Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 22:10:54 Player: Chris Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (13) 65 Value Destroyed (244) 244 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 509 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 305/400 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (2) ------ Medium Matter Pod > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Small Battery (100) Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Battery > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Storage Medium Matter Pod Processor Targeting Computer Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 17 | 6 11 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 2 | 2 . Wheel . | . . Hover 1 | . 1 Flight 1 | . 1 Utility 6 | 1 5 Device . | . . Storage 4 | 1 3 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher 2 | . 2 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion 2 | . 2 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 87 | . 87 Engine 14 | . 14 Leg 10 | . 10 Hover 6 | . 6 Flight 3 | . 3 Storage 8 | . 8 Processor 16 | . 16 Ballistic Gun 12 | . 12 Launcher 14 | . 14 Naked Turns . | . . Heaviest Build 11 | 10 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | 1 2 Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 5 | 7 5 Most Carried 5 | 1 5 Average Carried 3 | . 4 Final Capacity 8 | 8 5 Final Carried 4 | 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 480 | 237 243 Remotely . | . . Salvage Created 323 | . 323 Parts 20 | . 20 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 3 | . 3 AOE 2 | . 2 Classes Destroyed 7 | . 7 Worker 1 | . 1 Builder 1 | . 1 Tunneler 1 | . 1 Recycler 2 | . 2 Watcher 3 | . 3 Swarmer 3 | . 3 Grunt 2 | . 2 Best Kill Streak 6 | . 6 Combat Bots Only 3 | . 3 Max Kills in Single Turn 3 | . 3 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 589 | . 589 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 22 | 1 21 Largest 2 | 1 2 Hottest 60 | 20 60 Shots Fired 38 | 1 37 Gun 27 | 1 26 Cannon . | . . Launcher 11 | . 11 Special . | . . Kinetic 27 | 1 26 Thermal . | . . Explosive 11 | . 11 Electromagnetic . | . . Robot Hit Streak 5 | 1 5 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 16 | 1 15 Core Hits 24 | . 24 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 634 | 8 626 Guns 143 | 8 135 Cannons . | . . Explosions 472 | . 472 Melee . | . . Ramming 19 | . 19 Kinetic 143 | 8 135 Thermal 229 | . 229 Explosive 243 | . 243 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 129 | . 129 Projectiles . | . . Explosions 129 | . 129 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 13 | . 13 Shots 1 | . 1 Rammed . | . . Targets Rammed 16 | . 16 Kicked 16 | . 16 Crushed . | . . Highest Temperature 6 | . 6 Average Temperature 2 | . 2 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 150 | . 150 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 314 | . 314 Initial . | . . Average 132 | . 146 Maximum Alert Level 1 | . 1 Low Security (%) 67 | 100 63 Level 1 32 | . 36 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | . 17 Peak Tracking Total 8 | . 8 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 6 | . 6 Max in Single Turn 3 | . 3 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 2 | . 2 Recycle Component 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled 1 | . 1 Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 963 | 94 869 Spaces Moved 717 | 83 634 Core 63 | 30 33 Treads . | . . Legs 254 | 53 201 Wheels . | . . Hover 313 | . 313 Flight 87 | . 87 Fastest Speed 40 | 50 40 Average Speed 119 | 98 122 Slowest Speed 200 | 120 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 35 | 3 67 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 68 | . 68 Melee . | . . Projectile . | . . AOE 68 | . 68 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 788 | 92 696 Wait 1 | . 1 Move 716 | 82 634 Hop . | . . Pick Up 6 | 2 4 Fast Attach 14 | 6 8 Attach 1 | . 1 Detach 4 | . 4 Swap 2 | . 2 Drop 6 | 1 5 Fire 22 | 1 21 Melee . | . . Ram . | . . Kick 16 | . 16 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 399 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Core integrity fell below 20% 446 | -10/Materials | Lost 3 parts (2n1w) 964 | -10/Materials | Destroyed self with Grenade Launcher Last Messages --------------- Lgt. Assault Rifle (91%) Lgt. Ion Engine (82%) Flight Unit (75%) Lgt. Assault Rifle (100%) Lgt. Assault Rifle (52%) Wheel (50%) Signal Interpreter (95%) >>Recycle(Targeting Computer) Accepting Targeting Computer... 00761_ Discarded Targeting Computer. 00762_ Recycling unit begins recycling process. 00819_ U-05 Engineer lays Concrete. 00819_ Acquired 41 matter. 00932_ Triggered Alarm Trap. 00932_ An alarm sounds. 00932_ ALERT: Alarm triggered, dispatching investigation squad. 00942_ U-05 Engineer lays Concrete. 00961_ U-05 Engineer builds a Wall. 00961_ U-05 Engineer lays Concrete. 00964_ Atomic Centrifuge disabled. 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