Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 01:45:36 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (486) 2430 Value Destroyed (20295) 20295 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (10852) 10852 TOTAL SCORE: 44757 Bonus ------- High Alert Combat Kills 3646 Follower Combat Kills 1977 Entered DSFs 500 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -4371 Cogmind --------- Core Integrity 1531/1600 Matter 283/300 Energy 545/560 System Corruption 17% Temperature Cool (30) Movement Treading (180) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Fission Core Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY (12) ----- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Experimental Thermal Shield System Mapper System Shield > --- WEAPON (5) ------- Phase Gun Phase Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (20) --- Micro Antimatter Reactor Compact Particle Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Xenon Bombardment Thruster Improved Q-thruster Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well (500) Long-range Sensor Array Improved Terrain Scanner Improved Transmission Jammer Improved Focal Shield Long-range Tractor Beam Phase Gun Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Centrium Light Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Compact Particle Reactor Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Improved Q-thruster Advanced Heat Sink Advanced Energy Well Experimental Thermal Shield System Mapper System Shield Long-range Tractor Beam Phase Gun Enhanced Quantum Rifle Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . . . . . 2 . . . . 1 2 . 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 608 | 1 10 . 22 10 47 31 26 3 . 38 51 11 13 9 31 6 8 20 42 53 15 8 25 50 7 30 41 Power 40 | . 2 . 1 1 2 2 2 . . 2 3 . . 1 5 . . 2 4 5 4 . 1 1 . 1 1 Engine 12 | . 2 . 1 1 2 1 1 . . . 1 . . 1 2 . . . . . . . . . . . . Core 15 | . . . . . . 1 1 . . 1 . . . . . . . 2 2 4 2 . . 1 . 1 . Reactor 13 | . . . . . . . . . . 1 2 . . . 3 . . . 2 1 2 . 1 . . . 1 Propulsion 129 | . 3 . 7 . 7 8 6 . . 6 12 3 5 2 7 2 . 7 16 15 3 . 2 9 1 1 7 Treads 69 | . 2 . 6 . 5 2 4 . . 1 . . 1 2 . . . 1 8 15 3 . 2 8 1 1 7 Leg 26 | . 1 . 1 . 2 3 . . . 2 1 1 2 . 7 1 . 1 3 . . . . 1 . . . Wheel 30 | . . . . . . 3 2 . . 3 10 . 2 . . 1 . 5 4 . . . . . . . . Hover 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 278 | 1 3 . 5 5 22 16 12 2 . 19 19 4 8 3 11 2 4 2 14 17 6 8 17 29 5 22 22 Device 159 | 1 1 . . 3 6 12 11 2 . 9 11 3 4 2 2 1 3 1 5 7 4 3 12 21 1 18 16 Storage 15 | . 2 . . . 1 1 . . . 1 . . . . 1 1 1 1 2 1 . 1 . . 1 . 1 Processor 19 | . . . . . . 1 . . . 1 1 . . . . . . . 4 5 . . . 5 1 1 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 Protection 79 | . . . 5 2 15 2 1 . . 8 7 1 4 1 8 . . . 3 4 2 . 5 3 2 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | . 2 . 9 4 16 5 6 1 . 11 17 4 . 3 8 2 4 9 8 16 2 . 5 11 1 6 11 Energy Gun 25 | . . . 1 . 1 2 1 . . 2 . . . . . 1 . 1 . 3 1 . 1 . . 4 7 Energy Cannon 39 | . . . 2 . 5 2 2 . . 3 5 2 . 1 2 . 2 1 . 2 1 . . 6 1 . 2 Ballistic Gun 26 | . . . . . 6 . 1 1 . 5 6 1 . 1 . . . 1 . 2 . . 1 . . 1 . Ballistic Cannon 35 | . 2 . 4 3 1 1 . . . . . . . . 1 1 2 5 2 6 . . 3 4 . . . Launcher 18 | . . . 2 1 3 . 1 . . 1 4 1 . . 2 . . . . . . . . . . 1 2 Special Weapon 5 | . . . . . . . . . . . . . . 1 3 . . 1 . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . . 2 . . . . . . . 5 1 . . . 1 . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 . . 1 . . . 4 2 . . 2 9 . 2 . 1 . 4 1 2 1 . 2 2 Corrupted Parts 8 | . . . . . . . 1 . . 2 . . . . . . . . . 1 2 . 2 . . . . System Corruption 43 | . . . . . . . 3 . . 11 . . . . . . . . . 5 14 . 10 . . . . Parts Lost 143 | . 1 . . . 27 . 11 1 . 11 7 4 5 . 14 2 . 16 20 7 1 . 1 2 . 7 6 Power 18 | . 1 . . . 2 . 2 . . 1 1 . . . 3 . . 3 1 1 1 . . . . 1 1 Propulsion 44 | . . . . . 8 . 5 . . 5 6 1 1 . 2 1 . 5 8 1 . . . . . 1 . Utility 46 | . . . . . 10 . 1 . . 4 . 1 4 . 4 1 . 4 7 3 . . 1 1 . 2 3 Weapon 35 | . . . . . 7 . 3 1 . 1 . 2 . . 5 . . 4 4 2 . . . 1 . 3 2 Highest Loss Streak 20 | . 1 . . . 20 . 3 1 . 3 5 4 3 . 9 2 . 13 7 3 1 . 1 1 . 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 99 100 93 99 91 87 95 99 100 90 87 98 99 100 97 85 83 69 81 97 89 87 88 90 83 85 87 Engine 3 | . 13 14 11 11 8 5 1 . . . . . . 3 5 . . . . . . . . . . . . Core 2 | . . . . . . 1 3 7 7 3 3 . . . . . . 3 4 5 6 5 5 4 4 6 7 Reactor 2 | . . . . . . . . . . 3 1 6 6 2 . 6 5 . 2 3 3 5 4 4 4 1 . Treads 16 | . 8 28 32 33 31 13 18 15 15 5 . . 3 17 8 . . 1 12 29 21 21 20 18 13 13 11 Leg 4 | . 19 . . . . 2 . . . 6 5 5 14 1 19 28 23 22 1 . . . . . . . . Wheel 5 | . . . . . . 12 11 15 15 8 15 20 12 13 4 . 5 6 15 . . . . . . . . Device 13 | . 14 14 2 4 12 16 14 23 23 17 9 15 15 11 6 15 16 10 10 17 16 18 14 21 16 16 20 Storage 7 | . 14 14 11 11 8 4 7 7 7 7 6 6 6 6 9 8 11 10 9 6 5 5 10 4 4 4 4 Processor 6 | . . . . . . 4 6 . . . 7 6 6 6 6 6 5 1 8 13 13 5 5 9 20 19 16 Protection 8 | . . . 14 17 13 5 7 7 7 11 12 10 10 14 15 . . . 2 3 5 2 5 5 3 5 5 Energy Gun 1 | . . . . . . 7 . . . 2 . . . . . 3 . . . 1 8 5 . 1 . 3 16 Energy Cannon 4 | . . . . . 4 2 9 7 7 10 2 5 6 7 11 . 6 1 . . 6 10 8 6 6 4 1 Ballistic Gun 4 | . . . . . 1 . 3 6 7 7 17 11 13 10 . . . 1 . 3 . . . 3 . 1 . Ballistic Cannon 6 | . 27 28 21 21 10 6 3 . . . . . . . . 13 5 7 2 6 . . 6 4 8 4 1 Naked Turns 40 | . . . . . 16 24 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 15 30 30 50 48 76 116 127 130 126 139 131 125 127 139 141 41 51 49 81 86 110 110 109 111 142 141 146 Greatest Support 225 | 20 40 40 69 69 92 26 26 26 26 28 64 38 38 22 128 128 10 124 120 159 217 217 217 217 215 215 225 Greatest Overweight (x) 13 | . 1 . . . 2 5 7 4 4 13 7 3 12 6 11 3 5 4 5 5 . . . . . . . Average Overweight (x) 2 | . . . . . . 2 5 4 4 8 2 3 5 5 3 . 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 5 10 10 10 15 15 15 15 15 20 20 20 Average Capacity 18 | 8 10 15 15 15 16 18 25 25 25 25 25 25 25 25 24 5 5 10 10 13 15 15 15 15 18 20 20 Most Carried 25 | 7 12 15 15 15 20 25 25 25 25 25 25 25 25 25 25 4 6 10 10 15 15 15 15 15 17 19 20 Average Carried 17 | 6 9 13 14 14 14 16 24 24 25 24 24 24 24 24 24 2 4 8 9 13 14 14 14 14 15 15 18 Final Capacity 25 | 8 15 15 15 15 5 25 25 25 25 25 25 25 25 25 5 5 10 10 10 15 15 15 15 15 20 20 20 Final Carried 25 | 7 12 15 15 15 5 25 23 25 25 21 25 24 25 25 5 4 6 10 8 14 14 15 15 15 17 18 20 Class Distribution -------------------- 36% | Scavenger-Mutant 27% | Mutant 17% | Scavenger-Tank 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Matter Collected 15059 | 200 341 218 1055 571 1117 568 628 225 . 545 1467 248 308 . 377 346 93 43 908 2029 246 165 397 1149 215 1064 536 Remotely 2218 | . . . . 82 111 137 . . . . 541 . . . . . . . . . . . 100 242 . 861 144 Salvage Created 20617 | 124 327 65 1069 1177 1323 784 1031 320 . 558 2509 324 467 . 520 561 130 188 576 1712 693 317 393 1846 371 1538 1694 Parts 934 | 8 22 3 77 85 56 44 32 18 . 27 120 21 22 . 15 19 4 9 15 76 36 17 12 65 11 61 59 Haulers Intercepted 25 | . 2 . 6 3 2 1 1 . . . 1 . . . . . . . . 5 . . . 1 2 1 . Recyclers Shooed 8 | . . . 1 . 3 . . . . . 3 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . 24 12 . 10 . 18 19 . . 15 . . . . . . . . . . . Prevented 13 | . . . . . . . 1 . . 12 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Combat Hostiles Destroyed 413 | . 10 . 29 28 31 10 20 12 . 11 42 10 7 . 52 16 . 5 12 16 10 1 9 27 6 22 27 Melee 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Guns 98 | . . . . . 6 3 3 2 . 3 24 2 4 . . . . . . 9 5 . . 12 . 2 23 Cannons 186 | . 10 . 26 24 13 7 12 1 . 3 6 4 3 . 8 8 . 5 5 7 2 . 8 12 6 15 1 AOE 111 | . . . 3 4 12 . 2 9 . 3 12 3 . . 43 8 . . 2 . 2 1 . 1 . 4 2 Classes Destroyed 29 | 2 4 . 3 1 2 1 1 . . 1 1 1 1 . 3 . . 1 . 1 . . . 3 . 2 1 Worker 21 | . . . 4 2 2 2 . . . . 6 . . . . . 1 . . 1 . . . . . 2 1 Builder 18 | . . . 1 2 1 1 . . . . 6 . . . . . . . . 5 . . . . . 2 . Tunneler 6 | 2 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 . 6 3 2 1 1 . . . 1 . . . . . . . . 5 . . . 1 2 1 . Recycler 15 | 1 . . . . 4 2 . . . . 4 . . . . . 1 . 1 1 . . . . . . 1 Mechanic 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . Operator 10 | . . . . . . . . . . . . . . . . . . . . 1 . 9 . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 2 . 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 89 | . 5 . 10 3 5 . 7 4 . 4 11 7 . . . 4 . . 5 7 6 . . 2 4 . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 142 | . 5 . 10 13 20 5 8 6 . 1 21 2 3 . . 12 . . 3 4 . . 3 13 . 6 7 Brawler 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Duelist 10 | . . . . . 2 1 2 1 . . 1 1 1 . . . . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 47 | . . . 9 12 3 3 2 1 . 1 3 . . . . . . . . 3 . 1 1 4 2 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . Hunter 21 | . . . . . . . 1 . . 2 1 . 2 . . . . . . 1 1 . 2 4 . 7 . Programmer 34 | . . . . . . 1 . . . . 4 . 1 . . . . 1 3 . 1 . 3 1 . 6 13 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 3 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 40 | 2 3 1 5 7 11 5 5 4 . 3 8 3 4 . 40 11 1 3 5 5 5 3 5 4 4 5 12 Combat Bots Only 40 | . 3 . 4 6 9 3 5 4 . 3 6 3 4 . 40 11 . 3 5 3 5 1 5 4 4 4 12 Max Kills in Single Turn 13 | 1 1 1 2 2 3 2 2 2 . 2 5 2 1 . 13 3 1 2 2 2 2 1 1 1 1 2 2 Gunslinging 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Exploded 13 | . . . 2 2 3 . 2 2 . 2 3 1 . . 13 3 . . 2 . 2 1 . 1 . 2 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Damage Taken 36619 | . 219 8 862 466 4237 619 1390 209 . 1525 1992 677 478 . 3066 598 . 2420 4117 2025 964 25 1726 2490 311 3784 2411 Core 3128 | . 26 . 84 37 542 69 137 17 . 153 152 36 72 . 444 74 . 442 166 179 42 . 46 205 . 136 69 Absorbed by Shields 1354 | . . . . . 124 26 . . . 131 400 . 126 . . . . 102 . 56 30 9 350 . . . . Reduced by Siege Mode 733 | . . . . . . . . . . . . . . . . . . . . . 15 . 63 47 . 344 264 Redirected to Shielding 91 | . . . . . . . . . . . . . . . 25 . . . 50 16 . . . . . . . Regen/Repaired (Parts) 249 | . . . 11 100 . . . . . . 138 . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 89 . 69 1 . . . . 46 . . . . . 8 . 55 . . . . 62 84 . 90 95 Volleys Fired 1256 | 8 32 4 106 64 107 40 65 17 . 46 102 19 22 1 50 38 11 8 28 129 33 28 38 94 16 91 59 Largest 5 | 2 2 2 2 2 2 3 3 2 . 3 3 3 3 1 2 2 2 3 2 3 3 3 3 4 4 4 5 Hottest 461 | 90 70 70 99 83 112 196 193 118 . 235 148 150 148 90 180 105 180 195 114 179 260 260 252 461 337 337 413 Shots Fired 2543 | 16 64 8 209 112 174 78 96 22 . 86 259 41 57 1 68 56 12 14 30 273 82 54 70 243 36 190 192 Gun 937 | 16 . . . . 37 29 22 5 . 37 201 22 40 . . 14 . 1 . 158 52 7 . 86 . 44 166 Cannon 1499 | . 64 8 206 110 123 49 71 5 . 45 49 14 17 1 36 36 12 10 30 115 30 47 70 157 36 137 21 Launcher 66 | . . . 3 2 14 . 3 12 . 4 9 5 . . . . . . . . . . . . . 9 5 Special 41 | . . . . . . . . . . . . . . . 32 6 . 3 . . . . . . . . . Kinetic 1449 | . 64 8 193 110 128 40 56 5 . 29 201 22 40 . . 36 . 10 30 220 . . 31 105 20 96 5 Thermal 839 | 8 . . 13 . 23 32 33 5 . 31 49 14 17 1 36 14 12 1 . 35 30 47 39 116 16 85 182 Explosive 93 | . . . 3 2 14 . 3 12 . 4 9 5 . . 21 6 . . . . . . . . . 9 5 Electromagnetic 148 | 8 . . . . 9 6 4 . . 22 . . . . . . . . . 18 52 7 . 22 . . . Robot Hit Streak 31 | 4 11 4 10 16 10 14 13 8 . 17 18 10 11 . 9 10 11 12 9 15 17 14 22 17 20 18 31 Robot Miss Streak 6 | 2 5 2 6 3 4 5 2 4 . 5 4 3 3 . 6 2 . 1 4 6 3 4 1 3 2 2 4 Penetration Max 1 | . . . . . . 1 . . . . 1 1 1 . . . . . . 1 . . . 1 . 1 . Secondary Targets 16 | . . . . . 2 . . . . . 4 . . . . . . . . 1 . . . . . . 9 Max Gunslinging Chain 2 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 1571 | 9 32 4 112 65 106 56 74 14 . 58 171 21 34 . 40 32 9 8 63 141 61 36 45 131 24 108 117 Core Hits 935 | 4 16 2 54 38 76 32 36 18 . 20 112 14 19 . 121 30 3 6 15 64 30 17 13 57 15 65 58 Critical Kills 24 | . . . . . . . 2 . . 1 3 1 . . . 1 . . 3 7 . . 1 4 . 1 . Critical Parts Destroyed 33 | . . . . . . . . . . . 6 . . . . 1 . . 5 16 . . . 5 . . . Critical Strikes 118 | 1 2 . 2 5 3 5 8 . . 1 9 1 . . 3 6 . 1 14 29 . . 2 14 2 6 4 Burn 5 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Meltdown 7 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . 1 1 . 1 . Destroy 50 | . . . . . . . . . . . 9 . . . . 2 . . 4 27 . . . 8 . . . Blast 44 | . 2 . 2 5 3 4 6 . . . . . . . . 1 . 1 5 2 . . 1 4 2 5 1 Corrupt 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Smash 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . Melee Attacks 201 | . . . . . . . 4 . . . 3 . . . . . . . 78 95 . . . 21 . . . Impact 92 | . . . . . . . . . . . 3 . . . . . . . 62 6 . . . 21 . . . Slashing 109 | . . . . . . . 4 . . . . . . . . . . . 16 89 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Damage Inflicted 63364 | 113 589 92 2544 1685 3822 1426 2327 1277 . 1645 6521 960 953 . 8562 2236 340 227 2465 4445 2299 1757 1576 5131 933 4752 4687 Guns 15822 | 113 . . . . 549 488 318 78 . 454 2794 234 586 . . 154 . 23 . 2974 753 180 . 1747 . 931 3446 Cannons 25664 | . 580 76 2327 1476 1733 868 1395 126 . 885 1074 344 367 . 513 512 340 196 490 1293 913 1488 1576 2906 922 2910 354 Explosions 19000 | . . . 210 209 1534 70 528 1073 . 306 2653 382 . . 7378 1408 . . 264 . 633 89 . 467 . 909 887 Melee 1929 | . . . . . . . 86 . . . . . . . . . . . 1705 138 . . . . . . . Ramming 136 | . 9 16 7 . 6 . . . . . . . . . 20 . . 8 6 40 . . . 11 11 2 . Kinetic 21998 | . 580 76 2161 1476 1687 721 1128 78 . 407 2794 234 586 . . 512 . 179 490 3360 . . 738 1903 526 2140 222 Thermal 18378 | 37 . . 166 . 386 630 508 126 . 652 1381 344 367 . 513 154 340 40 . 582 1481 1577 838 2581 396 1701 3578 Explosive 17397 | . . . 210 209 1497 . 528 1073 . 306 2346 382 . . 7378 1408 . . 264 . . . . . . 909 887 Electromagnetic 2713 | 76 . . . . 246 75 77 . . 280 . . . . . . . . . 325 818 180 . 636 . . . Impact 1462 | . . . . . . . . . . . . . . . . . . . 1462 . . . . . . . . Slashing 1280 | . . . . . . . 86 . . . . . . . 651 162 . . 243 138 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . 1 1 . . . . 3 . . 16 1 1 3 3 . . . . 21 26 40 40 45 1 . 9 17 Average Corruption 11 | . 1 1 . . . . 2 . . 4 1 1 2 3 . . . . 15 21 38 33 30 1 . 6 15 Corruption Purged 16 | . . . . . . . 3 . . . . . . . . . . . . . . 13 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 467 | . 4 2 . . . . 16 . . 37 6 5 19 1 . . . . 28 181 42 35 30 11 . 14 36 Message Errors 113 | . 1 1 . . . . 2 . . 8 1 1 7 1 . . . . 9 45 11 7 4 3 . 4 8 Matter Fused 107 | . . 1 . . . . 4 . . 7 2 2 5 . . . . . 4 51 8 12 2 1 . 2 6 Heat Flow Errors 49 | . . . . . . . 4 . . 7 . 1 2 . . . . . 4 21 1 1 4 1 . 2 1 Energy Discharges 50 | . 1 . . . . . 2 . . 7 1 . 3 . . . . . 2 17 3 1 3 2 . 1 7 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . 1 Data Loss (minor) 47 | . . . . . . . 4 . . 5 1 . 2 . . . . . 2 17 1 3 5 3 . 2 2 Data Loss (major) 11 | . 1 . . . . . . . . 1 . . . . . . . . . 4 1 . 2 . . 2 . Misfires 16 | . . . . . . . . . . 1 . . . . . . . . . 7 5 2 . . . . 1 Alerts 10 | . 1 . . . . . . . . . 1 1 . . . . . . 2 4 . . . 1 . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . 2 3 2 1 3 . . . 3 Weapon Failures 44 | . . . . . . . . . . 1 . . . . . . . . 2 11 8 8 6 . . 1 7 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Overflow Damage 1630 | . . . 26 15 111 6 79 72 . 25 236 23 . . 222 2 32 . 330 10 49 131 40 114 2 33 72 Projectiles 635 | . . . 26 15 23 6 42 . . 25 48 . . . 69 . 32 . 2 10 12 131 40 114 2 33 5 Explosions 675 | . . . . . 88 . 37 72 . . 188 23 . . 153 2 . . 8 . 37 . . . . . 67 Melee 320 | . . . . . . . . . . . . . . . . . . . 320 . . . . . . . . Knockbacks 110 | . 4 2 8 7 17 5 6 . . . . . . . . 8 . . 9 11 . . 10 8 3 10 2 Impact 8 | . . . . . . . . . . . . . . . . . . . 6 1 . . . . 1 . . Kinetic 96 | . 4 2 8 7 14 5 6 . . . . . . . . 7 . . 3 10 . . 9 8 1 10 2 Secondary 6 | . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . 1 . . Self-Inflicted Damage 714 | . . . . . 247 58 . . . . 130 . . . . . . 4 218 . . . . 57 . . . Shots 13 | . . . . . 6 1 . . . . 2 . . . . . . . 3 . . . . 1 . . . Rammed 15 | . . 2 2 . 2 . . . . . . . . . . . . 1 . 5 . . . 1 1 1 . Targets Rammed 19 | . 1 2 2 . 2 . . . . . . . . . 2 . . 1 . 6 . . . 1 1 1 . Kicked 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 596 | 150 69 18 304 273 596 345 195 44 . 387 25 78 283 2 513 . . . 189 271 343 309 427 459 542 436 460 Average Temperature 99 | 58 20 8 57 62 155 118 84 13 . 114 10 48 130 1 126 . . . 57 76 84 104 113 125 221 141 132 Received Heat Transfer 6729 | . 33 . 330 186 1884 177 519 39 . 180 539 135 104 . 505 243 . . 541 317 4 . 163 317 18 351 144 Effects 36 | . . . 1 . 12 1 . . . 2 . . . . 4 . . . . . . . 5 2 2 5 2 Shutdowns 11 | . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . 2 1 1 3 . Energy Bleed 5 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . Interference 11 | . . . . . 5 . . . . 1 . . . . . . . . . . . . 3 . . . 2 Matter Decay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 1 7 3 Total Turns 374 | . . . . . . . . . . . . . . . . . . . . . 29 . 47 84 8 127 79 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . 21 . 31 56 8 50 42 Robots Corrupted 6 | . . . . . . . . . . 1 . . . . . . . . . 2 2 . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Parts Fried 15 | . . . . . 2 . 1 . . 3 . . . . . . . . 1 1 5 1 . 1 . . . Impact Corruptions 19 | . . . . . . . . . . . . . . . . . . . 17 1 . . . . 1 . . Robots Melted 8 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . 1 1 . 1 1 Combat Hostiles 8 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . 1 1 . 1 1 Parts Melted 49 | . . . . . 2 1 2 . . 3 3 2 1 . 1 . . . . 1 1 . 2 . . 4 26 Heat Transferred 20166 | 185 . . 333 . 716 1234 781 200 . 950 1900 550 550 . 724 370 . . . 888 954 568 481 2233 407 1702 4440 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 1 . . . . . . . . . . . . . . 3 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Peak Influence 1402 | 15 234 42 561 809 884 590 . . . . 1402 . . . . . 125 244 435 394 701 553 503 581 559 1150 1138 Initial 632 | . 9 42 . 146 341 365 . . . . 37 . . . . . 109 87 112 144 199 270 123 159 303 314 632 Average 393 | 8 97 22 360 401 557 491 . . . . 470 . . . . . 115 178 344 273 535 474 267 431 378 764 857 Maximum Alert Level 4 | . 1 . 2 3 3 2 . . . . 4 . . . . . . 1 2 1 3 2 2 2 2 4 4 Low Security (%) 26 | 100 99 100 11 29 . . . . . . 52 . . . . . 100 63 5 27 3 . 31 6 . . . Level 1 30 | . . . 44 21 8 13 . . . . 2 . . . . . . 37 63 72 13 31 48 31 64 15 . Level 2 31 | . . . 43 30 77 86 . . . . 5 . . . . . . . 30 . 76 68 20 61 35 32 30 Level 3 8 | . . . . 18 14 . . . . . 20 . . . . . . . . . 6 . . . . 38 57 Level 4 2 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . 13 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 5 4 9 3 . . . . 8 . . . . . . 3 3 1 . . 5 9 . 11 5 Investigation 16 | . . . 3 3 3 . . . . . . . . . . . . . . . . . 2 4 . . 1 Extermination 10 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . . 1 . . 2 3 Reinforcement 26 | . 2 . 2 . 1 2 . . . . 4 . . . . . . 3 1 1 . . 2 5 . 3 . Assault 10 | . . . . 1 2 . . . . . 2 . . . . . . . 1 . . . . . . 3 1 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . 2 . . . . . . . 1 . . . 2 . . 1 . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Distress Signals 33 | . 1 . 1 6 3 . . . . . 3 1 . . . . . . . 7 2 . 1 5 . 2 1 Communications Jammed 70 | . . . . . . 1 . . . . . . . . . . . . 34 34 . . . . . . 1 Distress Signals 69 | . . . . . . 1 . . . . . . . . . . . . 34 34 . . . . . . . Times Spotted 661 | . 22 . 44 33 48 16 25 13 . 11 54 9 7 . 65 15 . 19 40 48 21 18 14 54 7 39 39 Peak Tracking Total 26 | . 5 . 6 5 13 3 5 4 . 3 7 4 4 . 26 6 . 8 8 11 6 2 5 7 5 5 10 Tactical Retreats 44 | . 5 . 2 1 . . 4 1 . . 3 1 1 . . 2 . 6 10 2 . . 1 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Traps Triggered 12 | . 2 . . 1 1 1 . . . . 4 . . . . . . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Machines Disabled 68 | . . . 6 5 2 3 . . . 2 23 . . . 4 . . 1 5 8 . 2 1 . . 5 1 Max in Single Turn 12 | . . . 2 1 1 1 . . . 1 12 . . . 1 . . 1 2 1 . 1 1 . . 1 1 Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Machines Accessed 70 | . 6 2 13 8 6 5 1 1 4 . 2 . 1 . . 1 1 . 2 8 . . 2 3 1 . 3 Terminals 45 | . 5 1 9 4 5 2 . 1 . . 1 . . . . 1 1 . 2 7 . . 2 1 1 . 2 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . 1 2 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Recycling Units 6 | . 1 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 202 | . 13 5 43 22 16 10 1 1 29 . 5 . 1 . . 1 1 . 6 19 . . 4 13 4 . 8 Successful 111 | . 7 2 22 13 7 5 1 1 29 . 3 . 1 . . 1 1 . 4 6 . . 1 4 1 . 2 Failed 88 | . 5 2 20 9 9 5 . . . . 2 . . . . . . . 2 13 . . 3 9 3 . 6 Catastrophic 15 | . . . 2 3 . 1 . . . . 1 . . . . . . . . 3 . . 2 1 2 . . Database Lockouts 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 4 4 17 5 7 . . . . 1 2 . . 5 . . . . 1 . 1 . 2 1 . . 3 Terminals 122 | . 12 4 29 11 14 5 . 1 . . 2 . . . . 1 1 . 6 17 . . 4 4 4 . 7 Fabricators 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . . Repair Stations 18 | . . . 3 6 . . . . . . 3 . . . . . . . . 2 . . . 4 . . . Recycling Units 14 | . 1 . 7 2 2 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 77 | . 6 2 13 4 5 2 1 1 29 . 1 . 1 . . 1 1 . 4 4 . . . . 1 . 1 Record 13 | . . . . . . . . 1 11 . . . . . . 1 . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 3 . 2 . . . 3 . . . . . . . . . 2 . . . . . . . . Open Door 5 | . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 13 | . . . 2 6 . . . . . . 2 . . . . . . . . 2 . . . 1 . . . Scan Component 7 | . . . 1 3 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Repair 6 | . . . 1 3 . . . . . . 1 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . 1 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . 2 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 1 13 6 5 4 . 1 . . 2 . . . . 1 . . 2 6 1 . 1 3 1 . 2 Full Trace Events 9 | . . 1 3 1 1 . . . . . . . . . . . . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Part Schematics Acquired 11 | . . . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . Time 272 | . . . 53 138 . . . . . . 25 . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 1 . 10 10 9 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Rewired 15 | . . . . . . . 1 . . . . . . . . . . . . 14 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Total Allies 46 | . . 3 . . . . 1 . . 1 . . . 2 . . . . . 28 5 . . 3 . 2 1 Largest Group 14 | . . 3 3 . . . 1 1 . 1 . . . 2 2 . . . . 14 8 3 3 3 . 1 1 Highest-Rated Group 628 | . . 40 40 . . . 16 16 . 96 . . . 192 192 . . . . 628 420 274 274 87 . 82 58 Highest-Rated Ally 143 | . . 16 16 . . . 16 16 . 96 . . . 96 96 . . . . 143 143 96 96 29 . 82 58 Total Orders 25 | . . . . 14 3 . . . . . . 6 . . . . . . . . . 1 . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 21 | . . . . 13 3 . . . . . . 4 . . . . . . . . . . . 1 . . . RETURN 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 336 | . . . 21 . . . 1 3 . . . . . . 57 . . . . 141 82 13 8 . . 6 4 Total Damage 9014 | . . . 234 . . . 17 18 . . . . . . 1609 . . . . 3685 2368 449 336 . . 163 135 Kills 67 | . . . 7 . . . . . . . . . . . 13 . . . . 30 13 3 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Robot Analysis Total 7 | . 1 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 . 2 . . 1 2 . . . . . . . . . . . . . Drone Launches 47 | . . . . 29 7 . . . . . . 9 . . . . . . . . . . . 2 . . . Drone Recoveries 28 | . . . . 15 6 . . . . . . 7 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Turns Passed 30934 | 74 1131 841 2255 1199 970 1051 1560 839 147 1854 1857 799 1350 1901 1651 613 224 200 926 3488 585 528 452 2281 347 861 950 Spaces Moved 15343 | 29 625 510 1120 443 391 642 746 520 99 730 783 498 746 1150 750 438 125 108 534 1591 258 239 171 1149 135 362 451 Core 81 | . . . . . 34 47 . . . . . . . . . . . . . . . . . . . . . Treads 6946 | . 197 510 1120 443 357 . . . . . . . . . . . . . 78 1476 258 239 171 1149 135 362 451 Legs 1565 | 29 428 . . . . . . . . 41 146 . 9 . 445 404 . 63 . . . . . . . . . Wheels 6751 | . . . . . . 595 746 520 99 689 637 498 737 1150 305 34 125 45 456 115 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 50 135 150 150 150 115 135 135 160 112 114 125 90 90 150 158 158 158 145 145 145 145 Average Speed 158 | 120 150 160 160 160 151 129 173 150 150 224 172 135 167 162 192 115 144 120 112 158 158 158 158 151 145 145 156 Slowest Speed 540 | 120 190 160 160 160 320 155 205 150 150 400 400 135 540 175 276 125 155 260 225 190 160 158 163 160 145 145 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 59 | 3 97 97 99 98 57 14 79 66 70 81 26 68 80 87 73 59 5 72 19 96 69 86 24 54 7 53 16 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 5 | . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . . . . 1 . . . . 1 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . . . . 1 1 1 1 . . . . Scrap Searched 16 | . . 3 . . . . 3 3 . 2 . 2 3 . . . . . . . . . . . . . . Spaces Dug 133 | . . . . . . 2 . . . 10 8 15 2 . . . 3 . 20 . . . 8 20 2 36 7 Terrain Destroyed 1285 | . . . 30 31 126 7 40 156 . 62 124 59 6 . 72 103 3 1 63 19 24 17 25 92 11 152 62 Melee 26 | . . . . . . . . . . . 3 . . . . . . . 20 . . . . 3 . . . Projectile 321 | . . . 2 13 18 7 15 1 . 10 19 11 6 . 12 10 3 1 4 19 4 6 25 64 11 48 12 AOE 938 | . . . 28 18 108 . 25 155 . 52 102 48 . . 60 93 . . 39 . 20 11 . 25 . 104 50 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Ext Cet Arc Hub Res Res Tes Acc Total 19481 | 51 755 527 1379 827 591 783 922 555 98 877 1075 585 801 1182 876 487 157 158 724 2198 369 327 276 1487 256 561 597 Wait 1331 | 13 64 5 98 283 19 24 47 9 . 36 57 55 9 3 10 4 . 3 41 146 36 44 30 115 93 68 19 Move 15314 | 28 624 509 1119 442 390 641 745 519 98 729 782 497 745 1149 749 437 124 107 532 1590 257 238 170 1148 134 361 450 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | 1 11 5 10 9 13 30 17 5 . 11 24 2 7 10 9 2 3 15 8 25 8 2 6 15 3 8 11 Fast Attach 216 | 1 3 . 9 3 9 17 4 . . 6 14 3 3 . 20 3 7 10 24 21 9 6 7 20 3 2 12 Attach 137 | . 2 . 1 . 19 1 10 1 . 10 9 3 5 4 9 3 . 10 10 9 2 . 5 5 2 7 10 Detach 24 | . . . . . 3 . . . . 2 1 . 1 . 2 . 2 1 1 2 1 2 . 2 1 . 3 Swap 256 | . 5 . 12 7 19 13 12 2 . 23 28 5 5 5 2 . 1 . 8 23 4 2 13 25 2 21 19 Drop 314 | . 13 2 22 12 10 17 14 2 . 14 26 1 4 10 23 . 9 3 8 35 19 5 7 41 1 2 14 Fire 1256 | 8 32 4 106 64 107 40 65 17 . 46 102 19 22 1 50 38 11 8 28 129 33 28 38 94 16 91 59 Melee 185 | . . . . . . . 4 . . . 3 . . . . . . . 62 95 . . . 21 . . . Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Kick 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crush 15 | . . 2 2 . 2 . . . . . . . . . . . . . . 6 . . . 1 1 1 . Escape Stasis 30 | . . . . . . . . . . . 29 . . . . . . . 1 . . . . . . . . Rewire 121 | . . . . . . . 4 . . . . . . . . . . . . 117 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 8) 136 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Discovered new exit (range 10) 1206 | -10/Materials | Entered Mines 1244 | -10/Mines | Learned location of Storage (-9) 1283 | -10/Mines | Discovered new exit (range 6) 1288 | -10/Mines | Learned Materials stockpile data 1290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1634 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1802 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1844 | -10/Mines | Discovered new exit (range 10) 1941 | -10/Mines | Central database locked down 1959 | -10/Mines | Found a hidden stash of uninstalled traps 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Accompanied by 3 allies 2047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -9/Materials | Identified exit to Mines 2284 | -9/Materials | Identified exit to Storage 2595 | -9/Materials | Discovered new exit (range 8) 3019 | -9/Materials | Repaired Corrupted Lrn. Tractor Beam? 3041 | -9/Materials | Discovered new exit (range 15) 3473 | -9/Materials | Central database locked down 3941 | -9/Materials | Discovered new exit (range 16) 4302 | -9/Materials | Entered Storage 4375 | -9/Storage | Repaired Broken Lrn. Tractor Beam 4429 | -9/Storage | Repaired Corrupted Assault Cannon 4720 | -9/Storage | Repaired Imp. Light Cannon 4898 | -9/Storage | Identified exit to Recycling 5013 | -9/Storage | Discovered new exit (range 60) 5102 | -9/Storage | First assault squad dispatched 5501 | -9/Storage | Entered Materials 5501 | -8/Materials | Accompanied by 4 allies 5501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5534 | -8/Materials | Discovered new exit (range 52) 5545 | -8/Materials | Discovered new exit (range 64) 5670 | -8/Materials | Discovered new exit (range 33) 6064 | -8/Materials | Lost 3 parts (1p1n1u) 6301 | -8/Materials | First assault squad dispatched 6369 | -8/Materials | Destroyed 9 combat bots 6436 | -8/Materials | Core integrity fell below 50% 6452 | -8/Materials | Released all parts (4) 6458 | -8/Materials | Core integrity fell below 20% 6471 | -8/Materials | Entered Factory 6471 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6487 | -7/Factory | Lost 20 parts (1p5n8u6w) 6841 | -7/Factory | Build established: Scavenger-Mutant 7082 | -7/Factory | Discovered new exit (range 9) 7189 | -7/Factory | Identified exit to Lower Caves 7522 | -7/Factory | Entered Lower Caves 7524 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7545 | -7/Lower Caves | Learned location of 2 exits from Factory 7892 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7962 | -7/Lower Caves | Lost 3 parts (1p2n) 8569 | -7/Lower Caves | Build established: Scavenger-Mutant 8856 | -7/Lower Caves | Discovered new exit (range 8) 8900 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9082 | -7/Lower Caves | Entered another Lower Caves area 9082 | -7/Lower Caves | Accompanied by 1 ally 9293 | -7/Lower Caves | Learned Factory terminal intel 9457 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9718 | -7/Lower Caves | Discovered new exit (range 15) 9921 | -7/Lower Caves | Entered Data Miner 9921 | -7/Data Miner | Discovered new exit (range 6) 9950 | -7/Data Miner | Met Data Miner 9987 | -7/Data Miner | Learned location of Section 7 (-2) 9987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10022 | -7/Data Miner | Received God Mode back door access code from Data Miner 10068 | -7/Data Miner | Entered Proximity Caves 10074 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10085 | -6/Proximity Caves | Found Prototype Special Weapon 10200 | -6/Proximity Caves | Found Alien Artifact 10200 | -6/Proximity Caves | Identified Dimensional Node Initializer 10200 | -6/Proximity Caves | Initialized slip node 10243 | -6/Proximity Caves | Escorted by Enhanced Grunt 10432 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 10434 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11224 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 11249 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11268 | -6/Proximity Caves | Core integrity fell below 50% 11481 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11780 | -6/Proximity Caves | Lost 3 parts (1n2u) 11799 | -6/Proximity Caves | Learned Factory garrison access intel 11847 | -6/Proximity Caves | Discovered new exit (range 6) 11920 | -6/Proximity Caves | System corruption reached 10% 11922 | -6/Proximity Caves | Entered Factory 11922 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11923 | -6/Factory | Identified exit to Factory 11923 | -6/Factory | Identified exit to Lower Caves 11924 | -6/Factory | Loaded intel: 208 non-interactive machine locations 11925 | -6/Factory | Loaded intel: 23 terminal locations 11926 | -6/Factory | Loaded intel: 4 garrison access locations 12212 | -6/Factory | Build established: Scavenger-Tank 12987 | -6/Factory | Spotted B-75 Beast 13096 | -6/Factory | Lost 5 parts (1p4n) 13451 | -6/Factory | Repaired Hvy. Plasma Cannon 13672 | -6/Factory | First assault squad dispatched 13696 | -6/Factory | Incoming assault squad redirected 13724 | -6/Factory | Incoming assault squad redirected 13767 | -6/Factory | Discovered exit to Factory (range 14) 13779 | -6/Factory | Entered Lower Caves 14074 | -6/Lower Caves | Build established: Scavenger-Gunner 14328 | -6/Lower Caves | Lost 4 parts (1n1u2w) 14479 | -6/Lower Caves | Discovered new exit (range 7) 14578 | -6/Lower Caves | Entered another Lower Caves area 14758 | -6/Lower Caves | Lost 3 parts (1n2u) 14823 | -6/Lower Caves | Discovered exit to Factory (range 14) 14847 | -6/Lower Caves | Learned Factory emergency access door positions 15009 | -6/Lower Caves | Build established: Scavenger-Tank 15553 | -6/Lower Caves | Discovered new exit (range 8) 15928 | -6/Lower Caves | Entered Zion 16104 | -6/Zion | Build established: Scavenger-Mutant 16112 | -6/Zion | System corruption cleaned by Quarantine Array 16133 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16176 | -6/Zion | Discovered new exit (range 14) 16208 | -6/Zion | Found Prototype Device 16273 | -6/Zion | Identified Phasing AFG 16602 | -6/Zion | Given A8's code to call for help 16641 | -6/Zion | Found Prototype Special Weapon 16645 | -6/Zion | Found Prototype Special Weapon 16649 | -6/Zion | Found Prototype Special Weapon 16652 | -6/Zion | Found Prototype Special Weapon 16784 | -6/Zion | Learned location of Armory (-4) 17376 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 17778 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17786 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17789 | -6/Zion | Opened final containment barrier to the Deep Caves 17815 | -6/Zion | Discovered new exit (range 5) 17819 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17829 | -6/Zion | Entered Deep Caves 17829 | -6/Deep Caves | Accompanied by 2 allies 18229 | -6/Deep Caves | Attacked by Z-Imprinter 18247 | -6/Deep Caves | Allies destroyed Z-Imprinter 18295 | -6/Deep Caves | Found Prototype Protection 18295 | -6/Deep Caves | Identified Zio. Weapon Casing 18361 | -6/Deep Caves | Z-Facility disabled 18494 | -6/Deep Caves | Found Prototype Protection 18494 | -6/Deep Caves | Identified Zio. Heavy Carapace 18837 | -6/Deep Caves | Build established: Mutant 19162 | -6/Deep Caves | Discovered new exit (range 8) 19235 | -6/Deep Caves | Identified Molecular Deconstructor 19251 | -6/Deep Caves | Spotted as-48343 19304 | -6/Deep Caves | Destroyed as-48343 19329 | -6/Deep Caves | Lost 3 parts (2p1w) 19353 | -6/Deep Caves | Triggered Deep Caves wall 19358 | -6/Deep Caves | Exposed GOLEM chamber 19372 | -6/Deep Caves | Core integrity fell below 50% 19378 | -6/Deep Caves | Spotted AS-89681 19400 | -6/Deep Caves | Spotted AS-68753 19402 | -6/Deep Caves | Spotted as-34279 19416 | -6/Deep Caves | Destroyed 40 combat bots 19444 | -6/Deep Caves | Core integrity fell below 20% 19478 | -6/Deep Caves | Lost 9 parts (1p1n3u4w) 19480 | -6/Deep Caves | Entered Proximity Caves 19625 | -5/Proximity Caves | Destroyed 11 combat bots 20071 | -5/Proximity Caves | Discovered exit to Factory (range 3) 20093 | -5/Proximity Caves | Entered Factory 20093 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20205 | -5/Factory | Build established: Scavenger-Mutant 20316 | -5/Factory | Identified exit to DSF 20317 | -5/Factory | Entered DSF 20337 | -5/DSF | Additional patrols routed to DSF 20496 | -5/DSF | Discovered new exit (range 14) 20517 | -5/DSF | Entered Factory 20517 | -4/Factory | Evolved 2 slots: Utility x2 20518 | -4/Factory | Identified exit to Extension 20541 | -4/Factory | Lost 13 parts (2p4n3u4w) 20767 | -4/Factory | First assault squad dispatched 20840 | -4/Factory | Crushed by falling debris 20841 | -4/Factory | System corruption reached 10% 20871 | -4/Factory | Lost 4 parts (1p2u1w) 20899 | -4/Factory | Incoming assault squad redirected 20941 | -4/Factory | Lost 3 parts (1n1u1w) 21135 | -4/Factory | Build established: Mutant 21415 | -4/Factory | Spotted B-86 Titan 21420 | -4/Factory | Discovered exit to Extension (range 15) 21443 | -4/Factory | Entered Extension 21472 | -4/Extension | Lost 7 parts (4n2u1w) 21499 | -4/Extension | Rescued a captive Derelict 21661 | -4/Extension | Rescued a captive Derelict 22077 | -4/Extension | Rescued a captive Derelict 22078 | -4/Extension | Rescued a captive Derelict 22090 | -4/Extension | Rescued a captive Derelict 22144 | -4/Extension | Build established: Commander-Tank 22493 | -4/Extension | Disrupted transfer network 22548 | -4/Extension | Spotted B-86 Titan 22550 | -4/Extension | Build established: Scavenger-Tank 22573 | -4/Extension | Spotted B-86 Titan 22579 | -4/Extension | Allies destroyed B-86 Titan 22636 | -4/Extension | Lost 3 parts (1p1u1w) 22948 | -4/Extension | Rescued a captive Derelict 23159 | -4/Extension | Build established: Scavenger-Mutant 23233 | -4/Extension | Rescued a captive Derelict 23239 | -4/Extension | Rescued a captive Derelict 23474 | -4/Extension | Rescued a captive Derelict 23475 | -4/Extension | Rescued a captive Derelict 23536 | -4/Extension | Build established: Scavenger-Gunner 23787 | -4/Extension | Rescued a captive Derelict 23788 | -4/Extension | Rescued a captive Derelict 23938 | -4/Extension | Discovered new exit (range 20) 23940 | -4/Extension | Discovered new exit (range 19) 24033 | -4/Extension | Rescued a captive Derelict 24608 | -4/Extension | Build established: Scavenger-Mutant 24674 | -4/Extension | Rescued A7 24931 | -4/Extension | Entered Cetus 24931 | -4/Cetus | Accompanied by 8 allies (A7) 24936 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24949 | -4/Cetus | Spotted Cetus Guard 24949 | -4/Cetus | Spotted Cetus Guard 24949 | -4/Cetus | Spotted Cetus Guard 24951 | -4/Cetus | Spotted Cetus Guard 24968 | -4/Cetus | Allies destroyed Cetus Guard 24969 | -4/Cetus | Allies destroyed Cetus Guard 24971 | -4/Cetus | Destroyed Cetus Guard 24977 | -4/Cetus | Allies destroyed Cetus Guard 24988 | -4/Cetus | System corruption reached 30% 25155 | -4/Cetus | Destroyed A7 25161 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25216 | -4/Cetus | Started Cetus Manufacturing Module 25229 | -4/Cetus | Discovered new exit (range 19) 25241 | -4/Cetus | Manufactured an Enhanced Grunt 25266 | -4/Cetus | Manufactured an Enhanced Grunt 25291 | -4/Cetus | Manufactured an Enhanced Grunt 25316 | -4/Cetus | Manufactured an Enhanced Grunt 25341 | -4/Cetus | Manufactured an Enhanced Grunt 25372 | -4/Cetus | Spotted Cetus Guard 25372 | -4/Cetus | Spotted Cetus Guard 25386 | -4/Cetus | Destroyed Cetus Guard 25390 | -4/Cetus | Allies destroyed Cetus Guard 25391 | -4/Cetus | Spotted Cetus Guard 25407 | -4/Cetus | Allies destroyed Cetus Guard 25418 | -4/Cetus | Discovered new exit (range 16) 25427 | -4/Cetus | Met Revision 17 25468 | -4/Cetus | Found Prototype Device 25468 | -4/Cetus | Identified Exp. Thermal Shield 25516 | -4/Cetus | Entered Archives 25516 | -4/Archives | Accompanied by 3 allies 25638 | -4/Archives | Discovered new exit (range 15) 25658 | -4/Archives | Discovered new exit (range 16) 25679 | -4/Archives | Discovered new exit (range 16) 26037 | -4/Archives | Build established: Scavenger-Gunner 26044 | -4/Archives | Entered Hub_04(d) 26044 | -4/Hub_04(d) | Accompanied by 3 allies 26152 | -4/Hub_04(d) | Network Hub disabled 26182 | -4/Hub_04(d) | Incoming investigation squad redirected 26267 | -4/Hub_04(d) | Incoming investigation squad redirected 26466 | -4/Hub_04(d) | Discovered new exit (range 6) 26496 | -4/Hub_04(d) | Entered Research 26496 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26696 | -3/Research | Revision forces began assault on 0b10 26758 | -3/Research | Spotted B-86 Titan 26759 | -3/Research | Met up with Revision 17++ 27196 | -3/Research | Research terminal network offline 27307 | -3/Research | Build established: Scavenger-Tank 27313 | -3/Research | Spotted Striker 27622 | -3/Research | Discovered new exit (range 103) 27980 | -3/Research | Spotted Striker 27993 | -3/Research | Spotted Striker 28003 | -3/Research | Destroyed Striker 28055 | -3/Research | Spotted Executioner 28062 | -3/Research | Destroyed Executioner 28068 | -3/Research | Found Prototype Processor 28068 | -3/Research | Identified Exp. Core Analyzer 28444 | -3/Research | Discovered new exit (range 17) 28466 | -3/Research | Identified exit to Research 28706 | -3/Research | Build established: Scavenger-Skirmisher 28752 | -3/Research | Fabricated G-50 Soldier? 28771 | -3/Research | Discovered exit to Research (range 5) 28777 | -3/Research | Entered another Research area 28777 | -2/Research | Evolved 2 slots: Utility x2 28788 | -2/Research | Discovered new exit (range 21) 29048 | -2/Research | Identified exit to Testing 29124 | -2/Research | Entered Testing 29209 | -2/Testing | Local machine network offline 29346 | -2/Testing | Garrison activated, responded to threat 29506 | -2/Testing | Scanned by Researcher 29658 | -2/Testing | First assault squad dispatched 29688 | -2/Testing | Incoming assault squad redirected 29723 | -2/Testing | Found Prototype Hackware 29758 | -2/Testing | Found Prototype Energy Gun 29758 | -2/Testing | Identified Tachyon Dispersion Ray 29817 | -2/Testing | Found Exp. Core Analyzer 29856 | -2/Testing | Discovered new exit (range 5) 29860 | -2/Testing | Identified exit to Access 29985 | -2/Testing | Entered Access 29985 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30272 | -1/Access | First assault squad dispatched 30321 | -1/Access | System corruption reached 10% 30353 | -1/Access | Lost 4 parts (2u2w) 30362 | -1/Access | Destroyed 8 combat bots 30700 | -1/Access | Identified System Mapper 30816 | -1/Access | Destroyed 12 combat bots 30926 | -1/Access | Discovered new exit (range 6) 30933 | -1/Access | Identified exit to Surface 30935 | *** | Escaped! Last Messages --------------- 30820_ Sml. Battery melted. 30820_ P-80 Master destroyed. 30823_ R-10 Processor destroyed. 30823_ K-01 Serf destroyed. 30824_ System corrupted: Energy discharge (-310). 30829_ System corrupted: Enh. Quantum Rifle failed to cycle. 30829_ Destroyed Antigrav System. 30860_ System corrupted: Energy discharge (-339). 30861_ Dropped Xenon Bombardment Thruster. 30862_ Acquired Imp. Medium Armor Plating. 30863_ System corrupted: Phase Gun failed to cycle. 30885_ R-10 Processor collects Wheel. 30888_ System corrupted: Matter fused (-7). 30912_ System corrupted: Energy discharge (-128). 30920_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 30926_ The Access Shell folds into the floor. 30926_ EXIT=FOUND 30933_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# =#??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# **! #??????????????????????????????????? | | ?# **! #??????????????????????????????????? | | ?# *!! #??????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## #??#???????????????????????????????? | | ########+############################### ???????? | | % T???????? | | =% k ???????? | | #+################### ""######????????????? | | #*%!= ##????????## ""#?????????????????? | | #%[!=! #?#?#????#?# ""#?????????????????? | | #!%!=|" #?#??#??#??# T#?????????????????? | | #=%%""" ###?????#??# ""#?????????????????? | | #%%[=!G #??????#??## ""#?????????????????? | | #%=%""" #????##???## ""##????????????????? | | #=%*%!" !#?#???????# #????????????????? | | #=|=!= ##??##???### ##????????????????? | | # % #####???#??# #?????????????????? | | #############???????# #?????????????????? | | #####???#?##?#??????# #?????????????????? | | ###?#####?##????????# @" #?????????????????? | | #####??####?#?##?#??# "" #?????????????????? | | ########?####?#?????# #?????????????????? | | """ ###########??## #?????????????????? | | #########?#??## #?????????????????? | | ##########?##?#""""""""""#?????????????????? | | ######?######?#??"?"??"????????????????????? | | ########?######"??"????"???????????????????? | | ########???###???"?""?"""??????????????????? | | ############### ?? ?????#???????????????? | | " ##??##?########? ? ??? ??#??#??????????????? | | "" ###?####?####?# ? ??? ???????????????????? | | " ########?##?##? ? ???????????????????? | | ###?#?#########? ??? ??????????????????? | | ###?#######???# ? ? ?#????????????????? | | ###########?######### ? ? ?#????????????????? | | #??### ""############### ?#?##????????????????? | | ##?#?##" # ? #????????????????????? | | ###?#?## # ############?????????? | | """"" ?# # ?????? | | """"" # = + ?????? | | ?""""? # ! # ?????? | | ??""" # +?? ?????? | | "??"? # ## ??########## ??????? | | ?? ? # ! ##??#####?#??#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 39 Energy Capacity 1315 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Salvage Targeting 9 Offensive Hacking 36 Defensive Hacking 12 Item Schematics ----------------- Lrn. Tractor Beam | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed DrainedAntimissileTreads Manual? 0 Play Time 05:41:05 Cumulative 744.5 hours Start 2022.06.22 @ 02:28:02 End 2022.06.22 @ 01:45:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 148 Adventurer 31 Explorer 1 Win Type 0 Total 37 Types 27/0/5/4/0/0/1/0/0 Lore% 84 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ff90bc0-7319-4a99-aa1a-38814e891c96