Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 20:10:16 Player: Fleshy Vegetable Bird Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (578) 578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-409) -409 TOTAL SCORE: 774 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 60 Friendly Fire -490 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 125/125 System Corruption 24% Temperature Cool (0) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Shotgun Mini Grenade Launcher > --- INVENTORY (15) --- Light Treads High-capacity Storage Unit EM Shotgun EM Shotgun EM Shotgun Particle Gun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel High-capacity Storage Unit Light Armor Plating EM Shotgun EM Shotgun EM Shotgun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 7 17 10 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 6 5 Treads 2 | . 1 1 Leg . | . . . Wheel 11 | 2 5 4 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device . | . . . Storage 5 | 2 3 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 3 | . 1 2 Propulsion 6 | . 2 4 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 8 | . 3 8 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 96 Engine 13 | . 13 12 Treads 2 | . . 4 Wheel 24 | . 27 21 Storage 14 | . 15 14 Processor 9 | . 11 6 Protection 3 | . . 7 Energy Gun 18 | . 22 14 Ballistic Gun 1 | . 2 . Launcher 5 | . . 13 Special Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 32 | 12 29 32 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 14 | 8 11 14 Average Carried 9 | 4 9 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 8 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 714 | 270 184 260 Remotely . | . . . Salvage Created 1075 | 218 478 379 Parts 77 | 20 31 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 11 7 Guns 11 | . 11 . AOE 7 | . . 7 Classes Destroyed 9 | 3 5 1 Worker 5 | 2 1 2 Builder 1 | . . 1 Tunneler 6 | 4 . 2 Hauler 2 | . 2 . Recycler 2 | 1 . 1 Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 12 | . 9 3 Grunt 7 | . 2 5 Thug 1 | . . 1 Best Kill Streak 6 | 3 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | 2 2 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1394 | . 508 886 Core 252 | . 82 170 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . 29 . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 13 49 31 Largest 2 | 2 2 1 Hottest 100 | 90 100 45 Shots Fired 152 | 26 93 33 Gun 132 | 26 91 15 Cannon . | . . . Launcher 18 | . . 18 Special 2 | . 2 . Kinetic 19 | . 19 . Thermal 44 | 13 31 . Explosive 18 | . . 18 Electromagnetic 71 | 13 43 15 Robot Hit Streak 10 | 4 10 5 Robot Miss Streak 7 | 2 7 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | 15 51 19 Core Hits 60 | 8 25 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2204 | 203 794 1207 Guns 1061 | 203 685 173 Cannons . | . . . Explosions 1143 | . 109 1034 Melee . | . . . Ramming . | . . . Kinetic 100 | . 100 . Thermal 536 | 113 248 175 Explosive 859 | . . 859 Electromagnetic 709 | 90 446 173 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 24 | . . 24 Average Corruption 23 | . . 23 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . . 24 Message Errors 5 | . . 5 Matter Fused 5 | . . 5 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Data Loss (minor) 4 | . . 4 Data Loss (major) 1 | . . 1 Misfires 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 27 | . . 27 Projectiles . | . . . Explosions 27 | . . 27 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 235 | . 43 192 Shots 7 | . 2 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 253 | 150 210 253 Average Temperature 51 | 70 44 58 Received Heat Transfer 51 | . 30 21 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1238 | 407 631 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 685 | 35 315 685 Initial 45 | . 22 45 Average 245 | 13 144 409 Maximum Alert Level 2 | . 1 2 Low Security (%) 51 | 100 76 11 Level 1 23 | . 23 25 Level 2 25 | . . 62 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 7 | . 7 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 9 | . 1 8 Max in Single Turn 6 | . 1 6 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 13 | . 13 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Terminal Index 1 | . 1 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Track 3 | . 3 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 5 | . . 5 Largest Group 5 | . . 5 Highest-Rated Group 87 | . . 87 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 61 | . . 61 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2017 | 114 1076 827 Spaces Moved 1462 | 67 716 679 Core 9 | 9 . . Treads 35 | . . 35 Legs . | . . . Wheels 1418 | 58 716 644 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 96 | 79 87 107 Slowest Speed 240 | 95 95 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 66 | 4 98 98 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 203 | . 9 194 Melee . | . . . Projectile 2 | . 2 . AOE 201 | . 7 194 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1914 | 101 1072 741 Wait 270 | . 256 14 Move 1459 | 66 715 678 Hop . | . . . Pick Up 43 | 14 22 7 Fast Attach . | . . . Attach 21 | 7 6 8 Detach 1 | 1 . . Swap 13 | . 11 2 Drop 13 | . 13 . Fire 93 | 13 49 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Lost 3 parts (1p1n1w) 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 420 | -10/Materials | Discovered new exit (range 6) 656 | -10/Materials | Discovered new exit (range 18) 860 | -10/Materials | Discovered new exit (range 12) 916 | -10/Materials | Discovered new exit (range 8) 1124 | -10/Materials | Repaired EM Shotgun 1191 | -10/Materials | Entered Mines 1342 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1381 | -10/Mines | Discovered new exit (range 7) 1404 | -10/Mines | Discovered new exit (range 13) 1496 | -10/Mines | Core integrity fell below 50% 1519 | -10/Mines | Learned 2 Materials zone layouts 1589 | -10/Mines | Crushed by falling debris 1589 | -10/Mines | System corruption reached 10% 1596 | -10/Mines | Crushed by falling debris 1597 | -10/Mines | Core integrity fell below 20% 1627 | -10/Mines | Lost 8 parts (2p4n1u1w) 2018 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01871_ Acquired 20 matter. 01878_ System corrupted: Component data lost. 01894_ CHX LM7TLX&6AZPZ%|HKROYW0PM 01900_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 01923_ T-07 Excavator is excavating. 01930_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 01930_ System corrupted: Mni. Grenade Launcher misfires. 01932_ The unstable cave ceiling collapses. 01947_ System corrupted: Matter fused (-10). 01967_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 01967_ System corrupted: Mni. Grenade Launcher misfires. 01967_ DA-CTL(g) destroyed. 01967_ Mercenary 1a destroyed. 01982_ System corrupted: Heat flow error (+134). 02002_ System corrupted: Matter fused (-8). 02008_ Acquired 29 matter. 02018_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 02018_ System corrupted: Mni. Grenade Launcher misfires. 02018_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????####???????? | | ??????????????????????????## ##??????? | | ?????????????????????###### ###????? | | ???????????????####?## ## ###??? | | ??????????????## ### ##?? | | ?????????????## #?? | | ??????????#### ### ##?? | | ?????????## = """" ##?# ##??? | | ?????????# % """" ##??# #???? | | ?####????# * """" #???# #???? | | ?# # ###?## [% ##### #???? | | ## #??# # ## #???? | | #??# # # ##### ### ####???? | | # #### ## #### #### ###?# #??????? | | ### # ## ## #?# #??????? | | ??### ###### ## == ##?# #??????? | | ???# #????# #####% ### #??????? | | ???# #????# #??## g ## #??????? | | ???# ###### #??# #??????? | | ???# #??### # #####??????? | | ???## #########????# g ######?????? | | ????######????????????## @% u #?????? | | ####???????????????????######## #?????? | | # #??????????????????????????# #?????? | | #?????????????????????????## #?????? | | #############???????????????## ##????? | | #?????????????### #????? | | ########### #??####???????# % #????? | | # #??????# #### ##?????## ##????? | | ##??????# ###???# ###?????? | | #???????# ##??# ###???????? | | ###???????### ## #??# #?????????? | | ##??????????#/#### #??# #####?????? | | #?????????## #### ##?# #?????? | | #???####??# #?## ### ### #?????? | | #??## ##?# #??## #?# #?????? | | #?## #?## #??# #####?# ###???? | | #?# ##?# #?# #????## ##??? | | ### #### #?## #???## #??? | | %! #??# ##??####??## #??? | | #### #???###?????????# """ #??? | | #??## #???????????????# """ ##??? | | #???## ##??????????????# """ ##??? | | ###??## ##?????????????## ##?? | | ##??# #??????????????# #?? | | #??## ##??????????????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronStormPit Manual? 0 Play Time 00:20:31 Cumulative 312.1 hours Start 2022.03.18 @ 19:01:04 End 2022.03.18 @ 20:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc2afe5-fea8-401e-8a5e-a49016970164