Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.24 @ 17:18:57 Player: Terra Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1397) 1397 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 7182 Bonus ------- Pacifist 200 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 238/300 Energy 62/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Enhanced Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Coolant Injector Improved Terrain Scanner Terrain Scan Processor High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- Phase Cannon Phase Cannon Mass Driver > --- INVENTORY -------- Point Defense System [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Cannon Mass Driver Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . 1 Utility 4 | . . 1 1 . . . . . 2 . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 82 | 6 4 7 12 2 1 1 . 4 4 30 11 Power 16 | 1 . 1 3 1 . . . 1 1 5 3 Engine 11 | 1 . 1 3 1 . . . . 1 4 . Core 5 | . . . . . . . . 1 . 1 3 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 2 2 3 1 1 1 . 3 . 11 5 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 15 | 2 . . . . . . . . . 11 2 Hover . | . . . . . . . . . . . . Flight 16 | . 2 2 3 1 1 1 . 3 . . 3 Utility 19 | 1 1 1 4 . . . . . 3 8 1 Device 16 | . 1 1 3 . . . . . 3 7 1 Storage 1 | 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 3 2 . . . . . . 6 2 Energy Gun 7 | 2 1 2 2 . . . . . . . . Energy Cannon 7 | . . . . . . . . . . 6 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . 1 Parts Lost 59 | . . . . . 1 2 . 1 . 33 22 Power 10 | . . . . . . . . . . 7 3 Propulsion 26 | . . . . . 1 1 . 1 . 13 10 Utility 14 | . . . . . . . . . . 9 5 Weapon 9 | . . . . . . 1 . . . 4 4 Highest Loss Streak 22 | . . . . . 1 2 . 1 . 12 22 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 3 6 7 7 6 6 5 6 7 6 4 1 Power 1 | . 1 1 2 1 1 1 1 1 1 . . Propulsion . | . 2 1 1 1 . . . 1 2 . . Utility . | . . . 1 2 2 2 3 3 1 . . Weapon 2 | 1 3 4 3 2 2 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 2 1 3 . . . . . . 2 . Power 2 | . . . 2 . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 4 | . . 1 1 . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 91 86 95 97 100 97 100 99 94 59 64 Engine 7 | . 14 11 9 15 15 15 15 9 5 4 2 Core 1 | . . . . . . . . 4 5 1 3 Wheel 7 | . 22 . . . . . . . . 9 19 Flight 17 | . 5 33 35 35 38 36 38 37 31 6 2 Device 19 | . 6 13 23 23 23 23 23 23 30 18 19 Storage 6 | . 14 11 9 7 7 7 7 7 6 4 . Processor 1 | . . . . . . . . . . 1 5 Energy Gun 8 | . 28 12 13 15 15 14 15 15 13 2 . Energy Cannon 4 | . . . . . . . . . . 8 6 Special Melee Weapon 1 | . . 5 4 . . . . . . . . Peak Build Rating 47 | 6 9 14 25 29 29 29 28 32 39 44 47 Average Rating 22 | 3 7 11 20 28 29 28 28 30 34 23 29 On Entrance 22 | . 6 9 14 25 29 29 28 28 32 36 33 Avg Prop Armor Cover (%) 3 | . . . . . 2 . . . . 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 14 14 15 19 24 24 24 23 23 26 41 53 Greatest Support 72 | 32 32 18 22 26 26 26 26 26 26 62 72 Greatest Overweight (x) 8 | 1 3 1 . . 1 . . 1 . 8 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 8 8 8 7 7 7 6 8 8 8 3 Average Carried 5 | 3 6 7 7 6 6 5 6 7 6 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 6 6 6 6 8 6 1 . Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Mutant 29% | Scavenger-Sprinter 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Matter Collected 1005 | 188 18 144 170 . 20 20 . . . 430 15 Remotely 23 | . . . . . . . . . . 20 3 Salvage Created 1566 | . . 133 447 21 50 107 . 77 . 506 225 Parts 102 | . . 9 26 . 3 6 . 6 . 38 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 3 4 . 4 . . . Prevented 3 | . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 35 | . . 5 9 . 1 4 . 3 . 5 8 Guns 20 | . . 5 9 . 1 2 . 3 . . . Cannons 9 | . . . . . . . . . . 4 5 AOE 5 | . . . . . . 2 . . . . 3 Classes Destroyed 10 | . . 2 3 . 1 . . . . 4 . Worker 2 | . . . . . . . . . . 2 . Builder 6 | . . . . . . . . . . 5 1 Tunneler 3 | . . . 1 . . . . . . 2 . Watcher 3 | . . . 1 1 . . . . . 1 . Swarmer 19 | . . 4 3 . . 4 . 3 . . 5 Grunt 4 | . . . . . . . . . . 2 2 Sentry 7 | . . 1 5 . . . . . . 1 . Hunter 2 | . . . 1 . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . 2 . Best Kill Streak 6 | . . 5 3 1 1 4 . 3 . 2 6 Combat Bots Only 5 | . . 5 3 . 1 4 . 3 . 1 5 Max Kills in Single Turn 2 | . . 1 1 1 1 2 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 563 | . 13 16 26 . 14 13 . 22 . 248 211 Missed 175 | . 4 4 6 . 8 5 . 12 . 92 44 Hits 388 | . 9 12 20 . 6 8 . 10 . 156 167 Projectile 388 | . 9 12 20 . 6 8 . 10 . 156 167 Critical Strikes 6 | . . 1 1 . . . . . . 4 . Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 5290 | . 55 91 230 40 78 94 . 120 19 2415 2148 Core 1826 | . 5 31 63 . 12 23 . 15 . 673 1004 Absorbed by Shields 46 | . . . . . . . . . . 46 . Ignored by Resistances 1496 | . 20 28 65 10 23 27 . 34 5 681 603 Regen/Repaired (Parts) 15 | . . . 15 . . . . . . . . Core Remaining (%) 81 | 100 98 92 88 . . . . 92 . 20 . Volleys Fired 132 | . . 13 30 2 6 6 . 5 1 58 11 Largest 3 | . . 1 2 2 2 2 . 2 2 2 3 Hottest 217 | . . 56 105 105 105 105 . 111 111 170 217 Shots Fired 218 | . . 13 43 4 12 11 . 10 2 99 24 Gun 99 | . . 13 43 4 12 11 . 10 2 4 . Cannon 119 | . . . . . . . . . . 95 24 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 9 Thermal 181 | . . 13 30 2 6 6 . 10 2 99 13 Explosive . | . . . . . . . . . . . . Electromagnetic 28 | . . . 13 2 6 5 . . . . 2 Robot Hit Streak 18 | . . 8 18 4 8 4 . 6 2 16 6 Robot Miss Streak 3 | . . 2 2 1 2 1 . 1 . 3 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 168 | . . 10 35 3 10 8 . 8 2 79 13 Core Hits 82 | . . 6 19 2 3 6 . 5 1 24 16 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . 1 . . . 1 1 Burn 2 | . . . . 1 . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . 1 Melee Attacks 2 | . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5176 | . . 119 663 136 121 240 . 134 35 2606 1122 Guns 1145 | . . 119 481 79 121 123 . 134 35 53 . Cannons 3040 | . . . . . . . . . . 2553 487 Explosions 972 | . . . 182 57 . 117 . . . . 616 Melee . | . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . 19 Kinetic 150 | . . . . . . . . . . . 150 Thermal 4127 | . . 119 401 74 102 175 . 134 35 2606 481 Explosive 440 | . . . . . . . . . . . 440 Electromagnetic 440 | . . . 262 62 19 65 . . . . 32 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 172 | . . . 8 . . . . . . 96 68 Projectiles 129 | . . . . . . . . . . 96 33 Explosions 43 | . . . 8 . . . . . . . 35 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 112 | . . . 11 40 . . . . . . 61 Shots 3 | . . . 1 1 . . . . . . 1 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 431 | . . 21 366 . . . . . . 431 350 Average Temperature 115 | . . 10 64 . . . . . . 128 151 Received Heat Transfer 1086 | . 9 45 36 . 9 . . . . 771 216 Effects 2 | . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 10 | . . 3 . . . 1 . 1 . 4 1 Heat Transferred 5589 | . . 323 761 161 148 285 . 296 74 3071 470 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 1 . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 97 100 . . . . 100 100 100 Level 1 . | . . . 2 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 209 | . . 100 209 80 . . . . 16 55 158 Initial 77 | . . . 18 77 . . . . 16 . 8 Average 27 | . . 61 91 76 . . . . 8 9 14 Influence Increases 1445 | . . 120 321 13 45 105 . 70 . 388 383 Destroy 0b10 Robot/C 740 | . . 100 180 . 20 80 . 60 . 140 160 Destroy 0b10 Robot/NC 70 | . . . 10 5 . . . . . 50 5 Destroy Leader 176 | . . 20 72 2 10 10 . 10 . 22 30 Allied During Kill 4 | . . . . . . . . . . 4 . Successful Hack 2 | . . . 2 . . . . . . . . Disable Machine 18 | . . . . . . . . . . . 18 Destroy Structure 105 | . . . 12 6 . . . . . 7 80 Partial Spotted 90 | . . . 45 . . . . . . 45 . Lose Combat Pursuer 240 | . . . . . 15 15 . . . 120 90 Influence Decreases 1307 | . . 70 172 132 96 69 65 40 30 368 265 Entered New Map 290 | . . . 32 122 36 9 65 . 14 . 12 Time Decay 643 | . . 70 140 10 50 40 . 30 16 209 78 Lost Part 310 | . . . . . 10 20 . 10 . 95 175 Lost Ally 64 | . . . . . . . . . . 64 . Squads Dispatched 7 | . . . 1 . . . . . 1 3 2 Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . . . 1 3 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Distress Signals 2 | . . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 5 7 17 1 8 7 . 5 1 18 19 Peak Tracking Total 8 | . 3 4 4 1 7 5 . 3 . 5 8 Tactical Retreats 10 | . . . . . 1 1 . . . 6 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 4 | . . . 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 6 | . . . 1 . 1 . 4 . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 32 | . . . 3 . 1 . 28 . . . . Successful 31 | . . . 2 . 1 . 28 . . . . Failed 1 | . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . . . . . 1 . 28 . . . . Record 11 | . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total Allies 7 | . . . . . . . . . . 7 . Largest Group 5 | . . . . . . . . . . 5 . Highest-Rated Group 145 | . . . . . . . . . . 145 . Highest-Rated Ally 39 | . . . . . . . . . . 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . 37 . Total Damage 679 | . . . . . . . . . . 679 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Active Infowar (turns) 212 | . . . 38 . . . . . . 53 121 Terrain 174 | . . . . . . . . . . 53 121 ECM 38 | . . . 38 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Turns Passed 2223 | 45 120 161 307 25 117 95 26 78 51 934 264 Spaces Moved 2710 | 40 100 263 413 59 266 267 97 198 132 668 207 Core 209 | 19 . . . . . . . . . 164 26 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 457 | 21 84 . . . . . . . . 208 144 Hover . | . . . . . . . . . . . . Flight 2044 | . 16 263 413 59 266 267 97 198 132 296 37 Fastest Speed 24 | 50 100 34 31 28 28 27 27 24 24 24 32 Average Speed 55 | 77 104 46 31 28 36 27 27 26 24 96 89 Slowest Speed 450 | 100 280 114 31 28 111 31 27 109 26 450 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . 2 5 . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 21 31 38 3 60 48 75 49 4 43 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 83 | . . . 13 7 . 5 . . . 7 51 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . . . . 7 4 AOE 72 | . . . 13 7 . 5 . . . . 47 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total 3204 | 52 116 292 556 62 273 276 96 211 147 855 268 Wait 153 | . . . 76 . . . . . . 59 18 Move 2680 | 39 99 258 403 58 265 266 96 197 131 661 207 Hop 9 | . . 2 4 . . . . . . 3 . Pick Up 78 | 7 8 3 10 . 1 2 . 2 4 31 10 Fast Attach 16 | 3 2 3 5 . . . . 1 2 . . Attach 67 | 3 1 2 2 2 1 2 . . 7 33 14 Detach 9 | . . 3 1 . . . . . 1 1 3 Swap 22 | . 1 3 7 . . . . 5 1 5 . Drop 31 | . 5 5 16 . . . . 1 . 4 . Fire 132 | . . 13 30 2 6 6 . 5 1 58 11 Melee 2 | . . . 2 . . . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Met a group of wandering Federalists 129 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Discovered new exit (range 5) 327 | -9/Materials | Entered another Materials area 327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 374 | -8/Materials | Repaired Flight Unit 629 | -8/Materials | Discovered new exit (range 15) 634 | -8/Materials | Entered Factory 634 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 652 | -7/Factory | Discovered new exit (range 2) 659 | -7/Factory | Entered Lower Caves 675 | -7/Lower Caves | Build established: Scavenger-Sprinter 743 | -7/Lower Caves | Identified exit to Lower Caves 763 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 776 | -7/Lower Caves | Entered another Lower Caves area 778 | -7/Lower Caves | Encountered a Warlord checkpoint 868 | -7/Lower Caves | Discovered new exit (range 10) 871 | -7/Lower Caves | Entered Data Miner 871 | -7/Data Miner | Discovered new exit (range 6) 877 | -7/Data Miner | Met Data Miner 883 | -7/Data Miner | Learned location of Section 7 (-2) 883 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 889 | -7/Data Miner | Received God Mode back door access code from Data Miner 897 | -7/Data Miner | Entered Proximity Caves 960 | -6/Proximity Caves | Learned Factory stockpile data 971 | -6/Proximity Caves | Discovered new exit (range 13) 975 | -6/Proximity Caves | Entered Factory 975 | -6/Factory | Evolved 2 slots: Utility x2 976 | -6/Factory | Identified exit to Lower Caves 992 | -6/Factory | Discovered new exit (range 10) 1026 | -6/Factory | Entered Extension 1043 | -6/Extension | Rescued a captive Derelict 1045 | -6/Extension | Rescued a captive Derelict 1065 | -6/Extension | Rescued a captive Derelict 1066 | -6/Extension | Rescued a captive Derelict 1068 | -6/Extension | Rescued a captive Derelict 1069 | -6/Extension | Rescued a captive Derelict 1074 | -6/Extension | Rescued a captive Derelict 1075 | -6/Extension | Spotted B-75 Beast 1076 | -6/Extension | Spotted B-75 Beast 1077 | -6/Extension | Rescued a captive Derelict 1200 | -6/Extension | Lost 5 allies 1288 | -6/Extension | Lost 12 parts (2p6n3u1w) 1529 | -6/Extension | Lost 3 parts (2p1u) 1576 | -6/Extension | Disrupted transfer network 1609 | -6/Extension | Core integrity fell below 50% 1609 | -6/Extension | Destroyed B-75 Beast 1634 | -6/Extension | Lost 3 parts (2n1w) 1751 | -6/Extension | Lost 11 parts (3p3n3u2w) 1948 | -6/Extension | Destroyed B-75 Beast 1958 | -6/Extension | Discovered new exit (range 3) 1960 | -6/Extension | Entered Factory 1960 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2121 | -5/Factory | Discovered new exit (range 12) 2193 | -5/Factory | Core integrity fell below 50% 2204 | -5/Factory | Core integrity fell below 20% 2224 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02203_ K-01 Serf collects debris. 02203_ Slug penetrates Wall. 02203_ Penetrated by Slug. 02203_ K-01 Serf collects debris. 02209_ Acquired Proton Cannon. 02212_ Acquired Neutrino Core. 02217_ Nuclear Reactor explodes. 02217_ G-50 Soldier destroyed. 02217_ Nuclear Reactor explodes. 02217_ Destroyed Phase Shifter. 02219_ Slug penetrates H-66 Slayer. 02219_ Chain reaction triggered in Lgt. Angular Momentum Engine. 02219_ G-50 Soldier destroyed. 02219_ H-66 Slayer destroyed. 02220_ System corrupted: Neutrino Core rejected. 02221_ Penetrated by Slug. 02222_ Proton Cannon destroyed. 02222_ Knocked back. 02222_ Wheel destroyed. Map ----- +----------------------------------------------------+ | #???#### ### #???? ??""????? ???????????? | | ? ??#?# !"" ### #?????"? ?????? ???????????? | | ??????#| ! | #?# #??????? ?????? ???????????? | | ???#?######"##### #??##??"" ????? ???????????? | | ?????#?#????# #?#?# ###?#?"??????????????????????? | | ??? ?##?#?#?# ##??# ##?## ?"?????????????????????? | | ? ? ???###?# ##### #??#??? ?????????????????????? | | ??? ????#???# #?????#??????????????????????? | | ?? ???????######### #??#??#??????????????????????? | | ? ? ############## ##?#?????????????????????????? | | ?? ??# # ##???????????????????????????? | | ?? ??# # #??#??????????? ?????????????? | | ????# # ############# ??????????????? | | ?????# # ?????????????? | | ?????# # ?????????????? | | ?????# + g H ????????????? | | ?????# # ????????????? | | ?????# + g ????????????? | | ?????# ## %= g#;#### ???????????????? | | ????# % #???????????????????? | | ?????# h ##??????????????????? | | "????# #??????????????????? | | ?????############ * ##?????????????????? | | ? ??????????????# #?????????????????? | | ????????#???????## = #??????????????????? | | ????????????????# @ #???????????????????? | | ? ?? ????????????# * #???????????????????? | | ????????????????## % #???????????????????? | | ???????? ?? ?"???### ##???????????????????? | | ???? ? ??????????#?##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ??? ????? ???? ??????????????????????????????? | | ???????? ????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????? ??? ? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 30 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DIY Cooler Challenges ------------ None Game ------ Seed SubatomicSensorDetector Manual? 0 Play Time 00:40:06 Cumulative 28.9 hours Start 2026.02.24 @ 16:38:01 End 2026.02.24 @ 17:18:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2af5ee15-2954-48d9-a349-3f988cb1ea1a