Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 16:31:32 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (414) 2070 Value Destroyed (19620) 19620 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (11286) 11286 TOTAL SCORE: 44476 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5517 Follower Combat Kills 778 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Win 3000 Friendly Fire -309 Cogmind --------- Core Integrity 992/1600 Matter 185/300 Energy 543/550 System Corruption 23% Temperature Cool (4) Movement Treading (210) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (13) ----- Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Relay Coupler [NC] (14) > --- WEAPON (4) ------- Gamma Rifle Heavy Gauss Cannon Advanced Remote Datajack > --- INVENTORY (24) --- Light Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Improved Armor Integrity Analyzer Improved Maneuvering Thrusters Relay Coupler [NC] (37) Heavy Machine Gun KE Penetrator KE Penetrator Stasis Projector Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Advanced Core Analyzer Advanced Transmission Jammer Improved Heavy Armor Plating Advanced Thermal Shield Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Beamcaster Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Signal Interpreter Damper Plating Relay Coupler [NC] Compact HERF Cannon Nova Cannon KE Penetrator Bore Cannon Bore Cannon Bore Cannon Heavy Gauss Cannon Heavy Gauss Cannon Precision Rocket Launcher [Rating: 177] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Guided Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Utility 11 | . . . . . . . 1 2 . . . 2 . . . . . . 1 . . 1 . . . . 2 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 414 | 6 11 10 11 2 1 4 34 21 . . 14 3 2 49 9 10 11 . 19 3 15 13 11 4 6 3 39 5 18 80 Power 34 | 1 . 1 1 . 1 . 3 2 . . . . . 3 1 1 . . 1 . 3 1 4 . 1 . 2 . 4 4 Engine 10 | 1 . 1 1 . 1 . 2 1 . . . . . 2 . 1 . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 1 . . . . . 1 1 . . . 1 . 2 1 2 . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 2 . 4 4 Propulsion 64 | 2 2 2 . 2 . 1 11 5 . . 4 . 1 4 . 3 . . 1 1 2 1 1 1 . . 7 . 1 12 Treads 48 | 1 1 1 . 1 . 1 8 4 . . 2 . . 2 . 3 . . 1 1 2 1 1 1 . . 4 . 1 12 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 1 1 1 . 1 . . 3 1 . . 2 . 1 2 . . . . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | 1 5 . . . . . 6 5 . . 7 2 1 17 4 5 7 . 10 2 3 4 3 2 5 . 13 5 4 24 Device 54 | . . . . . . . 2 2 . . 4 . . 9 1 1 2 . 4 . . 2 1 1 2 . 4 2 3 14 Storage 18 | 1 4 . . . . . . . . . . . . 3 1 . 3 . 2 . 3 . . 1 . . . . . . Processor 11 | . . . . . . . . . . . . 1 . 2 . . 1 . 1 1 . . . . . . . . . 5 Hackware 9 | . . . . . . . . 2 . . . 1 . . . . . . 2 1 . . . . . . . . . 3 Protection 43 | . 1 . . . . . 4 1 . . 3 . 1 3 2 4 1 . 1 . . 2 2 . 3 . 9 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 181 | 2 4 7 10 . . 3 14 9 . . 3 1 . 25 4 1 4 . 7 . 7 7 3 1 . 3 17 . 9 40 Energy Gun 44 | . . 1 3 . . . 5 1 . . . . . 8 1 . 1 . . . . 1 3 . . 1 7 . 3 9 Energy Cannon 13 | . . . . . . . 1 . . . . . . 3 1 1 1 . . . . . . . . . . . 1 5 Ballistic Gun 56 | 2 2 3 5 . . 2 8 6 . . 3 . . 8 1 . . . 2 . 2 . . 1 . . 3 . 2 6 Ballistic Cannon 17 | . . . . . . . . . . . . . . 1 . . . . 3 . 3 3 . . . . . . . 7 Launcher 21 | . 2 3 2 . . 1 . . . . . . . 2 1 . 1 . . . 1 . . . . 1 . . 3 4 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 2 . . . 1 . 3 . . 1 . 1 . 1 1 . . . 1 3 . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 5 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . . . . 1 . . 3 . . . . . . 1 1 . . . . 2 . . . Parts Lost 110 | . . 3 1 1 . 1 18 7 . . 11 . 2 5 8 2 . 1 1 . 1 4 . 1 . 1 . . 7 35 Power 5 | . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 19 | . . 1 . 1 . . 5 1 . . 3 . 1 1 . . . . . . . . . . . . . . . 6 Utility 36 | . . . . . . . 3 1 . . 4 . 1 1 4 1 . 1 . . 1 2 . . . . . . 4 13 Weapon 50 | . . 1 1 . . 1 9 4 . . 4 . . 3 3 1 . . 1 . . 2 . 1 . 1 . . 2 16 Highest Loss Streak 8 | . . 2 1 1 . 1 8 4 . . 8 . 2 4 8 1 . 1 1 . 1 2 . 1 . 1 . . 5 5 Average Slot Usage (%) 87 | . 98 99 99 99 100 99 95 99 100 100 98 98 77 80 76 92 79 83 83 88 87 81 77 77 78 88 84 88 84 82 Engine 3 | . 14 13 11 11 11 11 4 2 7 7 7 6 4 5 . 1 6 6 1 . . . . . . . . . . . Core 1 | . . . . . . . 3 4 . . . . . . 5 4 . . 3 5 4 10 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 6 10 10 10 8 8 7 7 Treads 11 | . 14 14 11 11 11 21 18 14 15 15 15 13 4 1 13 13 13 13 11 11 10 10 10 10 10 10 8 8 8 11 Wheel 3 | . 13 13 11 10 11 . 7 7 7 7 6 6 9 7 . . . . . . . . . . . . . . . . Device 11 | . . . . . . . . 5 15 15 13 13 5 17 12 13 15 9 6 5 5 9 10 10 10 10 18 24 26 19 Storage 16 | . 24 28 22 22 22 22 18 15 15 15 15 13 10 11 13 20 20 20 17 17 17 15 15 14 15 15 14 13 13 12 Processor 3 | . . . . . . . . . . . . 6 4 3 . . 3 6 6 10 5 5 5 5 5 5 4 4 4 10 Hackware 1 | . . . . . . . . 8 . . . 6 4 . . . . . 6 5 11 3 . . . . . . . 1 Protection 5 | . 2 . . . . . 8 7 7 7 8 6 9 6 8 12 6 6 5 5 5 4 4 5 5 15 9 11 7 4 Energy Gun 6 | . . 9 10 11 11 1 9 4 . . . . . 11 5 5 3 . . . . . 8 11 10 9 10 13 10 4 Energy Cannon 1 | . . . . . . . 1 . . . . . . 2 1 4 2 6 3 . . . . . . . . . 1 1 Ballistic Gun 12 | . 27 14 32 33 33 40 20 23 30 30 28 20 15 9 12 13 . . 7 5 10 9 3 3 5 5 4 . 3 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 4 11 10 5 3 . . . . . . 5 Slashing Weapon 1 | . . . . . . . . 1 . . . 4 4 . . . . 6 2 . . 4 5 5 5 4 1 . . . Naked Turns 37 | . . . . . . . . . . . . . 24 13 . . . . . . . . . . . . . . . . Heaviest Build 188 | 13 73 74 81 81 81 82 87 98 98 98 98 95 96 87 87 90 98 88 102 101 104 147 166 162 162 141 171 168 165 188 Greatest Support 225 | 16 20 40 20 20 16 40 62 40 40 40 40 10 20 90 90 93 93 93 140 140 140 140 140 140 140 140 140 130 130 225 Greatest Overweight (x) 9 | . 7 7 5 5 5 5 8 6 6 2 9 9 9 3 . 1 1 . . . . 1 1 1 1 1 5 1 1 2 Average Overweight (x) 1 | . 2 6 3 4 5 2 4 4 2 2 5 9 2 1 . . . . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 24 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 22 20 22 22 24 24 24 24 24 24 24 24 24 24 Average Capacity 20 | 5 14 20 20 20 20 20 20 20 20 20 20 20 16 13 16 20 20 20 21 22 22 24 24 23 24 24 24 24 24 24 Most Carried 24 | 5 16 20 20 20 20 20 20 20 20 20 20 17 20 16 16 20 21 20 22 22 23 23 24 24 24 24 24 24 24 24 Average Carried 18 | 3 10 18 18 19 19 19 19 19 20 20 18 12 15 12 13 16 19 20 21 21 22 18 22 22 23 23 23 22 23 21 Final Capacity 24 | 6 20 20 20 20 20 20 20 20 20 20 20 20 4 16 20 20 20 20 22 22 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 5 15 19 20 20 20 20 20 20 20 20 13 17 4 16 11 17 20 20 22 22 23 20 24 24 23 23 24 22 24 12 Class Distribution -------------------- 19% | Scavenger-Skirmisher 15% | Scavenger-Tank 10% | Hauler-Mutant 8% | Hauler-Gunner 8% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Mutant 3% | Derelict-Mutant 3% | Hacker-Mutant 3% | Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Matter Collected 11893 | 308 147 268 700 99 20 219 760 560 33 . 577 14 . 950 371 283 107 86 547 331 792 527 226 120 122 117 593 . 502 2514 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21971 | 94 351 187 781 88 . 382 1541 805 . . 558 14 . 1188 590 461 . 61 757 1691 803 547 319 512 202 111 1399 . 1514 7015 Parts 917 | 4 22 15 44 8 . 18 83 40 . . 25 2 . 61 18 22 . 4 32 7 28 29 3 17 9 4 76 . 58 288 Haulers Intercepted 11 | . 2 . 3 . . . 1 . . . . . . . . . . . 1 . 2 . . . . . 1 . . 1 Recyclers Shooed 12 | . 1 . 3 . . . 1 . . . . . . . . . . . 2 . 1 . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . 29 . . . 14 23 . 9 . . . . . . 9 2 . . . . Prevented 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Combat Hostiles Destroyed 328 | . 6 9 13 6 . 10 25 12 . . 9 . . 22 10 5 . 6 8 6 18 10 . 6 3 4 18 . 30 92 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . 1 Guns 165 | . 3 2 9 6 . 6 24 12 . . 9 . . 14 8 4 . . 2 . 3 6 . 6 3 . 15 . 12 21 Cannons 74 | . . . . . . . 1 . . . . . . 3 2 1 . . 4 6 10 3 . . . . . . . 44 AOE 76 | . 3 7 4 . . 4 . . . . . . . 4 . . . 6 2 . 4 . . . . 4 . . 13 25 Classes Destroyed 23 | 2 5 . 2 1 . 1 2 1 . . 1 . . 1 . 2 . . . 1 . 1 . . . . . . . 3 Worker 21 | . . . 2 . . . 4 . . . . 1 . 2 . . . . . . . 3 . 1 . . . . . 8 Builder 18 | . 2 . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 11 Tunneler 4 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . 3 . . . 1 . . . . . . . . . . . 1 . 2 . . . . . 1 . . 1 Recycler 12 | 1 1 . 1 . . 1 . 1 . . . . . 1 . . . . 2 . 1 . . 1 . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 13 | . 1 . 1 . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . . . 5 Swarmer 61 | . 3 4 2 4 . 4 . . . . . . . 7 4 . . 5 . . 4 . . . . 4 . . 15 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 131 | . 3 5 9 . . 5 11 4 . . 7 . . 3 2 1 . 1 2 . 7 . . 2 . . 9 . 12 48 Brawler 16 | . . . . . . . . 2 . . 1 . . . 1 2 . . 1 . . . . . . . . . 1 8 Duelist 8 | . . . . . . 1 1 1 . . . . . . 1 1 . . . . . . . 1 . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 33 | . . . 2 . . . 10 3 . . . . . 5 1 1 . . 2 . 3 4 . 1 . . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 24 | . . . . . . . 3 2 . . . . . 3 . . . . 1 . 1 . . . 2 . . . . 12 Programmer 39 | . . . . . . . . . . . . . . 4 . . . . 2 . 3 3 . 2 1 . 9 . 1 14 Behemoth 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 6 3 3 4 . 10 6 7 . . 4 1 . 7 7 2 . 6 4 2 4 4 . 4 2 4 9 . 9 13 Combat Bots Only 10 | . 3 3 3 4 . 10 5 7 . . 4 . . 6 7 2 . 6 3 2 4 4 . 3 2 4 8 . 9 8 Max Kills in Single Turn 3 | 1 2 2 2 2 . 2 2 1 . . 2 1 . 3 1 1 . 2 1 1 3 1 . 2 1 2 1 . 3 3 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Exploded 3 | . 2 2 2 . . 2 . . . . . . . 3 . . . 2 1 . 3 . . . . 2 . . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Damage Taken 30235 | . 180 347 274 248 . 425 2302 1251 9 . 1673 . 166 1346 1572 580 . 209 596 . 1523 1470 . 351 955 144 628 . 2959 11027 Core 1736 | . 20 54 13 29 . 81 132 48 . . 152 . 95 107 23 69 . 39 20 . 66 23 . 4 . 13 27 . 113 608 Absorbed by Shields 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 Reduced by Siege Mode 1515 | . . . . . . . . . . . . . . . 13 11 . . 34 . 164 48 . 2 31 . 47 . 165 1000 Core Remaining (%) 80 | 100 . 70 . . . 69 76 . . . 71 . . . . . . 60 . . 91 . . . . 96 97 . 92 62 Volleys Fired 898 | 8 27 26 56 12 . 21 89 34 1 . 43 1 . 74 30 21 . 6 30 19 51 18 . 17 18 4 32 . 53 207 Largest 4 | 2 2 2 4 4 . 4 4 4 4 . 4 3 . 4 4 4 . 1 4 2 4 4 . 3 3 1 4 . 4 4 Hottest 302 | 40 40 70 116 116 . 116 176 176 98 . 104 81 . 270 206 218 . 39 195 114 174 177 . 225 183 43 258 . 296 302 Shots Fired 2504 | 16 48 40 204 48 . 57 286 135 4 . 135 3 . 180 82 66 . 6 60 37 103 58 1 45 53 5 118 . 164 550 Gun 1866 | 16 42 27 199 48 . 48 263 135 4 . 135 3 . 141 68 52 . . 20 . 20 36 1 45 53 1 118 . 148 243 Cannon 533 | . . . . . . . 23 . . . . . . 35 12 13 . . 30 37 81 22 . . . . . . 6 274 Launcher 87 | . 6 13 5 . . 9 . . . . . . . 4 2 1 . 6 10 . 2 . . . . 4 . . 10 15 Special 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 1525 | 16 42 25 150 36 . 42 212 109 4 . 135 3 . 68 45 31 . . 39 37 101 57 1 13 16 . 47 . 34 262 Thermal 569 | . . 2 49 12 . 6 74 26 . . . . . 62 21 34 . . 11 . . 1 . 32 37 1 53 . 27 121 Explosive 87 | . 6 13 5 . . 9 . . . . . . . 4 2 1 . 6 10 . 2 . . . . 4 . . 10 15 Electromagnetic 305 | . . . . . . . . . . . . . . 46 14 . . . . . . . . . . . 18 . 93 134 Robot Hit Streak 42 | 3 14 14 15 6 . 12 19 11 6 . 18 8 . 15 33 14 . 7 21 11 18 13 7 18 20 24 23 . 42 35 Robot Miss Streak 5 | 1 2 4 3 5 . 3 5 3 3 . 4 . . 2 4 3 . . 2 2 3 2 . 2 1 . 3 . 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . 1 . . . . 1 2 Secondary Targets 31 | . . 1 1 2 . 2 8 2 . . 5 . . . 1 . . . . . . . . 1 1 . 2 . 4 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . 1 . . . 1 . . . . . . . . 1 1 . 1 . 1 1 Shots Hit Robots 1836 | 10 34 21 129 26 . 42 202 96 2 . 99 2 . 121 63 42 . 6 47 26 84 55 3 37 42 4 99 . 136 408 Core Hits 908 | 3 17 17 42 8 . 27 75 41 2 . 35 1 . 49 21 15 . 12 31 16 43 30 2 18 13 6 52 . 75 257 Critical Hits 138 | . . . 1 . . . 4 4 . . . . . 1 1 5 . . 2 6 11 . . 2 1 . 6 . 2 92 Critical Kills 60 | . . . 1 . . . 2 3 . . . . . . . 3 . . 2 4 3 . . 2 . . 2 . 1 37 Critical Parts Destroyed 64 | . . . . . . . 2 1 . . . . . 1 1 2 . . . 1 4 . . . 1 . 4 . 1 46 Melee Attacks 159 | . . . . . . . . 7 . . . 12 . 7 . . . . 7 . 9 40 2 4 11 3 44 . . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . . 7 . . . 12 . 7 . . . . 7 . 9 39 2 4 11 3 11 . . . Piercing 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . 13 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . 1 . 4 6 . 3 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53091 | 109 871 829 1600 255 . 797 2663 1499 36 . 1747 44 . 2917 1695 1332 . 925 1868 1006 3585 2099 133 1258 779 477 2448 . 5323 16796 Guns 25668 | 109 376 227 1260 255 . 456 2313 1499 36 . 1747 44 . 2020 1239 1052 . . 449 . 280 746 25 741 779 22 2110 . 2742 5141 Cannons 11023 | . . . . . . . 350 . . . . . . 361 302 280 . . 584 1006 2381 386 . . . . . . . 5373 Explosions 13653 | . 495 602 340 . . 341 . . . . . . . 494 154 . . 925 678 . 302 . . 186 . 455 . . 2581 6100 Melee 2698 | . . . . . . . . . . . . . . 42 . . . . 157 . 622 931 108 331 . . 338 . . 169 Ramming 49 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . 13 Kinetic 21287 | 109 376 202 831 163 . 381 1931 1147 36 . 1747 44 . 926 859 603 . . 832 1006 2661 1109 25 207 238 . 636 . 651 4567 Thermal 10692 | . . 25 429 92 . 75 732 352 . . . . . 808 471 729 . . 201 . . 23 . 720 541 22 1045 . 335 4092 Explosive 12065 | . 495 602 340 . . 341 . . . . . . . 452 154 . . 925 678 . 302 . . . . 455 . . 2581 4740 Electromagnetic 6300 | . . . . . . . . . . . . . . 689 211 . . . . . . . . . . . 429 . 1756 3215 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2191 | . . . . . . . . . . . . . . 42 . . . . 157 . 622 931 108 331 . . . . . . Piercing 507 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 338 . . 169 Highest Corruption 26 | . . . . . . . . . . . . . 5 8 10 10 10 . 4 19 26 11 11 11 11 11 . . 1 23 Average Corruption 10 | . . . . . . . . . . . . . 5 6 9 10 10 . 3 15 20 10 11 11 11 11 . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 571 | . . . . . . . . . . . . . 2 89 43 46 5 . 7 16 104 16 22 21 39 12 . . 4 145 Message Errors 92 | . . . . . . . . . . . . . . 20 9 15 . . 2 4 9 2 . 4 7 4 . . . 16 Matter Fused 89 | . . . . . . . . . . . . . . 22 11 5 1 . 2 2 13 3 6 4 7 1 . . . 12 Heat Flow Errors 44 | . . . . . . . . . . . . . . 8 3 6 2 . 1 2 4 2 2 4 2 1 . . . 7 Energy Discharges 54 | . . . . . . . . . . . . . 1 11 2 1 . . 1 . 16 . 4 1 8 1 . . . 8 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 Data Loss (minor) 54 | . . . . . . . . . . . . . 1 15 4 4 . . . 2 10 2 1 . 6 . . . 3 6 Data Loss (major) 19 | . . . . . . . . . . . . . . 2 1 . . . . . 3 1 2 . . 3 . . . 7 Misfires 14 | . . . . . . . . . . . . . . 3 2 2 . . . . 3 . 1 . 1 1 . . . 1 Alerts 8 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 1 . . . . . 2 Misdirections 42 | . . . . . . . . . . . . . . . 3 4 2 . . 1 15 1 5 3 1 1 . . . 6 Targeting Errors 131 | . . . . . . . . . . . . . . 6 7 5 . . 1 4 25 4 . 4 6 . . . 1 68 Weapon Failures 19 | . . . . . . . . . . . . . . 1 1 2 . . . 1 3 . . . 1 . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1522 | . 36 23 4 . . . . . . . . . . 6 . 11 . 85 128 . 271 259 . 270 . 2 . . 132 295 Projectiles 228 | . . . . . . . . . . . . . . . . 11 . . . . 96 24 . . . . . . . 97 Explosions 516 | . 36 23 4 . . . . . . . . . . 6 . . . 85 1 . . . . 29 . 2 . . 132 198 Melee 778 | . . . . . . . . . . . . . . . . . . . 127 . 175 235 . 241 . . . . . . Knockbacks 47 | . . . . . . . . . . . . . . . . . . . 1 . 22 2 . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . . . . . . . . . . . . 1 . 20 2 . . . . . . . 22 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 546 | . 47 26 . . . 38 . . . . . . . 66 . 47 . . 30 . 12 . . 86 . 22 . . . 172 Shots 16 | . 1 1 . . . 2 . . . . . . . 2 . 1 . . 1 . 1 . . 1 . 1 . . . 5 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 2 18 371 296 . 316 332 150 . . 458 . . 231 393 414 183 . 187 192 197 190 209 346 199 199 196 . 198 240 Average Temperature 102 | . 1 4 115 135 . 142 126 67 . . 154 . . 49 139 145 97 . 81 45 75 42 110 124 114 91 108 . 107 79 Received Heat Transfer 5287 | . 75 153 129 . . 180 855 360 . . 837 . . 198 255 141 . 54 27 . 291 152 . 42 18 . 96 . 441 983 Effects 16 | . . . 1 . . 1 8 . . . 4 . . . 1 1 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 46 | . . . . . . . . . . . . . . 2 2 1 . . 3 . 6 2 . 1 1 . 5 . 5 18 Total Turns 1441 | . . . . . . . . . . . . . . 17 66 44 . . 23 . 132 47 . 17 25 . 165 . 220 685 Longest Duration 219 | . . . . . . . . . . . . . . 9 50 44 . . 18 . 45 26 . 17 25 . 45 . 120 219 Robots Corrupted 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 1 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . Parts Fried 38 | . . . . . . . . . . . . . . 11 1 . . . . . . . . . . . 3 . 8 15 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . 1 1 . 1 . . . . . . . 6 . 1 . . . . . . . . 2 . 3 . 1 5 Heat Transferred 15734 | . . 74 1258 259 . 222 1480 740 . . . . . 1470 709 1234 . . 400 . . 37 . 988 888 37 1702 . 592 3644 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Peak Influence 2705 | 10 162 170 284 168 . 286 371 241 . . . 54 23 321 . . . . 794 151 338 322 65 260 . . 251 156 1112 2705 Average Influence 343 | 3 78 57 180 116 . 244 162 72 . . . 34 12 188 . . . . 387 133 123 139 56 107 . . 88 141 695 1242 Maximum Alert Level 5 | . . . 1 . . 1 1 1 . . . . . 1 . . . . 3 . 1 1 . 1 . . 1 . 4 5 Low Security (%) 58 | 100 100 100 64 100 . 17 64 96 . . . 100 100 41 . . . . 11 100 92 71 100 87 . . 89 100 10 . Level 1 20 | . . . 35 . . 82 35 3 . . . . . 58 . . . . 58 . 7 28 . 12 . . 10 . 14 . Level 2 4 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . 32 10 Level 3 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 36 45 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 18 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 1 2 . . . 6 5 . . . 1 . 10 . 1 . . 4 . 4 3 . 1 . . 6 . . 31 Investigation 19 | . 1 1 2 . . . 1 3 . . . 1 . 5 . . . . 1 . 2 . . . . . 1 . . 1 Extermination 19 | . . . . . . . . 2 . . . . . 4 . . . . 1 . 2 1 . 1 . . 4 . . 4 Reinforcement 15 | . 1 . . . . . 2 . . . . . . 1 . . . . 2 . . 2 . . . . 1 . . 6 Assault 21 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 20 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Distress Signals 25 | . . . 4 2 . . . . . . . . . . . . . . 3 . 3 4 . . . . 2 . . 7 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 26 . . 12 Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 26 . . 11 Times Spotted 515 | . 14 13 27 4 . 10 30 32 1 . 11 1 5 37 11 14 . 8 14 5 28 24 . 6 4 4 27 1 32 152 Peak Tracking Total 24 | . 3 3 6 2 . 6 5 7 1 . 4 1 6 6 8 7 . 8 3 2 6 6 . 3 2 4 6 1 9 24 Tactical Retreats 32 | . 1 1 . . . 1 5 5 . . . . . 1 . 1 . 1 1 . 1 2 . . 1 . 1 . 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Traps Triggered 11 | . . . . . . . . . . . . 1 . 3 . . . . 1 . 2 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Traps Extracted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 29 . . . Installed 31 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 30 . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Machines Disabled 37 | . 1 8 1 . . 1 . . . . . . . 6 . . . . 6 . 2 1 . 2 . . 2 . 3 4 Max in Single Turn 4 | . 1 4 1 . . 1 . . . . . . . 1 . . . . 1 . 1 1 . 2 . . 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 3 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Machines Accessed 83 | . 2 1 9 . 2 . 4 10 . 4 . 5 . 10 . . 1 . 10 . 4 2 . 3 . . 4 2 . 10 Terminals 38 | . 2 . 5 . . . 1 8 . . . 2 . 4 . . . . 4 . 2 . . 1 . . 3 . . 6 Fabricators 8 | . . . . . . . . 2 . . . . . 1 . . . . 2 . 1 . . . . . 1 . . 1 Repair Stations 9 | . . . 2 . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . 1 . . Recycling Units 8 | . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . 3 Total Hacks 254 | . 5 1 28 . 2 . 13 33 . 30 . 8 . 32 . . 6 . 42 . 18 5 . 5 . . 8 2 . 16 Successful 156 | . 2 1 18 . 2 . 7 19 . 30 . 2 . 17 . . 6 . 24 . 11 3 . 4 . . 3 1 . 6 Failed 98 | . 3 . 10 . . . 6 14 . . . 6 . 15 . . . . 18 . 7 2 . 1 . . 5 1 . 10 Catastrophic 24 | . 2 . 1 . . . . 4 . . . 3 . 3 . . . . 4 . 1 . . . . . 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 5 . 12 . 1 . 3 17 . . . 3 . 11 . . . . 17 . 6 3 . 1 . . . . . 8 Terminals 106 | . 5 . 11 . . . 3 26 . . . 5 . 13 . . . . 16 . 9 . . 2 . . 6 . . 10 Fabricators 30 | . . . . . . . . 7 . . . . . 4 . . . . 10 . 4 . . . . . 2 . . 3 Repair Stations 26 | . . . 10 . . . 4 . . . . 1 . 5 . . . . 3 . . . . 2 . . . 1 . . Recycling Units 23 | . . . 2 . . . 4 . . . . 1 . 4 . . . . 2 . 5 4 . 1 . . . . . . Scanalyzers 23 | . . . 5 . . . 2 . . . . . . 5 . . . . 11 . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . 3 Terminal Hacks 77 | . 2 1 5 . 2 . 3 9 . 30 . . . 2 . . 6 . 5 . 7 . . 1 . . 3 . . 1 Record 12 | . . . . . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . Part Schematic 17 | . 1 . 1 . . . . . . 9 . . . . . . 6 . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 10 | . . . . . . . 2 2 . . . . . . . . . . 2 . 2 . . . . . 1 . . 1 Locate Traps 7 | . . . 1 . . . 1 2 . . . . . . . . . . 1 . 1 . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 5 . . . . . 3 . . . . 4 . 1 . . . . . . . . 1 Load Schematic 7 | . . . . . . . . 2 . . . . . 1 . . . . 2 . 1 . . . . . . . . 1 Build 7 | . . . . . . . . 3 . . . . . 2 . . . . 2 . . . . . . . . . . . Repair Station Hacks 14 | . . . 6 . . . 2 . . . . . . 4 . . . . . . . . . 2 . . . . . . Scan Component 7 | . . . 3 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . Repair 7 | . . . 3 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Scanalyzer 18 | . . . 4 . . . . . . . . . . 5 . . . . 9 . . . . . . . . . . . Insert Component 9 | . . . 2 . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . Analyze 9 | . . . 2 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . 3 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 3 Unauthorized Hacks 70 | . . . 7 . . . 2 14 . . . 2 . 10 . . . . 18 . 4 4 . . . . . . . 9 Terminals 13 | . . . 1 . . . . 5 . . . 1 . 1 . . . . 3 . 1 . . . . . . . . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Botnet 6 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 2 . 7 . . . 3 10 . . . 4 . 9 . . . . 9 . 3 . . 2 . . 4 2 . 7 Full Trace Events 17 | . 2 . 1 . . . . 3 . . . 1 . 5 . . . . 1 . 2 . . . . . 1 . . 1 Feedback Events 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Matter 459 | . . . . . . . . 459 . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . 202 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . 2 . . . . . . 9 . . . 2 . . 6 . 4 . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Matter 989 | . . . . . . . . . . . . . . 512 . . . . 477 . . . . . . . . . . . Time 460 | . . . . . . . . . . . . . . 256 . . . . 204 . . . . . . . . . . . Total Part Build Rating 53 | . . . . . . . . . . . . . . 32 . . . . 21 . . . . . . . . . . . Parts Repaired 7 | . . . 3 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . Time 236 | . . . 84 . . . 51 . . . . . . 75 . . . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 337 | . . . . . . . . . . . . . . . . . . . . . 337 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 3 . . . 9 . . . . . . . . . . . . . . 3 . 10 . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 3 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 5 | . . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Total Allies 29 | . . . . . . . . 15 . . 1 1 . . 2 2 3 . 1 1 . . . . . . . . . 3 Largest Group 9 | . . . . . . . . 9 7 6 7 1 . . 2 3 4 4 2 1 . . . . . . . . . 3 Highest-Rated Group 154 | . . . . . . . . 66 56 51 145 37 . . 52 81 102 102 40 31 . . . . . . . . . 154 Highest-Rated Ally 94 | . . . . . . . . 26 26 26 94 37 . . 32 32 31 31 26 31 . . . . . . . . . 58 Total Orders 9 | . . . . . . 2 1 . . . 5 . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . GOTO 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 186 | . . . . . . . . 50 23 . 40 . . . . 30 . 23 4 10 . . . . . . . . . 6 Total Damage 2717 | . . . . . . . . 357 83 . 643 . . . . 876 . 358 21 150 . . . . . . . . . 229 Kills 21 | . . . . . . . . 5 1 . 2 . . . . 8 . 4 . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . 1 . . . . . . 1 . . . 1 1 2 . . . . . . . 1 1 . . . . Drone Launches 7 | . . . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . 14 2 . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Items 13 | . . . . . . . . . . . . 11 2 . . . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Turns Passed 26015 | 89 520 1166 1114 572 446 250 1144 1302 195 161 952 623 99 2920 887 947 1436 235 1040 210 1269 822 462 441 796 293 1397 74 1113 3040 Spaces Moved 12565 | 51 267 663 494 233 295 92 449 668 96 81 432 315 106 1729 493 517 782 141 576 101 624 349 235 193 382 152 503 38 409 1099 Core 162 | 1 . . . . . . . . . . . . 50 111 . . . . . . . . . . . . . . . . Treads 7875 | . 103 48 131 98 . 91 57 176 91 81 207 . . 253 493 517 782 141 576 101 624 349 235 193 382 152 448 38 409 1099 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4528 | 50 164 615 363 135 295 1 392 492 5 . 225 315 56 1365 . . . . . . . . . . . . 55 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 140 150 150 150 150 150 160 200 170 170 50 50 145 152 152 152 145 145 152 152 160 180 180 180 150 177 157 145 Average Speed 154 | 99 147 152 161 187 150 199 155 163 197 200 184 170 87 118 151 152 152 152 146 145 152 165 179 180 180 180 168 177 186 148 Slowest Speed 240 | 100 200 220 240 240 150 200 200 200 200 200 200 170 170 165 152 165 172 152 152 152 152 180 180 180 180 180 185 177 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 44 99 46 46 71 96 47 15 16 70 58 8 74 36 65 65 80 34 20 95 21 11 94 7 56 22 15 2 72 27 Regions Visited 30 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 2 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . . 1 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . . . . 1 1 . . . . Scrap Searched 17 | . . 1 . 1 . 1 . . . . 1 . . . . 5 3 2 . . . . . . 2 1 . . . . Spaces Dug 147 | . . . 9 . . . . 7 . . . 11 . 12 . . . . 4 . 1 19 . 1 11 24 30 . . 18 Terrain Destroyed 990 | . 25 34 30 . . 59 9 7 . . . 11 . 77 26 21 . 45 27 8 54 36 . 23 12 60 32 . 63 331 Melee 99 | . . . . . . . . 7 . . . 11 . 6 . . . . 4 . . 19 . 1 11 3 30 . . 7 Projectile 146 | . . . . . . . 9 . . . . . . 11 5 1 . . 8 8 20 17 . 4 1 . 2 . 6 54 AOE 745 | . 25 34 30 . . 59 . . . . . . . 60 21 20 . 45 15 . 34 . . 18 . 57 . . 57 270 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp Res Res Gar Acc Total 17069 | 70 343 775 695 340 300 119 700 789 99 81 500 381 110 2453 570 635 1036 156 714 125 834 492 278 245 433 162 913 45 640 2036 Wait 2486 | 1 24 68 119 91 . 2 97 37 3 1 5 40 1 517 23 46 206 10 60 . 119 59 1 20 13 . 183 . 148 592 Move 12538 | 50 266 662 493 232 294 91 448 667 95 80 431 315 105 1728 492 516 781 140 576 100 623 349 234 192 381 151 502 38 408 1098 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 5 11 8 9 2 2 1 21 14 . . 5 7 2 31 2 9 16 . 8 1 5 6 10 7 2 1 24 1 2 16 Fast Attach 125 | 6 1 . 2 . . . 9 2 . . . . . 29 2 2 3 . 8 1 9 1 6 2 . . 8 . 7 27 Attach 123 | . . 3 4 1 . 1 16 9 . . 10 3 . 3 6 2 2 . 3 . . 6 1 1 3 1 14 5 2 27 Detach 34 | . . . 2 . . . 1 1 . . . . . 4 . 2 4 . . . . 2 5 . . . . . 3 10 Swap 166 | . 10 7 5 1 1 3 9 10 . . 4 . 2 17 1 6 6 . 8 2 6 6 4 1 3 2 17 . 9 26 Drop 210 | . 4 1 5 1 2 . 10 8 . . 2 . . 30 1 5 18 . 11 2 12 2 15 1 2 . 60 1 4 13 Fire 898 | 8 27 26 56 12 . 21 89 34 1 . 43 1 . 74 30 21 . 6 30 19 51 18 . 17 18 4 32 . 53 207 Melee 158 | . . . . . . . . 7 . . . 12 . 7 . . . . 7 . 9 40 2 4 11 3 43 . . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Escape Stasis 23 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 4 6 Rewire 42 | . . . . . . . . . . . . 3 . . 13 26 . . . . . . . . . . . . . . Trap 31 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 30 . . . Miscellaneous 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Entered Mines 638 | -10/Mines | Met a Derelict bent on vengeance 834 | -10/Mines | Build established: Hauler-Mutant 960 | -10/Mines | Discovered new exit (range 9) 1005 | -10/Mines | Met a Derelict shopkeep closing up shop 1321 | -10/Mines | Discovered new exit (range 9) 1399 | -10/Mines | Learned Materials terminal intel 1412 | -10/Mines | Learned Materials terminal intel 1776 | -10/Mines | Entered Materials 1776 | -9/Materials | Evolved 2 slots: Weapon x2 1777 | -9/Materials | Loaded intel: 12 terminal locations 1910 | -9/Materials | Repaired Grenade Launcher 1970 | -9/Materials | Repaired Imp. Treads 1997 | -9/Materials | Repaired Lgt. Treads 2019 | -9/Materials | Identified exit to Mines 2099 | -9/Materials | Build established: Hauler-Gunner 2376 | -9/Materials | Discovered new exit (range 13) 2890 | -9/Materials | Entered Mines 2891 | -9/Mines | Assembled infested the area 3312 | -9/Mines | Discovered new exit (range 9) 3453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3455 | -9/Mines | Discovered new exit (range 5) 3462 | -9/Mines | Entered Exiles 3501 | -9/Exiles | Met 8R-AWN 3525 | -9/Exiles | Met EX-HEX 3599 | -9/Exiles | Met EX-DEC 3627 | -9/Exiles | Learned location of Zion (-6) 3657 | -9/Exiles | Met EX-BIN 3678 | -9/Exiles | Aligned with FarCom system 3680 | -9/Exiles | Given EX-Vault access code 3719 | -9/Exiles | Opened EX-Vault 3733 | -9/Exiles | Found Field Lobotomy Kit 3768 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3888 | -9/Exiles | Discovered new exit (range 14) 3908 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3908 | -9/Exiles | Entered Mines 3908 | -8/Mines | Accompanied by 1 ally 3910 | -8/Mines | Discovered new exit (range 46) 3910 | -8/Mines | Discovered new exit (range 55) 3990 | -8/Mines | Destroyed 10 combat bots 4158 | -8/Mines | Entered Materials 4158 | -8/Materials | Accompanied by 1 ally 4158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4159 | -8/Materials | Loaded intel: 12 terminal locations 4233 | -8/Materials | Build established: Hauler-Skirmisher 4276 | -8/Materials | Repaired Imp. Assault Rifle 4284 | -8/Materials | Discovered new exit (range 49) 4300 | -8/Materials | Discovered new exit (range 44) 4534 | -8/Materials | Garrison activated, responded to threat 4630 | -8/Materials | Lost 8 parts (4n1u3w) 4692 | -8/Materials | Lost 4 parts (4w) 5092 | -8/Materials | Build established: Scavenger-Skirmisher 5302 | -8/Materials | Entered Factory 5302 | -7/Factory | Evolved 2 slots: Utility x2 5303 | -7/Factory | Identified exit to Storage 5348 | -7/Factory | Discovered new exit (range 15) 5484 | -7/Factory | Identified exit to Lower Caves 5688 | -7/Factory | Lost 4 parts (1p1n2w) 5941 | -7/Factory | Fabricated S-10 Pest? 6082 | -7/Factory | Destroyed 7 combat bots 6088 | -7/Factory | Lost 3 parts (1u2w) 6144 | -7/Factory | Discovered new exit (range 15) 6455 | -7/Factory | Fabricated S-10 Pest? 6569 | -7/Factory | Fabricated S-10 Pest? 6604 | -7/Factory | Entered Lower Caves 6604 | -7/Lower Caves | Accompanied by 7 allies 6784 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6799 | -7/Lower Caves | Entered Data Miner 6799 | -7/Data Miner | Accompanied by 6 allies 6799 | -7/Data Miner | Discovered new exit (range 6) 6837 | -7/Data Miner | Met Data Miner 6881 | -7/Data Miner | Learned location of Section 7 (-2) 6881 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6903 | -7/Data Miner | Build established: Commander-Gunner 6915 | -7/Data Miner | Received God Mode back door access code from Data Miner 6960 | -7/Data Miner | Entered Proximity Caves 6960 | -6/Proximity Caves | Accompanied by 6 allies 7146 | -6/Proximity Caves | Escorted by Enhanced Grunt 7360 | -6/Proximity Caves | Learned Factory machine intel 7366 | -6/Proximity Caves | Spotted B-75 Beast 7397 | -6/Proximity Caves | Destroyed B-75 Beast 7404 | -6/Proximity Caves | Found Prototype Device 7410 | -6/Proximity Caves | Identified Exp. Thermal Shield 7687 | -6/Proximity Caves | Build established: Scavenger-Tank 7810 | -6/Proximity Caves | Lost 8 parts (3n2u3w) 7844 | -6/Proximity Caves | Discovered new exit (range 5) 7912 | -6/Proximity Caves | Entered Factory 7912 | -6/Factory | Evolved 2 slots: Utility x2 7913 | -6/Factory | Loaded intel: 268 machine locations 8307 | -6/Factory | Incoming investigation squad redirected 8535 | -6/Factory | Sucked down chute 8535 | -6/Factory | Entered Waste 8550 | -6/Waste | EMP discharged 8569 | -6/Waste | Spotted C-40 Crusher 8569 | -6/Waste | Spotted C-40 Crusher 8592 | -6/Waste | Spotted C-40 Crusher 8593 | -6/Waste | Spotted C-40 Crusher 8593 | -6/Waste | Spotted C-40 Crusher 8606 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8608 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8610 | -6/Waste | Released all parts (11) 8627 | -6/Waste | Discovered new exit (range 13) 8634 | -6/Waste | Entered Factory 8675 | -6/Factory | Identified exit to Lower Caves 9188 | -6/Factory | Build established: Gunner 9717 | -6/Factory | Discovered new exit (range 5) 9870 | -6/Factory | Build established: Scavenger-Tank 10116 | -6/Factory | Lost 4 parts (1n1u2w) 10447 | -6/Factory | Fabricated Adv. Heavy Treads? 10666 | -6/Factory | Fabricated Adv. Heavy Treads? 10698 | -6/Factory | Repaired Imp. Heavy Armor Plating? 11443 | -6/Factory | Repaired Hvy. Machine Gun 11554 | -6/Factory | Entered Lower Caves 11609 | -6/Lower Caves | Spotted B-75 Beast 11629 | -6/Lower Caves | Destroyed B-75 Beast 11748 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11785 | -6/Lower Caves | System corruption reached 10% 11823 | -6/Lower Caves | Destroyed 7 combat bots 11858 | -6/Lower Caves | Lost 8 parts (1p4u3w) 12176 | -6/Lower Caves | Discovered new exit (range 8) 12245 | -6/Lower Caves | Encountered a Warlord checkpoint 12279 | -6/Lower Caves | Learned Factory terminal intel 12441 | -6/Lower Caves | Entered another Lower Caves area 12441 | -6/Lower Caves | Accompanied by 2 allies 12441 | -6/Lower Caves | Discovered new exit (range 11) 12467 | -6/Lower Caves | Encountered a Warlord checkpoint 12628 | -6/Lower Caves | Build established: Scavenger-Mutant 12682 | -6/Lower Caves | Learned Factory stockpile data 12919 | -6/Lower Caves | Spotted B-75 Beast 13027 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13325 | -6/Lower Caves | Discovered new exit (range 10) 13388 | -6/Lower Caves | Entered Zion 13388 | -6/Zion | Accompanied by 1 ally 13471 | -6/Zion | System corruption cleaned by Quarantine Array 13527 | -6/Zion | Found Prototype Launcher 13541 | -6/Zion | Identified Gui. Missile Launcher 13818 | -6/Zion | Found Prototype Processor 13820 | -6/Zion | Found Prototype Hackware 13823 | -6/Zion | Identified Exp. Target Analyzer 13843 | -6/Zion | Identified Exp. Hacking Suite 14164 | -6/Zion | Learned Factory trap positions 14385 | -6/Zion | Learned 8 Factory zone layouts 14502 | -6/Zion | Gained Derelict followers 14604 | -6/Zion | Build established: Derelict-Mutant 14794 | -6/Zion | Discovered new exit (range 11) 14824 | -6/Zion | Entered Proximity Caves 14824 | -5/Proximity Caves | Accompanied by 4 allies 15047 | -5/Proximity Caves | Discovered new exit (range 7) 15059 | -5/Proximity Caves | Entered Factory 15059 | -5/Factory | Accompanied by 2 allies 15059 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15060 | -5/Factory | Identified exit to Factory 15060 | -5/Factory | Identified exit to Upper Caves 15061 | -5/Factory | Loaded intel: 105 trap records 15063 | -5/Factory | Loaded intel: 20 terminal locations 15164 | -5/Factory | Fabricated Exp. Sensor Array? 15222 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 15259 | -5/Factory | Local fabrication network quarantined 15626 | -5/Factory | Incoming investigation squad redirected 15969 | -5/Factory | Discovered exit to Factory (range 16) 16099 | -5/Factory | Sucked down chute 16099 | -5/Factory | Entered Waste 16100 | -5/Waste | Met a frightened Derelict 16107 | -5/Waste | Spotted C-40 Crusher 16114 | -5/Waste | EMP discharged 16114 | -5/Waste | System corruption reached 10% 16120 | -5/Waste | Destroyed C-40 Crusher 16123 | -5/Waste | Spotted C-40 Crusher 16133 | -5/Waste | Destroyed C-40 Crusher 16155 | -5/Waste | Spotted C-40 Crusher 16163 | -5/Waste | Spotted C-40 Crusher 16180 | -5/Waste | Destroyed C-40 Crusher 16207 | -5/Waste | Destroyed C-40 Crusher 16214 | -5/Waste | EMP discharged 16224 | -5/Waste | Build established: Hauler-Mutant 16258 | -5/Waste | Spotted C-40 Crusher 16259 | -5/Waste | Destroyed C-40 Crusher 16267 | -5/Waste | Spotted C-40 Crusher 16271 | -5/Waste | Discovered new exit (range 22) 16271 | -5/Waste | Destroyed C-40 Crusher 16285 | -5/Waste | 6 allies followed down the chute 16296 | -5/Waste | Found Damper Plating 16309 | -5/Waste | Entered Factory 16309 | -5/Factory | Accompanied by 4 allies 17089 | -5/Factory | Build established: Hacker-Mutant 17578 | -5/Factory | Entered another Factory area 17578 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17865 | -4/Factory | Build established: Hauler-Mutant 18035 | -4/Factory | System corruption reached 10% 18069 | -4/Factory | Assembled infested ambush trap array 18400 | -4/Factory | Sucked down chute 18400 | -4/Factory | Entered Waste 18400 | -4/Waste | The area was eerily silent 18483 | -4/Waste | Found Damper Plating 18542 | -4/Waste | Build established: Scavenger-Skirmisher 18581 | -4/Waste | Found Damper Plating 18586 | -4/Waste | Found Damper Plating 18641 | -4/Waste | Discovered new exit (range 13) 18862 | -4/Waste | Entered Factory 18972 | -4/Factory | Repaired Lrg. Storage Unit 19084 | -4/Factory | Identified exit to Upper Caves 19084 | -4/Factory | Identified exit to Extension 19303 | -4/Factory | Entered Upper Caves 19487 | -4/Upper Caves | Spotted B-86 Titan 19593 | -4/Upper Caves | Build established: Scavenger-Gunner 19916 | -4/Upper Caves | Discovered new exit (range 15) 20099 | -4/Upper Caves | Entered another Upper Caves area 20208 | -4/Upper Caves | Learned Research terminal intel 20308 | -4/Upper Caves | Build established: Scavenger-Tank 20362 | -4/Upper Caves | Discovered new exit (range 7) 20392 | -4/Upper Caves | Entered Research 20392 | -3/Research | Evolved 2 slots: Utility x2 20393 | -3/Research | Identified exit to Testing 20394 | -3/Research | Loaded intel: 18 terminal locations 20897 | -3/Research | Identified exit to Research 21159 | -3/Research | Found Unknown Piercing Weapon 21159 | -3/Research | Identified Enh. Force Lance 21403 | -3/Research | Found Enh. Force Lance 21722 | -3/Research | Found Prototype Slashing Weapon 21722 | -3/Research | Identified Vibroblade 21724 | -3/Research | Destroyed 8 combat bots 21789 | -3/Research | Entered another Research area 21789 | -2/Research | Evolved 2 slots: Utility x2 21863 | -2/Research | Identified exit to Garrison 21863 | -2/Research | Entered Garrison 21875 | -2/Garrison | Triggered checkpoint 22126 | -2/Garrison | Spotted B-90 Cyclops 22140 | -2/Garrison | Triggered checkpoint 22140 | -2/Garrison | Triggered checkpoint 22182 | -2/Garrison | Destroyed 7 combat bots 22185 | -2/Garrison | Destroyed B-90 Cyclops 22207 | -2/Garrison | Lost 5 parts (1p3u1w) 22303 | -2/Garrison | Discovered new exit (range 14) 22400 | -2/Garrison | Triggered checkpoint 22526 | -2/Garrison | Triggered checkpoint 22571 | -2/Garrison | Destroyed 9 combat bots 22609 | -2/Garrison | Discovered new exit (range 9) 22636 | -2/Garrison | Installed Relay Interface Framework 22780 | -2/Garrison | Discovered new exit (range 10) 22808 | -2/Garrison | Triggered checkpoint 22835 | -2/Garrison | Build established: Scavenger-Skirmisher 22904 | -2/Garrison | Garrison Relay disabled 22976 | -2/Garrison | Entered Access 22976 | -1/Access | Evolved 2 slots: Propulsion x2 23226 | -1/Access | First assault squad dispatched 23244 | -1/Access | Incoming assault squad redirected 23633 | -1/Access | System Shield fried by hacking feedback 23652 | -1/Access | Incoming investigation squad redirected 24276 | -1/Access | Energy Cycler disabled 24716 | -1/Access | System corruption reached 10% 24731 | -1/Access | Lost 3 parts (1u2w) 24744 | -1/Access | Incoming assault squad redirected 24950 | -1/Access | Lost 3 parts (1n2w) 24990 | -1/Access | Crushed by falling debris 25069 | -1/Access | Found Exp. Core Analyzer 25316 | -1/Access | Discovered new exit (range 6) 25499 | -1/Access | Incoming assault squad redirected 25643 | -1/Access | High security lockdown imminent 25677 | -1/Access | Lost 3 parts (2u1w) 25723 | -1/Access | High security lockdown engaged 25926 | -1/Access | Scanned by Researcher 25928 | -1/Access | Spotted Investigator 25945 | -1/Access | Destroyed Investigator 25963 | -1/Access | Lost 5 parts (1n2u2w) 26015 | -1/Access | Destroyed 8 combat bots 26016 | *** | Escaped! Last Messages --------------- 26007_ Acquired 77 matter. 26008_ U-05 Engineer lays Concrete. 26008_ U-05 Engineer builds a Wall. 26008_ Slug penetrates Reinforced Barrier. 26008_ Critical hit. 26008_ Arm. Heavy Treads destroyed. 26009_ Slug penetrates Reinforced Barrier. 26009_ K-01 Serf collects debris. 26011_ Penetrated by Slug. 26012_ Hvy. Gauss Cannon destroyed. 26012_ U-05 Engineer builds a Wall. 26013_ K-01 Serf collects debris. 26015_ Slug penetrates Sealed Heavy Doors. 26015_ Penetrated by Slug. 26015_ C-30 ARC bursts open, deploying its payload. 26015_ G-73 Enforcer unfolds itself. 26015_ L-61 Swordsman unfolds itself. 26015_ G-73 Enforcer unfolds itself. 26015_ M-36 Artificer unfolds itself. 26015_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????##/##"######## "/ ???#??????????????????? | | ???? ?#####"##"##"%# ??????????????????????? | | ?? ??# # "# [ ??????????????????????? | | ???# # # ??????????????????????? | | ????# / *# ############?????????????????? | | ??????# # + ??????????????????? | | ???????# # # ??????????????????? | | ???????# # # ??????????????????? | | ???????# # # ??????????????????? | | ???????# # # ??????????????????? | | ???????# ###+# # # # ??????????????????? | | ?????? # # == # "" ??????????????????? | | ???? # ##*![ + "" ??????????????????? | | ???" ##|#=!# # #### """??? ??????????????????? | | ? " # #!%### #??# ?????? ??????????????????? | | ? ## #%*# ###??# ????????????????????????? | | # #% # #??# ????????????????????????? | | # # =# #??######???????????????????????? | | #+####### ;%=# ######???????????????????????????? | | ###%*%### ; ##########??????????????????? | | #%#%%Cg[% "??????????????????? | | ###umg!=l* u! ! "????BB????????????? | | ##;[%!!l=] %! = "????BB????????????? | | # ; =!!= %! =%!% "??????????????????? | | #%; * [ = =/==*!" "??????????????????? | | #*#h !%=%=%*%[@=! "??????????????????? | | %#%# =%*%!%=!%==%*"??????????????????? | | ! *# # % =% ==%!!= "????BB????????????? | | # ##[# % /!%[k "????BB????????????? | | # # #=h[[ *[ "??????????????????? | | ## ## ## #% ####### ##########??????????????????? | | ????##?####=!# ####???????????????????????????? | | ?######## # # #???????????????????????????? | | ?? #### #########??????????????????????? | | ?? # # ! #??????????????????????? | | ?? + + ! #??????????????????????? | | ?? " # # !!! #??????????????????????? | | ?"""" !# # !!! #??????????????????????? | | """"" # # #??????????????????????? | | """"" # # #??????????????????????? | | """" # # """"" #??????????????????????? | | ? " | # # """"""""#??????????????????????? | | ? # # """"""""#??????????????????????? | | ? # # """"" #??????????????????????? | | ?? ?????# # #??????????????????????? | | ?###??????# # ! #??????????????????????? | | ??????????# ####+#########??????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 43 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 30 Resistance: EM 90 Power Shielding 66 Propulsion Shielding 90 Reclamation Efficiency 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Laser | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Heavy Treads | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Exp. Hacking Suite | -5/Factory | Scanalyzed Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Adv. Armor Integrity Analyzer | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ S-10 Pest | x4 | -7/Factory S-10 Pest | x4 | -7/Factory S-10 Pest | x4 | -7/Factory Adv. Heavy Treads | x2 | -6/Factory Adv. Heavy Treads | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Minesweeper War Machine Challenges ------------ None Game ------ Seed BeamOpticalCorpse Manual? 0 Play Time 03:21:33 Cumulative 417.2 hours Start 2019.11.28 @ 00:51:02 End 2019.11.30 @ 16:31:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 309 Adventurer 4 Explorer 0 Win Type 0 Total 32 Types 26/2/1/1/2/0/0 Lore% 92 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91dfff84-dd7b-42db-8de9-05fd07d29bd3