Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.02 @ 14:53:03 Player: Hazel Olivia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (79) 79 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 298/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Wheel Wheel VTOL Module Seismic Detector Core Shielding Light Armor Plating Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner Transport Network Coupler Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel VTOL Module Small Storage Unit Seismic Detector Core Shielding Light Armor Plating Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 3 | . 1 2 . Power . | . . . . Propulsion . | . . . . Utility 3 | . 1 2 . Weapon . | . . . . Parts Attached 16 | 9 2 2 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 3 . . . Treads 1 | 1 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | 1 . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 1 . 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 100 90 Engine 10 | . 12 10 10 Wheel 21 | . 25 20 16 Device 14 | . 12 20 14 Storage 10 | . 12 10 10 Processor 16 | . 12 20 20 Ballistic Gun 20 | . 25 20 15 Special Weapon 1 | . . . 3 Peak Build Rating 13 | 8 9 13 13 Average Rating 9 | 5 9 12 11 On Entrance 7 | . 8 9 13 Naked Turns . | . . . . Heaviest Build 19 | 16 18 19 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 10 | 9 10 10 10 Average Carried 8 | 6 8 9 10 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 9 10 10 10 Class Distribution -------------------- 68% | Hacker-Mutant 31% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 475 | 338 84 38 15 Remotely . | . . . . Salvage Created 317 | 161 115 41 . Parts 27 | 11 11 5 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 6 | 3 3 . . Worker 4 | 2 2 . . Tunneler 3 | 3 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Swarmer 1 | . 1 . . Grunt 1 | . 1 . . Best Kill Streak 2 | 2 2 1 . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 31 | . 11 . 20 Missed 7 | . 4 . 3 Damage Taken 421 | . 36 . 385 Core 73 | . 11 . 62 Absorbed by Shields . | . . . . Ignored by Resistances 237 | . 25 . 212 Core Remaining (%) 97 | 100 95 . . Volleys Fired 47 | 16 15 3 13 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 40 100 Shots Fired 79 | 28 30 6 15 Gun 68 | 28 30 6 4 Cannon . | . . . . Launcher . | . . . . Special 11 | . . . 11 Kinetic 64 | 24 30 6 4 Thermal 15 | 4 . . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | 26 30 12 14 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | 26 22 5 3 Core Hits 17 | 9 6 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 612 | 273 246 58 35 Guns 612 | 273 246 58 35 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 568 | 229 246 58 35 Thermal 44 | 44 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | 20 6 . 16 Average Temperature 7 | 17 6 . 6 Received Heat Transfer 58 | . 18 . 40 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 100 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 141 | 30 141 49 45 Initial 42 | . 14 42 13 Average 53 | 13 107 44 24 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 6 . 7 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 705 | 175 241 107 182 Spaces Moved 564 | 96 206 116 146 Core 6 | 6 . . . Treads 39 | 39 . . . Legs . | . . . . Wheels 519 | 51 206 116 146 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 87 | 115 80 80 85 Slowest Speed 200 | 200 80 80 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 23 | 6 40 20 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 11 | . . . 11 Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile 11 | . . . 11 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 675 | 130 256 124 165 Wait 27 | . 24 . 3 Move 561 | 95 205 115 146 Hop . | . . . . Pick Up 19 | 10 6 3 . Fast Attach 6 | 6 . . . Attach 4 | 1 1 2 . Detach . | . . . . Swap 6 | 2 1 . 3 Drop 5 | . 4 1 . Fire 47 | 16 15 3 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 191 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Discovered exit to Mines (range 6) 311 | -10/Materials | Build established: Hacker-Mutant 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 16) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Identified exit to Mines 513 | -9/Materials | Discovered exit to Mines (range 10) 524 | -9/Materials | Entered Mines 525 | -9/Mines | Assembled infested the area 530 | -9/Mines | Assisted by a Guerilla fighting off Assembled 706 | -9/Mines | Crushed by falling debris 706 | -9/Mines | Self-destructed Last Messages --------------- 00682_ The unstable cave ceiling collapses. 00691_ U-05 Engineer lays Concrete. 00692_ U-05 Engineer builds a Wall. 00692_ K-01 Serf collects debris. 00693_ U-05 Engineer lays Concrete. 00695_ The unstable cave ceiling collapses. 00695_ U-05 Engineer builds a Wall. 00696_ K-01 Serf collects debris. 00698_ U-05 Engineer lays Concrete. 00700_ U-05 Engineer builds a Wall. 00700_ U-05 Engineer lays Concrete. 00701_ The unstable cave ceiling collapses. 00701_ U-05 Engineer builds a Wall. 00705_ U-05 Engineer lays Concrete. 00706_ The unstable cave ceiling collapses. 00706_ Crushed by falling debris. 00706_ Targeting Computer destroyed. 00706_ System corrupted by crushing effect (+1). 00706_ U-05 Engineer lays Concrete. 00706_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????#??????????????????????? | | ?????????##?????????????????#?????????????????? | | ?????????????#????????????????????????????????? | | ???????????????????????????#?#????????????????? | | ???####???????????????????????????????????????? | | ??## ##????????????###???????????????????????? | | ??# ##????????#### #####???????????????????? | | ?## ##??????## # ##??????????????????? | | ?# #?????## # ##?????????????????? | | ?# #???#### ##????????????????? | | ??# ##### # # # #????????????????? | | ??# ## # #????????????????? | | ?## ## #????????????????? | | ?# """ #### ##???????????????? | | ?# """ # # ####??# ####????????????? | | ?## """ #########???# ####??????????? | | ??## ##????## ###?# #??????????? | | ???### ##??????# #?# #??????????? | | ?????# ## ##??????## @ #### #??????????? | | ?????# ## ##???##### ###### ##?????????? | | ?????# #????# ##???# % #?????????? | | ?????#### #????# ##??###% ###????????? | | ????????# #????# ###?## ##???????? | | ?????#### ####?# ### ##??????? | | ??#?## # # ###d # # " ###????? | | ????# ## ? | | ????# # ### ## ## ? | | ????# ## # ##?# ####### ? | | ????## ! * # # # #???###???????? | | ?????### u # # #?????????????? | | ???????## ### # #?????????????? | | ????????## ## # # ## ##?????????????? | | ?????????# #### # # #### ####???#??????????? | | ???#???### #?### ####??####?????????????????? | | ??????## ##??#####??????????????????????????? | | ??????# ##?????????????????????????????????? | | ??????# #????????????#????????????????????? | | ??#???# !% #?#???????????????????????????????? | | ??????# ! %##?????????????????????????????????? | | ?????# * ?????????????????????????????????? | | ?????# ????#????#???????????????????????? | | ?????# #????????#???????????????????????? | | ?????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionMobileMatter Manual? 0 Play Time 00:18:44 Cumulative 14.3 hours Start 2025.01.02 @ 14:36:55 End 2025.01.02 @ 14:53:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 4 Adventurer 6 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1e24878-6504-4fc5-a0c7-ef95ac39e7d6