Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 00:41:56 Player: Blade Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (108) 540 Value Destroyed (4492) 4492 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2271) 2271 TOTAL SCORE: 15043 Bonus ------- Follower Combat Kills 1629 Network Hubs Disabled 200 Met Data Miner 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -658 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (170) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (15) ----- Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Armored Medium Treads Power Amplifier Improved Signal Interpreter Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Advanced KE Penetrator Phasing Sabre > --- INVENTORY -------- Quantum Reactor Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Improved Signal Interpreter [Rating: 100] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Cooled Particle Cannon Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Slots Evolved 16 | . . 2 2 2 . . . 2 . . . . 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . 1 . . . Utility 13 | . . 1 2 2 . . . 2 . . . . 1 1 2 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 109 | . 3 10 2 5 2 . 6 7 20 8 . 1 17 14 5 8 1 Power 11 | . . 1 . . . . . 2 2 1 . 1 1 2 . 1 . Engine 3 | . . 1 . . . . . 2 . . . . . . . . . Core 3 | . . . . . . . . . 2 . . . . . . 1 . Reactor 5 | . . . . . . . . . . 1 . 1 1 2 . . . Propulsion 25 | . 2 3 . . . . 3 1 5 2 . . 2 2 2 2 1 Treads 20 | . . 3 . . . . 3 1 5 2 . . 2 1 2 . 1 Leg 1 | . . . . . . . . . . . . . . 1 . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 . Utility 42 | . 1 2 2 3 2 . . 3 8 3 . . 10 2 2 4 . Device 15 | . . . . . 1 . . 2 2 . . . 4 1 1 4 . Storage 3 | . 1 . . . . . . . 1 . . . 1 . . . . Processor 5 | . . . . . 1 . . . . . . . 3 1 . . . Hackware 2 | . . 1 1 . . . . . . . . . . . . . . Protection 17 | . . 1 1 3 . . . 1 5 3 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | . . 4 . 2 . . 3 1 5 2 . . 4 8 1 1 . Energy Gun 7 | . . 1 . . . . . . 2 . . . 1 3 . . . Energy Cannon 8 | . . 1 . 1 . . . . 1 1 . . . 2 1 1 . Ballistic Gun 6 | . . . . . . . . . . 1 . . 2 3 . . . Ballistic Cannon 5 | . . 2 . 1 . . 1 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . 2 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . . 3 . . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . 1 . 1 1 . . System Corruption 15 | . . . . . . . . . . . . 4 . 8 3 . . Parts Lost 50 | . . . . . . . 5 1 3 . . 2 21 13 . 5 . Power 5 | . . . . . . . . . . . . . 2 2 . 1 . Propulsion 13 | . . . . . . . 3 1 2 . . . 3 2 . 2 . Utility 21 | . . . . . . . 1 . . . . 2 11 5 . 2 . Weapon 11 | . . . . . . . 1 . 1 . . . 5 4 . . . Highest Loss Streak 8 | . . . . . . . 4 1 1 . . 2 6 8 . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 95 100 98 . 100 95 94 98 92 93 91 62 52 8 9 4 Engine 3 | . 14 11 9 7 . 7 7 6 1 . . . . . . . . Reactor 1 | . . . . . . . . . . 5 6 6 4 4 . . . Treads 16 | . . 31 27 23 . 23 22 20 19 13 13 13 6 9 4 1 . Device 6 | . . . . . . 7 3 7 13 10 6 6 9 6 . 3 4 Storage 8 | . 26 11 9 7 . 7 7 6 12 13 13 12 5 4 . . . Processor 5 | . . . . . . 7 7 6 6 6 6 6 4 16 . . . Hackware 9 | . . 10 18 15 . 15 15 13 13 13 13 12 2 . . . . Protection 12 | . . 7 18 28 . 15 15 20 13 15 20 20 14 . 1 . . Energy Gun 1 | . . 6 . . . . . . 3 . . . . 2 . . . Energy Cannon 4 | . . 6 . 3 . 7 7 6 5 8 6 6 1 2 2 . . Ballistic Gun 2 | . 28 6 . . . . . . . . 6 6 3 1 . . . Ballistic Cannon 2 | . . 2 18 11 . 7 2 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 2 . 3 . . 5 3 . . . Naked Turns 177 | . . . . . . . . . . . . . . 8 32 137 . Heaviest Build 76 | 12 22 31 34 41 34 34 34 45 44 68 66 66 76 55 24 24 1 Greatest Support 160 | 20 20 60 60 60 60 60 60 60 80 110 110 110 110 160 55 55 27 Greatest Overweight (x) 7 | . 1 7 . . . . . . . 1 . . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 6 8 10 9 10 10 8 10 9 10 10 10 10 10 7 5 5 5 Average Carried 8 | 6 6 9 8 9 8 8 6 8 9 9 10 10 8 4 5 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 9 9 10 8 8 10 9 10 10 10 10 6 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Mutant 15% | Scavenger-Mutant 10% | Mutant 8% | Hacker-Skirmisher 7% | Scavenger-Assassin 7% | Commander-Skirmisher 6% | Commander-Mutant 5% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Commander-Skirmisher | -6/Extension Commander-Assassin | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Matter Collected 1960 | 200 97 136 117 221 . . 139 93 222 110 4 28 359 117 105 12 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5068 | . 228 331 170 431 . . 626 217 979 198 127 222 969 465 105 . . Parts 241 | . 9 24 12 28 . . 22 4 51 9 3 4 44 29 2 . . Haulers Intercepted 6 | . 1 4 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . 4 . . . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Combat Hostiles Destroyed 78 | . 2 3 5 7 . . 12 5 15 3 2 . 15 8 1 . . Melee 12 | . . . . . . . . . 4 . . . 8 . . . . Guns 21 | . 2 2 . . . . . . 4 . 2 . 5 6 . . . Cannons 40 | . . 1 5 7 . . 12 5 6 3 . . . 1 . . . AOE 1 | . . . . . . . . . . . . . 1 . . . . Classes Destroyed 14 | . 5 1 1 3 . . . . 1 . . 1 2 . . . . Worker 3 | . . . . 1 . . . . . . . . 1 1 . . . Builder 4 | . . . . 2 . . . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 6 | . 1 4 1 . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . 1 . . . . . . . . Watcher 11 | . 2 1 . 1 . . . . 2 . . 1 1 3 . . . Swarmer 15 | . 1 . . . . . 6 . 4 . . . . 4 . . . Grunt 29 | . 1 2 3 3 . . 4 3 4 2 . . 7 . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . Sentry 11 | . . 1 1 3 . . . 1 1 . 2 . 1 . 1 . . Hunter 11 | . . . 1 . . . 2 . 3 . . . 3 2 . . . Programmer 5 | . . . . . . . . . . . . . 3 2 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . Cetus Guard 1 | . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . Guerrilla 3 | . . . . . . . . . 1 . . 2 . . . . . Best Kill Streak 5 | . 2 2 2 5 . . 4 4 5 2 2 3 3 4 1 . . Combat Bots Only 5 | . 1 1 2 4 . . 4 4 5 2 2 . 3 3 1 . . Max Kills in Single Turn 4 | . 1 1 1 2 . . 2 1 1 1 1 4 1 2 1 . . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Hostile Shots Fired 1424 | . 11 20 36 122 . . 110 48 188 6 1 56 330 296 10 174 16 Missed 433 | . . 5 10 49 . . 24 16 67 4 . 14 62 101 4 72 5 Damage Taken 14806 | . 94 128 317 458 . . 1138 418 1097 69 21 1121 4436 3160 123 2019 207 Core 3934 | . 34 33 28 36 . . 206 95 173 10 . 70 592 1144 61 1341 111 Absorbed by Shields 103 | . . . . . . . . . 48 46 . . . . . 9 . Redirected to Shielding 195 | . . . . 23 . . 82 25 65 . . . . . . . . Ignored by Resistances 4203 | . 29 40 87 161 . . 319 118 346 33 6 301 1241 890 34 543 55 Core Remaining (%) 70 | 100 86 91 94 . . . 65 . . . . 59 40 . 95 . . Volleys Fired 272 | . 31 22 23 24 . . 28 12 31 8 2 7 47 33 4 . . Largest 2 | . 2 2 2 2 . . 2 2 2 2 2 2 2 2 1 . . Hottest 175 | . 40 125 78 129 . . 129 143 156 155 115 115 115 175 81 . . Shots Fired 489 | . 62 44 46 42 . . 49 21 62 13 4 14 77 51 4 . . Gun 238 | . 62 41 . . . . . . 25 . 2 7 66 35 . . . Cannon 251 | . . 3 46 42 . . 49 21 37 13 2 7 11 16 4 . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 304 | . 62 38 46 24 . . 21 9 6 . 2 7 60 29 . . . Thermal 123 | . . 6 . 18 . . 28 12 34 5 2 7 11 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 62 | . . . . . . . . . 22 8 . . 6 22 4 . . Robot Hit Streak 28 | . 8 28 20 12 . . 10 13 19 14 3 5 14 23 8 . . Robot Miss Streak 7 | . 2 2 2 3 . . 2 1 1 1 1 1 3 7 . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 433 | . 43 40 33 26 . . 41 19 53 10 3 11 104 46 4 . . Core Hits 191 | . 14 15 12 15 . . 17 7 28 8 2 5 38 28 2 . . Critical Kills 2 | . . . . . . . . . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . 1 . . . 2 1 . 1 . 6 2 . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . Destroy 2 | . . . . . . . . . . . 1 . . 1 . . . Blast 2 | . . . . 1 . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . Sever 7 | . . . . . . . . 1 . . . . 6 . . . . Melee Attacks 74 | . . . . . . . 6 4 7 . . . 52 5 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . 6 4 7 . . . 52 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12420 | . 342 356 670 995 . . 1516 872 1640 279 87 1090 3277 1151 121 21 3 Guns 3239 | . 336 320 . . . . . . 540 . 55 152 1191 645 . . . Cannons 5438 | . . 34 660 985 . . 1259 687 781 279 27 126 232 247 121 . . Explosions 984 | . . . . . . . . 49 . . . 784 78 73 . . . Melee 2640 | . . . . . . . 257 136 306 . . . 1776 165 . . . Ramming 119 | . 6 2 10 10 . . . . 13 . 5 28 . 21 . 21 3 Kinetic 3978 | . 336 276 660 338 . . 288 187 106 . 55 152 1082 498 . . . Thermal 3458 | . . 78 . 647 . . 971 500 705 99 27 126 232 73 . . . Explosive 49 | . . . . . . . . 49 . . . . . . . . . Electromagnetic 2176 | . . . . . . . . . 510 180 . 784 187 394 121 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2640 | . . . . . . . 257 136 306 . . . 1776 165 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 . . . . . . . . . . 12 16 17 3 11 11 Average Corruption 8 | . 1 . . . . . . . . . . 5 10 13 3 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 64 | . 5 . . . . . . . . . . 1 31 12 3 7 5 Message Errors 13 | . 1 . . . . . . . . . . . 4 3 . 4 1 Matter Fused 13 | . 1 . . . . . . . . . . . 7 3 . 1 1 Heat Flow Errors 8 | . 1 . . . . . . . . . . . 5 1 . 1 . Energy Discharges 7 | . . . . . . . . . . . . . 5 2 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . 2 . . . . . . . . . . . 4 3 2 1 2 Data Loss (major) 5 | . . . . . . . . . . . . . 4 . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots 40 | . . . . 12 . . 18 10 . . . . . . . . . Effects 3 | . . . . 1 . . . 2 . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . 1 . . . 1 . . . . . . . . . Overflow Damage 403 | . . . . 16 . . 118 42 5 . . 103 85 34 . . . Projectiles 120 | . . . . 16 . . 73 31 . . . . . . . . . Explosions 103 | . . . . . . . . . . . . 103 . . . . . Melee 180 | . . . . . . . 45 11 5 . . . 85 34 . . . Knockbacks 18 | . . . 9 1 . . 4 3 . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 17 | . . . 9 1 . . 4 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . 3 . . . . . . 51 . . . 78 20 . . 9 . Shots 3 | . . . . . . . . 1 . . . 1 1 . . . . Rammed 28 | . 1 1 2 1 . . . . 2 . 1 6 . 6 . 5 3 Targets Rammed 28 | . 1 1 2 1 . . . . 2 . 1 6 . 6 . 5 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 237 89 225 402 . . 314 298 327 327 51 102 276 220 3 96 . Average Temperature 93 | . 72 31 65 129 . . 148 126 100 143 31 45 72 58 3 71 . Received Heat Transfer 2584 | . 48 90 189 240 . . 342 99 294 13 . 12 742 263 18 234 . Effects 5 | . . . . . . . 1 3 . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . 1 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . Parts Fried 10 | . . . . . . . . . 2 2 . 5 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . . . . Parts Melted 11 | . . 1 . 2 . . 3 . 1 . 1 . 3 . . . . Heat Transferred 4425 | . . 185 . 672 . . 972 474 1147 200 50 225 450 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Peak Influence 299 | . 168 173 157 164 . . . 187 292 299 80 283 185 152 131 223 92 Initial 110 | . . 60 2 8 . . . . . 44 33 23 110 32 56 63 77 Average 79 | . 76 45 89 49 . . . 53 113 110 70 95 75 45 78 104 88 Maximum Alert Level 1 | . . . . . . . . . 1 1 . 1 . . . 1 . Low Security (%) 94 | 100 100 100 100 100 . . . 100 87 80 100 84 100 100 100 88 100 Level 1 5 | . . . . . . . . . 12 19 . 15 . . . 11 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 1 1 . . . 2 1 1 . 1 4 2 . 2 . Investigation 4 | . . 1 1 . . . . . . 1 . . . . . 1 . Extermination 5 | . . . . . . . . 2 . . . . 2 1 . . . Reinforcement 6 | . . . . 1 . . . . 1 . . 1 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Distress Signals 11 | . 1 1 1 . . . . . 2 2 . . . 1 . 3 . Communications Jammed 6 | . . . . . . . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . . . . . . . 6 . . . . Times Spotted 232 | . 9 5 11 11 . . 12 8 35 20 5 14 34 37 2 28 1 Peak Tracking Total 16 | . 3 2 3 4 . . 4 4 4 5 1 9 8 16 1 11 1 Tactical Retreats 19 | . 1 1 . . . . . 2 2 . . . . 4 1 8 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Traps Triggered 5 | . 1 1 1 . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Machines Disabled 15 | . . . . . . . . 1 1 1 4 7 1 . . . . Max in Single Turn 6 | . . . . . . . . 1 . . . 6 1 . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 1 Network Hub 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Machines Accessed 31 | . 1 2 3 2 . 4 1 1 4 2 . 1 4 3 1 1 1 Terminals 21 | . 1 1 3 1 . . 1 1 4 2 . 1 2 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 85 | . 3 3 6 3 . 28 5 1 7 6 . 3 6 9 2 1 2 Successful 62 | . 1 2 4 2 . 28 5 1 5 5 . 1 3 2 1 1 1 Failed 23 | . 2 1 2 1 . . . . 2 1 . 2 3 7 1 . 1 Catastrophic 10 | . . 1 . . . . . . 1 . . . 2 5 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 2 1 3 . . . . 1 4 3 . 3 3 5 . . . Terminals 48 | . 3 1 6 1 . . 5 1 7 6 . 3 4 9 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . 2 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . . . 1 2 Terminal Hacks 56 | . 1 . 4 1 . 28 5 1 5 5 . 1 2 2 1 . . Record 21 | . . . . . . 11 5 . 1 4 . . . . . . . Part Schematic 10 | . . . . . . 10 . . . . . . . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . 1 . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . . . 1 . . . 1 1 . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . 1 1 Seal Access 3 | . . . . 1 . . . . . . . . . . . 1 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 3 2 . . 1 1 3 1 . 1 2 3 1 . . Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . 25 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Total Allies 30 | . . . . . . . . . 30 . . . . . . . . Largest Group 22 | . . . . . . . . . 22 20 12 5 . . . . . Highest-Rated Group 780 | . . . . . . . . . 780 710 479 144 . . . . . Highest-Rated Ally 159 | . . . . . . . . . 159 159 153 39 . . . . . Total Orders 7 | . . . . . . . . . 4 3 . . . . . . . STAY 4 | . . . . . . . . . 2 2 . . . . . . . FOLLOW 3 | . . . . . . . . . 2 1 . . . . . . . Ally Attacks 270 | . . . . . . . . . 156 64 36 14 . . . . . Total Damage 6042 | . . . . . . . . . 3622 1566 632 222 . . . . . Kills 48 | . . . . . . . . . 24 17 3 4 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Turns Passed 11498 | 14 374 934 471 638 7 164 1128 1114 2085 847 136 329 1522 939 242 494 60 Spaces Moved 6327 | 12 293 259 229 306 3 97 605 593 1022 498 81 186 691 518 165 675 94 Core 482 | . . 1 . . . . . . . . . . . 109 62 222 88 Treads 5108 | . . 223 229 306 3 97 605 593 1022 498 81 186 691 406 103 59 6 Legs 39 | 12 24 . . . . . . . . . . . . 3 . . . Wheels 304 | . 269 35 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 394 | . . . . . . . . . . . . . . . . 394 . Fastest Speed 32 | 120 95 95 170 170 170 170 163 163 160 160 160 160 160 50 50 32 50 Average Speed 143 | 120 97 161 170 170 170 170 166 163 161 160 160 160 160 136 125 53 57 Slowest Speed 400 | 120 190 400 170 170 170 170 170 163 163 240 160 160 160 160 200 165 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . 12 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 27 17 16 6 1 69 66 14 85 85 72 23 19 20 4 20 9 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . 4 . . . . Terrain Destroyed 217 | . . . . 2 . . 4 26 3 . 1 165 5 11 . . . Melee 4 | . . . . . . . . . . . . . 4 . . . . Projectile 14 | . . . . 2 . . 4 2 3 . 1 1 1 . . . . AOE 199 | . . . . . . . . 24 . . . 164 . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Res Res Qua Total 8128 | 11 329 740 264 380 6 96 667 712 1381 540 83 199 946 684 194 798 98 Wait 1130 | . . 430 5 36 . . 17 92 184 . . . 136 104 20 106 . Move 6288 | 11 292 258 228 305 2 96 604 592 1021 497 80 185 690 517 164 652 94 Hop 10 | . . . . . . . . . . . . . . . . 10 . Pick Up 47 | . 2 6 3 5 . . 6 3 8 8 . . 3 1 . 2 . Fast Attach 57 | . 1 10 . 2 . . . 1 5 6 . . 12 7 5 7 1 Attach 27 | . . . 2 1 2 . 4 3 3 . . . 5 6 . 1 . Detach 6 | . . . . . . . . . . . . . . 3 . 3 . Swap 25 | . 2 . . 2 . . 2 3 12 2 . 1 . 1 . . . Drop 65 | . . 13 1 4 2 . . 2 15 19 . . 1 1 1 6 . Fire 272 | . 31 22 23 24 . . 28 12 31 8 2 7 47 33 4 . . Melee 74 | . . . . . . . 6 4 7 . . . 52 5 . . . Ram 6 | . 1 . . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . Crush 22 | . . 1 2 1 . . . . 2 . 1 6 . 6 . . 3 Escape Stasis 6 | . . . . . . . . . . . . . . . . 6 . Rewire 93 | . . . . . . . . . 93 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -9/Materials | Build established: Hacker-Mutant 1285 | -9/Materials | Discovered new exit (range 16) 1323 | -9/Materials | Entered another Materials area 1323 | -8/Materials | Evolved 2 slots: Utility x2 1452 | -8/Materials | Identified exit to Factory 1794 | -8/Materials | Entered Factory 1794 | -7/Factory | Evolved 2 slots: Utility x2 2305 | -7/Factory | Identified exit to Lower Caves 2432 | -7/Factory | Entered Lower Caves 2433 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2435 | -7/Lower Caves | Identified exit to Data Miner 2439 | -7/Lower Caves | Entered Data Miner 2439 | -7/Data Miner | Discovered new exit (range 6) 2472 | -7/Data Miner | Met Data Miner 2514 | -7/Data Miner | Learned location of Section 7 (-2) 2514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2550 | -7/Data Miner | Received God Mode back door access code from Data Miner 2601 | -7/Data Miner | Identified exit to Proximity Caves 2603 | -7/Data Miner | Entered Proximity Caves 2673 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3207 | -6/Proximity Caves | Lost 4 parts (3n1w) 3534 | -6/Proximity Caves | Identified exit to Factory 3731 | -6/Proximity Caves | Entered Factory 3731 | -6/Factory | Evolved 2 slots: Utility x2 3843 | -6/Factory | Identified exit to Lower Caves 3843 | -6/Factory | Identified exit to Extension 4838 | -6/Factory | Build established: Hacker-Skirmisher 4845 | -6/Factory | Entered Extension 5427 | -6/Extension | Identified exit to Cetus 5843 | -6/Extension | Build established: Commander-Skirmisher 6163 | -6/Extension | Spotted B-75 Beast 6164 | -6/Extension | Destroyed B-75 Beast 6178 | -6/Extension | Spotted B-75 Beast 6204 | -6/Extension | Allies destroyed B-75 Beast 6237 | -6/Extension | Lost 3 allies 6249 | -6/Extension | Discovered new exit (range 3) 6296 | -6/Extension | Rescued A7 6481 | -6/Extension | Rescued a captive Derelict 6645 | -6/Extension | Build established: Commander-Mutant 6756 | -6/Extension | Rescued a captive Derelict 6757 | -6/Extension | Rescued a captive Derelict 6878 | -6/Extension | Rescued a captive Derelict 6879 | -6/Extension | Discovered new exit (range 10) 6930 | -6/Extension | Entered Cetus 6930 | -6/Cetus | Accompanied by 20 allies (A7) 6935 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6950 | -6/Cetus | Spotted Cetus Guard 6950 | -6/Cetus | Spotted Cetus Guard 6951 | -6/Cetus | Spotted Cetus Guard 6951 | -6/Cetus | Spotted Cetus Guard 6955 | -6/Cetus | Allies destroyed Cetus Guard 6960 | -6/Cetus | Allies destroyed Cetus Guard 6965 | -6/Cetus | Allies destroyed Cetus Guard 6965 | -6/Cetus | Allies destroyed Cetus Guard 6998 | -6/Cetus | Lost 3 allies 7062 | -6/Cetus | Build established: Commander-Assassin 7177 | -6/Cetus | Cetus Manufacturing Module disabled 7216 | -6/Cetus | Escorted A7 to Cetus Mainframe 7308 | -6/Cetus | Failed to start Cetus Manufacturing Module 7394 | -6/Cetus | Discovered new exit (range 15) 7425 | -6/Cetus | Spotted Cetus Guard 7425 | -6/Cetus | Spotted Cetus Guard 7429 | -6/Cetus | Allies destroyed Cetus Guard 7429 | -6/Cetus | Spotted Cetus Guard 7429 | -6/Cetus | Spotted Cetus Guard 7440 | -6/Cetus | Destroyed Cetus Guard 7452 | -6/Cetus | Allies destroyed Cetus Guard 7454 | -6/Cetus | Discovered new exit (range 16) 7466 | -6/Cetus | Met Revision 17 7480 | -6/Cetus | Lost 3 allies 7527 | -6/Cetus | Identified exit to Factory 7747 | -6/Cetus | Build established: Commander-Mutant 7776 | -6/Cetus | Identified exit to Archives 7777 | -6/Cetus | Entered Archives 7777 | -6/Archives | Accompanied by 12 allies (A7) 7782 | -6/Archives | Received a hacking code to weaken MAIN.C 7820 | -6/Archives | Unable to access archive contents 7837 | -6/Archives | Lost 6 allies 7852 | -6/Archives | Unable to access archive contents 7871 | -6/Archives | Discovered new exit (range 16) 7895 | -6/Archives | Identified exit to Hub_04(d) 7913 | -6/Archives | Entered Hub_04(d) 7913 | -6/Hub_04(d) | Accompanied by 5 allies 8089 | -6/Hub_04(d) | Build established: Scavenger-Mutant 8191 | -6/Hub_04(d) | Network Hub disabled 8203 | -6/Hub_04(d) | Spotted Lightning 8205 | -6/Hub_04(d) | Spotted Lightning 8207 | -6/Hub_04(d) | Spotted Lightning 8207 | -6/Hub_04(d) | Spotted Lightning 8207 | -6/Hub_04(d) | Spotted Lightning 8208 | -6/Hub_04(d) | Spotted Lightning 8241 | -6/Hub_04(d) | System corruption reached 10% 8242 | -6/Hub_04(d) | Entered Factory 8242 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8470 | -5/Factory | Garrison activated, responded to threat 8650 | -5/Factory | Identified exit to Factory 8661 | -5/Factory | Lost 3 parts (1n2w) 8991 | -5/Factory | Lost 6 parts (4u2w) 9194 | -5/Factory | System corruption reached 10% 9757 | -5/Factory | Core integrity fell below 50% 9764 | -5/Factory | Entered another Factory area 9764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9765 | -4/Factory | Identified exit to Research 9786 | -4/Factory | Build established: Scavenger-Assassin 9792 | -4/Factory | Lost 4 parts (1p1n2u) 10406 | -4/Factory | System corruption reached 10% 10448 | -4/Factory | Lost 3 parts (1p1u1w) 10651 | -4/Factory | Core integrity fell below 50% 10679 | -4/Factory | Core integrity fell below 20% 10694 | -4/Factory | Discovered exit to Research (range 17) 10703 | -4/Factory | Entered Research 10703 | -3/Research | Evolved 2 slots: Utility x2 10707 | -3/Research | Lost 8 parts (2n4u2w) 10829 | -3/Research | Discovered new exit (range 11) 10945 | -3/Research | Entered another Research area 10945 | -2/Research | Evolved 2 slots: Utility x2 10953 | -2/Research | Build established: Mutant 11250 | -2/Research | Incoming investigation squad redirected 11374 | -2/Research | Spotted B-90 Cyclops 11385 | -2/Research | Lost 4 parts (1p2n1u) 11391 | -2/Research | Core integrity fell below 50% 11422 | -2/Research | System corruption reached 10% 11423 | -2/Research | Core integrity fell below 20% 11434 | -2/Research | Discovered new exit (range 9) 11439 | -2/Research | Entered Quarantine 11499 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11416_ Destabilizing: System corrupted (+1). 11417_ Slammed into P-80 Master. 11431_ System corrupted: Heat flow error (+145). Door Terminal flashes as you approach. 11434_ EXIT=FOUND 11436_ Machine disabled. LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 11444_ Connecting with Garrison Access... 11444_ Current location identified: Quarantine >>Seal Access door sealed. 11448_ System corrupted: Component data lost. 11464_ BPYOU/PZ>KQWB95L51GDT2&HXF 11484_ System corrupted: Matter fused (-8). 11484_ Acquired Arm. Medium Treads. 11495_ Slammed into P-80 Master. 11499_ System corrupted: Component data lost. 11499_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????+ ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????+ #######???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# # """ #???????????????????? | | ??????????????????# # """ ####????????????????? | | ??????????????????# # """ "" #????????????????? | | ??????????????????# # """#????????????????? | | ??????????????????# # """ S"#????????????????? | | ###????##########?# + """ """#????????????????? | | #????# #?# # """ """#????????????????? | | #????# #?# #p@ ##??????????????????? | | #????# #?# # = #???????????????????? | | " #????# """" #?# # #???????????????????? | | " #????# """" #?# # #???????????????????? | | G #????# """" #?# #######???????????????????? | | " #????# """" #?# #?????????????????????????? | | " #????# """" #?# #?????????????????????????? | | #????# #?# #?????????????????????????? | | ############/###### #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ################## ###?????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Main Advantage Overkill Project G-00 Revising The Future Streaker Challenges ------------ None Game ------ Seed CoolantProcessingReplicator Manual? 0 Play Time 01:55:50 Cumulative 55.4 hours Start 2024.05.26 @ 22:08:41 End 2024.05.27 @ 00:41:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 0 Adventurer 66 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb78b0f1-c891-4f26-a5b4-90ccc9e80526