Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.18 @ 20:54:43 Player: JoshKwa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1289) 1289 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 4448 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 68/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Improved Datajack > --- INVENTORY -------- Light Treads Cryofiber Web Improved Sensor Array Improved Targeting Computer Insulated Plating Hardlight Generator Hacking Suite [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . 1 . 1 . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 80 | 6 1 6 20 3 23 21 Power 21 | 1 . 2 8 . 5 5 Engine 19 | 1 . 2 8 . 3 5 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 18 | 2 . 1 6 . 6 3 Treads 6 | 2 . 1 2 . . 1 Leg 7 | . . . 2 . 5 . Wheel 5 | . . . 2 . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 2 1 2 2 9 Device 11 | . 1 2 . 2 1 5 Storage 1 | 1 . . . . . . Processor 3 | . . . . . 1 2 Hackware 2 | . . . 1 . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | 2 . 1 5 1 10 4 Energy Gun 5 | 1 . 1 1 . 1 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 . . . . 4 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 6 | . . . 1 1 2 2 Parts Lost 16 | . . . 3 . 3 10 Power 4 | . . . . . 1 3 Propulsion 5 | . . . 2 . 1 2 Utility 6 | . . . . . 1 5 Weapon 1 | . . . 1 . . . Highest Loss Streak 8 | . . . 2 . 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 86 98 87 100 91 68 Engine 16 | . 14 14 21 22 14 15 Core 1 | . . . . . 6 . Treads 9 | . 28 28 12 . . . Leg 2 | . . . 4 . 6 1 Wheel 7 | . . . . 22 11 12 Device 6 | . 1 12 1 3 8 9 Storage 9 | . 14 14 11 11 9 1 Processor 3 | . . . . . 9 6 Hackware 3 | . . . 9 7 . 3 Energy Gun 7 | . 14 19 8 . 5 1 Energy Cannon 2 | . . . 3 11 . . Ballistic Gun 6 | . 14 8 . . 9 8 Launcher 1 | . . . 2 11 . . Slashing Weapon 4 | . . . 11 11 3 . Special Melee Weapon 2 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 36 | 14 15 15 28 29 36 35 Greatest Support 44 | 40 40 40 40 20 30 44 Greatest Overweight (x) 11 | 1 . . 5 1 11 6 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 5 Most Carried 8 | 3 4 6 8 7 8 8 Average Carried 4 | 1 2 4 3 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 3 4 4 6 8 . Class Distribution -------------------- 64% | Mutant 29% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 1532 | 252 8 97 415 10 473 277 Remotely . | . . . . . . . Salvage Created 1499 | . . 91 685 22 420 281 Parts 103 | . . 7 59 2 22 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 39 | . . 7 21 2 6 3 Melee 5 | . . . 3 . 2 . Guns 20 | . . 7 8 . 2 3 Cannons 6 | . . . 2 2 2 . AOE 8 | . . . 8 . . . Classes Destroyed 10 | . . 2 6 . 2 . Worker 2 | . . . 1 . 1 . Tunneler 2 | . . . 2 . . . Recycler 2 | . . . . . 2 . Operator 1 | . . . 1 . . . Watcher 6 | . . . 4 . . 2 Swarmer 16 | . . 6 8 2 . . Grunt 14 | . . . 11 . 3 . Sentry 7 | . . . 2 . 2 3 Hunter 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Best Kill Streak 6 | . . 3 6 2 5 1 Combat Bots Only 4 | . . 3 4 2 3 1 Max Kills in Single Turn 3 | . . 2 3 1 2 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 3817 | . . 188 877 10 851 1891 Core 1318 | . . 83 204 . 317 714 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 73 | . . . . . 73 . Core Remaining (%) 64 | 100 . 66 . 49 42 . Volleys Fired 118 | . . 9 63 3 19 24 Largest 3 | . . 2 2 1 3 2 Hottest 127 | . . 60 101 68 127 73 Shots Fired 209 | . . 18 98 3 42 48 Gun 170 | . . 18 72 . 32 48 Cannon 19 | . . . 6 3 10 . Launcher 20 | . . . 20 . . . Special . | . . . . . . . Kinetic 77 | . . 9 . . 31 37 Thermal 53 | . . . 39 3 11 . Explosive 20 | . . . 20 . . . Electromagnetic 59 | . . 9 39 . . 11 Robot Hit Streak 8 | . . 4 8 4 5 6 Robot Miss Streak 7 | . . 1 3 . 7 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 139 | . . 12 60 3 33 31 Core Hits 86 | . . 7 39 2 16 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 22 | . . . 13 . 9 . Impact . | . . . . . . . Slashing 17 | . . . 13 . 4 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 1 . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3871 | . . 153 2080 67 740 831 Guns 1656 | . . 153 506 . 423 574 Cannons 285 | . . . 68 67 150 . Explosions 1120 | . . . 1120 . . . Melee 553 | . . . 386 . 167 . Ramming 257 | . . . . . . 257 Kinetic 927 | . . 83 . . 414 430 Thermal 484 | . . . 258 67 159 . Explosive 1098 | . . . 1098 . . . Electromagnetic 552 | . . 70 338 . . 144 Impact . | . . . . . . . Slashing 553 | . . . 386 . 167 . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . 64 . 4 1 Projectiles 7 | . . . 3 . 4 . Explosions 39 | . . . 39 . . . Melee 23 | . . . 22 . . 1 Knockbacks 6 | . . . . . 4 2 Impact 2 | . . . . . . 2 Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 106 | . . . . . . 106 Shots . | . . . . . . . Rammed 90 | . . . . . . 90 Targets Rammed 90 | . . . . . . 90 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 827 | . . 20 200 102 827 240 Average Temperature 125 | . . 16 64 55 377 61 Received Heat Transfer 877 | . . 40 405 . 306 126 Effects 26 | . . . . . 26 . Shutdowns 9 | . . . . . 9 . Interference 4 | . . . . . 4 . Matter Decay 6 | . . . . . 6 . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 1 | . . . . . 1 . Damage (core) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 943 | . . . 536 111 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 422 | . 13 144 422 206 133 119 Initial 156 | . . 4 . 156 79 29 Average 102 | . 9 46 241 203 44 51 Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 78 | 100 100 100 43 5 100 100 Level 1 14 | . . . 27 94 . . Level 2 6 | . . . 29 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 . 3 1 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 5 | . . . 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . . 8 33 2 11 8 Peak Tracking Total 5 | . . 3 5 1 4 2 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 10 | . 3 . 3 . 3 1 Terminals 7 | . 2 . 2 . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 6 . 6 . 12 3 Successful 16 | . 5 . 5 . 5 1 Failed 11 | . 1 . 1 . 7 2 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 4 . 4 . 6 3 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 3 . 1 1 Record 2 | . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 3 . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 70 | . . . . . 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 2 | . . . . . 2 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . 15 . Total Damage 170 | . . . . . 170 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 4029 | 70 239 667 914 363 985 791 Spaces Moved 2657 | 39 148 389 424 366 717 574 Core 47 | 7 . . 3 . 3 34 Treads 864 | 32 148 389 295 . . . Legs 320 | . . . 89 . 225 6 Wheels 1426 | . . . 37 366 489 534 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 95 95 50 Average Speed 123 | 146 160 160 156 95 108 99 Slowest Speed 600 | 160 160 160 300 95 600 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 27 77 33 66 40 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . . . 90 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . . . 90 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 3198 | 52 150 416 572 379 895 734 Wait 84 | . . . . . 84 . Move 2651 | 38 147 388 423 365 716 574 Hop . | . . . . . . . Pick Up 76 | 8 2 6 26 5 22 7 Fast Attach 9 | . . . . . 3 6 Attach 51 | 6 1 1 14 3 12 14 Detach 13 | . . 1 6 . 3 3 Swap 20 | . . 5 6 . 8 1 Drop 63 | . . 5 21 3 19 15 Fire 118 | . . 9 63 3 19 24 Melee 22 | . . . 13 . 9 . Ram 90 | . . . . . . 90 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 319 | -10/Mines | Assembled infested the area 324 | -10/Mines | Assisted by a Guerilla fighting off Assembled 650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 850 | -10/Mines | Learned location of Storage (-8) 879 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Discovered new exit (range 6) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1405 | -9/Materials | Build established: Scavenger-Mutant 1639 | -9/Materials | Discovered new exit (range 14) 1795 | -9/Materials | Core integrity fell below 50% 1891 | -9/Materials | Entered Mines 1897 | -9/Mines | Identified exit to Materials 1908 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1982 | -9/Mines | Found a hidden stash of uninstalled traps 2143 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2145 | -9/Mines | Found Prototype Device 2147 | -9/Mines | Identified Exp. Sensor Array 2166 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2177 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2188 | -9/Mines | Discovered exit to Materials (range 15) 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Accompanied by 3 allies 2254 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2255 | -8/Materials | Identified exit to Storage 2652 | -8/Materials | Repaired Wheel 2699 | -8/Materials | Repaired Gauss Rifle 2865 | -8/Materials | Core integrity fell below 50% 2937 | -8/Materials | Discovered new exit (range 7) 3185 | -8/Materials | Build established: Mutant 3238 | -8/Materials | Identified exit to Factory 3239 | -8/Materials | Entered Factory 3239 | -7/Factory | Evolved 2 slots: Propulsion x2 3962 | -7/Factory | Core integrity fell below 50% 3977 | -7/Factory | System corruption reached 10% 4004 | -7/Factory | Core integrity fell below 20% 4030 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04001_ Destabilizing: System corrupted (+2). 04002_ Slammed into P-60 Hacker. 04007_ System corrupted: Heat flow error (+288). 04007_ Slammed into P-60 Hacker. 04008_ Destabilizing: System interference. 04008_ Imp. Heat Sink temporarily disabled. 04009_ Broken Cryofiber Web destroyed. 04009_ Slammed into P-60 Hacker. 04017_ Imp. Heat Sink broken. 04017_ Destabilizing: Short circuit. 04018_ Slammed into P-60 Hacker. 04023_ Acquired 2 matter. 04024_ Broken Imp. Heat Sink destroyed. 04025_ System corrupted: Heat flow error (+240). 04025_ Slammed into P-60 Hacker. 04025_ Imp. Heat Sink broken. 04025_ Destabilizing: Short circuit. 04026_ Slammed into P-60 Hacker. 04029_ Acquired 3 matter. 04029_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????#%%%%!%% #?????????????? | | ??????????????????????#%%%%%%% #?????????????? | | ??????????????????????#%%%%%%% #?????????????? | | ??????????????????????#%%%%%%%% #?????????????? | | ??????????????????????#%%%%%%" #?????????????? | | ??????????????????????#%%%%"""" #?????????????? | | ??????????????????????#%% """"" #?????????????? | | ??????????????????????# %@ % #?????????????? | | ??????????????????????# p% """ #?????????????? | | ??????????????????????# """"" #?????????????? | | ??????????????????????# """"" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#######+######?????????????? | | ????????????????????????# ####+#####?????? | | ????????????????????????# ????? | | ????????????????????????# ????? | | ????????????????????????# / ????? | | ????????????????????????# [[[ ????? | | ????????????????????????# =*! ????? | | ????????????????????????# [ ????? | | ????????????????????????# ????? | | ????????????????????????# ##########?????? | | ????????################### ###??????????????? | | ????????# # #????????????????? | | ????????# # #????????????????? | | ????????# + #????????????????? | | ????????# # #????????????????? | | ????????# # #????????????????? | | ????????# # #????????????????? | | ????????# # #????????????????? | | ????????################### #????????????????? | | ??????????????????######### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneSpikedStick Manual? 0 Play Time 00:44:21 Cumulative 15.4 hours Start 2023.07.10 @ 19:42:53 End 2023.07.18 @ 20:54:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6d01fd3-f158-4a4b-9d9e-c0185d2a7447