Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 19:19:44 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (108) 108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1033 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 265/300 Energy 246/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Cooling System Cooling System Beam Rifle Beam Rifle Particle Gun Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Cooling System Cooling System Beam Rifle Beam Rifle Datajack Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 9 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 83 | . 88 76 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 6 | . 3 11 Storage 12 | . 14 11 Energy Gun 23 | . 24 21 Ballistic Gun 1 | . 2 . Naked Turns . | . . . Heaviest Build 45 | 11 45 45 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 8 | 5 6 12 Most Carried 8 | 1 8 8 Average Carried 5 | . 4 8 Final Capacity 12 | 6 12 12 Final Carried 8 | 1 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 303 | 215 45 43 Remotely . | . . . Salvage Created 120 | . 77 43 Parts 6 | . 2 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 4 | . 2 2 Classes Destroyed 2 | . 1 1 Swarmer 3 | . . 3 Grunt 2 | . 2 . Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 468 | . 139 329 Core 66 | . 23 43 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 20 | . 8 12 Largest 2 | . 2 2 Hottest 112 | . 90 112 Shots Fired 39 | . 16 23 Gun 39 | . 16 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 31 | . 8 23 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | . 12 16 Core Hits 7 | . 4 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 355 | . 151 204 Guns 313 | . 112 201 Cannons . | . . . Explosions 39 | . 39 . Melee . | . . . Ramming 3 | . . 3 Kinetic . | . . . Thermal 290 | . 89 201 Explosive . | . . . Electromagnetic 62 | . 62 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 39 1 Shots 1 | . 1 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 7 Average Temperature 64 | . 65 7 Received Heat Transfer 120 | . 54 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 716 | . 198 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 154 | . 80 154 Initial 33 | . . 33 Average 56 | . 51 82 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 1 | . . 1 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 671 | 77 355 239 Spaces Moved 376 | 49 222 105 Core 21 | 21 . . Treads . | . . . Legs 355 | 28 222 105 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 144 | 138 128 180 Slowest Speed 200 | 200 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 31 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 463 | 55 277 131 Wait 34 | . 21 13 Move 374 | 48 221 105 Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 10 | 6 4 . Attach . | . . . Detach . | . . . Swap 5 | . 5 . Drop 9 | . 9 . Fire 20 | . 8 12 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -9/Materials | Self-destructed Last Messages --------------- 00560_ R-06 Scavenger collects Flight Unit. 00561_ Acquired 11 matter. 00562_ Slammed into U-05 Engineer. 00563_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00564_ Acquired 16 matter. 00565_ R-06 Scavenger collects Lgt. Assault Rifle. 00578_ U-05 Engineer builds a Door. 00582_ K-01 Serf collects debris. 00607_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00607_ Connecting with Terminal... 00607_ Current location identified: Materials >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00607_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 00614_ K-01 Serf collects debris. 00669_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????###?????????????????????????? | | ??????????????# ###########????????????? | | ??????????????+ #????????????? | | ??????????????# #????????????? | | ??????????????# ##### ############????? | | ###????????????????????# @# #???? | | ?????????###+####### Y #??? | | """ ?????? """" # # #???? | | """""#????""" ""S"" # o# #???? | | """""#????""" "" "" # g#? 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[[ #???? | | """ #??# + #??? / [[ #???? | | #??# #g #???#########???? | | [ #?################ ##? #?????? | | #+####### ########## # #?????? | | # #?????? | | T + #?????? | | ######### ########## # #?????? | | ????????## ##????????###### #?????? | | ?????????# #???????????????? #?????? | | ?????????# +???????????????? #?????? | | ?????????/ #????????????????? #?????? | | ???????? # #??????????????????######?????? | | ??????? ####?????????????????????????????? | | ??????#/??????????????????????????????????? | | ?????? ???????????????????????????????????? | | ????? ????????????????????????????????????? | | ???? ????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorInertialShockpuncher Manual? 0 Play Time 00:11:59 Cumulative 81.1 hours Start 2021.03.21 @ 18:12:04 End 2021.03.21 @ 19:19:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 65 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abe2c933-aa65-4fd5-98de-638641faf469