Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 17:05:09 Player: Derk Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1207) 1207 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 6063 Bonus ------- Follower Combat Kills 278 Registered with UFD 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 86/100 System Corruption 18% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (3+1) - Cooled Nuclear Pulse Thruster > --- UTILITY (11+1) --- Advanced Signal Interpreter (+) Hacking Suite Makeshift System Shield Authchip [Propulsion] Improved Corruption Screen Rainbow Chip > --- WEAPON (2+1) ----- Shock Maul > --- INVENTORY (5) ---- Improved Energy Well (400) Cooled Particle Cannon Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Hacking Suite System Shield Makeshift System Shield Authchip [Propulsion] System Guard Rainbow Chip > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Light Neutrino Core Improved Energy Well Cooled Particle Cannon Vortex Trap DRS Beacon [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 9 | . . . . . 9 Weapon . | . . . . . . Parts Attached 75 | 7 6 5 8 5 44 Power 9 | 1 1 1 2 . 4 Engine 5 | 1 1 1 2 . . Core 3 | . . . . . 3 Reactor 1 | . . . . . 1 Propulsion 12 | 2 . 1 1 2 6 Treads 9 | 2 . 1 1 2 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 36 | 2 2 . 4 3 25 Device 14 | 1 1 . 1 2 9 Storage 4 | 1 1 . 1 . 1 Processor 7 | . . . . . 7 Hackware 6 | . . . . . 6 Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 18 | 2 3 3 1 . 9 Energy Gun 4 | 1 1 . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 1 2 2 . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . . . . 4 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 33 | . 2 . 2 . 29 Power 5 | . 1 . . . 4 Propulsion 7 | . . . 1 . 6 Utility 17 | . 1 . 1 . 15 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . 1 . 1 . 13 To Critical Strikes . | . . . . . . Average Backups 13 | 3 9 14 17 14 11 Power . | . . . . . . Propulsion 2 | 1 2 3 2 1 1 Utility 5 | . 2 4 6 7 3 Weapon 5 | . 3 5 8 4 3 Tool/Special . | . . . . . . Unused Backups 29 | . 3 6 3 11 6 Power . | . . . . . . Propulsion 3 | . 1 1 1 . . Utility 8 | . . 2 2 3 1 Weapon 16 | . 2 2 . 8 4 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 92 | . 98 100 99 93 74 Engine 11 | . 13 14 13 14 1 Treads 24 | . 27 28 28 26 10 Device 8 | . 13 14 6 3 14 Storage 10 | . 14 14 14 9 3 Processor 1 | . . . . . 7 Hackware 1 | . . . . . 11 Protection 6 | . . . 7 9 7 Ballistic Gun 15 | . 22 27 18 14 2 Special Melee Weapon 7 | . . . 9 14 . Peak Build Rating 89 | 7 11 14 21 25 89 Average Rating 25 | 5 9 13 18 21 66 On Entrance 12 | . 7 11 13 21 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 82 | 14 30 32 57 61 82 Greatest Support 68 | 40 40 40 40 40 68 Greatest Overweight (x) 5 | . . . 1 3 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 7 11 15 19 15 14 Most Carried 20 | 6 15 15 20 20 20 Average Carried 14 | 3 9 14 18 14 12 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 20 | 6 15 15 20 20 4 Scrap Suit Usage (%) 10 | . . . . . 61 Parts Cannibalized 9 | . . . . . 9 Class Distribution -------------------- 60% | Commander-Mutant 28% | Mutant 5% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2073 | 269 181 116 382 369 756 Remotely . | . . . . . . Salvage Created 1578 | 49 265 100 242 . 922 Parts 76 | 6 25 6 8 . 31 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled 44 | . . . . 44 . Retrieved Matter 262 | . . . . 262 . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 23 | . 5 5 2 . 11 Guns 15 | . 5 1 2 . 7 Cannons 1 | . . . . . 1 AOE 6 | . . 4 . . 2 Classes Destroyed 12 | 1 5 2 2 . 2 Worker 1 | . . . . . 1 Tunneler 3 | 2 1 . . . . Hauler 4 | . 1 . . . 3 Recycler 2 | . . . 1 . 1 Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 7 | . 3 4 . . . Grunt 7 | . 2 . . . 5 Sentry 2 | . . 1 1 . . Hunter 2 | . . . . . 2 Programmer 5 | . . . 1 . 4 Zionite 1 | . . 1 . . . Best Kill Streak 4 | 1 3 4 1 . 4 Combat Bots Only 4 | . 3 4 1 . 3 Max Kills in Single Turn 3 | 1 1 3 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 455 | . 44 33 73 . 305 Missed 143 | . 8 13 36 . 86 Hits 312 | . 36 20 37 . 219 Projectile 312 | . 36 20 37 . 219 AOE 1 | . . . 1 . . Critical Strikes 10 | . . . 2 . 8 Damage Taken 5457 | . 308 267 353 . 4529 Core 1147 | . 49 17 66 . 1015 Absorbed by Shields 119 | . . . 119 . . Redirected to Shielding 101 | . . . . . 101 Regen/Repaired (Parts) 147 | . 76 . . . 71 Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 126 | 6 29 15 25 . 51 Largest 2 | 2 2 2 2 . 2 Hottest 225 | 60 60 51 51 . 225 Shots Fired 234 | 12 58 22 47 . 95 Gun 227 | 12 58 18 47 . 92 Cannon 1 | . . . . . 1 Launcher 6 | . . 4 . . 2 Special . | . . . . . . Kinetic 157 | 6 39 18 47 . 47 Thermal 53 | 6 1 . . . 46 Explosive 6 | . . 4 . . 2 Electromagnetic 18 | . 18 . . . . Robot Hit Streak 12 | 7 8 4 12 . 8 Robot Miss Streak 6 | 2 4 2 3 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 200 | 9 34 9 70 . 78 Core Hits 61 | 3 13 5 8 . 32 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . 1 . . . 6 Critical Strikes 7 | . 1 . . . 6 Destroy 3 | . 1 . . . 2 Smash 4 | . . . . . 4 Melee Attacks 110 | . . . 39 . 71 Impact 53 | . . . . . 53 Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 37 | . . . 33 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4920 | 102 462 370 613 . 3373 Guns 2827 | 102 462 137 613 . 1513 Cannons 38 | . . . . . 38 Explosions 716 | . . 233 . . 483 Melee 1339 | . . . . . 1339 Ramming . | . . . . . . Kinetic 1869 | 57 338 137 613 . 724 Thermal 872 | 45 . . . . 827 Explosive 716 | . . 233 . . 483 Electromagnetic 124 | . 124 . . . . Impact 974 | . . . . . 974 Slashing 365 | . . . . . 365 Piercing . | . . . . . . Highest Corruption 18 | . . . 2 . 18 Average Corruption 5 | . . . 1 . 11 Corruption Purged . | . . . . . . Corruption Blocked 10 | . . . . . 10 Effects 66 | . . . 25 . 41 Message Errors 14 | . . . 6 . 8 Matter Fused 16 | . . . 5 . 11 Heat Flow Errors 3 | . . . 2 . 1 Energy Discharges 9 | . . . 4 . 5 Parts Rejected 5 | . . . 1 . 4 Parts Fused 1 | . . . 1 . . Data Loss (minor) 8 | . . . 3 . 5 Data Loss (major) 4 | . . . 1 . 3 Misfires 4 | . . . 2 . 2 Misdirections 2 | . . . . . 2 Overload Shots 5 | . . . . . 5 Overflow Damage 643 | . . 34 . . 609 Projectiles . | . . . . . . Explosions 83 | . . 34 . . 49 Melee 560 | . . . . . 560 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . . . . 214 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | . 18 . 280 . 339 Average Temperature 75 | . 11 . 59 . 89 Received Heat Transfer 364 | . 42 105 28 . 189 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . . 6 Impact Corruptions 12 | . . . . . 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1483 | 100 . . . . 1383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | 5 95 . 58 . 125 Initial 50 | . . . 50 . . Average 21 | . 19 . 11 . 36 Influence Increases 1521 | 10 191 130 375 . 815 Destroy 0b10 Robot/C 600 | . 100 100 140 . 260 Destroy 0b10 Robot/NC 75 | 10 20 . 15 . 30 Destroy Leader 72 | . 24 . . . 48 Allied During Kill 51 | . . . 31 . 20 Successful Hack 72 | . 17 . 29 . 26 Select Force Hacks 150 | . . . 150 . . Disable Machine 120 | . 15 . . . 105 Destroy Structure 156 | . . . 10 . 146 Partial Spotted 60 | . . . . . 60 Lose Combat Pursuer 165 | . 15 30 . . 120 Influence Decreases 1455 | 10 191 24 481 . 749 Entered New Map 56 | . . . 56 . . Time Decay 1005 | 10 181 24 347 . 443 Lost Part 277 | . 10 . 20 . 247 Lost Ally 67 | . . . 39 . 28 Purge Threat 50 | . . . 19 . 31 Squads Dispatched 11 | . . . . . 11 Investigation 5 | . . . . . 5 Extermination 4 | . . . . . 4 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 9 7 8 . 38 Peak Tracking Total 8 | . 4 6 3 . 8 Tactical Retreats 8 | . 1 1 . . 6 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . 1 3 . . 7 Max in Single Turn 2 | . 1 2 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 30 | . 5 2 11 3 9 Terminals 14 | . 4 . 6 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 9 | . . . 5 . 4 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 86 | . 16 13 26 13 18 Successful 57 | . 9 13 14 13 8 Failed 28 | . 7 . 11 . 10 Catastrophic 7 | . 1 . 3 . 3 Database Lockouts 1 | . . . 1 . . Manual 32 | . 11 . 14 . 7 Terminals 44 | . 14 . 18 . 12 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 13 | . . . 8 . 5 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 43 | . 6 13 8 13 3 Record 18 | . . 12 1 5 . Part Schematic 5 | . 1 . 4 . . Robot Analysis 8 | . 1 . . 7 . Prototype ID Bank 4 | . 2 . 2 . . Branch Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . . . . . 1 Unreport Threat 2 | . . . 1 . 1 Locate Traps 2 | . 1 . . . 1 Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 1 . 6 . 5 Terminals 3 | . 1 . 1 . 1 Botnet 2 | . 1 . . . 1 Search 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . 5 . 4 Tunnel 5 | . . . 5 . . Fedlink 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 15 | . 5 . 5 . 5 Full Trace Events 3 | . . . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 2 . . parse_system 1 | . . . 1 . . find_recycling 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 16 | . . . 16 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 16 | . . . 16 . . Largest Group 11 | . . . 11 9 8 Highest-Rated Group 198 | . . . 198 176 136 Highest-Rated Ally 40 | . . . 40 40 32 Total Orders 1 | . . . 1 . . TUNNEL 1 | . . . 1 . . Ally Attacks 41 | . . . 24 . 17 Total Damage 1052 | . . . 622 . 430 Kills 9 | . . . 7 . 2 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2952 | 22 813 1280 19 . 818 Optics 262 | . . . . . 262 Sensors 781 | . . . . . 781 Seismic 2134 | 22 813 1280 19 . . Robot Analysis Total 8 | . 1 . . 7 . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10275 | 139 870 1280 1837 4461 1688 Spaces Moved 5600 | 69 438 757 707 2076 1553 Core 5 | 5 . . . . . Treads 4581 | 64 438 757 707 2076 539 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1014 | . . . . . 1014 Fastest Speed 32 | 50 160 160 160 160 32 Average Speed 166 | 152 160 160 236 211 77 Slowest Speed 407 | 160 160 160 240 400 407 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 56 | 4 72 47 99 84 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . . 1 5 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 10 | . . 3 . 7 . Spaces Dug 55 | . . 18 . . 37 Terrain Destroyed 96 | . . 23 . . 73 Melee 37 | . . . . . 37 Projectile 13 | . . . . . 13 AOE 46 | . . 23 . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6284 | 88 550 808 826 2155 1857 Wait 178 | . 56 16 23 10 73 Move 5587 | 68 437 756 706 2075 1545 Hop 4 | . . . . . 4 Pick Up 97 | 7 14 7 11 37 21 Fast Attach 39 | 6 4 . 2 4 23 Attach 34 | 1 1 . 2 1 29 Detach 7 | . . . 1 . 6 Swap 24 | . 2 5 10 1 6 Drop 76 | . 7 9 7 27 26 Fire 126 | 6 29 15 25 . 51 Melee 110 | . . . 39 . 71 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Ext) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 420 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Discovered new exit (range 10) 722 | -10/Materials | Repaired Lgt. Treads 1003 | -10/Materials | Discovered new exit (range 5) 1010 | -10/Materials | Entered Subcaves 1011 | -10/Subcaves | Approached by a straggling Scientist 1118 | -10/Subcaves | Visited 4L-MR0's lab 1144 | -10/Subcaves | Found Rainbow Chip 1212 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1219 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1370 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1474 | -10/Subcaves | Learned location of Zion (-7) 1474 | -10/Subcaves | Met a Zionite searching for "candidates" 1531 | -10/Subcaves | Visited Clippyterm 1536 | -10/Subcaves | Identified exit to Materials 1536 | -10/Subcaves | Identified exit to Recycling 1594 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2290 | -10/Subcaves | Entered Recycling 2291 | -7/Recycling | Met a Zionite searching for Scraptown 2606 | -7/Recycling | Core integrity fell below 50% 2689 | -7/Recycling | Build established: Commander-Mutant 3804 | -7/Recycling | Scanned before Scraplab entrance 3849 | -7/Recycling | Discovered new exit (range 16) 4090 | -7/Recycling | Entered Scraplab 4114 | -7/Recycling | Discovered new exit (range 3) 4127 | -7/Recycling | Entered Scraptown 4127 | -7/Scraptown | Accompanied by 9 allies 4127 | -7/Scraptown | System corruption cleaned by C-Scrubber 4399 | -7/Scraptown | Visited UFD Registry 4399 | -7/Scraptown | Registered with UFD as "Slugfunk" 4555 | -7/Scraptown | Visited CR-KLE's Repair Center 4619 | -7/Scraptown | Visited Supply Room 4687 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4731 | -7/Scraptown | Discovered new exit (range 13) 5652 | -7/Scraptown | Visited Bundlers 5789 | -7/Scraptown | Visited Spacefarers 5890 | -7/Scraptown | Visited Assassins FH 5991 | -7/Scraptown | Visited Red Mages 6156 | -7/Scraptown | Visited Analyses Database 6209 | -7/Scraptown | Visited Science Guys 6314 | -7/Scraptown | Visited Abandonware Association 6340 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6340 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6388 | -7/Scraptown | Visited Derelict Rescue Squad 6403 | -7/Scraptown | Found DRS Beacon 6445 | -7/Scraptown | Visited Research Penetration Think Tank 6500 | -7/Scraptown | Visited Scrapoid Pod Storage 6553 | -7/Scraptown | Found Scrapoid Pod 6574 | -7/Scraptown | Visited Modified Component R&D 6603 | -7/Scraptown | Visited Chapter 10 6641 | -7/Scraptown | Visited LU-1G1's Boring Crew 6670 | -7/Scraptown | Visited Curators Association 7633 | -7/Scraptown | Visited CPS Storage 8539 | -7/Scraptown | Found Scrap Suit 8583 | -7/Scraptown | Discovered new exit (range 3) 8588 | -7/Scraptown | Entered Factory 8588 | -5/Factory | Accompanied by 8 allies 8588 | -5/Factory | Evolved 10 slots: Propulsion x1, Utility x9 8589 | -5/Factory | Identified exit to Extension 8899 | -5/Factory | Build established: Commander-Scrapper 9143 | -5/Factory | P-70 Sage assimilated allied Scavenger 4d 9147 | -5/Factory | P-70 Sage assimilated allied Scavenger 4c 9255 | -5/Factory | Lost 13 parts (2p2n6u3w) 9426 | -5/Factory | Discovered new exit (range 16) 9467 | -5/Factory | Build established: Mutant 9645 | -5/Factory | System corruption reached 10% 9684 | -5/Factory | Lost 6 parts (2n3u1w) 9691 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9731 | -5/Factory | Discovered new exit (range 9) 9743 | -5/Factory | Crushed by falling debris 9750 | -5/Factory | Loaded intel: 8 recycling unit locations 10017 | -5/Factory | Core integrity fell below 50% 10166 | -5/Factory | Lost 5 parts (1p1n3u) 10224 | -5/Factory | Identified exit to Factory 10253 | -5/Factory | Core integrity fell below 20% 10276 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10216_ Wheel fried. 10216_ K-01 Serf destroyed. 10219_ Acquired 12 matter. 10220_ Enh. Optical Array destroyed. 10224_ EXIT=IDENTIFIED: FACTORY 10246_ System corrupted: Matter fused (-9). 10255_ Imp. Corruption Screen intercepted 1% system corruption. 10257_ P-70 Sage suffers critical hit (Smash). 10257_ Destroyed Imp. Target Analyzer. 10257_ P-70 Sage system corrupted by crushing effect. 10257_ Imp. Corruption Screen intercepted 1% system corruption. 10262_ System corrupted: Matter fused (-9). 10263_ Destroyed Antigrav System. 10263_ P-70 Sage system corrupted by crushing effect. 10263_ Imp. Corruption Screen intercepted 1% system corruption. 10267_ P-70 Sage misfires. 10270_ Lgt. Neutrino Core destroyed. 10272_ Destroyed Imp. Remote Datajack. 10272_ P-70 Sage system corrupted by crushing effect. 10273_ Imp. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ?????????????????? ?????????????# #?????? | | ?????????????????""" ?????!#??????# #?????? | | ???????????????? 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