Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 17:31:15 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1369) 1369 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5219 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Improved Deuterium Engine Advanced Terrain Scanner High-powered Shock Rifle High-powered Shock Rifle Rocket Launcher [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 5 | . . 1 . 1 2 . . 1 Weapon 1 | . . 1 . . . . . . Parts Attached 51 | 8 . 5 3 15 4 3 . 13 Power 6 | 1 . 1 . 2 . . . 2 Engine 4 | 1 . 1 . . . . . 2 Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . . 5 . . . 3 Treads 6 | . . . . 3 . . . 3 Leg 3 | 2 . . . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 15 | 2 . 1 1 3 4 1 . 3 Device 7 | 1 . . 1 . 3 1 . 1 Storage 1 | 1 . . . . . . . . Processor 4 | . . . . 2 . . . 2 Hackware . | . . . . . . . . . Protection 3 | . . 1 . 1 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 3 . 3 2 5 . 2 . 5 Energy Gun 16 | 1 . 3 2 5 . 1 . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 22 | . . . 9 2 . 2 1 8 Power 3 | . . . 1 . . . 1 1 Propulsion 7 | . . . 2 1 . 1 . 3 Utility 5 | . . . 3 . . 1 . 1 Weapon 7 | . . . 3 1 . . . 3 Highest Loss Streak 9 | . . . 9 2 . 2 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 3 7 7 6 4 5 5 5 4 Power . | . 1 1 1 1 1 1 1 . Propulsion . | 1 2 1 1 . . . . . Utility 1 | . 2 2 1 1 1 1 1 1 Weapon 2 | 1 2 3 2 2 3 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 3 1 1 . . . 8 Power 2 | . . 1 . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 Utility 3 | . . . 1 . . . . 2 Weapon 5 | . . . . 1 . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 100 96 59 59 89 94 83 63 Engine 2 | . 14 11 5 . . . . 4 Core 4 | . . . . 7 7 7 6 . Treads 14 | . . . . 19 23 20 15 11 Leg 3 | . 28 22 9 . . . . . Device 13 | . 14 11 9 . 12 22 23 14 Storage 1 | . 14 11 5 . . . . . Processor 12 | . . . . 10 15 15 15 17 Protection 3 | . . 7 2 . 7 4 . . Energy Gun 21 | . 14 30 26 21 23 22 23 14 Peak Build Rating 49 | 7 8 15 15 27 37 38 33 49 Average Rating 26 | 5 7 13 8 17 32 35 32 34 On Entrance 17 | . 7 8 15 4 27 37 33 30 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 116 | . . . . 3 . . . 113 Heaviest Build 30 | 15 15 27 27 19 29 30 20 27 Greatest Support 90 | 20 20 20 20 62 62 62 42 90 Greatest Overweight (x) 6 | . . 1 6 3 . . . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 Most Carried 8 | 7 8 8 8 5 5 5 5 5 Average Carried 5 | 4 7 7 6 4 5 5 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 7 8 8 5 5 5 5 5 2 Class Distribution -------------------- 68% | Gunner 26% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 766 | 329 29 45 36 105 138 84 . . Remotely . | . . . . . . . . . Salvage Created 1417 | 221 99 74 100 253 226 205 . 239 Parts 71 | 25 5 9 2 7 6 5 . 12 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 32 | . 2 6 3 4 5 8 . 4 Guns 24 | . 2 6 3 4 4 4 . 1 Cannons 1 | . . . . . . . . 1 AOE 5 | . . . . . . 4 . 1 Classes Destroyed 11 | 3 1 1 1 2 1 1 . 1 Worker 1 | 1 . . . . . . . . Tunneler 7 | 6 . . . . 1 . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . Swarmer 9 | . . 6 . . . 3 . . Grunt 13 | . 2 . 2 1 3 3 . 2 Duelist 1 | . . . . . . 1 . . Sentry 5 | . . . . 3 1 1 . . Demolisher 1 | . . . 1 . . . . . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . 1 . . 1 Best Kill Streak 7 | 4 2 6 2 3 3 7 . 2 Combat Bots Only 7 | . 2 6 2 3 3 7 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 355 | . 1 28 24 34 55 42 2 169 Missed 100 | . 1 5 1 12 16 9 . 56 Hits 255 | . . 23 23 22 39 33 2 113 Melee 2 | . . . . . . 2 . . Projectile 253 | . . 23 23 22 39 31 2 113 AOE 19 | . . . 18 . . . . 1 Critical Strikes 8 | . . . . 1 . 2 . 5 Damage Taken 4237 | . 24 262 724 343 448 524 28 1884 Core 1369 | . . 109 223 67 32 87 . 851 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 100 . 17 87 . . 83 . Volleys Fired 114 | 20 6 9 11 16 13 14 . 25 Largest 3 | 2 2 2 3 3 3 3 . 3 Hottest 206 | 70 70 130 195 189 189 206 . 180 Shots Fired 232 | 40 12 18 29 25 39 34 . 35 Gun 208 | 40 12 18 29 25 39 30 . 15 Cannon 18 | . . . . . . . . 18 Launcher 6 | . . . . . . 4 . 2 Special . | . . . . . . . . . Kinetic 26 | 20 6 . . . . . . . Thermal 171 | 20 6 18 29 11 39 30 . 18 Explosive 6 | . . . . . . 4 . 2 Electromagnetic 29 | . . . . 14 . . . 15 Robot Hit Streak 30 | 5 3 3 6 18 30 14 . 5 Robot Miss Streak 7 | 3 2 7 7 3 2 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 165 | 21 7 12 27 24 29 24 . 21 Core Hits 117 | 9 4 16 29 13 11 19 . 16 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . 1 Burn 1 | . . . . . . 1 . . Meltdown 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3557 | 258 101 123 322 350 525 924 . 954 Guns 2375 | 258 101 123 322 350 522 471 . 228 Cannons 335 | . . . . . . . . 335 Explosions 840 | . . . . . . 449 . 391 Melee . | . . . . . . . . . Ramming 7 | . . . . . 3 4 . . Kinetic 134 | 96 38 . . . . . . . Thermal 2170 | 162 63 123 322 172 522 471 . 335 Explosive 840 | . . . . . . 449 . 391 Electromagnetic 406 | . . . . 178 . . . 228 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . 5 Average Corruption 2 | . 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 3 | . . . . . . . . 3 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 Projectiles . | . . . . . . . . . Explosions 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . . . 2 2 . . Targets Rammed 4 | . . . . . 2 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 560 | 27 57 560 526 117 430 371 . 141 Average Temperature 151 | 12 25 305 268 49 176 177 . 60 Received Heat Transfer 1080 | . 18 . 33 153 165 270 18 423 Effects 22 | . . 7 10 . 2 3 . . Shutdowns 6 | . . 3 1 . 2 . . . Energy Bleed 2 | . . 1 1 . . . . . Interference 8 | . . 1 4 . . 3 . . Matter Decay 2 | . . 1 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 1 | . . . 1 . . . . . Damage (core) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 8 | . . . . 1 4 1 . 2 Heat Transferred 4029 | 481 185 160 400 256 1073 1104 . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 . . 98 Level 1 . | . . . . . . . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 200 | 10 70 135 83 51 51 . . 200 Initial 33 | . . 20 33 . . . . . Average 22 | 1 17 65 34 9 8 . . 35 Influence Increases 1154 | 40 80 155 80 128 126 170 . 375 Destroy 0b10 Robot/C 640 | . 40 120 60 80 100 160 . 80 Destroy 0b10 Robot/NC 50 | 40 . . . 5 5 . . . Destroy Leader 132 | . 10 20 20 32 20 10 . 20 Successful Hack 11 | . . . . 11 . . . . Disable Machine 45 | . . . . . . . . 45 Destroy Structure 6 | . . . . . 1 . . 5 Lose Combat Pursuer 270 | . 30 15 . . . . . 225 Influence Decreases 954 | 40 30 120 165 128 96 136 64 175 Entered New Map 107 | . . 30 52 . . 12 13 . Time Decay 653 | 40 30 90 30 108 96 114 50 95 Lost Part 194 | . . . 83 20 . 10 1 80 Squads Dispatched 4 | . 2 . . . . . . 2 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 2 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 6 | . 3 . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 5 9 4 7 7 6 3 33 Peak Tracking Total 9 | . 5 7 2 3 3 4 3 9 Tactical Retreats 8 | . 1 1 . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 5 | . . . . 1 2 1 . 1 Terminals 2 | . . . . 1 . 1 . . Fabricators 3 | . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . . . 6 3 1 . 2 Successful 4 | . . . . 3 . 1 . . Failed 7 | . . . . 2 3 . . 2 Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 6 | . . . . 6 . . . . Terminals 7 | . . . . 6 . 1 . . Fabricators 5 | . . . . . 3 . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 . . Record 1 | . . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . Terminals 2 | . . . . 2 . . . . Botnet 1 | . . . . 1 . . . . Skim 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 1 2 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 2591 | 111 148 230 59 274 537 685 114 433 Optics 2043 | . . . . 274 537 685 114 433 Seismic 548 | 111 148 230 59 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 3074 | 227 148 230 119 397 537 685 114 617 Spaces Moved 1894 | 124 103 109 64 220 304 411 76 483 Core 311 | 6 . . 55 37 . . . 213 Treads 1234 | . . . . 173 304 411 76 270 Legs 349 | 118 103 109 9 10 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 155 152 152 50 Average Speed 136 | 116 120 158 118 146 155 154 152 107 Slowest Speed 350 | 120 120 190 350 200 155 155 152 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 8 24 13 15 28 9 76 17 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . . . . . 1 . 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 1 | . . . . . . 1 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2172 | 162 115 150 83 268 338 432 75 549 Wait 71 | 5 6 20 5 7 15 1 . 12 Move 1886 | 123 102 108 63 219 303 410 75 483 Hop . | . . . . . . . . . Pick Up 21 | 6 1 3 1 3 . . . 7 Fast Attach 32 | 7 . 1 1 12 4 1 . 6 Attach 8 | . . 1 1 2 . . . 4 Detach . | . . . . . . . . . Swap 17 | 1 . 4 1 2 . 3 . 6 Drop 19 | . . 4 . 7 1 1 . 6 Fire 114 | 20 6 9 11 16 13 14 . 25 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . 2 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 369 | -10/Materials | Lost 5 allies 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -9/Materials | Discovered new exit (range 9) 606 | -9/Materials | Entered Mines 607 | -9/Mines | Assembled infested the area 647 | -9/Mines | Core integrity fell below 50% 670 | -9/Mines | Core integrity fell below 20% 700 | -9/Mines | Lost 9 parts (1p2n3u3w) 721 | -9/Mines | Discovered new exit (range 4) 725 | -9/Mines | Entered Materials 725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -8/Materials | Central database locked down 1102 | -8/Materials | Discovered new exit (range 14) 1122 | -8/Materials | Entered Factory 1122 | -7/Factory | Evolved 2 slots: Utility x2 1207 | -7/Factory | Build established: Gunner 1567 | -7/Factory | Discovered new exit (range 6) 1659 | -7/Factory | Entered Lower Caves 1965 | -7/Lower Caves | Learned location of Zion (-7) 2153 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2185 | -7/Lower Caves | Destroyed 7 combat bots 2339 | -7/Lower Caves | Discovered new exit (range 4) 2344 | -7/Lower Caves | Entered another Lower Caves area 2355 | -7/Lower Caves | Encountered a Warlord checkpoint 2449 | -7/Lower Caves | Discovered new exit (range 7) 2458 | -7/Lower Caves | Entered Factory 2458 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2891 | -6/Factory | Released all parts (9) 2921 | -6/Factory | Lost 5 parts (1p1n1u2w) 3011 | -6/Factory | Released all parts (3) 3029 | -6/Factory | Core integrity fell below 50% 3041 | -6/Factory | Lost 3 parts (2n1w) 3054 | -6/Factory | Core integrity fell below 20% 3075 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03001_ U-05 Engineer lays Concrete. 03003_ K-01 Serf collects debris. 03004_ U-05 Engineer lays Concrete. 03006_ K-01 Serf collects debris. 03007_ U-05 Engineer builds a Wall. 03007_ K-01 Serf collects debris. 03008_ Imp. Medium Treads destroyed. 03008_ C-30 ARC bursts open, deploying its payload. 03008_ S-27 Virus unfolds itself. 03010_ Phase Cannon destroyed. 03011_ Released Imp. Deuterium Engine. 03011_ Released Imp. Medium Treads. 03011_ Released Adv. Heat Sink. 03011_ U-05 Engineer builds a Door. 03012_ U-05 Engineer lays Concrete. 03025_ Acquired Imp. Gravmag System. 03030_ K-01 Serf destroyed. 03051_ Penetrated by Slug. 03056_ Slug penetrates Wall. 03071_ K-01 Serf cleans the Subcomponent Replicator. 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"??????????????????????? | | ??????????# """ """ ""?????????????????????? | | ??????????# """ """ ""? ??????????????????? | | ########### ? ?????????????? | | "" "" "" "" ??????????? | | "" "" "" "" u ??????????? | | """ """ """ """u ?????????? | | """ """ """ """ ???????????? | | """ """ """ """ w ?????????????? | | s ! k R ""T"???????????????? | | s s @ """"???????????????? | | ##########+########/##############???????????????? | | ???????? ????? ????????????????????????????? | | ?????? ??? ????????????????????????????? | | ????# !! # ???????????????????????????? | | ????# !! # ???????????????????????????? | | ????# ! # ??????????????????????????? | | ????# # ??????????????????????????? | | ????# # ?????????????????????????? | | ????# # ?????????????????????????? | | ????# # ????????????????????????? | | ????# # ????????????????????????? | | ????# # ???????????????????????? | | ????# # ???????????????????????? | | ????##################+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertPotentialExtractor Manual? 0 Play Time 00:20:07 Cumulative 268.2 hours Start 2025.11.07 @ 17:15:32 End 2025.11.07 @ 17:31:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 589 Rogue 589 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 3bc832ac-5fcb-49f8-9e40-784e68c8b669