Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 23:34:54 Player: IA-Sg3M Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (48) 240 Value Destroyed (1256) 1256 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 11845 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 108 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/1600 Matter 53/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Nova Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Advanced Reaction Control System Hacking Suite Makeshift System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Nova Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Quantum Reactor Propulsion Improved Flight Unit Treads Advanced Medium Treads Leg Centrium Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Advanced ECM Suite Storage Energy Well Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Mace Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . 1 . 2 . . . . 1 . . . . 1 . 2 . . 1 . . Utility 9 | . . 1 . . 2 2 . . 1 . 2 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | . 11 8 3 14 15 11 . 6 5 2 10 1 . 1 1 . 1 4 11 . 4 Power 12 | . 1 . . 3 2 3 . 1 . . 1 . . . . . . . 1 . . Engine 10 | . 1 . . 3 2 3 . 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 37 | . 4 6 . 7 1 2 . 2 1 . 2 . . . . . . 3 6 . 3 Treads 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . 4 6 . 7 1 2 . 2 1 . 2 . . . . . . 3 4 . 1 Utility 42 | . 2 1 1 1 8 6 . 2 4 2 5 1 . 1 1 . 1 1 4 . 1 Device 20 | . . . . . 4 4 . . 3 . 2 . . 1 1 . 1 1 2 . 1 Storage 1 | . . . . . . . . . 1 . . . . . . . . . . . . Processor 11 | . . . . 1 3 2 . . . . 3 . . . . . . . 2 . . Hackware 5 | . . . . . . . . 2 . 2 . 1 . . . . . . . . . Protection 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | . 4 1 2 3 4 . . 1 . . 2 . . . . . . . . . . Energy Gun 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . . . 1 . . 1 . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . 1 . 1 . . . . . . . . . 1 . . . Parts Lost 49 | . . . . 6 1 . . 7 . 6 1 3 . . . 4 5 . 6 3 7 Power 5 | . . . . 2 . . . 2 . . . . . . . 1 . . . . . Propulsion 19 | . . . . . . . . . . 2 1 2 . . . 2 . . 6 3 3 Utility 20 | . . . . 1 . . . 5 . 3 . 1 . . . 1 5 . . . 4 Weapon 5 | . . . . 3 1 . . . . 1 . . . . . . . . . . . Highest Loss Streak 6 | . . . . 5 1 . . 6 . 5 1 3 . . . 3 5 . 3 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 51 77 96 65 92 85 96 91 66 72 63 64 68 69 76 44 30 23 38 35 36 Engine 3 | . 4 11 11 3 5 6 6 5 . . . . . 3 4 1 . . . . . Flight 22 | . 10 26 33 32 38 30 33 33 28 27 20 10 10 9 9 1 . 6 10 2 3 Device 8 | . . . . . 7 19 20 19 20 18 8 10 10 5 9 8 7 . 5 4 4 Processor 11 | . . . . 7 19 21 26 19 5 5 9 21 21 19 19 17 11 8 11 16 15 Hackware 4 | . . . . . . . . 5 . 7 10 11 15 14 14 13 11 8 8 8 7 Protection 6 | . 15 28 33 14 6 . . . . . . . . . . . . . . . . Energy Gun 1 | . 11 . . . 5 . 2 . . . . . . 7 9 . . . . . . Ballistic Cannon 1 | . . . 10 4 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 5 6 6 6 5 4 . . . . . . . . . . . Peak Build Rating 87 | . 7 15 17 26 41 52 55 58 53 59 78 78 64 64 63 63 37 50 87 68 58 Average Rating 39 | . 3 10 16 17 36 45 53 48 49 53 60 61 64 61 62 41 29 29 58 54 48 On Entrance 38 | . . 6 15 17 20 38 52 55 30 53 38 78 64 64 62 63 31 17 50 68 31 Naked Turns 11 | . 11 . . . . . . . . . . . . . . . . . . . . Heaviest Build 29 | . 10 11 13 13 16 20 19 19 14 14 21 21 14 17 17 17 3 3 29 3 4 Greatest Support 60 | 3 8 15 15 25 25 25 20 25 20 23 36 27 17 17 17 17 3 8 51 3 60 Greatest Overweight (x) 4 | . 3 2 . 3 4 . . . . . 3 . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | . 3 4 4 4 4 4 5 4 4 5 3 5 5 5 5 5 4 3 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 5 3 5 5 5 5 5 5 5 5 4 4 5 5 5 Class Distribution -------------------- 26% | Hacker-Mutant 25% | Mutant 13% | Infiltrator-Ninja 7% | Infiltrator-Mutant 7% | Sprinter 6% | Hacker-Sprinter 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/Waste Infiltrator-Ninja | -6/Factory Infiltrator-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Scout | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Testing Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Matter Collected 1361 | 100 199 95 62 56 351 50 75 56 10 60 108 . . 118 . . . . . 8 13 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1771 | . 200 112 45 266 419 105 . 210 18 118 160 . . 118 . . . . . . . Parts 88 | . 12 10 1 25 19 . . 3 . 6 11 . . 1 . . . . . . . Haulers Intercepted 5 | . 1 . . 1 1 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Combat Hostiles Destroyed 26 | . 4 1 1 9 3 . . 4 . . 4 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Guns 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . Cannons 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . AOE 13 | . . . . 8 . . . 1 . . 4 . . . . . . . . . . Classes Destroyed 14 | . 3 4 1 3 3 . . . . . . . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 1 1 1 . . . . . . . 1 . . . . . . . Recycler 4 | . 1 . . . 2 . . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . 1 . . . . . . 1 1 . . . . . . . . . . . Watcher 5 | . . . . . 3 . . 1 . . 1 . . . . . . . . . . Swarmer 12 | . 4 . . 3 . . . 1 . . 4 . . . . . . . . . . Grunt 6 | . . . . 5 . . . 1 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 4 | . . 1 . 1 1 . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 3 1 1 10 3 1 . 1 1 1 4 . . 1 . . . . . . . Combat Bots Only 6 | . 3 1 1 6 1 . . 1 . . 4 . . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 3 1 1 . 1 1 1 1 . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 1 . . 1 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Hostile Shots Fired 764 | . 14 14 3 111 51 . . 104 7 67 11 16 2 . 1 44 27 . 83 97 112 Missed 352 | . 6 5 2 32 26 . . 60 5 36 4 9 2 . 1 21 10 . 46 39 48 Damage Taken 7534 | . 64 129 12 1027 167 . . 554 111 550 106 143 . . . 466 399 . 996 1195 1615 Core 3169 | . 32 40 . 504 39 . . 135 . 288 15 . . . . 256 257 . 278 359 966 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 42 | . . 8 . 28 6 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 58 | . . . . . . 58 . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 87 . 90 8 94 . . 84 . 71 . . 98 . 100 . . 64 . . . Volleys Fired 123 | . 18 17 6 23 37 . . 1 . . 16 . . 5 . . . . . . . Largest 2 | . 2 1 1 1 1 . . 1 . . 2 . . 2 . . . . . . . Hottest 110 | . 110 100 100 39 55 . . 43 . . 78 . . 60 . . . . . . . Shots Fired 136 | . 25 17 6 23 37 . . 1 . . 17 . . 10 . . . . . . . Gun 77 | . 17 . . . 37 . . . . . 13 . . 10 . . . . . . . Cannon 40 | . 8 16 3 13 . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 10 . . . 1 . . 4 . . . . . . . . . . Special 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Kinetic 33 | . 4 . 3 13 . . . . . . 13 . . . . . . . . . . Thermal 51 | . 21 17 3 . . . . . . . . . . 10 . . . . . . . Explosive 10 | . . . . 10 . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . 37 . . 1 . . 4 . . . . . . . . . . Robot Hit Streak 14 | . 7 12 2 14 4 . . 5 . . 7 . . 6 . . . . . . . Robot Miss Streak 9 | . 2 1 2 3 9 . . . . . 5 . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 102 | . 15 12 2 14 27 1 . 16 1 3 3 . . 8 . . . . . . . Core Hits 67 | . 6 5 1 33 7 . . 4 . 1 7 . . 3 . . . . . . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 4 1 . 1 . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 4 1 . 1 . 1 . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . 4 1 . 1 . 1 . . . . . . . . . . . Melee Attacks 60 | . . . . . 18 9 . 28 1 4 . . . . . . . . . . . Impact 60 | . . . . . 18 9 . 28 1 4 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 1 . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3843 | . 201 227 44 1081 954 71 . 617 53 193 308 . . 73 . . . . 5 . 16 Guns 569 | . 96 . . . 305 . . . . . 95 . . 73 . . . . . . . Cannons 560 | . 105 227 44 184 . . . . . . . . . . . . . . . . . Explosions 1191 | . . . . 897 . . . 81 . . 213 . . . . . . . . . . Melee 1502 | . . . . . 649 71 . 536 53 193 . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . . . . . . . 5 . 16 Kinetic 331 | . 8 . 44 184 . . . . . . 95 . . . . . . . . . . Thermal 493 | . 193 227 . . . . . . . . . . . 73 . . . . . . . Explosive 897 | . . . . 897 . . . . . . . . . . . . . . . . . Electromagnetic 599 | . . . . . 305 . . 81 . . 213 . . . . . . . . . . Impact 1502 | . . . . . 649 71 . 536 53 193 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 2 2 . . 3 . 12 1 1 4 4 4 . . . . . . . . Average Corruption 2 | . . 2 2 . . 3 . 12 1 1 4 4 4 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . 1 3 . . 5 . 1 . . 4 1 1 . . . . . . . . Message Errors 5 | . . 1 . . . 2 . . . . 2 . . . . . . . . . . Matter Fused 6 | . . . 3 . . 2 . . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 631 | . . . . 9 328 71 . 107 43 73 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . 9 . . . . . . . . . . . . . . . . . Melee 622 | . . . . . 328 71 . 107 43 73 . . . . . . . . . . . Knockbacks 8 | . . . . . 3 . . 3 . 2 . . . . . . . . . . . Impact 8 | . . . . . 3 . . 3 . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . . . . . . 2 . 8 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 74 188 88 13 90 . . 397 . . 173 3 . . . . . . 28 . . Average Temperature 45 | . 30 63 38 3 27 . . 192 . . 27 3 . . . . . . 16 . . Received Heat Transfer 744 | . . 39 6 360 30 . . 90 . 18 . 30 . . . 9 90 . 45 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 5 1 . 4 1 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . Parts Fried 24 | . . . . . 10 1 . 6 3 2 2 . . . . . . . . . . Impact Corruptions 21 | . . . . . 8 2 . 7 2 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . . . . . . 5 . . . . . . . Heat Transferred 1332 | . 555 481 . . . . . . . . . . . 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Peak Influence 595 | . 250 226 153 515 595 212 74 324 192 244 336 . . 213 162 100 99 79 437 313 417 Initial 301 | . . 105 87 59 229 138 74 51 142 93 109 . . 171 162 90 87 52 47 301 187 Average 201 | . 142 174 124 205 378 158 74 197 164 165 247 . . 179 162 91 87 54 271 299 249 Maximum Alert Level 2 | . 1 1 . 2 2 1 . 1 . 1 1 . . 1 . . . . 2 1 2 Low Security (%) 57 | 100 60 72 100 51 . 94 100 39 100 73 31 . . 96 100 100 100 100 25 . 7 Level 1 35 | . 39 27 . 42 50 5 . 60 . 26 68 . . 3 . . . . 63 100 91 Level 2 7 | . . . . 6 49 . . . . . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 1 3 2 . . 1 1 2 3 . . . 1 1 . . 1 . 1 Investigation 5 | . . . 1 1 1 . . . . 1 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 12 | . 1 1 . 2 1 . . 1 . 1 2 . . . 1 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Distress Signals 13 | . 1 1 . 4 . . . . 1 2 . . . . . 1 . . 1 . 2 Communications Jammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . . . . Times Spotted 223 | . 12 11 21 21 11 1 . 9 5 21 4 10 3 1 1 9 8 . 38 15 22 Peak Tracking Total 23 | . 8 4 21 8 1 1 . 5 4 12 4 8 3 1 1 11 8 . 23 13 16 Tactical Retreats 29 | . 2 . 1 4 . . . 2 . 3 . 3 . . . . 1 . 7 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Traps Triggered 8 | . . . . . 1 1 . 1 1 2 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Machines Disabled 7 | . . . . 1 2 . . 1 . 1 2 . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . 1 . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Machines Accessed 42 | . 2 2 1 1 9 6 . 4 2 3 3 1 . 2 . 1 1 2 1 1 . Terminals 30 | . 2 2 1 1 5 4 . 3 1 3 3 . . 1 . . 1 2 . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 2 . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 1 . . . . . . 1 . . 1 . . Total Hacks 91 | . 6 7 2 3 14 14 . 12 3 9 9 1 . 2 . 1 2 4 1 1 . Successful 43 | . 3 4 . 1 5 8 . 5 1 3 5 1 . 2 . 1 1 1 1 1 . Failed 48 | . 3 3 2 2 9 6 . 7 2 6 4 . . . . . 1 3 . . . Catastrophic 7 | . . . 1 . 2 3 . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 5 5 2 1 7 4 . 8 1 3 6 . . . . . . 4 . . . Terminals 71 | . 6 7 2 3 9 7 . 10 1 9 9 . . 1 . . 2 4 . 1 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 11 | . . . . . 3 7 . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . 2 . . . . . . 1 . . 1 . . Terminal Hacks 10 | . 1 1 . . 1 1 . . . 1 1 1 . 1 . . 1 . . 1 . Open Door 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Open DSF 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 1 6 . . . . . . . 1 . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . . . . . . . . Refit 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . . . . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 3 . 1 1 1 . 4 1 2 4 . . . . . . 1 . . . Terminals 20 | . 2 3 . 1 1 1 . 4 1 2 4 . . . . . . 1 . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 17 | . 2 2 . 1 1 1 . 3 1 2 3 . . . . . . 1 . . . Operators 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 1 1 1 6 4 . 3 2 2 2 . . . . . . 1 1 . . Full Trace Events 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . . . . . . Time 140 | . . . . . . 140 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Total Allies 26 | . . 1 3 . . . 20 . . 1 1 . . . . . . . . . . Largest Group 20 | . . 1 3 1 . . 20 . . 1 1 . . . . . . . . . . Highest-Rated Group 772 | . . 10 77 31 . . 772 . . 31 47 . . . . . . . . . . Highest-Rated Ally 50 | . . 10 31 31 . . 50 . . 31 47 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . 6 4 . . . . . 1 2 . . . . . . . . . . Total Damage 208 | . . . 85 64 . . . . . 20 39 . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Turns Passed 3899 | 13 189 165 365 213 458 365 64 281 263 163 218 76 27 56 23 69 121 144 278 59 289 Spaces Moved 6495 | 26 190 265 357 285 826 523 205 500 293 349 463 217 80 113 60 120 183 241 617 117 465 Core 1015 | 26 95 1 . 5 1 . . . . . 18 . . . . 65 183 15 102 117 387 Treads 3 | . . . . . . . . . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5477 | . 95 264 357 280 825 523 205 500 293 349 445 217 80 113 60 55 . 226 515 . 75 Fastest Speed 20 | 50 37 34 34 28 28 28 31 28 31 34 29 29 34 34 34 34 50 30 20 50 40 Average Speed 37 | 50 47 37 34 35 30 30 31 30 37 34 34 33 34 34 34 44 50 37 36 50 60 Slowest Speed 250 | 50 200 150 34 200 250 31 31 31 40 37 200 34 34 34 34 120 50 50 101 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . 5 3 5 3 1 . 1 . 2 1 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 37 26 69 22 26 16 87 20 10 32 11 47 13 4 72 7 37 29 25 31 16 Regions Visited 21 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . . 1 1 . . 1 1 1 1 1 1 1 . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Spaces Dug 31 | . . 1 3 7 4 6 . 9 . . 1 . . . . . . . . . . Terrain Destroyed 87 | . . 1 3 61 4 6 . 9 . . 3 . . . . . . . . . . Melee 19 | . . . . . 4 6 . 9 . . . . . . . . . . . . . Projectile 8 | . . 1 3 1 . . . . . . 3 . . . . . . . . . . AOE 60 | . . . . 60 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Ext Fac Upp Upp Res DSF Res Gar Tes Acc Gar Acc Total 7684 | 25 264 307 584 371 956 709 204 575 443 379 498 218 79 120 61 137 211 292 665 116 470 Wait 756 | . 26 7 219 38 14 154 . 36 141 2 . . . . . 13 28 46 32 . . Move 6435 | 25 189 254 350 274 819 521 204 497 292 344 460 216 79 113 59 120 182 240 616 116 465 Hop 21 | . . 5 3 5 3 1 . 1 . 2 1 . . . . . . . . . . Pick Up 37 | . 10 5 1 5 7 4 . . 1 . 3 . . . . . . 1 . . . Fast Attach 91 | . 10 8 2 8 13 9 . 4 5 2 8 1 . 1 1 . . 4 11 . 4 Attach 14 | . 1 . . 6 1 1 . 2 . . 2 . . . . . 1 . . . . Detach 12 | . 1 . . 2 2 1 . 2 1 . 1 . . . . . . . 2 . . Swap 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Drop 70 | . 9 11 2 10 13 8 . 4 2 . 1 1 . 1 1 4 . 1 2 . . Fire 123 | . 18 17 6 23 37 . . 1 . . 16 . . 5 . . . . . . . Melee 60 | . . . . . 18 9 . 28 1 4 . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 18 . . . . 18 . . . . . . . . . . . Rewire 23 | . . . . . 10 . . . . 7 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -2/Garrison -2/Testing -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 111 | -10/Materials | Identified exit to Materials 193 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 365 | -9/Materials | Discovered new exit (range 8) 368 | -9/Materials | Entered Mines 369 | -9/Mines | Assembled infested the area 374 | -9/Mines | Assisted by a Guerilla fighting off Assembled 380 | -9/Mines | Learned 2 Materials zone layouts 441 | -9/Mines | Received a Mining Laser from a helpful Derelict 626 | -9/Mines | Discovered new exit (range 4) 733 | -9/Mines | Entered Materials 733 | -8/Materials | Accompanied by 1 ally 733 | -8/Materials | Evolved 2 slots: Propulsion x2 734 | -8/Materials | Identified exit to Factory 738 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 859 | -8/Materials | Core integrity fell below 50% 889 | -8/Materials | Core integrity fell below 20% 910 | -8/Materials | Lost 5 parts (2p1u2w) 938 | -8/Materials | Discovered exit to Factory (range 15) 946 | -8/Materials | Entered Factory 946 | -7/Factory | Evolved 2 slots: Utility x2 1346 | -7/Factory | Search patrols dispatched 1374 | -7/Factory | Discovered new exit (range 10) 1380 | -7/Factory | Identified exit to Factory 1404 | -7/Factory | Entered another Factory area 1404 | -6/Factory | Evolved 2 slots: Utility x2 1540 | -6/Factory | Repaired Imp. Flight Unit 1593 | -6/Factory | Repaired Imp. Flight Unit 1642 | -6/Factory | Repaired Imp. Sensor Array 1713 | -6/Factory | Identified exit to DSF 1769 | -6/Factory | Sucked down chute 1769 | -6/Factory | Entered Waste 1770 | -6/Waste | Joined by Warlord forces that had cleared the area 1829 | -6/Waste | Discovered new exit (range 14) 1832 | -6/Waste | Identified exit to Factory 1833 | -6/Waste | Entered Factory 1934 | -6/Factory | Build established: Infiltrator-Ninja 2096 | -6/Factory | Crushed by falling debris 2096 | -6/Factory | System corruption reached 10% 2112 | -6/Factory | Crushed by falling debris 2113 | -6/Factory | Discovered new exit (range 4) 2114 | -6/Factory | Identified exit to Factory 2114 | -6/Factory | Entered another Factory area 2114 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2132 | -5/Factory | Lost 6 parts (1p5u) 2372 | -5/Factory | Discovered new exit (range 16) 2377 | -5/Factory | Identified exit to Extension 2377 | -5/Factory | Entered Extension 2386 | -5/Extension | Disrupted transfer network 2525 | -5/Extension | Spotted B-75 Beast 2536 | -5/Extension | Spotted B-75 Beast 2540 | -5/Extension | Discovered new exit (range 3) 2540 | -5/Extension | Identified exit to Factory 2540 | -5/Extension | Entered Factory 2540 | -4/Factory | Evolved 2 slots: Utility x2 2564 | -4/Factory | Lost 5 parts (2n2u1w) 2726 | -4/Factory | Discovered new exit (range 8) 2728 | -4/Factory | Identified exit to Upper Caves 2758 | -4/Factory | Entered Upper Caves 2790 | -4/Upper Caves | Lost 3 parts (2n1u) 2829 | -4/Upper Caves | Discovered new exit (range 15) 2834 | -4/Upper Caves | Identified exit to Upper Caves 2834 | -4/Upper Caves | Entered another Upper Caves area 2845 | -4/Upper Caves | Discovered new exit (range 7) 2847 | -4/Upper Caves | Identified exit to Research 2861 | -4/Upper Caves | Entered Research 2861 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2917 | -3/Research | Identified exit to DSF 2917 | -3/Research | Entered DSF 2930 | -3/DSF | Discovered new exit (range 19) 2939 | -3/DSF | Identified exit to Research 2940 | -3/DSF | Entered Research 2940 | -2/Research | Evolved 2 slots: Propulsion x2 2997 | -2/Research | Lost 3 parts (1p2n) 3009 | -2/Research | Identified exit to Garrison 3009 | -2/Research | Entered Garrison 3014 | -2/Garrison | Installed Relay Interface Framework 3029 | -2/Garrison | Triggered checkpoint 3082 | -2/Garrison | Spotted B-90 Cyclops 3087 | -2/Garrison | Triggered checkpoint 3091 | -2/Garrison | Triggered checkpoint 3091 | -2/Garrison | Triggered checkpoint 3094 | -2/Garrison | Triggered checkpoint 3125 | -2/Garrison | Discovered new exit (range 11) 3126 | -2/Garrison | Lost 5 parts (5u) 3129 | -2/Garrison | Identified exit to Testing 3130 | -2/Garrison | Entered Testing 3221 | -2/Testing | Discovered new exit (range 10) 3262 | -2/Testing | Identified exit to Access 3274 | -2/Testing | Entered Access 3274 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -1/Access | Spotted B-99 Colossus 3371 | -1/Access | Lost 3 parts (3n) 3524 | -1/Access | Search patrols dispatched 3548 | -1/Access | Identified exit to Garrison 3552 | -1/Access | Entered Garrison 3586 | -1/Garrison | Spotted B-99 Colossus 3594 | -1/Garrison | Triggered checkpoint 3606 | -1/Garrison | Discovered new exit (range 10) 3610 | -1/Garrison | Identified exit to Access 3611 | -1/Garrison | Entered Access 3625 | -1/Access | Lost 3 parts (3n) 3753 | -1/Access | Build established: Hacker-Mutant 3837 | -1/Access | Core integrity fell below 50% 3885 | -1/Access | Core integrity fell below 20% 3895 | -1/Access | Spotted B-99 Colossus 3896 | -1/Access | Spotted B-99 Colossus 3900 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 03885_ W-44 Eye sends out distress signal. 03892_ Slammed into U-05 Engineer. 03892_ Destabilizing: Core damaged (-32). 03897_ Mak. System Shield destroyed. 03897_ Penetrated by Slug. 03897_ Slug penetrates Wall. 03897_ Penetrated by Slug. 03897_ Slug penetrates Wall. 03899_ Slug penetrates B-99 Colossus. 03899_ Penetrated by Slug. 03899_ Slug penetrates Wall. 03899_ Slug penetrates B-99 Colossus. 03899_ Slug penetrates Wall. 03900_ Knocked back. 03900_ Slug penetrates Wall. 03900_ Penetrated by Slug. 03900_ Slug penetrates Wall. 03900_ Penetrated by Slug. 03900_ Slug penetrates Wall. 03900_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????? ??? #????????????????????????? | | ????????????# ??# #????????????????????????? | | ????????????+ ??# +????????????????????????? | | ????????????# #?# #????????????????????????? | | ????????????# #?# #????????????????????????? | | ????????????# #?# #????????????????????????? | | ????????????# #?# ########???###???????????? | | ????????????# #?# # #???????????? | | ????????????# #?# # #???????????? | | ????????????+ #?# # " #???????????? | | ????????????# #?# #""" #???????????? | | ????????????# #?# # """ #???????????? | | ????????????# ### % # " #???????????? | | ??????""" # # = #???????????? | | ???? " " #@ #???????????? | | ???# # ; """ """ ????????????? | | ????????????# # """S"????????????????? | | ????????????# BB # ???????????????? | | ????????????# BB # ] ?????????????? | | ????????????# ###### #############????????????? | | ????????????# #??? #?????????????????????? | | ????????????# #?? #?????????????????????? | | ????????????# #?# #?????????????????????? | | ????????????# #?# #?????????????????????? | | ?????????#### #?# #?????????????????????? | | ?????????# #?# #?????????????????????? | | ###??????# #?# #?????????????????????? | | ### #?#""""""""""#?????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????????? | | ##########+## #??????????????????????????????????? | | ????# + #??????????????????????????????????? | | ????# # #??????????????????????????????????? | | ????# # #??????????????????????????????????? | | ????#######?# #??????????????????????????????????? | | ######??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | ########/#??????????????????????????????????? | | # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Containment 8 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 76 Melee Accuracy 14 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPiercingClaws Manual? 0 Play Time 01:04:04 Cumulative 95.1 hours Start 2025.03.14 @ 22:31:28 End 2025.03.14 @ 23:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc6f8b44-91da-44fe-8771-f659ab4d9e57