Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 03:43:53 Player: anthill Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1326) 1326 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3231 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 25/150 System Corruption 1% Temperature Critical (766) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Advanced Beam Cannon > --- INVENTORY (15) --- Light Treads Gravmag System Heat Sink Medium Storage Unit Structural Scanner Core Shielding Light Armor Plating Light Armor Plating Field Recycling Unit (0) Beam Rifle Heavy Assault Rifle Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Heat Sink Medium Storage Unit Structural Scanner EM Pulse Gun EM Pulse Gun Medium Laser Medium Laser Medium Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 43 | 6 1 11 22 3 Power 8 | 1 . 2 4 1 Engine 5 | 1 . 2 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 12 | 2 . 4 6 . Treads 8 | 2 . . 6 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 8 | 1 1 1 4 1 Device 2 | . 1 . 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 15 | 2 . 4 8 1 Energy Gun 11 | 2 . 2 6 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . . 1 8 5 Power 4 | . . 1 1 2 Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 6 | . . . 5 1 Highest Loss Streak 5 | . . 1 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 85 97 97 Engine 13 | . 14 8 16 10 Core 4 | . . . 5 10 Treads 15 | . 28 2 18 21 Leg 2 | . . 10 . . Flight 3 | . . 9 3 . Device 5 | . 12 11 2 . Storage 11 | . 14 11 11 11 Protection 5 | . . . 8 11 Energy Gun 19 | . 28 22 17 15 Energy Cannon 8 | . . . 11 17 Ballistic Gun 4 | . . 10 2 . Naked Turns . | . . . . . Heaviest Build 46 | 12 13 44 46 46 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 11 | . . 5 11 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 7 8 14 15 15 Most Carried 15 | 2 4 15 15 15 Average Carried 11 | . 2 9 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 4 15 15 13 Class Distribution -------------------- 38% | Scavenger-Tank 27% | Skirmisher 13% | Mutant 8% | Scavenger-Skirmisher 7% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 770 | 236 . 202 289 43 Remotely . | . . . . . Salvage Created 1352 | . . 323 951 78 Parts 99 | . . 27 60 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 28 | . . 6 18 4 Guns 21 | . . 6 12 3 Cannons 7 | . . . 6 1 Classes Destroyed 7 | . . 3 2 2 Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Watcher 2 | . . . 2 . Swarmer 3 | . . . . 3 Grunt 10 | . . 2 8 . Sentry 14 | . . 4 10 . Programmer 1 | . . . . 1 Best Kill Streak 3 | . . 3 2 3 Combat Bots Only 3 | . . 3 2 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 248 | . 1 59 117 71 Missed 68 | . 1 21 31 15 Damage Taken 2306 | . . 501 1194 611 Core 400 | . . 56 214 130 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 63 | . . . 63 . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 78 | . 1 24 43 10 Largest 3 | . 2 3 3 3 Hottest 201 | . 90 140 201 201 Shots Fired 172 | . 2 44 99 27 Gun 136 | . 2 44 77 13 Cannon 36 | . . . 22 14 Launcher . | . . . . . Special . | . . . . . Kinetic 34 | . . 20 14 . Thermal 114 | . 1 17 69 27 Explosive . | . . . . . Electromagnetic 24 | . 1 7 16 . Robot Hit Streak 16 | . 1 11 16 3 Robot Miss Streak 4 | . 1 4 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 102 | . 1 27 65 9 Core Hits 50 | . . 14 31 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 5 1 Burn 7 | . . 1 5 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1662 | . 12 422 1015 213 Guns 1371 | . 12 422 815 122 Cannons 278 | . . . 187 91 Explosions . | . . . . . Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 397 | . . 222 175 . Thermal 1041 | . 12 140 676 213 Explosive . | . . . . . Electromagnetic 211 | . . 60 151 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 798 | . 30 354 471 798 Average Temperature 179 | . 18 143 175 222 Received Heat Transfer 915 | . . 180 492 243 Effects 23 | . . 1 15 7 Shutdowns 5 | . . . 5 . Energy Bleed 2 | . . 1 . 1 Interference 4 | . . . 2 2 Matter Decay 3 | . . . 1 2 Short Circuit 5 | . . . 3 2 Damage (minor) 3 | . . . 3 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 3071 | . 37 481 2035 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 236 | . 45 204 236 225 Initial 100 | . . 18 85 100 Average 101 | . 36 66 125 146 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 89 | 100 100 91 85 95 Level 1 10 | . . 8 14 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 2 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 8 11 25 11 Peak Tracking Total 9 | . 5 3 6 9 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 3 | . . 1 2 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . . 5 9 . Successful 5 | . . 2 3 . Failed 9 | . . 3 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 2 | . . 2 . . Record 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2919 | 141 213 655 1592 318 Spaces Moved 1178 | 94 129 283 556 116 Core 21 | 19 . . 2 . Treads 856 | 75 129 40 496 116 Legs 144 | . . 144 . . Wheels . | . . . . . Hover . | . . . . . Flight 157 | . . 99 58 . Fastest Speed 50 | 50 160 160 160 240 Average Speed 217 | 137 160 199 248 240 Slowest Speed 600 | 160 160 400 600 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 30 27 70 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1394 | 106 134 336 681 137 Wait 33 | . . 1 32 . Move 1174 | 93 128 282 555 116 Hop . | . . . . . Pick Up 50 | 7 4 16 20 3 Fast Attach 1 | . . . 1 . Attach 27 | 6 1 3 14 3 Detach . | . . . . . Swap 15 | . . 8 7 . Drop 13 | . . 2 8 3 Fire 78 | . 1 24 43 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 658 | -9/Materials | Build established: Skirmisher 801 | -9/Materials | Discovered new exit (range 11) 832 | -9/Materials | Discovered new exit (range 16) 1010 | -9/Materials | Entered Storage 1277 | -9/Storage | Lost 5 parts (1p1n3w) 1338 | -9/Storage | Repaired Imp. Ion Engine 1729 | -9/Storage | Core integrity fell below 50% 1790 | -9/Storage | Lost 3 parts (1n2w) 2438 | -9/Storage | Build established: Scavenger-Tank 2581 | -9/Storage | Identified exit to Garrison 2602 | -9/Storage | Entered Garrison 2698 | -9/Garrison | Triggered checkpoint 2732 | -9/Garrison | Garrison Relay disabled 2913 | -9/Garrison | Core integrity fell below 20% 2920 | -9/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Remote Datajack. Garrison Door activated. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. S-10 Pest destroyed. Imp. Ion Engine destroyed. S-10 Pest destroyed. Lgt. Armor Plating destroyed. Critical hit (Burn: +37). Overheating: Matter decay (-51). G-47 Trooper suffers critical hit (Burn). Overheating: Energy bleed (-11). Particle Gun destroyed. Critical hit (Burn: +37). Lgt. Treads broken. Overheating: Short circuit. Broken Lgt. Treads destroyed. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Beam Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ?????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????#?????# ?????????????????????????????? | | ?????????## ## g[############?????????????????? | | ?????? g*g=%= #?????????????????? | | ?????? %[%= @ #?????????????????? | | ?????? Y [g* g #?????????????????? | | ?????????## ###+##+###### #?????????????????? | | ??????????????????? ??????# #?????????????????? | | ??????????????????##???????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ######## #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# ####"""####???????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ################### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ?????????????????????#####?# #################### | | ?????????????????????# #?# #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalBurstJammer Manual? 0 Play Time 00:38:14 Cumulative 2.5 hours Start 2024.06.11 @ 03:03:55 End 2024.06.11 @ 03:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64eeca74-2e09-4bed-90f5-71aeb9364cb3