Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 00:33:39 Player: Sir Vaelion Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (916) 916 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2691 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 50/300 Energy 28/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Matter Pod (100) Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Heavy Armor Plating > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Medium Matter Pod Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Shotgun Shotgun Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 6 1 25 12 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 . 12 2 Treads 8 | . . 6 2 Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 11 | 1 1 7 2 Device 1 | . . 1 . Storage 5 | 1 1 3 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 12 | 2 . 4 6 Energy Gun 1 | . . 1 . Energy Cannon 3 | . . . 3 Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 3 10 Power 2 | . 1 . 1 Propulsion 5 | . . 2 3 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 85 92 79 Engine 8 | . 14 9 5 Treads 16 | . . 10 30 Leg 7 | . 28 7 . Flight 5 | . . 13 . Device 5 | . . 4 8 Storage 11 | . 14 12 9 Protection 8 | . . 13 7 Energy Gun 4 | . . 4 7 Ballistic Gun 15 | . 28 16 7 Naked Turns . | . . . . Heaviest Build 48 | 10 25 38 48 Greatest Support 94 | 20 20 72 94 Greatest Overweight (x) 9 | 1 1 9 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 10 11 15 Most Carried 15 | 5 6 14 15 Average Carried 9 | 1 3 8 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 6 14 3 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 737 | 255 68 274 140 Remotely . | . . . . Salvage Created 1204 | . 66 741 397 Parts 79 | . 7 45 27 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 14 11 Guns 28 | . 3 14 11 Classes Destroyed 9 | . 2 5 2 Worker 2 | . 1 1 . Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 10 | . 3 3 4 Grunt 9 | . . 7 2 Sentry 8 | . . 4 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 7 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3686 | . 197 855 2634 Core 799 | . 39 204 556 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 84 49 . Volleys Fired 127 | . 12 64 51 Largest 2 | . 2 2 2 Hottest 88 | . 40 88 88 Shots Fired 241 | . 24 122 95 Gun 239 | . 24 122 93 Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic 195 | . 24 119 52 Thermal 44 | . . 3 41 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | . 4 11 11 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets 7 | . 2 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 173 | . 11 91 71 Core Hits 77 | . 7 40 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 1 2 Burn 2 | . . . 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2032 | . 90 798 1144 Guns 2010 | . 87 798 1125 Cannons 19 | . . . 19 Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1503 | . 87 762 654 Thermal 507 | . . 36 471 Explosive . | . . . . Electromagnetic 19 | . . . 19 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 330 | . . 163 330 Average Temperature 87 | . . 48 116 Received Heat Transfer 789 | . . 357 432 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1369 | . . 74 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 363 | . 82 363 310 Initial 93 | . . 29 93 Average 167 | . 38 211 184 Maximum Alert Level 1 | . . 1 1 Low Security (%) 57 | 100 100 34 61 Level 1 42 | . . 65 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 5 22 30 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 1 9 Successful 12 | . 4 1 7 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 4 1 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 1 7 Record 5 | . 2 . 3 Branch Access Points 1 | . 1 . . Recycling Unit Index 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Investigation Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1604 | 48 258 698 600 Spaces Moved 761 | 35 149 324 253 Core 31 | 19 . 1 11 Treads 375 | . . 133 242 Legs 227 | 16 149 62 . Wheels . | . . . . Hover . | . . . . Flight 128 | . . 128 . Fastest Speed 34 | 50 120 34 145 Average Speed 138 | 99 143 134 146 Slowest Speed 500 | 120 190 500 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 34 37 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1115 | 48 175 493 399 Wait 110 | . 7 33 70 Move 758 | 34 148 323 253 Hop . | . . . . Pick Up 47 | 8 5 29 5 Fast Attach 3 | . . 3 . Attach 32 | 6 1 14 11 Detach 1 | . . 1 . Swap 9 | . . 8 1 Drop 27 | . 1 18 8 Fire 127 | . 12 64 51 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 406 | -9/Materials | Destroyed 7 combat bots 410 | -9/Materials | Lost 3 parts (2n1w) 656 | -9/Materials | Core integrity fell below 50% 743 | -9/Materials | Build established: Scavenger-Mutant 987 | -9/Materials | Discovered new exit (range 3) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -8/Materials | Build established: Mutant 1423 | -8/Materials | Discovered new exit (range 16) 1543 | -8/Materials | Core integrity fell below 50% 1554 | -8/Materials | Lost 8 parts (1p3n1u3w) 1587 | -8/Materials | Core integrity fell below 20% 1605 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Knocked back. Acquired 14 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 4 matter. Lgt. EM Pulse Cannon severed. K-01 Serf collects debris. Knocked back. U-05 Engineer builds a Wall. Lgt. EM Pulse Cannon severed. Lgt. Ion Engine severed. U-05 Engineer destroyed. Datajack destroyed. Lgt. EM Pulse Cannon severed. Critical hit (Burn: +37). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Weight Redist. System destroyed. Adv. Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????##!!!!##????????????????????? | | ?????????????????????#! !#????????????????????? | | ?????????????????????#! !#????????????????????? | | ???#######/########### ###### #?????????? | | ???# ggg ?????????????? | | ???# c=@ #????????????????????? | | ???# Y ] cc #????????????????????? | | ???# ###/############;;####????????????????????? | | ???# #? ?????????# #???????????????????????? | | ???# #?"""?????????# < #???????????????????????? | | ???# # """ ????????# H #???????????????????????? | | ???# # """ ????????+ #???????????????????????? | | ???# # #???????# #???????????????????????? | | ???# # =#???????# #??????#????????????????? | | ?? " #!! #???????# #????# #????????????????? | | ? # #?! ]?#???????# #?? #????????????????? | | # #?????????????# #?! !#????????????????? | | #### ##????????????# [!# #????????????????? | | ??# ############## !%+ "T"??????????????????? | | ?## * =%!!%| #???????????????????????? | | ??# ] ] =[%=% #???????????????????????? | | ??# !!% % [*[%[ #???????????????????????? | | ??# #############%% #???????????????????????? | | ??###+###????###???## #???????????????????????? | | ????????????????????# % #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????########## #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# # ##??????????????????????? | | ???????????# # ###+#####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingParticleBox Manual? 0 Play Time 00:28:30 Cumulative 2.3 hours Start 2022.05.14 @ 00:05:37 End 2022.05.14 @ 00:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e553caf-0344-4b62-b9ec-68d63ff963b4