Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.05 @ 17:09:58 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2133) 2133 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 7862 Bonus ------- Follower Combat Kills 154 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -490 Cogmind --------- Core Integrity 499/700 Matter 282/300 Energy 70/100 System Corruption 8% Temperature Cool (21) Movement Flying (29) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Cooled VTOL Module Makeshift Cloaking Device Field Lobotomy Kit Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Modified TNC Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Field Lobotomy Kit > --- INVENTORY -------- Cooled VTOL Module Plasma Cutter Scythe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 3 . 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 96 | 6 10 2 5 . 27 15 21 . 3 5 . 2 Power 10 | 1 1 . 1 . 4 1 1 . . 1 . . Engine 6 | 1 1 . . . 2 1 1 . . . . . Core 4 | . . . 1 . 2 . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 4 2 2 . 8 5 4 . . . . . Treads 4 | 2 2 . . . . . . . . . . . Leg 4 | . 2 2 . . . . . . . . . . Wheel 14 | . . . 2 . 7 5 . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . 1 . 4 . . . . . Utility 27 | 1 3 . 2 . 5 1 12 . 2 1 . . Device 6 | . . . . . . 1 4 . . 1 . . Storage 9 | 1 3 . 2 . 2 . 1 . . . . . Processor 2 | . . . . . . . 2 . . . . . Hackware 7 | . . . . . . . 5 . 2 . . . Protection 3 | . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 2 . . . 10 8 4 . 1 3 . 2 Energy Gun 7 | . . . . . 3 4 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 10 | 2 2 . . . 6 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . 2 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 2 2 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 . 1 . . . Unidentified Prototypes 5 | . . . . . 3 2 . . . . . . Parts Lost 16 | . . 1 . . 7 2 1 . 1 1 . 3 Power 3 | . . . . . 1 1 . . . . . 1 Propulsion 6 | . . 1 . . 4 1 . . . . . . Utility 5 | . . . . . 1 . 1 . 1 1 . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Highest Loss Streak 3 | . . 1 . . 3 1 1 . 1 1 . 3 Average Slot Usage (%) 98 | . 98 99 99 100 98 99 99 100 99 89 92 92 Engine 7 | . 14 14 4 . 5 6 7 7 7 2 . . Core 2 | . . . 9 14 3 2 . . . . 7 7 Treads 3 | . 18 1 . . . . . . . . . . Leg 5 | . 9 26 16 . . . . . . . . . Wheel 11 | . . . 11 28 26 27 . . . . . . Flight 5 | . . . . . . . 23 23 23 23 23 23 Device 2 | . . . . . . 2 6 7 7 7 7 7 Storage 24 | . 26 28 28 28 36 36 6 . . . . . Processor 3 | . . . . . . . 14 15 15 9 7 7 Hackware 6 | . . . . . . . 22 30 29 30 30 30 Protection 2 | . . . . . 8 6 . . . . . . Energy Gun 2 | . . . . . 1 17 . . . . . . Ballistic Gun 13 | . 28 28 28 28 16 . . . . . . . Slashing Weapon 1 | . . . . . . . 6 7 7 3 7 7 Special Melee Weapon 1 | . . . . . . . 6 7 7 7 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 144 | 11 57 57 73 73 138 144 18 14 14 14 12 12 Greatest Support 48 | 40 40 20 32 32 48 36 18 17 17 17 17 17 Greatest Overweight (x) 5 | 1 2 2 2 2 3 5 . . . 1 . . Average Overweight (x) 1 | . 1 2 2 2 2 3 . . . . . . Largest Inventory Capacity 34 | 6 18 18 20 20 34 34 20 4 4 4 4 4 Average Capacity 20 | 5 16 18 18 20 33 33 6 4 4 4 4 4 Most Carried 34 | 5 18 18 18 18 34 34 20 4 4 4 4 4 Average Carried 18 | 3 12 17 15 16 30 33 5 4 3 3 4 4 Final Capacity 34 | 6 18 18 20 20 34 20 6 4 4 4 4 4 Final Carried 34 | 5 16 18 14 18 34 20 5 4 3 4 4 4 Class Distribution -------------------- 40% | Hauler-Mutant 31% | Mutant 19% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Matter Collected 1989 | 268 230 69 56 12 860 165 210 . . 76 43 . Remotely . | . . . . . . . . . . . . . Salvage Created 3575 | 124 545 78 . 33 1355 1288 95 . 27 30 . . Parts 228 | 6 41 4 . 5 87 68 8 . . 9 . . Haulers Intercepted 11 | . 2 . . . 5 4 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Combat Hostiles Destroyed 49 | . 10 2 . . 23 14 . . . . . . Guns 45 | . 10 2 . . 23 10 . . . . . . AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 13 | 2 6 . . . 2 2 . . . 1 . . Worker 11 | . 3 . . 2 5 . . . 1 . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 11 | . 2 . . . 5 4 . . . . . . Recycler 4 | 1 . . . . . 2 1 . . . . . Operator 5 | . 1 . . . . 3 1 . . . . . Watcher 5 | . 1 . . . 2 2 . . . . . . Swarmer 11 | . 3 . . . 8 . . . . . . . Grunt 25 | . 7 2 . . 8 8 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 11 | . . . . . 6 5 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Master Thief 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | 3 5 2 . 2 5 4 1 . 1 . . . Combat Bots Only 5 | . 5 2 . . 3 2 . . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 1 . 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Damage Taken 3065 | . 476 202 . . 1241 812 . . 101 6 . 227 Core 545 | . 66 29 . . 146 103 . . 62 . . 139 Absorbed by Shields 22 | . . . . . . . . . 22 . . . Core Remaining (%) 72 | 100 . . . 62 . 54 . . . . . . Volleys Fired 249 | 4 63 10 . 3 88 51 . . . 29 . 1 Largest 2 | 2 2 2 . 2 2 2 . . . 1 . 1 Hottest 100 | 40 40 40 . 40 46 100 . . . 20 . . Shots Fired 465 | 8 126 20 . 6 176 99 . . . 29 . 1 Gun 432 | 8 126 20 . 6 176 96 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . . . . Special 30 | . . . . . . . . . . 29 . 1 Kinetic 336 | 8 126 20 . 6 176 . . . . . . . Thermal 27 | . . . . . . . . . . 27 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 99 | . . . . . . 99 . . . . . . Robot Hit Streak 15 | 2 13 8 . 3 13 15 . . . 3 . . Robot Miss Streak 7 | 2 3 2 . 1 3 4 . . . 7 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 335 | 4 89 14 . 4 120 76 10 . 5 13 . . Core Hits 159 | 4 38 5 . 2 62 44 2 . . 2 . . Critical Hits 10 | . 1 1 . 1 2 2 1 . . 2 . . Critical Kills 6 | . 1 1 . . 2 1 . . . 1 . . Critical Parts Destroyed 4 | . . . . 1 . 1 1 . . 1 . . Melee Attacks 103 | . . . . . 2 3 56 . 32 1 9 . Impact . | . . . . . . . . . . . . . Slashing 102 | . . . . . 2 3 55 . 32 1 9 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5629 | 53 696 179 . 53 1827 1912 501 . 243 165 . . Guns 4229 | 53 696 179 . 53 1827 1421 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 491 | . . . . . . 491 . . . . . . Melee 744 | . . . . . . . 501 . 243 . . . Ramming . | . . . . . . . . . . . . . Kinetic 2808 | 53 696 179 . 53 1827 . . . . . . . Thermal 445 | . . . . . . 280 . . . 165 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1632 | . . . . . . 1632 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 744 | . . . . . . . 501 . 243 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 8 8 8 Average Corruption 8 | . . . . . . . . 8 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 10 7 5 1 Message Errors 3 | . . . . . . . . . 2 1 . . Matter Fused 8 | . . . . . . . . . 4 3 1 . Heat Flow Errors 4 | . . . . . . . . . 2 . 1 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 1 1 . . Targeting Errors 3 | . . . . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 177 | . . . . . . 14 64 . 99 . . . Projectiles . | . . . . . . . . . . . . . Explosions 14 | . . . . . . 14 . . . . . . Melee 163 | . . . . . . . 64 . 99 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . 67 . . . . . . Shots 2 | . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 224 | . 25 12 . . 25 224 . . 214 . 81 91 Average Temperature 49 | . 10 5 . . 6 83 . . 96 . 45 60 Received Heat Transfer 1080 | . 234 108 . . 369 324 . . 15 . . 30 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Fried 15 | . . . . . . 15 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 905 | . . . . . . 350 . . . 555 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Peak Influence 332 | 15 249 99 . 10 231 332 221 2 59 . . . Average Influence 95 | 6 98 57 . 9 101 135 114 2 34 . . . Maximum Alert Level 1 | . 1 . . . 1 1 1 . . . . . Low Security (%) 90 | 100 85 100 . 100 86 75 88 100 100 . . . Level 1 9 | . 14 . . . 13 24 11 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 1 3 3 . 2 . . . Investigation 4 | . . . . . . 1 2 . 1 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 1 2 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Distress Signals 7 | . . . . . 5 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 22 2 . . 43 30 9 5 8 2 . 5 Peak Tracking Total 7 | . 5 2 . . 7 3 5 5 4 2 . 4 Tactical Retreats 8 | . . . . . 3 2 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Traps Triggered 7 | . . . . . . 3 1 . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Machines Disabled 3 | . . . . . . 3 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 1 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Machines Accessed 58 | . 7 1 2 . 8 12 19 . 4 . 1 4 Terminals 43 | . 7 1 . . 7 11 14 . 3 . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . 1 1 3 . . . . . Total Hacks 167 | . 16 1 5 . 21 37 46 . 11 . 1 29 Successful 121 | . 11 1 5 . 14 18 38 . 4 . 1 29 Failed 45 | . 5 . . . 7 19 7 . 7 . . . Catastrophic 2 | . . . . . . 1 . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 38 | . 3 . 1 . 7 10 16 . 1 . . . Terminals 116 | . 16 1 . . 20 35 36 . 8 . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 4 . 3 . . . Garrison Access 6 | . . . . . 1 2 3 . . . . . Terminal Hacks 95 | . 9 1 5 . 12 16 21 . 1 . 1 29 Record 15 | . . . 4 . . . . . . . . 11 Part Schematic 11 | . . . . . . . 2 . . . . 9 Robot Schematic 9 | . . . . . . 1 2 . . . . 6 Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 12 | . 2 . . . 2 2 3 . . . . 3 Open Door 5 | . . . . . . 4 . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 2 . . . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . . Locate Traps 13 | . 3 . . . 3 2 5 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . 1 1 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . Zone Layout 8 | . 2 . . . 2 1 3 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 4 . 3 . . . Insert Component 3 | . . . . . . . 2 . 1 . . . Analyze 4 | . . . . . . . 2 . 2 . . . Garrison Access Hacks 5 | . . . . . 1 1 3 . . . . . Seal Access 5 | . . . . . 1 1 3 . . . . . Unauthorized Hacks 12 | . 2 . . . 1 1 8 . . . . . Terminals 12 | . 2 . . . 1 1 8 . . . . . Track 4 | . 2 . . . . . 2 . . . . . Assimilate 3 | . . . . . . . 3 . . . . . Botnet 5 | . . . . . 1 1 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 7 9 11 . 4 . . . Full Trace Events 4 | . 2 . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 2 . . . . 6 Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 3 . 1 . . 9 Parts Built 1 | . . . . . . . 1 . . . . . Matter 168 | . . . . . . . 168 . . . . . Time 42 | . . . . . . . 42 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Total Allies 18 | . . 2 . . . 10 2 . 3 1 . . Largest Group 10 | . . 2 2 . . 10 2 1 3 1 . . Highest-Rated Group 173 | . . 39 39 . . 173 20 10 93 64 . . Highest-Rated Ally 64 | . . 31 31 . . 29 10 10 31 64 . . Total Orders 1 | . . . . . . 1 . . . . . . GOTO 1 | . . . . . . 1 . . . . . . Ally Attacks 56 | . . . . . . 47 . . 5 4 . . Total Damage 672 | . . . . . . 605 . . 67 . . . Kills 8 | . . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Turns Passed 7111 | 93 1170 617 613 171 1573 1067 931 33 389 244 179 31 Spaces Moved 6881 | 49 522 320 398 132 962 654 1990 112 857 403 396 86 Core 19 | 12 . . . . . . . . . 7 . . Treads 343 | 37 306 . . . . . . . . . . . Legs 739 | . 216 320 203 . . . . . . . . . Wheels 1943 | . . . 195 132 962 654 . . . . . . Hover . | . . . . . . . . . . . . . Flight 3837 | . . . . . . . 1990 112 857 396 396 86 Fastest Speed 29 | 50 160 180 120 120 113 106 29 29 29 29 29 29 Average Speed 77 | 140 177 180 150 120 117 117 29 29 29 29 29 29 Slowest Speed 180 | 160 180 180 180 120 130 140 29 29 29 100 29 29 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 90 71 60 28 69 70 55 88 31 50 62 76 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 1 Known Exits Taken 5 | . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . . 1 1 . Spaces Dug 77 | . . . . . 2 1 39 . 25 1 9 . Terrain Destroyed 96 | . . . . . 2 20 39 . 25 1 9 . Melee 77 | . . . . . 2 1 39 . 25 1 9 . Projectile . | . . . . . . . . . . . . . AOE 19 | . . . . . . 19 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Total 8044 | 64 663 342 415 138 1245 857 2261 111 949 465 445 89 Wait 503 | . 45 6 . . 105 90 170 . 22 24 41 . Move 6862 | 48 521 319 397 131 961 653 1982 111 856 402 395 86 Hop 4 | . . . . . . . 4 . . . . . Pick Up 99 | 6 16 4 4 4 40 12 9 . 1 3 . . Fast Attach 22 | 5 2 . . . 9 2 2 . . 2 . . Attach 34 | 1 3 2 3 . 9 2 12 . 1 1 . . Detach . | . . . . . . . . . . . . . Swap 40 | . 5 . 2 . 9 11 7 . 2 2 . 2 Drop 95 | . 8 1 9 . 22 33 19 . 2 1 . . Fire 249 | 4 63 10 . 3 88 51 . . . 29 . 1 Melee 103 | . . . . . 2 3 56 . 32 1 9 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . 33 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 11) 700 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Discovered new exit (range 16) 1264 | -10/Materials | Entered Mines 1379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1647 | -10/Mines | Identified exit to Materials 1866 | -10/Mines | Discovered new exit (range 5) 1881 | -10/Mines | Entered Exiles 1881 | -10/Exiles | Accompanied by 2 allies 1911 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1925 | -10/Exiles | Met 8R-AWN 1957 | -10/Exiles | Met EX-HEX 2007 | -10/Exiles | Met EX-BIN 2027 | -10/Exiles | Aligned with FarCom system 2029 | -10/Exiles | Given EX-Vault access code 2070 | -10/Exiles | Opened EX-Vault 2082 | -10/Exiles | Found Modified TNC 2090 | -10/Exiles | Found Field Lobotomy Kit 2127 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2179 | -10/Exiles | Met EX-DEC 2190 | -10/Exiles | Learned location of Zion (-6) 2367 | -10/Exiles | Found 0b10 Alert Chip 2480 | -10/Exiles | Discovered new exit (range 11) 2494 | -10/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Field Lobotomy Kit 2494 | -10/Exiles | Entered Mines 2546 | -9/Mines | Build established: Hauler-Mutant 2565 | -9/Mines | Met a Derelict bent on vengeance 2568 | -9/Mines | Discovered new exit (range 5) 2570 | -9/Mines | Learned location of 1 exit from Materials 2653 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2665 | -9/Mines | Entered Materials 2665 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2666 | -8/Materials | Identified exit to Factory 3206 | -8/Materials | Lost 3 parts (2n1u) 3326 | -8/Materials | Discovered exit to Factory (range 15) 3354 | -8/Materials | Identified exit to Storage 3604 | -8/Materials | Discovered exit to Factory (range 11) 4238 | -8/Materials | Entered Storage 5132 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5158 | -8/Storage | Discovered exit to Factory (range 16) 5305 | -8/Storage | Entered Factory 5305 | -7/Factory | Evolved 2 slots: Utility x2 5307 | -7/Factory | FarCom data flow suspended 5578 | -7/Factory | Build established: Hacker-Scout 5642 | -7/Factory | Discovered new exit (range 16) 5648 | -7/Factory | Identified exit to Lower Caves 5769 | -7/Factory | Central database locked down 5769 | -7/Factory | Hacking Suite fried by hacking feedback 5826 | -7/Factory | Fabricated Lrn. Sensor Array? 5841 | -7/Factory | Discovered new exit (range 15) 6012 | -7/Factory | Discovered exit to Lower Caves (range 15) 6236 | -7/Factory | Manually triggered Chute Trap 6236 | -7/Factory | Sucked down chute 6236 | -7/Factory | Entered Waste 6239 | -7/Waste | Spotted C-40 Crusher 6244 | -7/Waste | Spotted C-40 Crusher 6250 | -7/Waste | Spotted C-40 Crusher 6251 | -7/Waste | EMP discharged 6252 | -7/Waste | Spotted C-40 Crusher 6255 | -7/Waste | 1 allies followed down the chute 6259 | -7/Waste | Spotted C-40 Crusher 6261 | -7/Waste | Spotted C-40 Crusher 6265 | -7/Waste | Discovered new exit (range 13) 6268 | -7/Waste | Identified exit to Factory 6269 | -7/Waste | Entered Factory 6455 | -7/Factory | Discovered new exit (range 4) 6456 | -7/Factory | Identified exit to Factory 6484 | -7/Factory | Discovered exit to Factory (range 15) 6527 | -7/Factory | Allied Derelicts emerged from ambush trap array 6559 | -7/Factory | Discovered exit to Lower Caves (range 9) 6658 | -7/Factory | Entered Lower Caves 6663 | -7/Lower Caves | Encountered a Warlord checkpoint 6706 | -7/Lower Caves | Spotted QO-CN8(f) 6707 | -7/Lower Caves | Encountered a Master Thief 6709 | -7/Lower Caves | Spotted 3Y-H6H(f) 6710 | -7/Lower Caves | Encountered a Master Thief 6736 | -7/Lower Caves | Assimilated 3Y-H6H(f) with FLK Orb 6736 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 6751 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6866 | -7/Lower Caves | Destroyed 3Y-H6H(f) 6896 | -7/Lower Caves | Discovered new exit (range 14) 6901 | -7/Lower Caves | Identified exit to Lower Caves 6902 | -7/Lower Caves | Entered another Lower Caves area 6902 | -7/Lower Caves | Discovered exit to Factory (range 10) 6951 | -7/Lower Caves | Learned Factory security intel 7078 | -7/Lower Caves | Discovered new exit (range 4) 7080 | -7/Lower Caves | Identified exit to Data Miner 7081 | -7/Lower Caves | Entered Data Miner 7081 | -7/Data Miner | Discovered new exit (range 6) 7087 | -7/Data Miner | Met Data Miner 7092 | -7/Data Miner | Learned location of Section 7 (-3) 7092 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7098 | -7/Data Miner | Received God Mode back door access code from Data Miner 7110 | -7/Data Miner | Data Conduit disabled 7112 | -7/Data Miner | Self-destructed Last Messages --------------- Hvy. Deuterium Engine >>Prototype ID Bank Downloading prototype IDs... Thermal Defense Suite Adv. Beam Rifle >>Prototype ID Bank Downloading prototype IDs... Thermal Defense Suite Imp. Spread Laser 07098_ System corrupted: Heat flow error (+106). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\A36J to gain control via the back door I've installed. Now off with you. 07103_ Data Miner disappears through a trap door. 07110_ Data Conduit disabled. 07110_ Imp. Datajack destroyed. 07110_ Lgt. Fission Core destroyed. 07112_ Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????####????????? | | ????###############????#####?#?#?### #????????? | | ????""""""""""""""###### # # # ### #????????? | | ???"""""""" """"""""# # # # ## < ##????????? | | ??""""""""" g g ######???? | | ??"""""" g g #???? | | ??"""""" #???? | | ??""""" #???? | | ??"""""" @ ##???? | | ??"""""" " """"""""""""""#####????? | | ??""""""" """"###############????????? | | ???"""""" """""###??????????????????????? | | ????""""""" "#####????????????????????????? | | ????######"## "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"?# "#????????????????????????????? | | ???????????## "#????????????????????????????? | | ???????????# "#????????????????????????????? | | ???????????### "#????????????????????????????? | | ?????????????# "##???????????????????????????? | | ????????????## ""#???????????????????????????? | | ?????????#?## ""#???????????????????????????? | | ????????##"#"X ""#???????????????????????????? | | ????????""""" "####????????????????????????? | | ????????""""" X"""""????????????????????????? | | ????????##"#"X "##"#????????????????????????? | | ?????????#"## X""""#????????????????????????? | | ????????????## "##"#????????????????????????? | | ?????????????#######???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Plasma Flamer | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked L-41 Fighter | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorFusionMapper Manual? 0 Play Time 01:37:15 Cumulative 774.4 hours Start 2020.09.02 @ 18:20:19 End 2020.09.05 @ 17:09:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 63 Types 34/5/13/6/1/1/3 Lore% 90 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c067615e-ba21-4868-8c50-a6967c4e33eb