "" "" #???????????????? | | ?????# # #### "" "" #????????????? ?? | | ?????# ??# #??# """ """ ####????????? ? | | ?????######??### #### """ """ ## +??????? ? | | ?????????????# ## """ "" ## #?????? ? | | ?????????????# ## ## ###### " | | ?????????????+ + # " | | ?????????????# ## # "" | | ?????????????# ##= /% " | | ?????########## ### #% | | ?????# # ################ | | ?????# ]! # ## | | ?????# ]! """ + ## | | ?????# ! """ # ## | | ?????? """ ###### k ##### | | ?????? ??????# u u #?????? | | ??????? ??????# ######?????? | | ?????? ???????# #??????????? | | ??????######???????# #?????????? | | ???????????????????# w#####+##+#?????????? | | ???????????????????# p#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ####??????????????????? | | ???????????????????+ @!#?????????????????????? | | ???????????????????### #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# b #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#g #?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? a k?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????]???????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateAutogunTendrils Manual? 0 Play Time 00:36:33 Cumulative 134.6 hours Start 2025.08.12 @ 13:23:10 End 2025.08.12 @ 13:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97b7feb3-a552-4c0c-85af-bc864af909d3