Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 21:54:35 Player: Cookedpoo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (10) 50 Value Destroyed (486) 486 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (13135) 13135 TOTAL SCORE: 23651 Bonus ------- Pacifist 1958 Triggered Max Security 1000 High Alert Combat Kills 53 Follower Combat Kills 519 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 664 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Experimental Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Combat Drone Bay (1/2) Stealth Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Modified TNC Advanced ECM Suite Improved Maneuvering Thrusters Improved Phase Shifter Cloaking Device System Shield System Backup Module Stasis Generator > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Combat Drone Bay [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Battery Processor Modified TNC Hackware System Shield Protection Improved Light Armor Plating Artifact Stasis Generator Weapon Makeshift Spear Energy Cannon Phase Cannon Ballistic Cannon Heavy Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Core Stripper Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 95 | 1 1 1 1 1 8 7 1 . . 2 4 4 . 1 13 2 7 3 11 27 Power 9 | 1 . . . . 1 1 . . . 1 . . . . 3 . 1 . . 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . 1 . . . 1 . . . . 3 . 1 . . 1 Propulsion 13 | . . . . 1 2 2 . . . 1 . . . . 3 . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 1 2 2 . . . 1 . . . . 3 . . . . 4 Utility 54 | . 1 1 1 . 4 4 1 . . . 4 2 . 1 4 1 6 2 6 16 Device 37 | . . . . . 4 . 1 . . . 3 2 . 1 3 . 5 2 3 13 Storage 5 | . 1 . . . . 1 . . . . . . . . 1 1 . . 1 . Processor 7 | . . . 1 . . 2 . . . . . . . . . . 1 . . 3 Hackware 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Protection 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 19 | . . . . . 1 . . . . . . 2 . . 3 1 . 1 5 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . 1 . . 1 . . . . 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . 1 . . . . . . . . . . 1 . . 3 1 Special Melee Weapon 5 | . . . . . . . . . . . . 1 . . 2 . . 1 . 1 Unidentified Prototypes 22 | . . . . . 1 1 . . . . . . . 1 3 1 1 1 3 10 Parts Lost 28 | . 1 . . . 4 . . . . 1 . . . . . 4 . . 10 8 Power 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . 2 1 Utility 18 | . . . . . 2 . . . . 1 . . . . . 2 . . 7 6 Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Highest Loss Streak 10 | . 1 . . . 4 . . . . 1 . . . . . 3 . . 10 5 Average Slot Usage (%) 59 | . 14 8 21 36 59 76 88 84 84 84 70 76 82 82 93 93 74 73 79 33 Engine 1 | . 13 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 4 7 7 7 7 6 5 5 5 5 5 5 4 3 2 Flight 8 | . . . . 8 12 13 15 15 15 15 13 11 11 11 11 11 10 9 8 3 Device 17 | . . . . . 24 23 23 23 23 23 11 21 23 23 33 34 27 33 32 5 Storage 1 | . . . . . . 5 3 . . . . . . . 1 4 1 . 2 . Processor 15 | . . . 7 14 9 16 23 23 23 23 20 17 17 17 17 17 19 19 19 20 Hackware 3 | . . . . . . 3 7 7 7 7 6 5 5 5 5 5 5 4 5 . Protection 3 | . . 8 14 14 9 . . . . . 5 5 5 5 5 5 . . . . Piercing Weapon 2 | . . . . . . 7 7 7 7 7 6 1 . . . 4 3 . 2 . Naked Turns 184 | . 10 174 . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 3 7 3 3 3 12 24 24 24 24 24 23 30 30 33 39 36 31 31 48 49 Greatest Support 50 | 3 3 3 3 4 19 25 25 25 25 25 25 34 34 34 40 50 41 31 50 23 Greatest Overweight (x) 6 | . 2 . . . . 1 . . . . . . . . 1 . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 1 3 3 3 3 3 4 4 4 4 4 4 4 3 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 3 4 4 3 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 Class Distribution -------------------- 40% | Sprinter 36% | Mutant 12% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Matter Collected 1321 | 170 . 270 17 19 29 . 115 . . 20 . . . 32 188 15 . 90 . 356 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 622 | . . . . . . . . . . . . . . . 562 . . . . 60 Parts 23 | . . . . . . . . . . . . . . . 21 . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . 7 . . . . . . 87 . . . . . Prevented 14 | . . . . . . . . . . . . . 4 . 10 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Combat Hostiles Destroyed 8 | . . . . . . . . . . . . . . . 6 . . . . 2 Cannons 5 | . . . . . . . . . . . . . . . 3 . . . . 2 Classes Destroyed 6 | . . . . . . . . . . . . . . . 6 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Swarmer 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Brawler 3 | . . . . . . . . . . . . . . . 3 . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 2 | . . . . . . . . . . . . . . . 2 . . . . 1 Combat Bots Only 2 | . . . . . . . . . . . . . . . 2 . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Damage Taken 4654 | . 214 27 . . 378 . . 61 . 42 12 . . . 131 291 24 . 1457 2017 Core 2631 | . 170 15 . . 45 . . 14 . 19 . . . . . 76 . . 830 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 26 91 . . . . 95 100 . . . . 92 100 . 36 . Volleys Fired 56 | . . . . . . . . . . . . 2 2 9 36 . . . 2 5 Largest 1 | . . . . . . . . . . . . 1 1 1 1 . . . 1 1 Hottest 90 | . . . . . . . . . . . . 90 90 90 90 . . . 80 80 Shots Fired 56 | . . . . . . . . . . . . 2 2 9 36 . . . 2 5 Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 54 | . . . . . . . . . . . . 2 2 9 36 . . . . 5 Launcher 2 | . . . . . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 Thermal 49 | . . . . . . . . . . . . 2 2 9 36 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . 2 3 Robot Hit Streak 7 | . . . . . . . . . . . . . . . 7 . . . 4 7 Robot Miss Streak 4 | . . . . . . . . . . . . . . . 2 . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 42 | . . . . . . . . . . . . . . . 35 . . . 3 4 Core Hits 33 | . 4 . . . 1 . . . . . . . . . 18 . . . 5 5 Critical Hits 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 64 | . . . . . 8 5 . . . 10 3 . . . 9 19 4 . 5 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 54 | . . . . . 8 5 . . . 10 3 . . . . 19 4 . 5 . Sneak Attacks 10 | . . . . . . . . . . . . . . . 9 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1374 | . 20 . . . 8 . . . . 10 . . . . 859 . . . 300 177 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons 1021 | . . . . . . . . . . . . . . . 859 . . . . 162 Explosions 186 | . . . . . . . . . . . . . . . . . . . 186 . Melee 107 | . . . . . . . . . . . . . . . . . . . 107 . Ramming 60 | . 20 . . . 8 . . . . 10 . . . . . . . . 7 15 Kinetic 96 | . . . . . . . . . . . . . . . . . . . . 96 Thermal 859 | . . . . . . . . . . . . . . . 859 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 252 | . . . . . . . . . . . . . . . . . . . 186 66 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 107 | . . . . . . . . . . . . . . . . . . . 107 . Highest Corruption 19 | . 3 3 3 3 19 1 1 1 1 1 . . . . . 1 . . . 5 Average Corruption 2 | . 2 3 3 3 5 1 1 1 1 1 . . . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 18 | . 3 5 3 3 2 . . . . . . . . . . 1 . . . 1 Message Errors 4 | . . 1 1 1 . . . . . . . . . . . . . . . 1 Matter Fused 8 | . 3 2 1 2 . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . . . . . . 25 . . . . . Projectiles 25 | . . . . . . . . . . . . . . . 25 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . 8 . . . 4 . . . . 5 . . . . . . . . 34 6 Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . Rammed 13 | . 6 . . . 1 . . . . 1 . . . . . . . . 1 4 Targets Rammed 13 | . 6 . . . 1 . . . . 1 . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . . 248 . . . . . . . . . 44 84 164 232 3 . . . 349 Average Temperature 91 | . . 133 . . . . . . . . . 22 44 64 96 3 . . . 152 Received Heat Transfer 492 | . 60 15 . . 18 . . 15 . 18 6 . . . 18 . 9 . 288 45 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 778 | . . . . . . . . . . . . . . . 778 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Peak Influence 1765 | . 119 145 . . 59 100 . . . . 51 100 . . . . 106 76 1765 1246 Initial 1100 | . . 25 . . . 15 . . . . . 24 . . . . . 55 42 1100 Average 434 | . 43 58 . . 31 41 . . . . 9 72 . . . . 37 66 1659 1156 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . 5 4 Low Security (%) 67 | 100 100 100 . 100 100 100 . . . . 100 100 . . . . 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . 14 Level 4 23 | . . . . . . . . . . . . . . . . . . . . 85 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 27 | . 4 1 . 1 3 5 . . . 1 . 1 . . . . 3 1 7 . Investigation 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 9 | . 2 . . . 1 . . . . . . 1 . . . . 3 1 1 . Assault 9 | . . 1 . 1 . . . . . 1 . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Distress Signals 17 | . 3 . . . 3 . . . . . . 1 . . . . 1 1 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 17 7 . . 8 3 . 7 . 10 2 4 1 . 27 17 8 3 61 65 Peak Tracking Total 41 | . 10 2 . . 6 2 . 4 . 9 2 4 1 . 10 8 4 7 41 23 Tactical Retreats 30 | . 4 3 . . 1 . . 2 . . . . 1 . . 2 1 . 4 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Traps Triggered 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . . . 15 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . 1 . . . . . 2 . . . . 1 . 12 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Machines Disabled 6 | . . . . . . . . . . . . . . 1 1 . . . 3 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 1 . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Machines Accessed 53 | . 6 . 2 . 6 6 1 1 4 . 3 3 . 1 12 . 5 2 . 1 Terminals 20 | . 5 . . . 4 3 . . . . 2 1 . . . . 4 1 . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 152 | . 25 . 2 . 20 19 1 1 25 . 10 11 . 1 18 . 12 5 . 2 Successful 92 | . 13 . 2 . 10 5 1 1 25 . 5 5 . 1 18 . 4 2 . . Failed 59 | . 12 . . . 9 14 . . . . 5 6 . . . . 8 3 . 2 Catastrophic 12 | . 1 . . . . 6 . . . . 1 1 . . . . 2 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 46 | . 17 . 1 . 13 6 . . . . 3 1 . . 3 . 2 . . . Terminals 66 | . 23 . . . 17 10 . . . . 5 1 . . . . 8 2 . . Fabricators 9 | . . . . . . 6 . . . . . . . . . . . 3 . . Repair Stations 12 | . . . . . . . . . . . 5 7 . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 2 3 . . . . . 3 . . . . 4 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 61 | . 5 . 2 . 5 2 1 1 25 . . . . 1 18 . 1 . . . Record 29 | . . . 1 . . . . . 11 . . . . 1 16 . . . . . Part Schematic 8 | . 1 . . . 2 . . . 5 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . . 2 1 . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . . . . . . 4 3 . . . . . . . . Scan Component 4 | . . . . . . . . . . . 2 2 . . . . . . . . Repair 3 | . . . . . . . . . . . 2 1 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 1 . . . . . 2 . . . . 3 . . . Insert Component 5 | . . . . . 1 1 . . . . . 1 . . . . 2 . . . Analyze 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 6 . . . 2 1 . . . . 1 . . . . . . . . . Terminals 10 | . 6 . . . 2 1 . . . . 1 . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . . . 4 6 . . . . 3 3 . . . . 5 1 . 1 Full Trace Events 6 | . 1 . . . 1 4 . . . . . . . . . . . . . . Feedback Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 3 . . . 5 . . 1 . . . . 1 . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Matter 552 | . . . . . . 234 . . . . . . . . . . . 318 . . Time 142 | . . . . . . 58 . . . . . . . . . . . 84 . . Total Part Build Rating 20 | . . . . . . 14 . . . . . . . . . . . 6 . . Parts Repaired 3 | . . . . . . . . . . . 2 1 . . . . . . . . Time 95 | . . . . . . . . . . . 76 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 5 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Total Allies 9 | . . 1 . . 1 1 . . . 1 1 . . . 3 . . . . 1 Largest Group 3 | . . 1 . . 1 1 1 . . 1 1 1 . . 3 . . . . 1 Highest-Rated Group 367 | . . 31 . . 10 10 10 . . 94 26 26 . . 166 . . . . 367 Highest-Rated Ally 367 | . . 31 . . 10 10 10 . . 94 26 26 . . 60 . . . . 367 Total Orders 47 | . . . . . . . . . . . . . . . . . 1 4 . 42 ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 18 | . . . . . . . . . . . . . . . . . . 2 . 16 RETURN 27 | . . . . . . . . . . . . . . . . . 1 2 . 24 Ally Attacks 134 | . . 17 . . . . . . . 5 . . . . 8 . . . . 104 Total Damage 3155 | . . 272 . . . . . . . 138 . . . . 117 . . . . 2628 Kills 16 | . . 4 . . . . . . . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 2 . . . . . 2 . . . . Drone Launches 34 | . . . . . . . . . . . . . . . . . 2 2 . 30 Drone Recoveries 30 | . . . . . . . . . . . . . . . . . 2 1 . 27 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Turns Passed 5570 | 13 431 469 133 74 217 529 110 81 25 341 142 172 84 169 585 485 192 153 180 985 Spaces Moved 9310 | 23 453 661 260 159 406 864 329 254 78 519 142 368 250 281 1157 782 446 199 407 1272 Core 1767 | 23 453 661 260 59 . 1 . . . . . . . . . . . . 17 293 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7543 | . . . . 100 406 863 329 254 78 519 142 368 250 281 1157 782 446 199 390 979 Fastest Speed 26 | 50 50 50 50 40 34 32 32 32 32 32 32 32 32 32 32 26 26 32 26 30 Average Speed 37 | 50 51 50 50 43 37 32 32 32 32 32 32 32 32 32 32 31 31 32 32 49 Slowest Speed 350 | 50 150 50 50 50 40 100 32 32 32 32 32 32 32 32 105 32 32 32 102 350 Overloaded Moves 152 | . . . . . . . . . . . . . . . . 77 4 . 71 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 62 | . . . . 3 3 14 . 1 . 1 1 2 . 2 5 3 3 3 16 5 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 67 99 59 45 38 19 64 62 68 78 5 9 46 43 94 74 13 11 50 43 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . 2 1 . . . . . 1 1 . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . 6 1 . . . . . 2 . . . . . . Spaces Dug 59 | . . . . . 8 5 . . . 8 3 2 2 8 . 19 3 . . 1 Terrain Destroyed 63 | . . . . . 8 5 . . . 8 3 2 2 8 4 19 3 . . 1 Melee 46 | . . . . . 8 5 . . . 8 3 . . . . 19 3 . . . Projectile 17 | . . . . . . . . . . . . 2 2 8 4 . . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Total 11167 | 23 651 798 261 159 457 1090 334 252 77 682 231 416 251 347 1322 989 486 285 431 1625 Wait 1566 | . 191 135 . 1 33 190 . . . 150 84 29 . 58 95 189 24 83 8 296 Move 9181 | 22 452 660 259 152 399 836 328 251 77 517 139 363 249 276 1148 777 439 192 382 1263 Hop 48 | . . . . 3 3 12 . 1 . 1 1 2 . 2 3 1 3 3 9 4 Pick Up 17 | . . 2 1 1 2 3 1 . . . . . . . 3 . 1 1 1 1 Fast Attach 69 | 1 1 1 1 1 7 4 1 . . 2 4 4 . 2 9 . 6 1 8 16 Attach 25 | . . . . . 1 2 . . . . . . . . 2 2 . 2 5 11 Detach 29 | . 1 . . . . . 1 . . . . . . . 3 1 3 1 5 14 Swap 4 | . . . . . . 1 . . . . . . . . 2 . 1 . . . Drop 46 | . . . . 1 3 1 3 . . 2 . 1 . . 12 . 5 2 6 10 Fire 56 | . . . . . . . . . . . . 2 2 9 36 . . . 2 5 Melee 64 | . . . . . 8 5 . . . 10 3 . . . 9 19 4 . 5 1 Ram 10 | . 6 . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . 1 36 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . . . . 15 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Discovered new exit (range 8) 445 | -10/Materials | Entered Mines 447 | -10/Mines | Identified exit to Materials 465 | -10/Mines | Assembled infested the area 615 | -10/Mines | Discovered exit to Materials (range 12) 728 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 731 | -10/Mines | Learned location of Mines (-9) 784 | -10/Mines | Learned location of Storage (-7) 861 | -10/Mines | Met a Derelict testing a Signal Generator 865 | -10/Mines | Found Signal Generator 912 | -10/Mines | Discovered new exit (range 5) 914 | -10/Mines | Entered Exiles 927 | -10/Exiles | Met 8R-AWN 936 | -10/Exiles | Met EX-HEX 950 | -10/Exiles | Met EX-BIN 956 | -10/Exiles | Aligned with FarCom system 957 | -10/Exiles | Given EX-Vault access code 969 | -10/Exiles | Opened EX-Vault 972 | -10/Exiles | Found Modified TNC 984 | -10/Exiles | Warned to stay clear of 0b10 Research branches 998 | -10/Exiles | Met EX-DEC 1000 | -10/Exiles | Learned location of Zion (-6) 1042 | -10/Exiles | Discovered new exit (range 10) 1047 | -10/Exiles | Left Exiles lab with Modified TNC 1047 | -10/Exiles | Entered Mines 1084 | -9/Mines | Found a hidden stash of uninstalled traps 1105 | -9/Mines | Learned 4 Materials zone layouts 1114 | -9/Mines | Discovered new exit (range 11) 1121 | -9/Mines | Entered Materials 1121 | -8/Materials | Evolved 4 slots: Utility x4 1122 | -8/Materials | Identified exit to Factory 1228 | -8/Materials | Central database locked down 1332 | -8/Materials | Crushed by falling debris 1333 | -8/Materials | System corruption reached 10% 1338 | -8/Materials | Entered Factory 1338 | -7/Factory | Evolved 2 slots: Utility x2 1363 | -7/Factory | Lost 4 parts (1p1n2u) 1493 | -7/Factory | Fabricated Antimatter Reactor? 1689 | -7/Factory | Discovered new exit (range 14) 1694 | -7/Factory | Identified exit to Storage 1713 | -7/Factory | Build established: Sprinter 1747 | -7/Factory | Identified exit to Lower Caves 1867 | -7/Factory | Entered Lower Caves 1867 | -7/Lower Caves | Accompanied by 1 ally 1886 | -7/Lower Caves | Spotted B-75 Beast 1972 | -7/Lower Caves | Discovered new exit (range 13) 1976 | -7/Lower Caves | Identified exit to Lower Caves 1977 | -7/Lower Caves | Entered another Lower Caves area 1991 | -7/Lower Caves | Encountered a Warlord checkpoint 2057 | -7/Lower Caves | Discovered new exit (range 5) 2058 | -7/Lower Caves | Identified exit to Data Miner 2058 | -7/Lower Caves | Entered Data Miner 2058 | -7/Data Miner | Discovered new exit (range 6) 2065 | -7/Data Miner | Met Data Miner 2073 | -7/Data Miner | Learned location of Section 7 (-2) 2073 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2075 | -7/Data Miner | Received God Mode back door access code from Data Miner 2083 | -7/Data Miner | Identified exit to Proximity Caves 2083 | -7/Data Miner | Entered Proximity Caves 2161 | -6/Proximity Caves | Learned Factory emergency access door positions 2199 | -6/Proximity Caves | Escorted by Enhanced Grunt 2203 | -6/Proximity Caves | Build established: Scout 2418 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2418 | -6/Proximity Caves | Discovered new exit (range 15) 2423 | -6/Proximity Caves | Identified exit to Factory 2424 | -6/Proximity Caves | Entered Factory 2424 | -6/Factory | Evolved 2 slots: Utility x2 2477 | -6/Factory | Repaired Adv. Weight Redist. System 2517 | -6/Factory | Repaired Maneuvering Thrusters 2541 | -6/Factory | Discovered new exit (range 14) 2563 | -6/Factory | Identified exit to Factory 2566 | -6/Factory | Entered another Factory area 2566 | -5/Factory | Accompanied by 1 ally 2566 | -5/Factory | Evolved 2 slots: Utility x2 2622 | -5/Factory | Repaired Adv. Weight Redist. System 2735 | -5/Factory | Discovered new exit (range 9) 2738 | -5/Factory | Identified exit to Upper Caves 2738 | -5/Factory | Entered Upper Caves 2821 | -5/Upper Caves | Discovered new exit (range 3) 2822 | -5/Upper Caves | Identified exit to Upper Caves 2822 | -5/Upper Caves | Entered another Upper Caves area 2844 | -5/Upper Caves | Found Alien Artifact 2844 | -5/Upper Caves | Identified Dimensional Node Initializer 2844 | -5/Upper Caves | Initialized slip node 2850 | -5/Upper Caves | Spotted B-75 Beast 2922 | -5/Upper Caves | Build established: Sprinter 2975 | -5/Upper Caves | Discovered new exit (range 5) 2976 | -5/Upper Caves | Identified exit to Warlord 2991 | -5/Upper Caves | Entered Warlord 3061 | -5/Warlord | Opened side exit 3173 | -5/Warlord | Visited the Vortex Lab 3177 | -5/Warlord | Warlord's base attacked by MAIN.C 3223 | -5/Warlord | Learned Armory stockpile data 3224 | -5/Warlord | Learned Quarantine security intel 3224 | -5/Warlord | Learned Factory terminal intel 3224 | -5/Warlord | Learned Armory fabricator intel 3224 | -5/Warlord | Learned Research recycling unit intel 3233 | -5/Warlord | Met Warlord 3236 | -5/Warlord | Opened Warlord's prototype stash 3252 | -5/Warlord | Found Prototype Device 3252 | -5/Warlord | Identified Exp. Focal Shield 3258 | -5/Warlord | Found Prototype Reactor 3488 | -5/Warlord | Warlord forces counterattacked 3544 | -5/Warlord | Spotted Striker 3573 | -5/Warlord | Discovered new exit (range 8) 3575 | -5/Warlord | Identified exit to Proximity Caves 3576 | -5/Warlord | Entered Proximity Caves 3621 | -4/Proximity Caves | Lost 3 parts (1u2w) 3974 | -4/Proximity Caves | Learned Research stockpile data 3994 | -4/Proximity Caves | Learned Research terminal intel 4058 | -4/Proximity Caves | Discovered new exit (range 8) 4060 | -4/Proximity Caves | Identified exit to Factory 4061 | -4/Proximity Caves | Entered Factory 4061 | -4/Factory | Evolved 2 slots: Utility x2 4062 | -4/Factory | Loaded intel: 20 terminal locations 4203 | -4/Factory | Discovered new exit (range 12) 4253 | -4/Factory | Identified exit to Research 4253 | -4/Factory | Entered Research 4253 | -3/Research | Evolved 2 slots: Utility x2 4255 | -3/Research | Loaded intel: 19 terminal locations 4256 | -3/Research | Loaded intel: 4 recycling unit locations 4349 | -3/Research | Fabricated Combat Drone Bay (x1) 4401 | -3/Research | Discovered new exit (range 15) 4406 | -3/Research | Identified exit to Quarantine 4406 | -3/Research | Entered Quarantine 4407 | -3/Quarantine | Maximum security lockdown engaged 4420 | -3/Quarantine | Found Alien Artifact 4420 | -3/Quarantine | Identified Subatomic Replicator 4425 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. Weight Redist. System 4453 | -3/Quarantine | Scanned by Researcher 4459 | -3/Quarantine | Found Alien Artifact 4459 | -3/Quarantine | Identified Stasis Generator 4479 | -3/Quarantine | Found Alien Impact Weapon 4479 | -3/Quarantine | Identified Core Stripper 4539 | -3/Quarantine | Found Gamma Bomb Array 4557 | -3/Quarantine | Spotted Executioner 4583 | -3/Quarantine | Discovered new exit (range 8) 4585 | -3/Quarantine | Core integrity fell below 50% 4585 | -3/Quarantine | Identified exit to Research 4586 | -3/Quarantine | Entered Research 4586 | -2/Research | Warlord forces began assault on 0b10 4586 | -2/Research | Evolved 2 slots: Utility x2 4587 | -2/Research | Identified exit to Access 4617 | -2/Research | Lost 10 parts (1p2n7u) 4619 | -2/Research | Met up with Warlord 4622 | -2/Research | Took control of God Mode 4622 | -2/Research | Attacked by Warlord forces 4622 | -2/Research | Spotted HC-JZ1(K) 4622 | -2/Research | Spotted QU-BRA(K) 4622 | -2/Research | Spotted 4G-66E(B) 4623 | -2/Research | Attacked by Warlord 4659 | -2/Research | Core integrity fell below 50% 4668 | -2/Research | Lost 5 parts (4u1w) 4675 | -2/Research | Spotted TI-KLA(L) 4696 | -2/Research | Research machine network offline 4697 | -2/Research | Spotted MN-CI1(L) 4885 | -2/Research | Borebot progress halted 4922 | -2/Research | Spotted Executioner 4935 | -2/Research | Spotted Executioner 4990 | -2/Research | Allies destroyed Executioner 4994 | -2/Research | Found Prototype Device 4994 | -2/Research | Identified Adv. Kinecellerator 4996 | -2/Research | Found Prototype Processor 4996 | -2/Research | Identified Exp. Targeting Computer 4998 | -2/Research | Found Prototype Processor 4998 | -2/Research | Identified Exp. Core Analyzer 5060 | -2/Research | Warlord destroyed during the assault 5120 | -2/Research | Borebot progress halted 5199 | -2/Research | Spotted Striker 5253 | -2/Research | Borebot progress halted 5287 | -2/Research | Core integrity fell below 20% 5385 | -2/Research | Discovered exit to Access (range 14) 5544 | -2/Research | Spotted Striker 5545 | -2/Research | Spotted Striker 5571 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05452_ Slug penetrates S-43 Plague. 05452_ S-43 Plague destroyed. 05457_ Slug penetrates Wall. 05461_ Slug penetrates S-43 Plague. 05463_ Slug penetrates Wall. 05469_ S-43 Plague destroyed. 05471_ Combat Drone retrieved by Combat Drone Bay. 05472_ Acquired 30 matter. 05474_ Dropped Lgt. Quantum Reactor. 05516_ Dropped Hvy. Hardcell Cannon. 05546_ Field Propulsion Array destroyed. 05560_ Slug penetrates Wall. 05564_ Slammed into Y-72 Warden. 05564_ Destabilizing: System corrupted (+2). 05565_ Slammed into Y-72 Warden. 05566_ Destabilizing: System interference. 05566_ Exp. Core Analyzer temporarily disabled. 05566_ Adv. Terrain Scan Processor temporarily disabled. 05566_ Modified TNC destroyed. 05569_ DDP=V PCHUMXA8P:S|BWQUW 7PITS7NUBV9Y Map ----- +----------------------------------------------------+ | #% ## # "" " ###### | | ###/#### # ###### | | # # ###### | | + # = ####?# | | # / ###### | | # "" # """"""" ##?### | | #### "" # """"""" ####?? | | #### "T # """"""" ####?? | | ##### "" # ###### | | "" # K ##?#?# | | ######## ########## | | ! ##### ] !! *# | | ! ##### !! # | | #####+############ ! # | | ## !####### # | | ## / ####### # | | ## ####### ! # | | # ! 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