Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 22:39:05 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (5361) 5361 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4087) 4087 TOTAL SCORE: 17413 Bonus ------- High Alert Combat Kills 387 Entered Garrisons 200 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 178/1600 Matter 293/300 Energy 87/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved System Guard > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Small Battery Gravity Neutralizer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Graphene Brace Improved System Guard > --- WEAPON ----------- Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced VSS Leg Advanced Heat Sink Small Battery Energy Filter ECM Suite Long-range Tractor Beam Dispersion Rifle [Rating: 179] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . 2 . . 1 . . . 1 . . . 2 Utility 10 | . . . 2 2 1 . 1 1 1 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 229 | 8 1 30 8 35 7 11 8 6 16 8 19 20 52 Power 31 | 1 . 3 1 5 . 1 1 . 1 2 2 3 11 Engine 8 | 1 . 1 . 3 . 1 1 . . 1 . . . Core 5 | . . 2 1 2 . . . . . . . . . Reactor 18 | . . . . . . . . . 1 1 2 3 11 Propulsion 61 | 2 . 12 . 8 . 4 1 . 2 . 6 9 17 Treads 16 | . . 1 . 2 . . 1 . . . 4 3 5 Leg 29 | 2 . 8 . 2 . 4 . . 2 . . 2 9 Wheel 9 | . . 3 . 4 . . . . . . 2 . . Hover 3 | . . . . . . . . . . . . 1 2 Flight 4 | . . . . . . . . . . . . 3 1 Utility 69 | 2 1 4 2 8 5 5 3 2 9 3 6 4 15 Device 39 | 1 . 1 1 3 5 3 2 2 7 3 2 2 7 Storage 7 | 1 1 . . . . . . . . . 1 . 4 Processor 14 | . . . 1 3 . . . . 2 . 3 2 3 Hackware 3 | . . . . 1 . 2 . . . . . . . Protection 6 | . . 3 . 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 68 | 3 . 11 5 14 2 1 3 4 4 3 5 4 9 Energy Gun 31 | 1 . 3 4 8 1 1 1 3 1 1 . 1 6 Energy Cannon 4 | . . . . 1 . . . . 1 . 1 . 1 Ballistic Gun 20 | 2 . 5 1 2 . . . . 2 1 4 1 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . Special Weapon 3 | . . 3 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 1 . 1 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 1 1 . . . 3 . 2 2 . Parts Lost 94 | . . 4 . 10 . 1 1 1 8 13 1 19 36 Power 14 | . . 1 . 1 . . . . 1 2 . 2 7 Propulsion 36 | . . . . 6 . . . . 2 5 1 8 14 Utility 28 | . . 1 . 2 . 1 1 1 4 3 . 7 8 Weapon 16 | . . 2 . 1 . . . . 1 3 . 2 7 Highest Loss Streak 21 | . . 2 . 5 . 1 1 1 5 13 1 11 21 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 95 93 99 97 97 95 70 64 51 79 Engine 4 | . 14 5 . 3 . 4 11 10 7 3 . . . Core 1 | . . 5 9 3 6 1 . . . . . . . Reactor 1 | . . . . . . . . . . 3 7 2 6 Treads 5 | . . 6 . 4 6 6 5 5 4 3 7 5 9 Leg 18 | . 28 33 36 13 13 25 23 21 22 15 . 1 10 Wheel 2 | . . 3 . 7 6 . . . . . 6 1 . Device 15 | . 14 3 18 11 20 19 21 23 25 19 17 9 14 Storage 6 | . 14 11 9 7 6 6 5 5 4 3 1 1 5 Processor 15 | . . . 9 22 20 20 15 10 13 9 16 21 21 Protection 1 | . . 7 . 2 . . . 5 . . . . 1 Energy Gun 6 | . . 5 15 7 10 13 9 9 7 . . . 4 Ballistic Gun 4 | . 28 15 . 5 . . . . 1 5 2 1 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 13 18 28 25 36 26 31 54 63 66 62 56 65 72 Greatest Support 185 | 20 20 60 60 60 28 64 64 64 84 76 32 172 185 Greatest Overweight (x) 4 | . . 1 . 1 1 . . . 1 1 3 . 4 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 7 6 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 9 8 7 10 Average Carried 8 | 5 8 9 9 9 9 9 9 8 9 6 4 5 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 10 5 5 Final Carried 10 | 7 10 10 10 10 10 10 9 10 10 5 8 4 1 Class Distribution -------------------- 34% | Mutant 31% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Garrison Scavenger-Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Matter Collected 3567 | 292 . 583 102 604 30 151 103 195 427 109 263 49 659 Remotely . | . . . . . . . . . . . . . . Salvage Created 6268 | 109 . 932 211 1152 30 49 146 230 909 140 327 229 1804 Parts 311 | 2 . 62 8 65 . 5 1 5 45 5 10 15 88 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Combat Hostiles Destroyed 93 | . . 20 3 17 . 1 2 4 8 2 2 7 27 Melee 4 | . . . . . . . . . . . . 4 . Guns 69 | . . 20 3 17 . 1 1 3 3 . . 1 20 Cannons 18 | . . . . . . . 1 1 5 2 2 2 5 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 14 | 2 . 5 1 5 . . . . . . . . 1 Worker 8 | . . . . 5 1 . . . . . 1 . 1 Builder 4 | . . . . 1 . . . . 2 . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . . . Recycler 9 | 1 . 2 . 3 . . . . 2 . 1 . . Watcher 3 | . . 1 . . . . . 1 . . . . 1 Swarmer 21 | . . 3 . 5 . . . . . . . 7 6 Grunt 30 | . . 14 2 2 . . 1 . 2 2 . . 7 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . 3 Sentry 13 | . . 2 1 3 . . 1 2 1 . 2 . 1 Hunter 6 | . . . . 2 . . . . . . . . 4 Programmer 16 | . . . . 4 . . . 2 4 . . . 6 Heavy 3 | . . . . 1 . 1 . . 1 . . . . Best Kill Streak 7 | 2 . 5 3 7 1 1 1 2 5 2 2 4 7 Combat Bots Only 6 | . . 5 2 6 . 1 1 2 2 2 1 4 6 Max Kills in Single Turn 2 | 1 . 1 1 2 1 1 1 1 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Damage Taken 20015 | . . 1234 121 1730 . 373 132 335 1999 2142 476 4751 6722 Core 3562 | . . 108 31 244 . 47 . 68 91 621 26 904 1422 Absorbed by Shields 118 | . . . . . . . . . . . . . 118 Regen/Repaired (Parts) 18 | . . . . . . . 18 . . . . . . Core Remaining (%) 73 | 100 100 73 94 65 . 94 100 94 . . 43 37 11 Volleys Fired 342 | 2 . 74 9 65 1 4 11 17 30 10 17 20 82 Largest 3 | 2 . 2 2 2 1 2 2 3 3 3 2 3 3 Hottest 273 | 40 . 140 116 135 55 135 140 207 214 179 120 150 273 Shots Fired 725 | 4 . 143 18 128 1 8 22 51 88 29 28 31 174 Gun 606 | 4 . 138 18 127 1 8 15 34 59 14 15 18 155 Cannon 107 | . . . . . . . 7 17 29 9 13 13 19 Launcher 7 | . . . . 1 . . . . . 6 . . . Special 5 | . . 5 . . . . . . . . . . . Kinetic 317 | 4 . 100 . 55 . . 7 17 47 13 15 11 48 Thermal 393 | . . 43 18 65 1 8 15 34 41 9 13 20 126 Explosive 1 | . . . . 1 . . . . . . . . . Electromagnetic 14 | . . . . 7 . . . . . 7 . . . Robot Hit Streak 31 | 3 . 8 7 19 1 15 23 19 31 6 9 5 31 Robot Miss Streak 6 | . . 4 2 4 . 1 6 6 4 2 4 4 3 Penetration Max 2 | . . . . . . . . . 2 1 . 1 1 Secondary Targets 6 | . . 1 1 3 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . 1 Shots Hit Robots 498 | 3 . 83 11 101 2 7 13 30 63 19 19 22 125 Core Hits 245 | 3 . 34 6 54 1 6 5 12 33 13 9 11 58 Critical Kills 7 | . . . . . . . . . 1 . . . 6 Critical Parts Destroyed 19 | . . . . . . . . . 3 1 1 2 12 Critical Strikes 46 | . . . . 4 1 . 5 4 10 1 1 2 18 Burn 15 | . . . . 3 1 . 4 3 4 . . . . Destroy 26 | . . . . . . . . . 4 1 1 2 18 Blast 4 | . . . . . . . 1 1 2 . . . . Corrupt 1 | . . . . 1 . . . . . . . . . Melee Attacks 25 | . . . . 8 1 . 1 2 . . . 13 . Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . 8 1 . 1 2 . . . 13 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 4 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13861 | 39 . 1248 243 2097 78 186 275 877 2074 1026 768 811 4139 Guns 9748 | 39 . 1242 243 1856 20 178 206 429 1236 276 296 264 3463 Cannons 2597 | . . . . . . . 64 448 813 196 366 226 484 Explosions 798 | . . . . . . . . . . 525 106 . 167 Melee 571 | . . . . 238 58 . . . . . . 275 . Ramming 147 | . . 6 . 3 . 8 5 . 25 29 . 46 25 Kinetic 5226 | 39 . 967 . 669 . . 64 448 1236 249 296 143 1115 Thermal 7112 | . . 275 243 1101 20 178 206 429 813 196 472 347 2832 Explosive 167 | . . . . . . . . . . . . . 167 Electromagnetic 638 | . . . . 86 . . . . . 552 . . . Impact . | . . . . . . . . . . . . . . Slashing 571 | . . . . 238 58 . . . . . . 275 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 3 . . 4 1 12 15 15 . 1 Average Corruption 3 | . . . . 1 . . 3 1 5 12 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . . 15 . . 6 1 9 6 3 . 1 Message Errors 16 | . . . . 4 . . 3 1 3 2 2 . 1 Matter Fused 8 | . . . . 3 . . 1 . 2 1 1 . . Heat Flow Errors 3 | . . . . 2 . . 1 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . 3 . . . . 1 . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . Alerts 2 | . . . . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . 1 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 157 | . . . . . 18 . 3 44 29 . . 45 18 Projectiles 129 | . . . . . . . 3 44 29 . . 39 14 Explosions 4 | . . . . . . . . . . . . . 4 Melee 24 | . . . . . 18 . . . . . . 6 . Knockbacks 9 | . . . . . . 1 1 2 5 . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 7 | . . . . . . . 1 2 4 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 67 | . . . . . . . . . . 62 . 5 . Shots 3 | . . . . . . . . . . 3 . . . Rammed 11 | . . . . . . . . . . 1 . 10 . Targets Rammed 27 | . . 2 . 1 . 2 1 . 4 4 . 10 3 Kicked 16 | . . 2 . 1 . 2 1 . 4 3 . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 404 | . . 268 135 361 . . 301 199 334 205 2 84 404 Average Temperature 89 | . . 82 70 72 . . 80 103 134 67 2 40 86 Received Heat Transfer 2694 | . . 654 72 180 . 36 36 72 69 528 81 513 453 Effects 3 | . . . . . . . . . 1 . . . 2 Shutdowns 2 | . . . . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . 3 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 26 | . . 1 1 8 . . 4 2 2 1 . . 7 Heat Transferred 11094 | . . 703 481 2382 111 386 807 962 1508 300 50 148 3256 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Peak Influence 631 | 10 6 479 263 230 322 235 201 210 191 344 318 507 631 Initial 297 | . 6 1 202 75 112 225 123 23 110 89 193 178 297 Average 191 | 2 6 255 210 95 155 229 112 80 89 125 251 282 446 Maximum Alert Level 2 | . . 2 1 1 1 1 1 1 . 1 1 2 2 Low Security (%) 62 | 100 100 35 21 97 79 . 95 97 100 92 34 26 . Level 1 24 | . . 46 78 2 20 100 4 2 . 7 65 56 38 Level 2 12 | . . 18 . . . . . . . . . 17 61 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . . 2 . 3 1 . 2 2 8 . 1 8 5 Investigation 8 | . . 1 . . 1 . 1 . 2 . . 3 . Extermination 9 | . . . . 2 . . . 1 3 . 1 . 2 Reinforcement 10 | . . 1 . 1 . . 1 1 2 . . 2 2 Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses 2 | . . . . . . . . . 1 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Distress Signals 14 | . . 4 . 2 . . . . 1 . . 5 2 Communications Jammed 49 | . . . . . . 3 . . 8 . . . 38 Distress Signals 40 | . . . . . . . . . 2 . . . 38 Times Spotted 214 | . 2 34 4 23 . 5 6 6 18 27 3 40 46 Peak Tracking Total 18 | . 2 9 2 6 . 4 2 2 6 18 2 14 9 Tactical Retreats 16 | . . 3 . . . . . . 1 3 . 6 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Traps Triggered 4 | . . . . 1 . . 2 . . 1 . . . Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Machines Disabled 3 | . . . . 1 . . . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Machines Accessed 33 | . . 4 5 7 2 . 5 1 2 . 1 5 1 Terminals 25 | . . 4 5 5 1 . 3 1 . . 1 4 1 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 . Total Hacks 69 | . . 10 14 12 3 . 12 3 3 . 1 10 1 Successful 27 | . . 5 8 4 2 . 3 1 2 . . 2 . Failed 42 | . . 5 6 8 1 . 9 2 1 . 1 8 1 Catastrophic 10 | . . . . 3 1 . 1 . 1 . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . 2 4 6 1 . 6 . 1 . 1 5 . Terminals 53 | . . 10 14 10 1 . 6 3 . . 1 7 1 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 7 | . . . . . 2 . . . 2 . . 3 . Terminal Hacks 17 | . . 4 6 3 1 . . 1 . . . 2 . Robot Analysis 2 | . . . 1 1 . . . . . . . . . Open DSF 2 | . . . . 1 1 . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . 1 . Terminal Index 2 | . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . 1 2 1 1 . . . . . . . . Terminals 4 | . . 1 2 1 . . . . . . . . . Botnet 4 | . . 1 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . . 4 5 6 2 . 5 1 2 . 1 4 1 Full Trace Events 6 | . . 1 . . . . 1 . 1 . . 3 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 19 | . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Turns Passed 6316 | 83 150 719 301 1395 91 125 499 338 858 126 301 356 974 Spaces Moved 4092 | 53 120 359 207 944 66 73 352 222 501 75 214 374 532 Core 497 | 8 . . . . . . . . . 42 72 252 123 Treads 223 | . . . . 1 . . . . . . . 38 184 Legs 2547 | 45 120 223 207 568 1 73 352 222 501 33 . . 202 Wheels 718 | . . 136 . 375 65 . . . . . 142 . . Hover 5 | . . . . . . . . . . . . . 5 Flight 102 | . . . . . . . . . . . . 84 18 Fastest Speed 40 | 50 120 115 120 90 115 120 120 120 117 50 50 44 40 Average Speed 108 | 109 120 118 120 112 115 120 120 120 120 80 100 59 105 Slowest Speed 250 | 120 120 190 120 250 120 120 120 120 190 185 145 158 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 4 25 31 18 28 3 82 12 7 9 34 7 16 16 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 11 | . . 5 . 2 . . 1 2 . . . 1 . Terrain Destroyed 59 | . . 5 . 12 . . 6 4 10 1 11 4 6 Melee 6 | . . . . 2 . . 1 2 . . . 1 . Projectile 34 | . . 5 . . . . 5 2 10 1 2 3 6 AOE 19 | . . . . 10 . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Gar Res Res Acc Total 5264 | 71 126 512 247 1152 76 103 404 251 694 117 268 451 792 Wait 337 | . . 18 3 70 . . 25 4 122 17 4 . 74 Move 4078 | 52 119 358 206 943 65 73 351 221 501 74 213 371 531 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 86 | 9 4 11 8 12 . 3 4 1 6 . 8 2 18 Fast Attach 111 | 5 . 3 4 12 2 5 2 2 12 1 14 15 34 Attach 53 | 2 . 4 2 8 1 2 3 1 1 6 5 4 14 Detach 25 | . . . 2 2 1 2 . . 2 1 3 3 9 Swap 65 | 1 1 23 2 15 4 4 3 3 3 1 . 1 4 Drop 115 | . 2 19 11 16 1 9 3 . 13 3 4 11 23 Fire 342 | 2 . 74 9 65 1 4 11 17 30 10 17 20 82 Melee 25 | . . . . 8 1 . 1 2 . . . 13 . Ram 6 | . . . . . . . . . . 1 . 5 . Kick 15 | . . 2 . 1 . 1 1 . 4 3 . . 3 Crush 5 | . . . . . . . . . . . . 5 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Garrison -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x2 323 | -9/Materials | Build established: Mutant 750 | -9/Materials | Discovered new exit (range 4) 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Utility x2 1217 | -8/Materials | Discovered new exit (range 10) 1254 | -8/Materials | Entered Factory 1254 | -7/Factory | Evolved 2 slots: Utility x2 1277 | -7/Factory | Identified exit to DSF 1605 | -7/Factory | Build established: Skirmisher 2486 | -7/Factory | Build established: Scavenger-Mutant 2556 | -7/Factory | Lost 5 parts (1p2n1u1w) 2612 | -7/Factory | Discovered new exit (range 10) 2631 | -7/Factory | Identified exit to Factory 2649 | -7/Factory | Entered another Factory area 2649 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2736 | -6/Factory | Identified exit to DSF 2740 | -6/Factory | Entered DSF 2785 | -6/DSF | Additional patrols routed to DSF 2846 | -6/DSF | Discovered new exit (range 15) 2863 | -6/DSF | Identified exit to Factory 2865 | -6/DSF | Entered Factory 2865 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3113 | -5/Factory | Build established: Mutant 3263 | -5/Factory | Repaired Imp. Sensor Array 3351 | -5/Factory | Discovered new exit (range 5) 3359 | -5/Factory | Identified exit to Factory 3364 | -5/Factory | Entered another Factory area 3364 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3541 | -4/Factory | Identified exit to Research 3659 | -4/Factory | Build established: Scavenger-Tank 3702 | -4/Factory | Entered Research 3702 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3830 | -3/Research | Spotted B-86 Titan 3884 | -3/Research | Found Prototype Device 3884 | -3/Research | Identified Exp. Thermal Shield 4027 | -3/Research | Build established: Scavenger-Gunner 4325 | -3/Research | Found Prototype Device 4325 | -3/Research | Identified Active Sensor Suite 4356 | -3/Research | Lost 3 parts (3u) 4550 | -3/Research | System corruption reached 10% 4560 | -3/Research | Identified exit to Garrison 4560 | -3/Research | Entered Garrison 4587 | -3/Garrison | Lost 5 parts (1p2n1u1w) 4621 | -3/Garrison | Build established: Scavenger-Skirmisher 4677 | -3/Garrison | Core integrity fell below 50% 4682 | -3/Garrison | Discovered new exit (range 8) 4686 | -3/Garrison | Entered Research 4701 | -3/Research | Lost 13 parts (2p5n3u3w) 4880 | -3/Research | Discovered new exit (range 11) 4987 | -3/Research | Entered another Research area 4987 | -2/Research | Evolved 2 slots: Utility x2 5010 | -2/Research | Build established: Scavenger-Mutant 5104 | -2/Research | Spotted B-90 Cyclops 5143 | -2/Research | Found Prototype Processor 5143 | -2/Research | Identified Exp. Core Analyzer 5144 | -2/Research | Lost 11 parts (2p4n4u1w) 5171 | -2/Research | Core integrity fell below 50% 5239 | -2/Research | Identified exit to Access 5288 | -2/Research | Lost 3 parts (2n1u) 5343 | -2/Research | Entered Access 5343 | -1/Access | Evolved 2 slots: Propulsion x2 5373 | -1/Access | Spotted B-99 Colossus 5377 | -1/Access | Build established: Mutant 5682 | -1/Access | Build established: Scavenger-Mutant 5843 | -1/Access | First assault squad dispatched 5994 | -1/Access | Lost 11 parts (3p5n1u2w) 6283 | -1/Access | Spotted B-99 Colossus 6289 | -1/Access | Spotted B-99 Colossus 6291 | -1/Access | Core integrity fell below 50% 6305 | -1/Access | Core integrity fell below 20% 6311 | -1/Access | Discovered new exit (range 5) 6317 | *** | Escaped! Last Messages --------------- 06297_ Slug penetrates Sealed Heavy Doors. 06298_ Acquired 4 matter. 06300_ Slug penetrates Sealed Heavy Doors. 06301_ Penetrated by Slug. 06301_ Slug penetrates Sealed Heavy Doors. 06301_ Penetrated by Slug. 06301_ Slug penetrates Sealed Heavy Doors. 06304_ Penetrated by Slug. 06304_ Slug penetrates Sealed Heavy Doors. 06304_ Penetrated by Slug. 06304_ Slug penetrates Sealed Heavy Doors. 06305_ I3 GORCD>MUGNYK#V7C=RZSM=DH 06308_ Slug penetrates Sealed Heavy Doors. 06308_ Penetrated by Slug. 06308_ Slug penetrates Sealed Barrier. 06309_ Acquired 1 matter. 06311_ Acquired 3 matter. 06311_ Main Access Shell breached. 06311_ EXIT=FOUND [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ??????????# # #???????????# ## # | | ??????????# # """"" #???????????# ## # | | ??????????# # """""""" #???????????# ###+## | | ??????????# # """""""" ############# ## # | | ??????????# # """"" =+% % %% = | | ??????????# # #############+## ! #! | | ??????????# # ######### ## ####/ | | ??????????# + + % + ## ## | | ########### %####################### ## ## | | #! # #?????????????????????# ## | | # # #?????????????????????# ##### | | # # #?????????????????????# #???# | | # [# #?????????????????????########???###/ | | # =%#![#????????????????????????????????# | | + %%+% #????????????????????????????????# | | # %*# #????????????????????????????????# | | # =[[#!=##???????????????????????????????# | | ###########%%##???????????????????????????????# " | | ??????????#[%##???????????????????????????????# | | ??????????#!%#######"##########??#########????# | | ??????????#% """T"""" """"% % #????# | | ??????????# """ """" % #????# | | ??????????#! 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" # # ###### #????? | | ??? # # + + #????? | | ?? # ################### #????? | | ??######### #?????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 EM Shielding 2 Corruption Containment 12 Armor Coverage 225 Resistance: TH 30 Point Defense Rating 160 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed ScanFusionPurifier Manual? 0 Play Time 02:05:12 Cumulative 95.9 hours Start 2022.03.23 @ 19:56:59 End 2022.03.23 @ 22:39:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 61 Adventurer 6 Explorer 6 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a61354ac-ff35-4be0-8b3f-96b66db67769