Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.21 @ 21:04:18 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1720) 1720 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4945 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 220/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON (4) ------- Force Rifle Plasma Cannon Minigun Advanced Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Advanced Heat Sink Advanced Sensor Array Medium Reactive Plating Plasma Rifle Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Plasma Cannon Minigun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Advanced Heat Sink Advanced Sensor Array Medium Reactive Plating Plasma Rifle Heavy Ion Cannon Phase Cannon Heavy Plasma Cannon [Rating: 47] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 65 | 6 4 7 28 12 8 Power 7 | 1 . 1 2 . 3 Engine 6 | 1 . 1 1 . 3 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 1 2 8 2 1 Treads . | . . . . . . Leg 16 | 2 1 2 8 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 2 4 8 2 Device 10 | . 1 1 4 4 . Storage 4 | 1 . . . 3 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 24 | 2 2 2 14 2 2 Energy Gun 16 | 1 2 2 10 . 1 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 4 | 1 . . 3 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 2 9 2 . Power . | . . . . . . Propulsion 3 | . . . 1 2 . Utility . | . . . . . . Weapon 10 | . . 2 8 . . Highest Loss Streak 2 | . . 1 2 2 . Average Slot Usage (%) 98 | . 94 100 98 98 100 Engine 6 | . 14 11 8 . 6 Core 2 | . . . . 7 . Leg 32 | . 28 33 34 29 33 Device 16 | . 9 22 18 15 13 Storage 3 | . 14 . . 5 6 Processor 7 | . . 11 9 7 6 Energy Gun 12 | . 23 22 19 . 2 Energy Cannon 6 | . . . 1 15 10 Ballistic Gun 8 | . 4 . 5 15 10 Naked Turns . | . . . . . . Heaviest Build 54 | 13 16 15 22 46 54 Greatest Support 72 | 20 20 33 72 72 66 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 4 10 10 Average Capacity 6 | 5 6 4 4 8 10 Most Carried 10 | 5 6 5 4 10 10 Average Carried 5 | 2 5 3 3 7 9 Final Capacity 10 | 6 6 4 4 10 10 Final Carried 10 | 2 6 4 4 10 10 Class Distribution -------------------- 44% | Skirmisher 25% | Mutant 25% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1106 | 186 109 72 335 404 . Remotely . | . . . . . . Salvage Created 2055 | . 175 303 821 756 . Parts 90 | . 16 10 37 27 . Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 4 7 17 10 . Guns 29 | . 4 5 15 5 . Cannons 6 | . . . 1 5 . Classes Destroyed 8 | . 2 1 3 2 . Hauler 3 | . . . 2 1 . Recycler 2 | . . . . 2 . Watcher 2 | . 1 . 1 . . Swarmer 3 | . . . 3 . . Grunt 22 | . 4 4 9 5 . Sentry 10 | . . 3 4 3 . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 4 | . 2 4 3 3 . Combat Bots Only 4 | . 2 4 3 3 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2075 | . 93 229 1255 498 . Core 233 | . 26 17 142 48 . Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 89 95 74 93 . Volleys Fired 141 | . 14 27 70 30 . Largest 4 | . 2 2 3 4 . Hottest 195 | . 130 130 195 195 . Shots Fired 390 | . 28 54 198 110 . Gun 334 | . 28 54 194 58 . Cannon 56 | . . . 4 52 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 96 | . 4 . 34 58 . Thermal 294 | . 24 54 164 52 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 4 25 18 12 . Robot Miss Streak 6 | . 3 2 3 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 254 | . 16 41 130 67 . Core Hits 85 | . 8 11 41 25 . Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4247 | . 254 620 1792 1581 . Guns 3066 | . 254 620 1738 454 . Cannons 1181 | . . . 54 1127 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 722 | . 11 . 257 454 . Thermal 3525 | . 243 620 1535 1127 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . 1 . Average Corruption 1 | . 2 . . 1 . Corruption Purged . | . . . . . . Effects 5 | . 2 . . 3 . Data Loss (minor) 4 | . 2 . . 2 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 43 | . . . . 43 . Projectiles 43 | . . . . 43 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | . 108 84 351 246 . Average Temperature 85 | . 44 26 112 81 . Received Heat Transfer 837 | . 54 78 558 147 . Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Melted 20 | . 1 3 11 5 . Heat Transferred 7393 | . 555 1554 3663 1621 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 337 | . 146 281 337 171 74 Initial 84 | . . 61 46 84 74 Average 119 | . 76 135 188 80 74 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 83 | 100 100 83 55 100 100 Level 1 16 | . . 16 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 3 2 7 . Investigation 2 | . . . 1 1 . Extermination 3 | . . . . 3 . Reinforcement 7 | . . 3 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . 2 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 6 17 26 13 . Peak Tracking Total 5 | . 4 4 3 5 . Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . 3 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 21 | . 3 3 4 8 3 Terminals 15 | . 1 2 3 8 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 4 | . 2 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 10 6 11 21 6 Successful 24 | . 7 3 5 7 2 Failed 30 | . 3 3 6 14 4 Catastrophic 5 | . . . . 5 . Database Lockouts . | . . . . . . Manual 2 | . . . 1 1 . Terminals 44 | . 6 5 10 21 2 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 6 | . 4 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 4 2 4 7 . Record 4 | . . . 1 3 . Emergency Access Points 2 | . . . 1 1 . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Reprogram Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 5 | . 1 1 2 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 1 1 . . Report Inventory 4 | . 2 1 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 2 2 8 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Matter 190 | . . . . . 190 Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3195 | 55 305 463 1009 1020 343 Spaces Moved 1859 | 35 202 273 520 587 242 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 1845 | 21 202 273 520 587 242 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 92 120 120 120 120 120 Slowest Speed 150 | 120 120 120 150 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 37 24 43 19 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 2 2 . Melee . | . . . . . . Projectile 4 | . . . 2 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2556 | 56 237 355 766 845 297 Wait 403 | 11 8 43 109 198 34 Move 1854 | 34 201 272 519 586 242 Hop . | . . . . . . Pick Up 51 | 5 7 3 17 12 7 Fast Attach 8 | 3 . . 4 1 . Attach 22 | 3 1 5 8 3 2 Detach . | . . . . . . Swap 35 | . 3 2 16 8 6 Drop 42 | . 3 3 23 7 6 Fire 141 | . 14 27 70 30 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Discovered new exit (range 16) 823 | -9/Materials | Identified exit to Materials 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1815 | -8/Materials | Discovered new exit (range 16) 1832 | -8/Materials | Identified exit to Factory 1833 | -8/Materials | Entered Factory 1833 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2042 | -7/Factory | Build established: Skirmisher 2823 | -7/Factory | Discovered new exit (range 11) 2835 | -7/Factory | Identified exit to Factory 2853 | -7/Factory | Entered another Factory area 2853 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3073 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 3143 | -6/Factory | Build established: Scavenger-Skirmisher 3196 | -6/Factory | Self-destructed Last Messages --------------- 02975_ Acquired Plasma Rifle. 02978_ Connecting with Fabricator... >>Build Building Hvy. Plasma Cannon... ETC: 95 03003_ K-01 Serf cleans the Fusion Modulator. 03009_ Dropped Hvy. Ion Cannon. 03009_ Acquired Phase Cannon. 03011_ K-01 Serf cleans the Fusion Modulator. 03073_ Fabricator completes Hvy. Plasma Cannon. 03077_ R-10 Processor collects Imp. Heat Sink. 03080_ Dropped Minigun. 03082_ Acquired Hvy. Plasma Cannon. 03084_ Dropped Hvy. Ion Cannon. 03085_ R-10 Processor collects Gatling Laser. 03086_ Acquired Hvy. Plasma Cannon. 03088_ R-10 Processor collects Minigun. 03091_ R-10 Processor collects Hvy. Ion Cannon. 03144_ Connecting with Terminal... 03196_ Connecting with Repair Station... 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Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed CentriumInsulatedGreatsword Manual? 0 Play Time 01:28:48 Cumulative 45.5 hours Start 2021.10.12 @ 16:12:22 End 2021.10.21 @ 21:04:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f4535cd-09cd-4294-8c33-374a2fe5c442