Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 21:46:03 Player: djcoinslot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2065) 2065 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 6538 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 290 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 689/700 Matter 172/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Improved Heat Sink Modified TNC Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (4) ---- Deuterium Engine Fission Core Gatling Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Modified TNC Improved Medium Armor Plating Remote Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Fission Core High-capacity Matter Pod Arc Projector Advanced Beam Rifle Gatling Laser Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 66 | 6 2 1 3 . 37 15 2 Power 7 | 1 . . . . 5 1 . Engine 6 | 1 . . . . 4 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . . . 8 3 . Treads 9 | . . . . . 7 2 . Leg . | . . . . . . . . Wheel 3 | 2 . . . . 1 . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 23 | 1 2 1 . . 11 8 . Device 9 | . 1 . . . 4 4 . Storage 5 | 1 . 1 . . 2 1 . Processor 2 | . 1 . . . 1 . . Hackware 2 | . . . . . 1 1 . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 23 | 2 . . 3 . 13 3 2 Energy Gun 14 | . . . 1 . 10 3 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 2 . . 2 . 2 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 4 1 . Parts Lost 9 | . . . . . 4 1 4 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 2 | . . . . . . . 2 Weapon 4 | . . . . . 3 . 1 Highest Loss Streak 4 | . . . . . 2 1 4 Average Slot Usage (%) 99 | . 89 100 99 100 99 99 100 Engine 7 | . 14 14 14 14 6 7 7 Core 1 | . . . . . 2 . . Treads 19 | . . . . . 25 22 15 Wheel 5 | . 28 28 28 28 . . . Device 9 | . 1 . . . 8 15 15 Storage 11 | . 14 14 14 14 12 7 7 Processor 10 | . 2 14 14 14 12 7 7 Hackware 7 | . . . . . 5 15 15 Protection 4 | . . . . . 5 7 7 Energy Gun 10 | . . . . . 12 15 8 Ballistic Gun 7 | . 28 28 27 28 5 . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 13 14 41 41 41 51 63 66 Greatest Support 84 | 32 32 32 32 32 84 84 56 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . 1 Largest Inventory Capacity 18 | 6 6 12 12 12 18 12 12 Average Capacity 10 | 5 6 7 12 12 10 11 11 Most Carried 12 | 6 6 6 12 12 11 12 12 Average Carried 9 | 3 5 6 9 11 9 11 11 Final Capacity 12 | 6 6 12 12 12 10 12 4 Final Carried 12 | 6 6 6 11 12 9 12 4 Class Distribution -------------------- 49% | Mutant 31% | Hacker-Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1175 | 352 36 18 40 10 620 99 . Remotely . | . . . . . . . . Salvage Created 2725 | 173 45 38 . 10 1991 468 . Parts 173 | 15 6 7 . 3 123 19 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 45 | . . 3 . . 35 7 . Guns 45 | . . 3 . . 35 7 . Classes Destroyed 15 | 3 1 1 . . 9 1 . Worker 5 | 2 . . . . 1 2 . Builder 2 | . . . . . 2 . . Tunneler 5 | 3 . . . 1 1 . . Hauler 2 | . . . . . 2 . . Recycler 4 | 1 . . . . 1 2 . Carrier 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 5 | . 2 . . . 3 . . Swarmer 9 | . . 3 . . 6 . . Grunt 23 | . . . . . 18 5 . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 8 | . . . . . 8 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 4 1 3 . 1 5 3 . Combat Bots Only 4 | . . 3 . . 4 3 . Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 . Gunslinging 1 | . . 1 . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 1947 | . . 32 . 21 1651 180 63 Core 238 | . . . . 10 217 . 11 Absorbed by Shields 60 | . . . . . . 51 9 Core Remaining (%) 85 | 100 . . . 96 60 . . Volleys Fired 172 | 16 2 3 . 1 118 23 9 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 130 | 40 40 40 . 40 130 130 103 Shots Fired 334 | 32 4 6 . 2 227 46 17 Gun 321 | 32 4 6 . 2 222 46 9 Cannon 8 | . . . . . 5 . 3 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 104 | 32 4 6 . 2 57 . 3 Thermal 220 | . . . . . 165 46 9 Explosive 5 | . . . . . . . 5 Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 13 | 4 6 8 . 4 13 10 6 Robot Miss Streak 8 | 3 . 2 . . 8 2 1 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 1 . . 6 2 . Max Gunslinging Chain 1 | . . 1 . . 1 1 . Shots Hit Robots 220 | 18 2 4 . 2 151 29 14 Core Hits 103 | 7 2 3 . 1 76 13 1 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4746 | 209 27 51 . 23 2992 604 840 Guns 3918 | 209 27 51 . 23 2901 548 159 Cannons 134 | . . . . . 55 . 79 Explosions 602 | . . . . . . . 602 Melee . | . . . . . . . . Ramming 92 | . . . . . 36 56 . Kinetic 1042 | 209 27 51 . 23 653 . 79 Thermal 2955 | . . . . . 2248 548 159 Explosive 602 | . . . . . . . 602 Electromagnetic 55 | . . . . . 55 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 11 | . . . . . 6 5 . Targets Rammed 14 | . . . . . 6 8 . Kicked . | . . . . . . . . Crushed 3 | . . . . . . 3 . Highest Temperature 374 | 6 . . . . 374 36 . Average Temperature 53 | 6 . . . . 57 14 . Received Heat Transfer 754 | . . . . 12 702 40 . Effects 1 | . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . . 6 2 . Heat Transferred 5398 | . . . . . 4123 979 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 603 | 30 48 88 . 5 603 273 142 Initial 273 | . 19 18 . . 1 273 95 Average 175 | 11 29 83 . 1 187 204 110 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 65 | 100 100 100 . 100 70 45 100 Level 1 24 | . . . . . 11 54 . Level 2 9 | . . . . . 17 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . . . 6 6 . Investigation 3 | . . . . . 2 1 . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . . . . . 3 2 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 8 | . . . . . 8 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 4 3 . 3 54 19 2 Peak Tracking Total 7 | . 1 3 . . 7 2 2 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . . . . . 3 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . . . . 4 1 . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 20 | . 1 . 5 . 8 6 . Terminals 8 | . 1 . . . 6 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . . . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 98 | . 3 . 50 . 32 13 . Successful 85 | . 1 . 50 . 25 9 . Failed 13 | . 2 . . . 7 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 37 | . 3 . 1 . 23 10 . Terminals 28 | . 3 . . . 22 3 . Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . . . . . 4 . . Recycling Units 9 | . . . . . 6 3 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 55 | . . . 50 . 5 . . Record 49 | . . . 49 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 1 . . . 16 6 . Terminals 15 | . 1 . . . 12 2 . Track 4 | . . . . . 3 1 . Assimilate 3 | . . . . . 3 . . Botnet 7 | . 1 . . . 5 1 . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . 4 1 . Monitor 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Recyclers 1 | . . . . . 1 . . Mask 2 | . . . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Broadcast 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Watchers 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 11 | . 1 . . . 6 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Matter 252 | . . . . . . 252 . Time 134 | . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 88 | . . . . . 88 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 8 | . . 1 . . . 7 . Largest Group 4 | . . 1 1 . . 4 . Highest-Rated Group 48 | . . 31 31 . . 48 . Highest-Rated Ally 31 | . . 31 31 . . 16 . Total Orders . | . . . . . . . . Ally Attacks 111 | . . . . . . 111 . Total Damage 1690 | . . . . . . 1690 . Kills 13 | . . . . . . 13 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 5227 | 132 111 196 542 90 2509 1587 60 Spaces Moved 2942 | 69 95 177 484 76 1170 854 17 Core 1 | 1 . . . . . . . Treads 1966 | . . . . . 1095 854 17 Legs . | . . . . . . . . Wheels 975 | 68 95 177 484 76 75 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 110 110 93 160 180 Average Speed 142 | 99 100 102 110 110 155 160 180 Slowest Speed 180 | 100 100 110 110 110 180 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 23 35 93 17 75 25 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . . . . . 1 . 54 Melee . | . . . . . . . . Projectile 2 | . . . . . 1 . 1 AOE 53 | . . . . . . . 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3662 | 101 106 187 494 80 1643 1023 28 Wait 377 | . 6 6 . 3 256 106 . Move 2936 | 68 94 176 483 75 1169 854 17 Hop . | . . . . . . . . Pick Up 47 | 9 1 . 5 1 23 8 . Fast Attach 24 | 5 1 . 1 . 11 6 . Attach 13 | 1 . . 2 . 8 2 . Detach 3 | . . . 2 . 1 . . Swap 30 | . 1 1 . . 19 7 2 Drop 46 | 2 1 1 1 . 32 9 . Fire 172 | 16 2 3 . 1 118 23 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . . . . . 6 8 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered Mines 271 | -10/Mines | Learned Materials garrison access intel 304 | -10/Mines | Build established: Mutant 376 | -10/Mines | Received a Mining Laser from a helpful Derelict 430 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 431 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Entered Exiles 440 | -10/Exiles | Accompanied by 1 ally 455 | -10/Exiles | Discovered new exit (range 17) 471 | -10/Exiles | Met 8R-AWN 489 | -10/Exiles | Met EX-HEX 519 | -10/Exiles | Met EX-BIN 534 | -10/Exiles | Aligned with FarCom system 535 | -10/Exiles | Given EX-Vault access code 590 | -10/Exiles | Opened EX-Vault 595 | -10/Exiles | Found Prototype Energy Gun 595 | -10/Exiles | Identified AWS/Thermal 603 | -10/Exiles | Found Prototype Processor 606 | -10/Exiles | Identified Modified TNC 639 | -10/Exiles | Warned to stay clear of 0b10 Research branches 669 | -10/Exiles | Met EX-DEC 678 | -10/Exiles | Learned location of Zion (-7) 722 | -10/Exiles | Visited The Gauntlet 965 | -10/Exiles | Discovered new exit (range 15) 982 | -10/Exiles | Left Exiles lab with Modified TNC 982 | -10/Exiles | Entered Mines 999 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1041 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | Discovered new exit (range 8) 1072 | -9/Mines | Entered Materials 1072 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1346 | -8/Materials | Repaired Med. Treads 1381 | -8/Materials | Build established: Skirmisher 1624 | -8/Materials | Repaired Med. Treads 2395 | -8/Materials | Build established: Mutant 3472 | -8/Materials | First assault squad dispatched 3532 | -8/Materials | Discovered new exit (range 12) 3581 | -8/Materials | Entered Factory 3581 | -7/Factory | Evolved 2 slots: Utility x2 3879 | -7/Factory | Build established: Hacker-Mutant 3955 | -7/Factory | Fabricated S-27 Virus (x4) 5168 | -7/Factory | Sucked down chute 5168 | -7/Factory | Entered Waste 5197 | -7/Waste | Spotted C-40 Crusher 5202 | -7/Waste | Spotted C-40 Crusher 5221 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5226 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5228 | -7/Waste | Self-destructed Last Messages --------------- 05149_ U-05 Engineer builds a Door. 05150_ System corrupted: Energy discharge (-72). 05151_ Dropped Imp. Heat Sink. 05168_ Triggered Chute Trap. 05168_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05168_ Receiving FarCom transmissions... 05210_ The unstable cave ceiling collapses. 05210_ Adv. Shield Generator crushed. 05221_ The unstable cave ceiling collapses. 05221_ Imp. Medium Armor Plating crushed. 05221_ Gravmag System crushed. 05221_ Hvy. Deuterium Engine crushed. 05221_ Critical hit. 05221_ Med. Treads destroyed. 05226_ Gravmag System crushed. 05226_ Adv. Assault Cannon crushed. 05226_ Hcp. Storage Unit crushed. 05226_ Remote Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# ! #??# #????????? ??????????? | | ?????????# #### ######## ?????????? | | ?????????# ?????????? | | ?????????# #????????? | | ?????????# ] #????????? | | ?????????# #????????? | | ?????????# #### ######## ?????????? | | ?????????# #??#| #????????????????????? | | ?????????# #??#**! #????????????????????? | | ?????????############??#!@[ #????????????????????? | | ???????????????????????#[CC #????????????????????? | | ?????????????????????# CC ???????????????? | | ?????????????????????# CC ??????????? | | ????????????????????# ?????????? | | ????????????????????## ?????????? | | ????????????????????? ###### ??????????? | | ????????????????????# #??????? ??????????? | | ????????????????????# #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????## #??????????????????? | | ????????????????????## #??????????????????? | | ????????????????????# #??????????????????? | | ???????????????????? #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????? #???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 41 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilitySpreadExpander Manual? 0 Play Time 00:56:48 Cumulative 72.9 hours Start 2021.08.15 @ 20:43:03 End 2021.08.15 @ 21:46:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f6c9d8-df7d-4164-bc7b-2cfd475c77c3