Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 18:31:26 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (301) 1505 Value Destroyed (14220) 14220 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (13166) 13166 TOTAL SCORE: 39931 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2042 Follower Combat Kills 1741 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 302 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -319 Cogmind --------- Core Integrity 1279/1600 Matter 247/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (10) ----- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Heavy Treads Enhanced Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- KE Penetrator Railgun Railgun Railgun Improved KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Centrium Heavy Treads Biometal Heavy Treads Experimental Heat Sink Advanced Energy Well Advanced Energy Well Compact Matter Pod Compact Matter Pod Advanced Armor Integrity Analyzer Heavy Armor Plating Improved Heavy Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved System Restoration Module Gamma Rifle Gamma Rifle Gamma Rifle Long-range Proton Cannon HERF Cannon Proton Missile Launcher Power Sword Longsword +1 [Rating: 184] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Railgun Energy Gun Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Launcher Proton Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . 1 Utility 8 | . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 369 | 7 8 2 2 11 3 5 23 16 4 2 . 23 20 24 31 . 2 20 10 1 3 14 29 29 52 11 1 16 Power 27 | 1 4 . . 2 . . 2 . . . . 2 2 2 2 . . 1 . . 1 . . 2 3 3 . . Engine 14 | 1 4 . . 2 . . 2 . . . . 2 1 2 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . 1 3 3 . . Propulsion 85 | 2 1 . . 4 . . 9 2 . . . 4 7 12 5 . 2 4 . . . 2 3 6 7 5 1 9 Treads 68 | 2 1 . . 4 . . 9 2 . . . 2 2 10 5 . 2 4 . . . 2 3 6 7 . 1 6 Leg 9 | . . . . . . . . . . . . 2 5 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Utility 111 | 2 3 . 1 2 3 1 2 1 . . . 3 6 1 8 . . 10 4 . . 4 13 10 28 2 . 7 Device 18 | 1 1 . . . . 1 . . . . . . 2 . 1 . . 2 1 . . 1 1 3 3 . . 1 Storage 21 | 1 2 . . . 3 . . . . . . 1 1 1 1 . . 2 . . . . 2 . 6 1 . . Processor 12 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . 3 . . 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 56 | . . . 1 2 . . 2 1 . . . 2 2 . 6 . . 4 3 . . 3 7 7 16 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 146 | 2 . 2 1 3 . 4 10 13 4 2 . 14 5 9 16 . . 5 6 1 2 8 13 11 14 1 . . Energy Gun 13 | . . . . . . 2 1 2 2 . . 3 . . 2 . . . . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Ballistic Gun 99 | 2 . 2 1 3 . 1 8 6 1 1 . 9 4 8 11 . . 3 3 . 2 5 7 8 14 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . 1 1 1 . 1 . 1 . 1 3 . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 4 1 . . 1 1 . . . . 2 2 1 . 1 4 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . 1 7 2 . 1 Parts Lost 37 | . 2 . . 1 . . . . . . . 6 1 2 . . . 7 . . 2 . 4 . 3 5 2 2 Power 5 | . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Propulsion 11 | . . . . . . . . . . . . 3 . 2 . . . 2 . . . . . . . 2 1 1 Utility 12 | . 1 . . . . . . . . . . 1 1 . . . . 3 . . . . 3 . 1 1 1 . Weapon 9 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . 1 . 2 1 . 1 Highest Loss Streak 7 | . 2 . . 1 . . . . . . . 2 1 2 . . . 7 . . 2 . 2 . 1 2 2 2 Average Slot Usage (%) 83 | . 99 100 100 100 99 88 90 84 84 84 84 83 85 86 88 86 86 84 82 82 82 82 76 87 84 52 38 38 Engine 3 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 6 4 5 5 5 5 5 2 8 4 3 . Treads 18 | . 28 28 22 22 22 22 27 30 30 30 30 18 9 14 25 20 20 16 11 11 11 11 11 21 13 2 . 6 Leg 2 | . . . . . . . . . . . . 10 16 11 . . . . . . . . . . . . . . Device 2 | . 12 . . . . 2 4 . . . . . 3 . 2 . . 3 3 . . 4 . 5 4 5 4 . Storage 12 | . 15 28 22 22 21 11 9 7 7 7 7 7 8 13 14 20 20 17 17 17 17 17 15 14 14 5 . . Processor 6 | . . . . . . . . . . . . . 6 6 6 6 6 6 11 11 11 11 12 13 11 14 13 14 Protection 7 | . . . 11 11 11 8 4 7 7 7 7 6 6 6 6 6 6 8 7 11 11 5 11 8 9 1 . . Energy Gun 2 | . . . . . . 4 1 1 13 15 15 8 . . 1 . . . . . . . . . . . . . Ballistic Gun 21 | . 28 28 33 33 33 28 34 26 16 14 15 21 25 25 23 26 26 18 21 21 17 18 9 18 20 8 . . Slashing Weapon 1 | . . . . . . . . 2 . . . . . . . . . 4 1 1 4 2 6 . . 2 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 12 25 25 28 33 97 98 104 121 121 120 120 123 139 158 179 179 179 189 128 124 125 130 145 156 194 159 17 3 Greatest Support 600 | 40 40 40 40 40 40 40 60 80 80 80 80 80 70 106 160 128 138 150 150 150 150 150 140 197 600 600 21 70 Greatest Overweight (x) 6 | 1 . . . . 2 2 2 1 1 1 1 5 6 2 2 1 1 1 . . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . 2 1 1 1 1 1 2 2 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 44 | 6 12 12 12 12 24 24 24 24 24 24 24 44 30 32 38 38 38 38 24 24 24 24 32 26 28 28 4 4 Average Capacity 23 | 5 8 12 12 12 15 24 24 24 24 24 24 24 26 30 33 38 38 26 24 24 24 24 24 26 27 13 4 4 Most Carried 38 | 2 12 12 12 12 16 19 24 24 24 24 24 24 30 30 38 38 38 38 24 24 24 24 26 26 28 28 4 4 Average Carried 23 | 1 6 11 10 11 14 17 23 23 24 24 24 22 24 29 32 38 38 26 23 23 23 23 22 25 27 13 2 3 Final Capacity 38 | 6 12 12 12 12 24 24 24 24 24 24 24 24 30 32 38 38 38 24 24 24 24 24 26 26 28 4 4 4 Final Carried 38 | 2 12 12 11 12 16 19 24 24 24 24 24 18 29 30 38 38 38 24 23 24 23 24 26 26 28 3 2 4 Class Distribution -------------------- 31% | Scavenger-Mutant 20% | Scavenger-Skirmisher 18% | Scavenger-Gunner 14% | Scavenger-Tank 4% | Hauler-Skirmisher 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Hauler-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Matter Collected 11346 | 288 298 16 54 166 . 160 840 197 146 24 16 550 774 846 511 . 132 221 356 20 155 315 633 1523 2827 159 . 119 Remotely 547 | 109 158 . . . . . . . . . . . 280 . . . . . . . . . . . . . . . Salvage Created 17937 | 56 513 32 178 208 . 112 1453 278 202 49 . 755 1523 1332 676 . 258 463 529 123 211 512 1150 2625 4432 162 . 105 Parts 801 | 1 27 4 8 12 . . 73 20 9 7 . 27 60 59 34 . 13 18 17 6 10 29 43 140 174 9 . 1 Haulers Intercepted 10 | . 2 . . . . . 3 . . . . . 2 2 . . . . . . . . . . . . . 1 Recyclers Shooed 18 | . 2 1 . . . . 4 1 . . . . 4 2 . . . 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . 9 7 . 18 . . . . . . 8 5 42 21 . . . . . . Prevented 30 | . . . . . . . . . . . . 9 . . . . . . 5 . 8 8 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 228 | . 8 2 2 4 . 3 19 3 4 4 . 14 15 9 8 . 4 5 7 2 4 10 19 24 56 2 . . Melee 18 | . . . . . . . . . 3 . . . 2 . . . . 3 . 2 . . 8 . . . . . Guns 177 | . 8 2 2 4 . 1 15 3 1 . . 8 13 6 3 . 4 2 4 . 4 9 6 24 56 2 . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 22 | . . . . . . 2 4 . . 4 . 4 . 3 . . . . 1 . . . 4 . . . . . Classes Destroyed 22 | 1 3 . 1 1 . 1 2 2 . . . 1 1 1 . . . . 1 . 2 1 1 . 3 . . . Worker 11 | . . . . . . . 1 2 . . . . . 1 . . . 1 . . . . 2 4 . . . . Builder 9 | . . . . . . . 1 . . . . . 1 3 . . 1 . . . . . . 1 2 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . . . 3 . . . . . 2 2 . . . . . . . . . . . . . 1 Recycler 27 | 1 2 . 1 . . . 7 . . . . . 4 5 . . . 1 . . . . 2 4 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . . . . . . . . 3 . . . . . 1 2 . . . . . . . . 3 . . . . Swarmer 32 | . 3 2 . . . . 6 . . 4 . . 3 3 . . . . 1 . 2 5 . . 3 . . . Grunt 77 | . 5 . 1 1 . 2 7 . 4 . . 5 8 2 3 . 3 3 5 . 1 1 2 . 24 . . . Brawler 10 | . . . 1 1 . . 2 . . . . 3 . . . . . . . . . . . . 2 1 . . Duelist 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Sentry 31 | . . . . 2 . . 4 1 . . . 2 1 4 . . 1 . 1 . . 1 3 8 3 . . . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hunter 15 | . . . . . . 1 . 1 . . . 2 1 . . . . . . 2 . . . 2 6 . . . Programmer 26 | . . . . . . . . 1 . . . 1 1 . . . . 2 . . . 2 5 13 1 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Best Kill Streak 9 | 1 3 2 3 2 . 2 5 2 2 4 . 6 7 8 5 . 2 3 4 2 4 5 9 5 9 2 . 1 Combat Bots Only 8 | . 3 2 2 2 . 2 5 1 2 4 . 6 4 5 4 . 2 2 4 2 3 5 8 3 7 2 . . Max Kills in Single Turn 4 | 1 1 2 1 1 . 1 4 2 1 3 . 2 2 3 1 . 1 1 1 1 1 2 3 2 3 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . . Exploded 4 | . . . . . . 1 4 . . 3 . 2 . 2 . . . . 1 . . . 2 . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Damage Taken 25988 | . 390 33 76 294 . 339 553 205 572 90 . 1777 1080 1121 669 133 145 876 897 466 347 1037 2063 2554 4956 3688 158 1469 Core 2059 | . 70 . 23 39 . 100 47 37 33 . . 108 81 69 61 38 16 32 19 . . 18 58 191 197 477 24 321 Absorbed by Shields 218 | . . . . . . . . . . . . . . 168 42 . . . . . . . . 8 . . . . Reduced by Siege Mode 1139 | . . . . . . . . . . . . . . . . . . . 20 . . 36 . 77 364 642 . . Core Remaining (%) 78 | 100 . 72 . . . 59 91 . . . . 74 . . . . 68 . . . . 93 94 85 . . 51 79 Volleys Fired 552 | 3 39 5 7 14 . 15 56 12 2 2 . 44 37 41 25 . 7 6 22 . 8 21 27 70 84 5 . . Largest 5 | 2 2 2 3 3 . 2 4 4 4 1 . 4 4 4 4 . 4 4 4 . 4 4 4 4 5 5 . . Hottest 173 | 40 40 40 60 60 . 112 116 101 148 30 . 112 112 112 134 . 140 140 123 . 118 162 128 140 173 167 . . Shots Fired 1856 | 6 78 10 21 42 . 26 221 43 8 2 . 111 148 146 49 . 28 21 34 . 32 55 69 272 410 24 . . Gun 1810 | 6 78 10 21 42 . 22 220 43 8 . . 107 148 144 40 . 28 21 28 . 32 43 63 272 410 24 . . Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . 12 2 . . . . . Launcher 32 | . . . . . . 4 1 . . 2 . 4 . 2 9 . . . 6 . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1733 | 6 78 10 21 42 . . 209 39 6 . . 78 148 144 31 . 28 21 28 . 32 43 63 272 410 24 . . Thermal 33 | . . . . . . 22 11 . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . 4 1 . . 2 . 4 . 2 . . . . . . . . . . . . . . Electromagnetic 77 | . . . . . . . . 4 2 . . 29 . . 18 . . . 6 . . 12 6 . . . . . Robot Hit Streak 59 | 3 11 8 19 10 . 10 17 8 2 3 . 9 15 11 8 . 9 9 10 . 5 13 9 27 59 19 . . Robot Miss Streak 9 | 2 5 3 1 3 . 2 5 4 2 . . 2 9 6 5 . 3 5 5 . 6 4 3 4 5 1 . . Penetration Max 2 | . . . . . . . . . . . . 1 1 1 1 . 1 . 1 . 1 1 1 1 2 1 . . Secondary Targets 48 | . . 1 . 2 . . 3 . . . . 2 4 3 . . . 1 1 . 1 4 1 3 21 1 . . Max Gunslinging Chain 2 | . . 1 . 1 . . 1 . . . . 1 2 1 . . . 1 1 . 1 2 1 1 1 1 . . Shots Hit Robots 1408 | 3 50 6 19 30 . 19 136 24 18 1 . 76 97 96 34 . 18 28 28 6 24 40 83 217 329 22 . 4 Core Hits 737 | 1 21 2 6 7 . 8 58 12 5 6 . 36 60 61 46 . 10 10 19 2 15 20 44 87 182 12 . 7 Critical Hits 149 | . 1 . 1 . . . 1 . 2 . . 2 10 4 . . 5 4 5 . . 5 7 30 69 2 . 1 Critical Kills 51 | . . . 1 . . . . . . . . . 4 1 . . 3 1 3 . . 2 3 11 22 . . . Critical Parts Destroyed 74 | . 1 . . . . . 1 . 2 . . 1 4 1 . . 2 3 2 . . 2 4 12 36 2 . 1 Melee Attacks 166 | . . . . . . . . 13 14 . . 2 11 . . . . 34 2 6 . . 39 16 . 7 1 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . . 13 14 . . 2 11 . . . . 34 2 6 . . 39 16 . 7 1 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . 4 2 . . . 3 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 38351 | 51 589 72 162 281 . 572 2037 558 666 200 . 2136 2408 2723 1549 . 536 1455 1058 283 514 898 3571 5486 9381 684 . 481 Guns 29057 | 51 584 72 162 281 . 230 1856 348 62 . . 1577 2076 2389 697 . 536 243 517 . 514 699 1055 5064 9360 684 . . Cannons 230 | . . . . . . . . . . . . . . . . . . . . . . 199 31 . . . . . Explosions 3304 | . . . . . . 333 175 . . 200 . 559 . 295 852 . . . 279 . . . 611 . . . . . Melee 5500 | . . . . . . . . 161 604 . . . 256 . . . . 1212 262 283 . . 1874 399 . . . 449 Ramming 260 | . 5 . . . . 9 6 49 . . . . 76 39 . . . . . . . . . 23 21 . . 32 Kinetic 28201 | 51 584 72 162 281 . . 1756 292 45 . . 1267 2076 2389 554 . 536 243 517 . 514 699 1055 5064 9360 684 . . Thermal 557 | . . . . . . 230 100 . . . . . . . 227 . . . . . . . . . . . . . Explosive 1994 | . . . . . . 333 175 . . 200 . 559 . 295 . . . . . . . . 432 . . . . . Electromagnetic 1839 | . . . . . . . . 56 17 . . 310 . . 768 . . . 279 . . 199 210 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5500 | . . . . . . . . 161 604 . . . 256 . . . . 1212 262 283 . . 1874 399 . . . 449 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . 1 2 2 5 7 6 . 1 . 4 4 3 11 11 3 Average Corruption 3 | . . . . . . . . . . . . . . 1 1 2 3 5 4 . 1 . 3 2 2 8 11 1 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 1 6 . . . . 4 1 2 . . Effects 109 | . . . . . . . . . . . . . . 5 4 1 5 23 22 . . . 6 11 15 12 3 2 Message Errors 37 | . . . . . . . . . . . . . . 2 4 1 3 6 8 . . . 2 4 4 2 . 1 Matter Fused 14 | . . . . . . . . . . . . . . . . . . 4 5 . . . . . 1 3 1 . Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . 1 2 4 . . . 2 2 1 . . . Energy Discharges 11 | . . . . . . . . . . . . . . 1 . . 1 2 3 . . . 1 1 2 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Targeting Errors 17 | . . . . . . . . . . . . . . 1 . . . 7 . . . . 1 2 6 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 811 | . . . . . . 4 . 39 39 . . . 28 9 . . . 304 17 . . . 286 11 . . . 74 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 92 | . . . . . . 4 . . . . . . . 9 . . . . 17 . . . 62 . . . . . Melee 719 | . . . . . . . . 39 39 . . . 28 . . . . 304 . . . . 224 11 . . . 74 Knockbacks 6 | . . . . . . 1 . 2 . . . . 1 1 . . . . . . . . . . . . . 1 Impact 5 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . . . . . . . . . . 19 . . . 11 . . . . 12 Shots 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Rammed 20 | . 2 . . . . 1 1 4 . . . . 1 . . . . . . . . . . 1 1 . . 9 Targets Rammed 27 | . 2 . . . . 1 1 5 . . . . 4 2 . . . . . . . . . 2 1 . . 9 Kicked 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 347 | . 2 . 64 64 . 31 184 180 108 . . 322 150 279 243 . 182 190 347 . 171 195 255 120 127 3 . . Average Temperature 71 | . 2 . 31 31 . 12 57 69 44 . . 129 45 92 81 . 73 71 139 . 56 66 59 44 13 3 . . Received Heat Transfer 3833 | . 141 . 30 102 . 54 225 18 306 . . 306 210 211 174 63 36 90 348 . 21 102 116 126 461 549 27 117 Effects 5 | . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 7 14 1 . . Total Turns 461 | . . . . . . . . . . . . . . . . . . . 31 . . 18 . 109 283 20 . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . 31 . . 18 . 22 39 20 . . Robots Corrupted 10 | . . . . . . . . . . . . 2 . . 5 . . . 2 . . 1 . . . . . . Combat Hostiles 10 | . . . . . . . . . . . . 2 . . 5 . . . 2 . . 1 . . . . . . Parts Fried 12 | . . . . . . . . . . . . 4 . 1 5 . . . 1 . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1051 | . . . . . . 592 259 . . . . . . . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Peak Influence 1670 | 5 267 153 140 149 . 86 294 205 . . . . 365 543 640 669 377 184 . . . . 407 520 1148 1670 1630 1246 Average Influence 349 | 1 175 131 108 127 . 20 121 85 . . . . 149 227 401 370 341 47 . . . . 297 330 673 1615 1596 1122 Maximum Alert Level 5 | . 1 . . . . . 1 1 . . . . 1 2 2 2 1 . . . . . 2 2 4 5 5 4 Low Security (%) 41 | 100 51 100 100 100 . 100 82 93 . . . . 62 48 4 . . 100 . . . . 6 5 . . . . Level 1 29 | . 48 . . . . . 17 6 . . . . 37 29 57 68 100 . . . . . 81 72 13 . . . Level 2 15 | . . . . . . . . . . . . . . 22 38 31 . . . . . . 12 22 44 . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . 32 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 67 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 97 . Squads Dispatched 45 | . 2 . . . . . 1 2 . . . 1 5 1 1 . 1 2 . . . . 2 8 1 13 . 5 Investigation 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Extermination 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 4 . . . 1 Reinforcement 10 | . 2 . . . . . 1 . . . . . 2 1 . . 1 1 . . . . . . 1 . . 1 Assault 16 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 12 . 2 Garrison 8 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Distress Signals 31 | . 2 . . . . . 3 1 . . . . 3 2 2 . . 1 . . . . 2 3 4 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 429 | . 13 2 2 4 . 6 24 9 5 3 . 16 27 34 17 7 5 10 8 2 27 11 24 29 65 41 6 32 Peak Tracking Total 22 | . 4 3 2 2 . 3 6 2 4 4 . 6 9 7 5 9 3 4 5 2 11 5 5 5 11 22 7 14 Tactical Retreats 49 | . . 1 . . . 3 2 1 1 . . . 5 1 1 . 1 3 . . 3 1 . 3 6 7 . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Traps Triggered 14 | . . . . . . . . . . . . . . 5 . . 2 1 . . . . 2 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Machines Disabled 10 | . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . 4 1 . 1 . . Max in Single Turn 2 | . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . 2 1 . 1 . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Machines Accessed 39 | . . . 2 . 2 . 3 3 . . 1 . 1 14 4 . 1 2 . . . . 1 3 . . . 2 Terminals 31 | . . . 2 . . . 2 3 . . . . 1 14 4 . . 2 . . . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 109 | . . . 5 . 2 . 10 7 . . 6 . 3 36 13 . 2 11 . . . . 4 6 . . . 4 Successful 58 | . . . 2 . 2 . 4 3 . . 6 . 2 20 2 . 1 6 . . . . 4 4 . . . 2 Failed 51 | . . . 3 . . . 6 4 . . . . 1 16 11 . 1 5 . . . . . 2 . . . 2 Catastrophic 6 | . . . . . . . . . . . . . . 3 2 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . . . 5 . 1 . 7 3 . . . . 3 24 14 . . 5 . . . . . 1 . . . . Terminals 90 | . . . 5 . . . 9 7 . . . . 3 36 13 . . 11 . . . . . 2 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 36 | . . . . . 2 . 2 2 . . 6 . 2 11 2 . . 5 . . . . . 2 . . . 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . 1 1 1 . . 2 . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 36 | . . . 7 . . . 4 3 . . . . . 20 . . . 2 . . . . . . . . . . Terminals 14 | . . . 2 . . . 1 1 . . . . . 9 . . . 1 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Botnet 10 | . . . 1 . . . 1 . . . . . . 8 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 2 . . . 2 3 . . . . 1 10 4 . 1 2 . . . . 1 3 . . . 2 Full Trace Events 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 214 | . . . . . . . . . . . . . . . . . . . . . . . 106 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 3 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . Robots Rewired 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Total Allies 37 | . . . . . . . . 1 . . . . . 27 5 3 . 1 . . . . . . . . . . Largest Group 19 | . . . . . . . . 1 . . . . . 19 8 9 . 1 . . . . . . . . . . Highest-Rated Group 847 | . . . . . . . . 24 . . . . . 685 490 847 . 10 . . . . . . . . . . Highest-Rated Ally 156 | . . . . . . . . 24 . . . . . 156 149 122 . 10 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . GOTO 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 218 | . . . . . . . . . . . . . . 128 61 29 . . . . . . . . . . . . Total Damage 6153 | . . . . . . . . . . . . . . 3068 1842 1243 . . . . . . . . . . . . Kills 48 | . . . . . . . . . . . . . . 23 15 10 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Turns Passed 20456 | 81 397 69 167 330 610 848 992 842 508 348 1296 1060 531 1804 709 67 165 757 1795 353 803 577 1006 1494 1851 316 46 634 Spaces Moved 9969 | 43 146 32 90 165 334 279 411 399 257 190 721 444 169 782 291 38 76 347 362 212 482 301 418 634 805 382 119 1040 Core 1155 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . 117 9 1018 Treads 7592 | 32 146 32 90 165 334 279 411 399 257 190 721 133 37 357 291 38 76 347 362 212 482 301 418 634 805 42 . 1 Legs 868 | . . . . . . . . . . . . 311 132 425 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 354 | . . . . . . . . . . . . . . . . . . . . . . . . . . 223 110 21 Fastest Speed 31 | 50 160 160 160 160 160 200 180 180 180 180 180 180 150 150 180 180 180 160 160 160 160 160 150 151 150 31 34 50 Average Speed 152 | 140 160 160 160 160 176 200 181 180 180 180 180 201 189 166 180 180 180 166 160 160 160 160 162 157 160 64 35 50 Slowest Speed 280 | 160 160 160 160 160 200 200 200 180 180 180 180 270 280 200 200 180 180 185 160 160 160 160 180 166 275 275 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration Rate (%) 39 | 4 25 15 9 33 70 80 39 11 42 39 83 68 6 85 70 62 12 11 50 41 76 54 15 21 29 61 11 35 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . 1 1 . . . 1 1 . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 3 . . 2 . 1 1 . . . . . . 1 . . 1 . . . . . . Spaces Dug 60 | . . . . . . . . 10 . . . 2 5 . . . . 15 . . . . 1 7 . 6 . 14 Terrain Destroyed 213 | . . . . . . 6 4 10 . 15 . 28 5 4 25 . 18 23 5 . . 13 10 22 5 6 . 14 Melee 60 | . . . . . . . . 10 . . . 2 5 . . . . 15 . . . . 1 7 . 6 . 14 Projectile 77 | . . . . . . . . . . . . . . 4 . . 18 8 5 . . 13 9 15 5 . . . AOE 76 | . . . . . . 6 4 . . 15 . 26 . . 25 . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Total 13852 | 54 233 42 101 209 358 540 538 487 283 193 720 526 276 1209 448 37 88 483 1543 219 497 361 658 950 1139 429 121 1110 Wait 2064 | . 18 . . 6 . 238 3 22 5 . . . 6 86 48 . 2 46 1146 . 4 8 126 146 138 7 . 9 Move 9930 | 42 145 31 89 164 333 278 410 398 256 189 720 443 168 781 290 37 75 344 361 211 481 300 417 633 804 381 118 1031 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 233 | 2 13 1 2 4 17 2 20 11 1 . . 5 17 24 23 . . 18 1 1 1 6 14 24 19 1 . 6 Fast Attach 85 | 7 2 . . 2 . . 3 . . . . 1 1 3 9 . . 4 . . . 3 4 6 14 10 . 16 Attach 89 | . 1 . 2 3 1 . 6 2 . . . 8 7 3 6 . . 9 1 . 2 1 13 11 11 1 1 . Detach 11 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 . 1 2 1 . Swap 195 | . 5 2 . 6 2 5 14 14 4 2 . 14 12 18 16 . 2 7 9 1 1 10 12 12 27 . . . Drop 278 | . 8 3 1 10 5 . 25 10 1 . . 9 12 33 29 . 2 13 1 . . 12 6 29 40 15 . 14 Fire 552 | 3 39 5 7 14 . 15 56 12 2 2 . 44 37 41 25 . 7 6 22 . 8 21 27 70 84 5 . . Melee 162 | . . . . . . . . 13 14 . . 2 11 . . . . 34 2 6 . . 35 16 . 7 1 21 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Crush 14 | . 2 . . . . 1 1 5 . . . . 1 . . . . . . . . . . 2 1 . . 1 Escape Stasis 18 | . . . . . . . . . . . . . . 15 . . . 2 . . . . . 1 . . . . Rewire 204 | . . . . . . 1 . . . . . . . 203 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x2 / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: [*Res] / Tes x2) -2/Research (discovered 2 exits: [*Qua x2]) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 479 | -10/Materials | Entered Mines 500 | -10/Mines | Discovered new exit (range 10) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 623 | -9/Materials | Discovered new exit (range 13) 715 | -9/Materials | Entered Mines 929 | -9/Mines | Build established: Scavenger-Tank 1039 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1039 | -9/Mines | Discovered new exit (range 5) 1045 | -9/Mines | Entered Exiles 1069 | -9/Exiles | Discovered new exit (range 15) 1089 | -9/Exiles | Met 8R-AWN 1113 | -9/Exiles | Met EX-HEX 1214 | -9/Exiles | Met EX-DEC 1311 | -9/Exiles | Learned location of Zion (-7) 1347 | -9/Exiles | Met EX-BIN 1372 | -9/Exiles | Aligned with FarCom system 1374 | -9/Exiles | Given EX-Vault access code 1416 | -9/Exiles | Opened EX-Vault 1428 | -9/Exiles | Found Longsword +1 1463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1580 | -9/Exiles | Discovered new exit (range 14) 1655 | -9/Exiles | Left Exiles lab with Longsword +1 1655 | -9/Exiles | Entered Mines 1952 | -8/Mines | Build established: Hauler-Skirmisher 2495 | -8/Mines | Discovered new exit (range 5) 2503 | -8/Mines | Entered Materials 2503 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2800 | -8/Materials | Build established: Scavenger-Skirmisher 3446 | -8/Materials | Discovered new exit (range 16) 3495 | -8/Materials | Entered Factory 3495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -7/Factory | Garrison activated, responded to threat 4256 | -7/Factory | Identified exit to Factory 4256 | -7/Factory | Identified exit to Lower Caves 4337 | -7/Factory | Entered Lower Caves 4419 | -7/Lower Caves | Encountered a Warlord checkpoint 4535 | -7/Lower Caves | Learned 12 Factory zone layouts 4607 | -7/Lower Caves | Learned Factory emergency access door positions 4623 | -7/Lower Caves | Build established: Hauler-Tank 4813 | -7/Lower Caves | Discovered new exit (range 7) 4845 | -7/Lower Caves | Entered another Lower Caves area 5133 | -7/Lower Caves | Discovered new exit (range 15) 5173 | -7/Lower Caves | Learned location of 2 exits from Factory 5193 | -7/Lower Caves | Entered Zion 5229 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5282 | -7/Zion | Discovered new exit (range 13) 5400 | -7/Zion | Learned 8 Factory zone layouts 5407 | -7/Zion | Build established: Scavenger-Mutant 5498 | -7/Zion | Learned location of Warlord (-5) 6025 | -7/Zion | Learned Factory terminal intel 6489 | -7/Zion | Entered Proximity Caves 7014 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7121 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7428 | -6/Proximity Caves | Build established: Scavenger-Tank 7534 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7549 | -6/Proximity Caves | Entered Factory 7549 | -6/Factory | Evolved 2 slots: Utility x2 7550 | -6/Factory | Identified exit to Lower Caves 7550 | -6/Factory | Identified exit to Extension 7551 | -6/Factory | Identified exit to Factory 7553 | -6/Factory | Loaded intel: 22 terminal locations 7773 | -6/Factory | Garrison activated, responded to threat 7863 | -6/Factory | Build established: Scavenger-Skirmisher 8080 | -6/Factory | Entered Extension 8199 | -6/Extension | Rescued a captive Derelict 8360 | -6/Extension | Rescued a captive Derelict 8418 | -6/Extension | Rescued A7 8467 | -6/Extension | Rewired Cogmind 8483 | -6/Extension | Rewired Cogmind 8487 | -6/Extension | Rewired Cogmind 8855 | -6/Extension | Disrupted transfer network 8915 | -6/Extension | Spotted B-75 Beast 8944 | -6/Extension | Spotted B-75 Beast 8985 | -6/Extension | Allies destroyed B-75 Beast 9146 | -6/Extension | Rescued a captive Derelict 9147 | -6/Extension | Rescued a captive Derelict 9205 | -6/Extension | Rewired Cogmind 9238 | -6/Extension | Rewired Cogmind 9252 | -6/Extension | Rewired Cogmind 9270 | -6/Extension | Rewired Cogmind 9340 | -6/Extension | Rewired Cogmind 9349 | -6/Extension | Rewired Cogmind 9363 | -6/Extension | Rewired Cogmind 9376 | -6/Extension | Rewired Cogmind 9392 | -6/Extension | Rescued a captive Derelict 9451 | -6/Extension | Rescued a captive Derelict 9457 | -6/Extension | Rescued a captive Derelict 9519 | -6/Extension | Rewired Cogmind 9533 | -6/Extension | Rewired Cogmind 9551 | -6/Extension | Rewired Cogmind 9570 | -6/Extension | Rewired Cogmind 9612 | -6/Extension | Rescued a captive Derelict 9614 | -6/Extension | Rescued a captive Derelict 9690 | -6/Extension | Rescued a captive Derelict 9693 | -6/Extension | Rescued a captive Derelict 9776 | -6/Extension | Rescued a captive Derelict 9828 | -6/Extension | Discovered exit to Factory (range 10) 9829 | -6/Extension | Discovered new exit (range 6) 9868 | -6/Extension | Build established: Commander-Mutant 9884 | -6/Extension | Entered Cetus 9884 | -6/Cetus | Accompanied by 8 allies 9889 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9909 | -6/Cetus | Spotted Cetus Guard 9909 | -6/Cetus | Spotted Cetus Guard 9914 | -6/Cetus | Spotted Cetus Guard 9915 | -6/Cetus | Spotted Cetus Guard 9934 | -6/Cetus | Allies destroyed Cetus Guard 9942 | -6/Cetus | Allies destroyed Cetus Guard 9947 | -6/Cetus | Destroyed Cetus Guard 10065 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10114 | -6/Cetus | Started Cetus Manufacturing Module 10139 | -6/Cetus | Manufactured an Enhanced Grunt 10164 | -6/Cetus | Manufactured an Enhanced Grunt 10189 | -6/Cetus | Manufactured an Enhanced Grunt 10214 | -6/Cetus | Manufactured an Enhanced Grunt 10239 | -6/Cetus | Manufactured an Enhanced Grunt 10289 | -6/Cetus | Discovered new exit (range 15) 10330 | -6/Cetus | Spotted Cetus Guard 10330 | -6/Cetus | Spotted Cetus Guard 10336 | -6/Cetus | Spotted Cetus Guard 10338 | -6/Cetus | Destroyed Cetus Guard 10341 | -6/Cetus | Destroyed Cetus Guard 10343 | -6/Cetus | Destroyed Cetus Guard 10346 | -6/Cetus | Spotted Cetus Guard 10348 | -6/Cetus | Destroyed Cetus Guard 10358 | -6/Cetus | Discovered exit to Factory (range 15) 10367 | -6/Cetus | Met Revision 17 10593 | -6/Cetus | Entered Archives 10593 | -6/Archives | Accompanied by 6 allies 10615 | -6/Archives | Met Zhirov 10621 | -6/Archives | Reinforcements dispatched to Archives 10635 | -6/Archives | Discovered new exit (range 15) 10660 | -6/Archives | Entered Hub_04(d) 10681 | -6/Hub_04(d) | Build established: Scavenger-Skirmisher 10734 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 10825 | -6/Hub_04(d) | Entered Factory 10825 | -5/Factory | Evolved 2 slots: Utility x2 10873 | -5/Factory | Identified exit to Upper Caves 10928 | -5/Factory | Spotted B-75 Beast 10970 | -5/Factory | Crushed by falling debris 10971 | -5/Factory | Crushed by falling debris 11002 | -5/Factory | Lost 7 parts (2n3u2w) 11296 | -5/Factory | Build established: Scavenger-Tank 11582 | -5/Factory | Entered Upper Caves 11584 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11859 | -5/Upper Caves | Build established: Scavenger-Mutant 13353 | -5/Upper Caves | Discovered new exit (range 12) 13377 | -5/Upper Caves | Entered another Upper Caves area 13715 | -5/Upper Caves | Discovered new exit (range 10) 13730 | -5/Upper Caves | Entered Warlord 13783 | -5/Warlord | System corruption cleaned by Quarantine Array 14231 | -5/Warlord | Warlord's base attacked by MAIN.C 14327 | -5/Warlord | Met Warlord 14451 | -5/Warlord | Warlord forces counterattacked 14521 | -5/Warlord | Discovered new exit (range 8) 14533 | -5/Warlord | Entered Proximity Caves 14573 | -4/Proximity Caves | Spotted B-86 Titan 14603 | -4/Proximity Caves | Destroyed B-86 Titan 14660 | -4/Proximity Caves | Found Hvy. Reflective Plating 14943 | -4/Proximity Caves | Build established: Scavenger-Gunner 14943 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15104 | -4/Proximity Caves | Discovered new exit (range 5) 15110 | -4/Proximity Caves | Entered Factory 15110 | -4/Factory | Evolved 2 slots: Utility x2 15213 | -4/Factory | Destroyed 8 combat bots 15891 | -4/Factory | Repaired Imp. Heavy Armor Plating 15949 | -4/Factory | Repaired KE Penetrator 16047 | -4/Factory | Build established: Scavenger-Mutant 16073 | -4/Factory | Discovered new exit (range 15) 16116 | -4/Factory | Entered Research 16116 | -3/Research | Evolved 2 slots: Propulsion x2 16465 | -3/Research | Build established: Scavenger-Gunner 16482 | -3/Research | Identified exit to Testing 16855 | -3/Research | Spotted B-86 Titan 16874 | -3/Research | Destroyed B-86 Titan 16941 | -3/Research | Found Hvy. Reflective Plating 17121 | -3/Research | Garrison activated, responded to threat 17420 | -3/Research | Spotted B-86 Titan 17564 | -3/Research | Discovered new exit (range 12) 17610 | -3/Research | Entered another Research area 17610 | -2/Research | Warlord forces began assault on 0b10 17610 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 17717 | -2/Research | Borebot progress halted 17720 | -2/Research | Research machine network offline 17760 | -2/Research | Borebot progress halted 17801 | -2/Research | Borebot progress halted 17809 | -2/Research | Borebot progress halted 17876 | -2/Research | Spotted Striker 17877 | -2/Research | Spotted Striker 17884 | -2/Research | Destroyed Striker 17891 | -2/Research | Destroyed Striker 17902 | -2/Research | Build established: Scavenger-Tank 17920 | -2/Research | Destroyed 7 combat bots 18041 | -2/Research | Discovered new exit (range 5) 18057 | -2/Research | Spotted Striker 18065 | -2/Research | Destroyed Striker 18531 | -2/Research | Destroyed Executioner 18576 | -2/Research | Spotted B-90 Cyclops 18622 | -2/Research | Destroyed B-90 Cyclops 18647 | -2/Research | Borebot progress halted 18695 | -2/Research | Found Prototype Processor 18697 | -2/Research | Found Prototype Processor 18698 | -2/Research | Identified Exp. Targeting Computer 18700 | -2/Research | Identified Exp. Core Analyzer 18820 | -2/Research | Spotted Striker 18824 | -2/Research | Destroyed Striker 18838 | -2/Research | Spotted Striker 18841 | -2/Research | Spotted Striker 18848 | -2/Research | Destroyed Striker 18856 | -2/Research | Destroyed Striker 18893 | -2/Research | Build established: Scavenger-Gunner 18953 | -2/Research | Spotted Striker 18959 | -2/Research | Met up with Warlord 19087 | -2/Research | Spotted Executioner 19093 | -2/Research | Destroyed Executioner 19093 | -2/Research | Spotted Striker 19100 | -2/Research | Destroyed Striker 19312 | -2/Research | Found Exp. Targeting Computer 19371 | -2/Research | Spotted Striker 19377 | -2/Research | Warlord destroyed during the assault 19380 | -2/Research | Spotted Striker 19381 | -2/Research | Destroyed Striker 19385 | -2/Research | Destroyed Striker 19430 | -2/Research | Discovered new exit (range 10) 19446 | -2/Research | Found Megatreads 19461 | -2/Research | Entered Quarantine 19462 | -2/Quarantine | Maximum security lockdown engaged 19470 | -2/Quarantine | Spotted Alpha 7 19576 | -2/Quarantine | Garrison activated, responded to threat 19596 | -2/Quarantine | System corruption reached 10% 19638 | -2/Quarantine | Found Alien Artifact 19638 | -2/Quarantine | Identified Phase Redirector 19747 | -2/Quarantine | Spotted Fortress 19775 | -2/Quarantine | Discovered new exit (range 5) 19777 | -2/Quarantine | Entered Section 7 19778 | -2/Section 7 | Maximum security lockdown engaged 19819 | -2/Section 7 | Discovered new exit (range 9) 19823 | -2/Section 7 | Entered Access 19823 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 20040 | -1/Access | Build established: Scavenger-Mutant 20073 | -1/Access | First assault squad dispatched 20221 | -1/Access | Spotted B-99 Colossus 20293 | -1/Access | Identified exit to Surface 20414 | -1/Access | Build established: Hacker-Mutant 20457 | *** | Escaped! Last Messages --------------- 20399_ Penetrated by Slug. 20403_ R-10 Processor collects Welding Torch. 20403_ Slug penetrates Wall. 20404_ R-10 Processor collects Wheel. 20405_ Door malfunctions. 20405_ Penetrated by Slug. 20406_ Slug penetrates Wall. 20408_ P-80 Master resets R-10 Processor, system corruption cleaned. 20410_ Slug penetrates Wall. 20412_ U-05 Engineer repairs door. 20418_ K-01 Serf destroyed. 20420_ K-01 Serf collects debris. 20422_ Slammed into T-07 Excavator. 20425_ K-01 Serf collects debris. 20427_ Slammed into K-01 Serf. 20435_ System corrupted: Component data lost. 20452_ Connecting with Terminal... >>Open Sealed Barrier opened. 20454_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????g???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????h?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# h????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????#k """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# pp "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????#p #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#w #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# ###########?????????????????????????? | | ??????????# ??????????????????????? | | ??????????# ??????????????????????? | | ??????????# ###########?????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 49 Energy Capacity 1390 Matter Stores 404 Matter Capacity 450 Sight Range 23 Terrain Scan Density 10 Armor Coverage 2100 Resistance: TH 25 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 30 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Recoil Reduction 6 Offensive Hacking 34 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteArmageddonArmor Manual? 0 Play Time 02:03:12 Cumulative 464.9 hours Start 2020.04.13 @ 16:24:47 End 2020.04.13 @ 18:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 793 Rogue 793 Adventurer 0 Explorer 0 Win Type 0 Total 38 Types 27/0/5/4/2/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3bdb521-273b-4a1b-8018-5d54afa2a779