Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 00:07:37 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (5195) 5195 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1801) 1801 TOTAL SCORE: 10831 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 251 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 552/700 Matter 217/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Rolling (160) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Triangulator Heavy Armor Plating Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Remote Datajack > --- INVENTORY (25) --- Improved Deuterium Engine Armored Huge Wheel Advanced Heat Sink Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (40) Cooled Particle Cannon Cooled Particle Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Rocket Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Triangulator Heavy Armor Plating Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Advanced Heat Sink Seismic Detector Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Cooled Particle Cannon Cooled Particle Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Rocket Launcher Heavy Missile Launcher Katana [Rating: 55] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 99 | 7 12 22 11 27 9 . 11 Power 7 | 1 1 2 1 1 . . 1 Engine 5 | 1 . 2 1 . . . 1 Core 2 | . 1 . . 1 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 4 4 1 4 1 . 1 Treads 7 | 1 . 2 . 3 . . 1 Leg . | . . . . . . . . Wheel 10 | 1 4 2 1 1 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 2 2 9 5 13 7 . 6 Device 16 | 1 1 2 3 5 3 . 1 Storage 4 | 1 1 1 . . . . 1 Processor 1 | . . 1 . . . . . Hackware 9 | . . . . 4 2 . 3 Protection 14 | . . 5 2 4 2 . 1 Artifact . | . . . . . . . . Weapon 31 | 2 5 7 4 9 1 . 3 Energy Gun 2 | 2 . . . . . . . Energy Cannon 8 | . 3 1 1 2 . . 1 Ballistic Gun 11 | . 1 5 3 2 . . . Ballistic Cannon 2 | . . . . 2 . . . Launcher 3 | . . 1 . . . . 2 Special Weapon 3 | . 1 . . 1 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 5 | . 2 1 2 . . . . Parts Lost 23 | . 1 7 . 10 2 . 3 Power 2 | . . 1 . . . . 1 Propulsion 8 | . 1 2 . 4 . . 1 Utility 11 | . . 3 . 5 2 . 1 Weapon 2 | . . 1 . 1 . . . Highest Loss Streak 3 | . 1 3 . 3 1 . 1 To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 11 18 19 19 18 17 16 Power . | . 1 . . 1 1 1 1 Propulsion 1 | 1 3 3 2 . . 1 1 Utility 6 | . 3 4 4 8 8 8 7 Weapon 8 | . 4 8 10 9 7 7 6 Tool/Special . | . . . . . . . . Unused Backups 33 | . 3 1 6 13 3 . 7 Power 2 | . . 1 . . . . 1 Propulsion 3 | . . . 1 . 1 . 1 Utility 17 | . . . . 12 1 . 4 Weapon 10 | . 3 . 4 1 1 . 1 Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 92 | . 99 98 90 92 89 84 82 Engine 6 | . 13 9 9 4 . . 5 Core 3 | . . 1 . 4 7 7 1 Treads 7 | . 3 9 9 13 3 . 3 Wheel 13 | . 24 12 17 11 13 15 9 Device 13 | . 14 12 17 18 11 7 2 Storage 9 | . 14 11 9 9 7 7 7 Processor 2 | . . 8 . . . . . Hackware 5 | . . . . 3 12 15 19 Protection 8 | . . 10 9 8 9 7 7 Energy Gun 1 | . 20 . . . . . . Energy Cannon 7 | . 6 4 . 4 14 15 15 Ballistic Gun 7 | . . 16 17 7 . . . Special Weapon 2 | . . 1 . . 7 7 6 Special Melee Weapon 1 | . . . . 4 . . . Peak Build Rating 55 | 7 16 21 34 43 51 49 55 Average Rating 33 | 4 8 18 31 37 48 48 50 On Entrance 26 | . 7 14 20 34 42 48 49 Naked Turns . | . . . . . . . . Heaviest Build 123 | 12 54 68 82 81 90 83 123 Greatest Support 40 | 20 32 32 28 40 40 40 40 Greatest Overweight (x) 6 | . 2 4 4 6 6 2 4 Average Overweight (x) 2 | . 1 3 2 4 2 2 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 Average Capacity 20 | 7 19 20 20 20 20 20 24 Most Carried 21 | 5 19 20 20 20 20 20 21 Average Carried 18 | 2 11 18 19 19 19 19 18 Final Capacity 25 | 8 20 20 20 20 20 20 25 Final Carried 20 | 5 19 20 20 20 19 20 16 Class Distribution -------------------- 50% | Mutant 26% | Bothacker-Tank 21% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Waste Bothacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Matter Collected 3207 | 190 257 852 397 1175 175 . 161 Remotely . | . . . . . . . . Salvage Created 4285 | 26 509 1251 379 860 328 256 676 Parts 241 | 2 31 83 25 49 17 2 32 Haulers Intercepted 5 | . 2 2 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Combat Hostiles Destroyed 97 | . 11 30 9 25 6 1 15 Melee 1 | . . . . 1 . . . Guns 56 | . 7 21 9 19 . . . Cannons 30 | . 3 5 . 5 6 . 11 AOE 7 | . . 3 . . . . 4 Classes Destroyed 19 | 1 5 4 . 6 1 1 1 Worker 1 | . . . . . . . 1 Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 5 | . 2 2 1 . . . . Recycler 1 | . . 1 . . . . . Operator 4 | . 2 2 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 3 11 2 . . . 3 Cutter 2 | . . . . 2 . . . Grunt 40 | . 8 8 3 12 . . 9 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . 1 . . . . . Sentry 21 | . . 10 4 4 2 . 1 Demolisher 2 | . . . . 1 1 . . Specialist 1 | . . . . 1 . . . Hunter 1 | . . . . 1 . . . Programmer 6 | . . . . 3 2 . 1 Behemoth 1 | . . . . 1 . . . Compactor 1 | . . . . . . 1 . Best Kill Streak 5 | 1 3 5 3 5 1 1 4 Combat Bots Only 5 | . 3 4 3 5 1 1 3 Max Kills in Single Turn 4 | 1 2 4 1 1 1 1 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 . . . . 3 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Hostile Shots Fired 608 | . 41 146 30 190 88 . 113 Missed 165 | . 11 34 7 40 29 . 44 Hits 443 | . 30 112 23 150 59 . 69 Melee 13 | . . 6 . 7 . . . Projectile 430 | . 30 106 23 143 59 . 69 AOE 15 | . . . . 5 10 . . Critical Strikes 16 | . . 6 . 9 . . 1 Part Disruptions 1 | . . . . 1 . . . Damage Taken 6017 | . 314 1593 298 2047 809 . 956 Core 799 | . 91 232 33 295 73 . 75 Absorbed by Shields 459 | . . . . 433 26 . . Core Remaining (%) 61 | 100 63 42 . 40 . . . Volleys Fired 355 | 2 40 93 29 93 39 6 53 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 90 136 136 100 74 60 60 123 Shots Fired 648 | 4 81 180 54 165 63 11 90 Gun 369 | 4 63 132 50 120 . . . Cannon 247 | . 17 45 . 45 57 10 73 Launcher 4 | . . 1 . . . . 3 Special 28 | . 1 2 4 . 6 1 14 Kinetic 320 | . . 132 50 138 . . . Thermal 303 | 4 81 47 4 27 57 10 73 Explosive 4 | . . 1 . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 50 | 3 21 50 9 12 6 5 12 Robot Miss Streak 15 | 1 2 5 5 15 3 2 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 473 | 3 57 129 41 141 36 8 58 Core Hits 271 | 1 25 49 43 120 10 . 23 Critical Kills 4 | . 1 2 . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . 5 2 . 5 . 1 . Burn 4 | . 4 . . . . . . Meltdown 3 | . 1 1 . . . 1 . Destroy 1 | . . 1 . . . . . Blast 4 | . . . . 4 . . . Sever 1 | . . . . 1 . . . Melee Attacks 27 | . . . . 27 . . . Impact . | . . . . . . . . Slashing 9 | . . . . 9 . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . 9 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9701 | 34 754 2637 768 2663 908 243 1694 Guns 4728 | 34 539 1605 744 1806 . . . Cannons 4080 | . 215 543 . 768 908 243 1403 Explosions 765 | . . 474 . . . . 291 Melee 89 | . . . . 89 . . . Ramming 15 | . . 15 . . . . . Kinetic 4482 | . . 1605 744 2133 . . . Thermal 4350 | 34 754 543 24 441 908 243 1403 Explosive 765 | . . 474 . . . . 291 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 89 | . . . . 89 . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 7 4 . 2 1 . 2 Average Corruption 4 | . 6 3 . 1 1 . 2 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 29 | . 17 8 . 4 . . . Message Errors 7 | . 6 1 . . . . . Matter Fused 8 | . 3 3 . 2 . . . Heat Flow Errors 3 | . 1 1 . 1 . . . Energy Discharges 3 | . 2 . . 1 . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 4 | . 2 2 . . . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 2 | . 2 . . . . . . Overload Shots 1 | . . . . . . . 1 Overflow Damage 219 | . . 105 4 49 34 . 27 Projectiles 109 | . . 18 4 37 34 . 16 Explosions 98 | . . 87 . . . . 11 Melee 12 | . . . . 12 . . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 7 | . . 7 . . . . . Shots . | . . . . . . . . Rammed 2 | . 1 1 . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 565 | 60 240 565 112 328 54 . 60 Average Temperature 72 | 33 71 126 37 70 25 . 15 Received Heat Transfer 2051 | . 111 501 99 983 90 . 267 Effects 19 | . . 18 . 1 . . . Shutdowns 3 | . . 3 . . . . . Energy Bleed 3 | . . 3 . . . . . Interference 4 | . . 4 . . . . . Matter Decay 4 | . . 3 . 1 . . . Short Circuit 1 | . . 1 . . . . . Damage (major) 3 | . . 3 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 1 . . . 1 . Combat Hostiles 3 | . 1 1 . . . 1 . Parts Melted 17 | . 6 2 . 1 3 2 3 Heat Transferred 7125 | 87 2128 962 50 555 1184 333 1826 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Maximum Alert Level 4 | . . 1 . 4 3 . 1 Low Security (%) 51 | 100 100 54 100 13 . 100 98 Level 1 13 | . . 45 . 13 . . 1 Level 2 19 | . . . . 20 92 . . Level 3 9 | . . . . 32 7 . . Level 4 5 | . . . . 19 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1436 | 5 70 347 127 1436 753 142 201 Initial 753 | . . 13 127 8 753 142 . Average 320 | . 28 186 29 695 519 58 78 Influence Increases 4076 | 5 347 936 306 1668 274 . 540 Destroy 0b10 Robot/C 2060 | . 220 600 180 600 120 . 340 Destroy 0b10 Robot/NC 80 | 5 25 30 5 . . . 15 Destroy Leader 454 | . 56 174 62 30 60 . 72 Allied During Kill 28 | . . . . 12 . . 16 Successful Hack 213 | . 14 25 56 35 71 . 12 Disable Machine 120 | . . 60 . 15 15 . 30 Anti-Garrison Action 900 | . . . . 900 . . . Destroy Structure 101 | . 2 17 3 46 8 . 25 Lose Combat Pursuer 120 | . 30 30 . 30 . . 30 Influence Decreases 3899 | 5 314 667 595 245 1303 407 363 Entered New Map 1148 | . . 20 175 5 683 265 . Time Decay 2183 | 5 304 577 362 . 550 82 303 Lost Part 211 | . 10 70 . 100 20 . 11 Lost Ally 299 | . . . . 140 50 60 49 Purge Threat 58 | . . . 58 . . . . Squads Dispatched 16 | . 3 2 . . 6 . 5 Investigation 2 | . 2 . . . . . . Extermination 5 | . . . . . 3 . 2 Reinforcement 4 | . 1 2 . . . . 1 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Distress Signals 14 | . 3 6 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 20 48 14 37 13 6 38 Peak Tracking Total 6 | . 6 5 4 6 3 5 4 Tactical Retreats 7 | . 1 2 . 2 . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Traps Triggered 18 | . 7 3 . 4 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Machines Disabled 15 | . . 4 . 8 1 . 2 Max in Single Turn 4 | . . 4 . 2 1 . 1 Garrison Access 2 | . . . . . 1 . 1 Garrison Relay 5 | . . . . 5 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Machines Accessed 40 | . 6 11 11 4 7 . 1 Terminals 35 | . 6 9 10 4 6 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 113 | . 20 31 37 5 17 . 3 Successful 54 | . 6 13 21 3 10 . 1 Failed 58 | . 13 18 16 2 7 . 2 Catastrophic 4 | . 2 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . . Manual 69 | . 19 20 21 . 9 . . Terminals 102 | . 20 26 35 5 16 . . Fabricators . | . . . . . . . . Repair Stations 8 | . . 5 . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . Terminal Hacks 23 | . 3 4 10 3 3 . . Robot Analysis 4 | . 2 1 1 . . . . Prototype ID Bank 6 | . 1 2 1 . 2 . . Open Door 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . . . 3 . . . . Dispatch Records 1 | . . . 1 . . . . Hauler Manifests 3 | . . 1 1 . 1 . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 1 . . . . 1 Scan Component 2 | . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 1 | . . . 1 . . . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 27 | . 3 8 10 . 6 . . Terminals 27 | . 3 8 10 . 6 . . Botnet 27 | . 3 8 10 . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 6 10 9 3 6 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Used RIF Installer 2 | . . . . 2 . . . Hotswap 1 | . . . . 1 . . . Robots Hacked 22 | . . . . 7 5 . 10 Non-combat 3 | . . . . . 1 . 2 Combat 19 | . . . . 7 4 . 8 Robot Hacks Applied 22 | . . . . 7 5 . 10 map_route 2 | . . . . . . . 2 disable_weapons 1 | . . . . 1 . . . go_dormant 1 | . . . . . . . 1 streamctrl_high 1 | . . . . 1 . . . formatsys_low 1 | . . . . . 1 . . formatsys_high 16 | . . . . 5 4 . 7 Relay Couplers Released 27 | . . . . 23 . . 4 Machine Destruction 27 | . . . . 23 . . 4 Attached 9 | . . . . 4 2 . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . 4 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Total Allies 23 | . . . . 10 5 1 7 Largest Group 4 | . . . . 4 2 2 3 Highest-Rated Group 94 | . . . . 94 32 47 53 Highest-Rated Ally 39 | . . . . 39 16 31 32 Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 105 | . . . . 42 2 22 39 Total Damage 1838 | . . . . 904 33 306 595 Kills 11 | . . . . 7 . . 4 Allies Corrupted 1 | . . . . 1 . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Active Infowar (turns) 6532 | 8 740 2188 1228 560 1109 217 482 Terrain 3 | . . 3 . . . . . Structural 30 | . . . 1 29 . . . Traps 1726 | . . . 1190 536 . . . Seismic 6078 | 8 740 2188 1209 305 1109 217 302 Triangulation 180 | . . . . . . . 180 Robot Analysis Total 4 | . 2 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Turns Passed 10097 | 64 901 2272 1228 2612 1585 217 1218 Spaces Moved 5949 | 43 628 1231 830 1353 1037 157 670 Core 2 | 2 . . . . . . . Treads 3 | 2 . . . 1 . . . Legs . | . . . . . . . . Wheels 5944 | 39 628 1231 830 1352 1037 157 670 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 115 125 120 110 125 125 Average Speed 138 | 100 112 143 125 157 128 125 149 Slowest Speed 240 | 160 130 160 150 240 180 125 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 3 95 97 75 85 26 85 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . 1 1 3 . 2 . . Terrain Destroyed 111 | . 1 12 3 58 8 . 29 Melee . | . . . . . . . . Projectile 21 | . 1 1 3 . 8 . 8 AOE 90 | . . 11 . 58 . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Total 7173 | 56 740 1553 967 1655 1238 168 796 Wait 512 | . 35 161 58 78 122 3 55 Move 5942 | 42 627 1230 829 1351 1037 156 670 Hop . | . . . . . . . . Pick Up 87 | 5 15 16 12 28 7 2 2 Fast Attach 39 | 7 2 6 9 7 6 . 2 Attach 25 | . 2 7 1 10 4 . 1 Detach 6 | . . 1 . 1 4 . . Swap 91 | . 12 21 7 35 6 . 10 Drop 83 | . 6 17 22 24 12 1 1 Fire 355 | 2 40 93 29 93 39 6 53 Melee 27 | . . . . 27 . . . Ram 2 | . 1 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . 1 1 . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [Fac] / [*Low x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Discovered new exit (range 7) 685 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Central database locked down 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Discovered new exit (range 3) 1192 | -9/Materials | Lost 3 parts (1n2u) 1615 | -9/Materials | Discovered new exit (range 10) 1787 | -9/Materials | Discovered new exit (range 11) 1858 | -9/Materials | Core integrity fell below 50% 2019 | -9/Materials | Discovered new exit (range 12) 2409 | -9/Materials | Discovered new exit (range 10) 2802 | -9/Materials | Discovered new exit (range 7) 2807 | -9/Materials | Discovered new exit (range 11) 3238 | -9/Materials | Entered another Materials area 3238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -8/Materials | Met 7R-MNS 3445 | -8/Materials | Discovered new exit (range 15) 3748 | -8/Materials | Discovered new exit (range 16) 4297 | -8/Materials | Discovered new exit (range 13) 4463 | -8/Materials | Identified exit to Garrison 4466 | -8/Materials | Entered Garrison 4622 | -8/Garrison | Triggered checkpoint 4675 | -8/Garrison | Garrison Relay disabled 4701 | -8/Garrison | Installed Relay Interface Framework 4755 | -8/Garrison | Triggered checkpoint 4764 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Lost 3 parts (1n2u) 4972 | -8/Garrison | Discovered new exit (range 10) 4996 | -8/Garrison | Triggered checkpoint 5033 | -8/Garrison | Lost 3 parts (1n2u) 5042 | -8/Garrison | Triggered checkpoint 5051 | -8/Garrison | Garrison Relay disabled 5154 | -8/Garrison | Triggered checkpoint 5197 | -8/Garrison | Garrison Relay disabled 5347 | -8/Garrison | Build established: Bothacker-Mutant 5360 | -8/Garrison | Triggered checkpoint 5485 | -8/Garrison | Discovered new exit (range 8) 5564 | -8/Garrison | Spotted B-75 Beast 5597 | -8/Garrison | Destroyed B-75 Beast 5616 | -8/Garrison | Lost 4 allies 5669 | -8/Garrison | Phase Generator disabled 5861 | -8/Garrison | Garrison Relay disabled 5986 | -8/Garrison | Triggered checkpoint 6044 | -8/Garrison | Triggered checkpoint 6071 | -8/Garrison | Garrison Relay disabled 6094 | -8/Garrison | Discovered new exit (range 18) 6094 | -8/Garrison | Discovered new exit (range 64) 6094 | -8/Garrison | Discovered new exit (range 44) 6313 | -8/Garrison | Core integrity fell below 50% 6329 | -8/Garrison | Expanded RIF knowledge: Hotswap 6432 | -8/Garrison | Triggered checkpoint 7078 | -8/Garrison | Entered Factory 7078 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7501 | -7/Factory | Build established: Bothacker-Tank 7502 | -7/Factory | Allied Derelicts emerged from ambush trap array 8008 | -7/Factory | Garrison activated, responded to threat 8641 | -7/Factory | Discovered new exit (range 4) 8663 | -7/Factory | Sucked down chute 8663 | -7/Factory | Entered Waste 8664 | -7/Waste | Met a frightened Derelict 8724 | -7/Waste | Spotted C-40 Crusher 8733 | -7/Waste | Destroyed C-40 Crusher 8740 | -7/Waste | Spotted C-40 Crusher 8741 | -7/Waste | Spotted C-40 Crusher 8748 | -7/Waste | 2 allies followed down the chute 8765 | -7/Waste | Spotted C-40 Crusher 8767 | -7/Waste | Spotted C-40 Crusher 8805 | -7/Waste | Lost 3 allies 8839 | -7/Waste | Spotted C-40 Crusher 8868 | -7/Waste | Discovered new exit (range 11) 8880 | -7/Waste | Entered Factory 9355 | -7/Factory | Discovered new exit (range 16) 9525 | -7/Factory | Discovered new exit (range 11) 9545 | -7/Factory | Cargo convoy interrupted 9831 | -7/Factory | Discovered new exit (range 61) 10085 | -7/Factory | P-70 Sage assimilated allied Guardian 4a 10098 | -7/Factory | Self-destructed Last Messages --------------- 09925_ Reactivated Guardian 4a. 09942_ Destroyed Gravmag System. 09944_ Destroyed Shock Rifle. 09946_ P-60 Hacker destroyed. 09949_ K-01 Serf collects debris. 10004_ U-05 Engineer works on Construction Platform. 10017_ K-01 Serf collects debris. 10018_ U-05 Engineer works on Construction Platform. 10048_ Acquired Hrd. Light Armor Plating. 10055_ Detecting nearby Garrison Access. 10078_ K-01 Serf cleans the Subcomponent Replicator. 10085_ Subcomponent Replicator disabled. 10085_ P-70 Sage hacks Guardian 4a, assimilated. 10086_ K-01 Serf collects debris. 10090_ Guardian 4a reactivates. 10097_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 10097_ Garrison Access disabled. 10097_ Relay Coupler [NC] tumbles out of Garrison Access. 10097_ Relay Coupler [Demolisher] tumbles out of Garrison Access. 10097_ Relay Coupler [Heavy] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #! ??? ????????????????????????????????? | | # ??? ????????????????????????????????? | | #### # ??#??????????????????????????? | | ???# # """ ""???# ???????????????? | | ???# # """ ""? # #??????????? | | ???# # """ """ # #??????????? | | ???# # # #??????????? | | #### #####+######## #??????????? | | #??######+####+#####??????????? | | ######### #### ###????????????? | | ## !! # ### ????????? | | ## " !]# ????????? | | ## "G ! # ???????? | | ## ""@ # !![ ???????? | | ## p !! ??????? | | #####+###### ## # ![ ??????? | | # ## ########; "" ?????????? | | # ## k ??????? | | # ] ## """ ????????? | | # ## Y """?????????? | | # + ""??????????? | | # """" ## ?????????? | | # """" ## ????????? | | # """" ## ????????? | | + """" ######## ######################????????? | | # """" #??????# #?????????????????????????????? | | # """" #??????# #?????????????????????????????? | | ] # #??????# #?????????????????????????????? | | #### #??????# #?????????????????????????????? | | ???#! #??????# #?????????????????????????????? | | ???########?????? ?????????????????????????????? | | ????????????????? " ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????###?????????????????????????????? | | ???????????????????????w?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 78 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ImprinterAntimatterMantle Manual? 0 Play Time 02:05:25 Cumulative 108.4 hours Start 2025.07.03 @ 21:55:00 End 2025.07.04 @ 00:07:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 89 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c78b8bb5-163c-4df4-85ef-96994d3ca672