Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 19:53:48 // Winter2019/RPGLIKE Player: admiral_len Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (6314) 6314 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1745) 1745 TOTAL SCORE: 12464 Bonus ------- High Alert Combat Kills 1369 Follower Combat Kills 168 Aligned with FarCom 300 Friendly Fire -92 Cogmind --------- Core Integrity 1805/2000 Matter 235/300 Energy 200/200 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (1) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Improved Medium Armor Plating Remote Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Cooled Pulse Rifle > --- INVENTORY -------- Improved Medium Armor Plating [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Hacking Suite Device Remote Shield Storage Medium Battery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 10 | 3 1 . 4 1 . 1 . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | 1 . . . . . 1 . . . Utility 4 | 1 1 . 1 1 . . . . . Weapon 3 | 1 . . 2 . . . . . . Parts Attached 58 | 5 5 4 19 2 . 1 10 11 1 Power 9 | 1 . 1 2 . . . 4 1 . Engine 6 | 1 . 1 1 . . . 2 1 . Core 3 | . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . 6 . . 1 . 3 . Treads 12 | 2 . . 6 . . 1 . 3 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . 4 1 2 2 . . 5 4 . Device 6 | . 1 . 2 1 . . 1 1 . Storage 1 | . 1 . . . . . . . . Processor 2 | . 1 1 . . . . . . . Hackware 3 | . 1 . . . . . 1 1 . Protection 6 | . . . . 1 . . 3 2 . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 2 9 . . . 1 3 1 Energy Gun 19 | 2 1 2 9 . . . 1 3 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 5 | . . . . . . . . . 5 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . . . . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 97 89 92 92 98 98 91 Engine 11 | . 13 12 11 7 7 7 7 13 12 Core 2 | . . . 3 7 7 7 6 . . Treads 20 | . 27 25 18 15 15 16 21 21 21 Device 12 | . 9 12 9 9 15 14 14 13 11 Processor 4 | . . 12 9 7 7 7 1 . . Hackware 11 | . 13 12 9 7 7 7 12 12 14 Protection 2 | . . . . . . . 5 7 5 Energy Gun 29 | . 27 25 34 31 30 29 28 27 25 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 54 | 8 10 16 30 33 33 33 46 54 47 Greatest Support 66 | 40 40 40 46 44 44 66 66 66 60 Greatest Overweight (x) 2 | 1 . . 1 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 1 | . . . . . . . . 1 1 Average Capacity . | . . . . . . . . . 1 Most Carried 1 | . . . . . . . . 1 1 Average Carried . | . . . . . . . . . 1 Final Capacity 1 | . . . . . . . . 1 1 Final Carried 1 | . . . . . . . . 1 1 Class Distribution -------------------- 39% | Gunner 31% | Hacker-Tank 21% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1027 | 114 156 117 329 38 . 59 129 85 . Remotely . | . . . . . . . . . . Salvage Created 6892 | . 320 165 1612 96 . 355 1206 2772 366 Parts 390 | . 32 17 107 7 . 25 84 115 3 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 158 | . 13 8 34 4 . 17 29 52 1 Guns 148 | . 11 8 32 4 . 17 28 47 1 Classes Destroyed 18 | . 5 1 4 . . . 6 1 1 Worker 10 | . 3 . 2 . . . 1 4 . Builder 4 | . . . . . . . 2 2 . Tunneler 2 | . . 1 . . . . . 1 . Hauler 2 | . . . 2 . . . . . . Recycler 9 | . . . 5 . . 1 . 3 . Operator 7 | . 2 . 2 . . . 2 1 . Watcher 9 | . 1 . 5 . . . 1 2 . Swarmer 44 | . 3 6 6 2 . 14 5 8 . Cutter 3 | . . . . . . . 3 . . Grunt 59 | . 10 2 17 2 . 3 4 21 . Brawler 5 | . . . . . . . 1 4 . Duelist 3 | . . . 1 . . . 1 1 . Sentry 22 | . . . 10 . . . 8 4 . Specialist 6 | . . . . . . . 4 2 . Hunter 7 | . . . . . . . 2 5 . Programmer 6 | . . . . . . . . 6 . Heavy 2 | . . . . . . . 1 1 . Compactor 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 5 3 7 2 . 7 7 11 1 Combat Bots Only 8 | . 3 3 7 2 . 7 5 8 1 Max Kills in Single Turn 3 | . 1 2 2 1 . 2 2 3 1 Gunslinging 1 | . . 1 1 . . 1 1 1 . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 588 | . 75 31 55 8 . 57 108 249 5 Missed 181 | . 12 13 10 3 . 15 39 89 . Damage Taken 4360 | . 705 185 566 73 . 296 739 1611 185 Core 3289 | . 558 150 465 60 . 232 541 1104 179 Absorbed by Shields 780 | . . . . 6 . 77 214 472 11 Redirected to Core 2595 | . 473 117 324 33 . 184 407 1037 20 Ignored by Resistances 390 | . . 10 18 . . 42 72 212 36 Regen/Repaired (Parts) 136 | . 27 . . . . . . 109 . Core Remaining (%) 95 | 100 . 99 . . . 95 86 . . Volleys Fired 314 | . 55 15 59 5 . 16 53 104 7 Largest 4 | . 2 2 4 4 . 4 4 4 4 Hottest 236 | . 90 128 236 236 . 236 236 234 185 Shots Fired 1031 | . 109 31 202 20 . 64 208 380 17 Gun 1031 | . 109 31 202 20 . 64 208 380 17 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1031 | . 109 31 202 20 . 64 208 380 17 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 47 | . 19 16 47 18 . 41 25 36 6 Robot Miss Streak 4 | . 4 1 2 . . 1 3 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 40 | . 2 3 5 1 . 11 7 11 . Max Gunslinging Chain 2 | . 1 1 2 1 . 2 1 1 . Shots Hit Robots 743 | . 82 22 132 16 . 48 144 285 14 Core Hits 303 | . 32 11 61 8 . 21 56 108 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 41 | . 4 2 6 2 . 1 5 20 1 Burn 41 | . 4 2 6 2 . 1 5 20 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14690 | . 1019 275 2299 322 . 898 2954 6569 354 Guns 14557 | . 1005 270 2280 307 . 898 2939 6504 354 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 133 | . 14 5 19 15 . . 15 65 . Kinetic . | . . . . . . . . . . Thermal 14557 | . 1005 270 2280 307 . 898 2939 6504 354 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 2 2 5 5 5 5 . 4 12 Average Corruption 3 | . 1 2 4 5 5 5 . 1 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 154 | . 6 12 63 17 10 19 . 24 3 Message Errors 36 | . 2 3 11 4 2 4 . 9 1 Matter Fused 43 | . 2 4 20 3 4 6 . 4 . Heat Flow Errors 14 | . . . 7 1 1 1 . 3 1 Energy Discharges 20 | . 1 2 8 1 3 1 . 4 . Parts Rejected 2 | . . . 2 . . . . . . Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 19 | . 1 2 7 4 . 3 . 2 . Data Loss (major) 6 | . . . 1 1 . 3 . 1 . Misfires 7 | . . 1 4 1 . . . 1 . Alerts 1 | . . . . . . 1 . . . Weapon Failures 4 | . . . 2 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 24 | . 4 2 6 3 . . 2 7 . Targets Rammed 29 | . 4 3 9 3 . . 2 8 . Kicked . | . . . . . . . . . . Crushed 5 | . . 1 3 . . . . 1 . Highest Temperature 396 | . 321 27 396 96 127 152 119 174 108 Average Temperature 70 | . 90 6 100 34 63 56 46 45 34 Received Heat Transfer 1184 | . 294 66 198 30 . 69 195 332 . Effects 1 | . . . 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 10 | . 2 . 2 . . . 1 5 . Combat Hostiles 10 | . 2 . 2 . . . 1 5 . Parts Melted 82 | . 6 4 8 . . 8 13 43 . Heat Transferred 30508 | . 2985 866 5402 646 . 1924 5809 12210 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 1353 | . 275 174 547 463 . 408 634 1353 473 Initial 473 | . . 19 . 178 . . 80 262 473 Average 444 | . 99 68 385 279 . 230 343 879 459 Maximum Alert Level 4 | . 1 . 2 2 . 2 2 4 2 Low Security (%) 27 | 100 94 100 7 8 . 24 22 . . Level 1 24 | . 5 . 41 80 . 61 29 5 . Level 2 25 | . . . 51 11 . 14 47 19 100 Level 3 12 | . . . . . . . . 42 . Level 4 9 | . . . . . . . . 32 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 4 1 6 1 . . 5 12 . Investigation 9 | . 2 1 3 . . . . 3 . Extermination 5 | . . . . . . . . 5 . Reinforcement 13 | . 2 . 3 . . . 5 3 . Assault 2 | . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 10 | . 2 . 3 . . . . 5 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 221 | . 26 9 49 12 . 17 41 65 2 Peak Tracking Total 8 | . 4 3 8 5 . 7 6 6 2 Tactical Retreats 5 | . . 1 1 . . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 9 | . 2 . 6 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . 1 . . . 1 5 . Max in Single Turn 1 | . . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 29 | . 5 1 9 1 . . 3 10 . Terminals 20 | . 3 . 7 . . . 3 7 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 12 1 22 1 . . 4 20 . Successful 36 | . 7 1 10 1 . . 3 14 . Failed 24 | . 5 . 12 . . . 1 6 . Catastrophic 4 | . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 42 | . 5 . 19 . . . 4 14 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 6 | . 2 . . . . . . 4 . Recycling Units 8 | . 5 . 3 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 3 1 7 1 . . 3 8 . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . 1 . 1 . . . . . Open DSF 3 | . . . . . . . . 3 . Level Access Points 2 | . . . 1 . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . Emergency Access Points 4 | . . . 1 . . . 1 2 . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Registered Components 2 | . . . . . . . 1 1 . Zone Layout 2 | . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . . . . 4 . Scan Component 3 | . 1 . . . . . . 2 . Repair 3 | . 1 . . . . . . 2 . Recycling Unit Hacks 5 | . 2 . 3 . . . . . . Report Inventory 4 | . 1 . 3 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 1 1 . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . 4 . . . 2 4 . Full Trace Events 7 | . 1 . 3 . . . . 3 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 2 . Time 81 | . 26 . . . . . . 55 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 5 | . . . . 4 . . . . 1 Largest Group 4 | . . . . 4 2 . . . 1 Highest-Rated Group 71 | . . . . 71 24 . . . 31 Highest-Rated Ally 31 | . . . . 31 16 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . . 57 . 2 . . 3 Total Damage 758 | . . . . 675 . 21 . . 62 Kills 8 | . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 11287 | 60 1391 886 2492 749 521 660 1300 3175 53 Spaces Moved 6367 | 38 686 498 1431 489 360 410 672 1763 20 Core 11 | 9 . . . . . . . . 2 Treads 6356 | 29 686 498 1431 489 360 410 672 1763 18 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 145 50 Average Speed 149 | 140 160 160 153 145 145 145 145 145 158 Slowest Speed 305 | 160 160 160 240 145 145 145 145 305 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 4 97 97 92 81 88 95 82 46 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 18 | . . . . . . 2 16 . . Melee . | . . . . . . . . . . Projectile 18 | . . . . . . 2 16 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 7375 | 42 866 556 1584 515 359 435 865 2125 28 Wait 397 | . 84 27 28 13 . . 94 151 . Move 6359 | 37 685 497 1430 488 359 409 671 1763 20 Hop . | . . . . . . . . . . Pick Up 2 | . . . . . . . . 2 . Fast Attach 47 | 5 5 3 14 2 . 1 9 7 1 Attach 1 | . . . . . . . . 1 . Detach . | . . . . . . . . . . Swap 10 | . . 1 5 . . . 1 3 . Drop 35 | . 1 4 13 1 . . 8 8 . Fire 314 | . 55 15 59 5 . 16 53 104 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 29 | . 4 3 9 3 . . 2 8 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 181 | . 32 6 26 3 . 9 27 78 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Repaired Med. Laser 777 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Discovered new exit (range 16) 1359 | -10/Materials | Reached level 2 1382 | -10/Materials | Upgraded with Utility slot (x1) 1452 | -10/Materials | Entered Mines 1454 | -10/Mines | Learned 4 Materials zone layouts 1661 | -10/Mines | Discovered new exit (range 10) 1900 | -10/Mines | Reached level 3 1955 | -10/Mines | Discovered new exit (range 8) 2095 | -10/Mines | Met a Derelict shopkeep closing up shop 2230 | -10/Mines | Learned location of Storage (-7) 2338 | -10/Mines | Entered Materials 2339 | -9/Materials | Identified exit to Materials 2340 | -9/Materials | Reached level 4 2342 | -9/Materials | Upgraded with Weapon slot (x1) 2522 | -9/Materials | Destroyed 7 combat bots 2676 | -9/Materials | Reached level 5 3033 | -9/Materials | Reached level 6 3051 | -9/Materials | Upgraded with Power slot (x1) 3051 | -9/Materials | Upgraded with Weapon slot (x1) 3094 | -9/Materials | Build established: Gunner 4019 | -9/Materials | Discovered new exit (range 12) 4258 | -9/Materials | Reached level 7 4272 | -9/Materials | Upgraded with Utility slot (x1) 4830 | -9/Materials | Entered Mines 4831 | -9/Mines | Met a Derelict testing a Signal Generator 4848 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4890 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5115 | -9/Mines | Reached level 8 5137 | -9/Mines | Upgraded with Utility slot (x1) 5431 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5574 | -9/Mines | Discovered new exit (range 5) 5579 | -9/Mines | Entered Exiles 5579 | -9/Exiles | Accompanied by 2 allies 5604 | -9/Exiles | Discovered new exit (range 15) 5639 | -9/Exiles | Met 8R-AWN 5659 | -9/Exiles | Met EX-HEX 5703 | -9/Exiles | Met EX-BIN 5730 | -9/Exiles | Aligned with FarCom system 5732 | -9/Exiles | Given EX-Vault access code 5765 | -9/Exiles | Opened EX-Vault 5796 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5836 | -9/Exiles | Met EX-DEC 5885 | -9/Exiles | Visited The Gauntlet 6084 | -9/Exiles | Discovered new exit (range 14) 6100 | -9/Exiles | Entered Mines 6100 | -8/Mines | Accompanied by 2 allies 6104 | -8/Mines | Reached level 9 6134 | -8/Mines | Discovered exit to Materials (range 13) 6139 | -8/Mines | Destroyed 7 combat bots 6400 | -8/Mines | Reached level 10 6426 | -8/Mines | Discovered exit to Materials (range 5) 6580 | -8/Mines | Upgraded with Propulsion slot (x1) 6760 | -8/Mines | Entered Materials 6761 | -8/Materials | Identified exit to Factory 6762 | -8/Materials | Reached level 11 7063 | -8/Materials | Discovered exit to Factory (range 7) 7313 | -8/Materials | Reached level 12 7329 | -8/Materials | Build established: Hacker-Tank 8005 | -8/Materials | Discovered exit to Factory (range 6) 8060 | -8/Materials | Entered Factory 8062 | -7/Factory | Reached level 13 8224 | -7/Factory | Reached level 14 8256 | -7/Factory | Build established: Scavenger-Tank 8337 | -7/Factory | Discovered new exit (range 6) 8422 | -7/Factory | Discovered new exit (range 15) 8689 | -7/Factory | Reached level 15 8997 | -7/Factory | Build established: Hacker-Tank 9271 | -7/Factory | Repaired Remote Shield 9304 | -7/Factory | Repaired Hvy. Particle Gun 9442 | -7/Factory | Discovered new exit (range 10) 9723 | -7/Factory | Discovered new exit (range 16) 10164 | -7/Factory | Reached level 16 10225 | -7/Factory | Destroyed 8 combat bots 10512 | -7/Factory | Identified exit to Factory 11235 | -7/Factory | Sucked down chute 11235 | -7/Factory | Entered Waste 11236 | -7/Waste | Met a frightened Derelict 11250 | -7/Waste | EMP discharged 11250 | -7/Waste | System corruption reached 10% 11258 | -7/Waste | Spotted C-40 Crusher 11258 | -7/Waste | Spotted C-40 Crusher 11275 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11278 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11280 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11280 | -7/Waste | Destroyed C-40 Crusher 11281 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11282 | -7/Waste | Spotted C-40 Crusher 11287 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11288 | -7/Waste | Self-destructed Last Messages --------------- Lgt. Angular Momentum Engine crushed. 77 Matter crushed. MDMU JJ1VTMCQLIQ S47>GOYIJY VX7L50J Remote Shield crushed. Imp. Deuterium Engine crushed. Hvy. Particle Gun crushed. Imp. Deuterium Engine crushed. Arm. Treads crushed. Hvy. Particle Gun crushed. Arm. Treads crushed. C-40 Crusher suffers critical hit (Burn). C-40 Crusher destroyed. Arm. Treads crushed. Imp. Deuterium Engine crushed. Hvy. Particle Gun crushed. Acquired Hvy. Particle Gun. System corrupted: Hvy. Particle Gun failed to cycle. Imp. Deuterium Engine crushed. Hvy. Particle Gun crushed. Hacking Suite crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# = #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# !! #???????????????????? | | ??????????############??# =%%#???????????????????? | | ??????????????????????### = ######## #???????? | | ??????????????????????# ![[% ?????? | | ??????????????????????# @CC ?????? | | ??????????????????????# CC ?????? | | ??????????????????????# ?????? | | ??????????????????????### ! ######## C ##??????? | | ????????????????????????# #????????? #???????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 37 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 6 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 15 Resistance: TH 10 Resistance: EX 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Levels Raised 15 | . 1 1 4 1 . 2 2 4 . XP Earned 26363 | 3000 1665 1500 6355 1674 243 2461 3752 5645 68 XP Spent 25280 | 2880 1550 1470 5955 1550 . 3030 3045 5800 . Upgrades 74 | 13 3 6 18 2 . 10 11 11 . Power Slot 1 | . . . 1 . . . . . . Propulsion Slot 2 | 1 . . . . . 1 . . . Utility Slot 4 | 1 1 . 1 1 . . . . . Weapon Slot 3 | 1 . . 2 . . . . . . Core Integrity 28 | 8 . 3 7 . . 6 4 . . Heat Dissipation 5 | . . . 5 . . . . . . Energy Generation 2 | . . . 2 . . . . . . Energy Storage 2 | . . 2 . . . . . . . Inventory Capacity 1 | . . . . . . . . 1 . Sensor Range 3 | . . . . . . . 3 . . Ranged Accuracy 4 | 2 1 1 . . . . . . . Melee Accuracy 3 | . . . . . . . 3 . . Hack Attack % 5 | . . . . . . . . 5 . KI Resistance % 3 | . 1 . . . . . . 2 . TH Resistance % 2 | . . . . 1 . . . 1 . EX Resistance % 2 | . . . . . . 1 . 1 . TH Damage % 4 | . . . . . . 2 1 1 . Protomatter Created 1828 | . 278 47 380 48 . 88 308 679 . Integrity Restored 3777 | . 693 141 517 64 . 189 512 1661 . Core 3094 | . 558 141 456 64 . 169 338 1368 . Parts 683 | . 135 . 61 . . 20 174 293 . Protomatter Decayed 599 | . 43 . 138 152 . 67 79 120 . Game ------ Seed WaveGatlingLoader Manual? 0 Play Time 01:13:19 Cumulative 19.3 hours Start 2024.06.14 @ 14:45:34 End 2024.06.14 @ 19:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f3e39b9-ac11-40d5-906b-31332a44c5c4