Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 00:45:00 Player: ChCbias Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (2351) 2351 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8211 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Treading (170) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (7) ------ Coolant Injector > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Trap Scanner Improved Signal Interpreter Reactive Plating Phasing AFG > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Improved EM Pulse Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Cryofiber Web Coolant Injector Transmission Jammer KE Penetrator Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Powered Hammer [Rating: 66] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 1 2 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 84 | 7 6 6 . 5 11 19 6 3 3 16 2 Power 12 | 1 1 1 . 1 2 3 1 . 1 1 . Engine 8 | 1 1 1 . 1 1 1 . . 1 1 . Core 3 | . . . . . 1 2 . . . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 24 | 2 . 2 . 2 2 4 1 1 2 8 . Treads 15 | 2 . 1 . 2 2 2 . 1 1 4 . Leg 7 | . . 1 . . . . 1 . 1 4 . Wheel 2 | . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 3 . . . 4 6 4 . . 4 1 Device 11 | . . . . . 3 1 3 . . 3 1 Storage 3 | 1 1 . . . . 1 . . . . . Processor 3 | . 2 . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 5 | . . . . . 1 2 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 25 | 3 2 3 . 2 3 6 . 2 . 3 1 Energy Gun 6 | . . 1 . . 2 2 . . . 1 . Energy Cannon 2 | . . . . . . 1 . 1 . . . Ballistic Gun 9 | 3 2 1 . . . 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . . 1 . Corrupted Parts 6 | . . . . . . . . . 1 5 . System Corruption 46 | . . . . . . . . . 10 36 . Parts Lost 34 | . . 4 . . . 5 . 3 . 20 2 Power 4 | . . 1 . . . 1 . . . 2 . Propulsion 15 | . . 2 . . . 3 . 2 . 8 . Utility 10 | . . . . . . 1 . . . 8 1 Weapon 5 | . . 1 . . . . . 1 . 2 1 Highest Loss Streak 9 | . . 4 . . . 2 . 2 . 9 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 4 8 9 9 9 9 9 9 9 9 9 1 Power . | . . . . . . . . . . . . Propulsion . | 2 1 . . . 1 . . . . . . Utility 3 | . 3 4 5 4 2 2 2 3 3 3 . Weapon 3 | . 2 3 3 2 3 4 5 4 3 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 5 1 . 2 6 2 1 . . 1 . Power 1 | . 1 . . . . . . . . . . Propulsion 6 | . 4 . . . 1 1 . . . . . Utility 5 | . . . . 1 2 . 1 . . 1 . Weapon 6 | . . 1 . 1 3 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 90 85 97 85 93 99 98 97 94 27 Engine 5 | . 14 6 . 11 6 . 6 6 6 5 . Core 1 | . . . . . 2 6 . . . . . Treads 15 | . 27 20 14 15 22 19 16 11 6 6 6 Leg 6 | . . 6 14 12 . . 2 6 10 12 . Wheel 3 | . . . . . . 4 6 6 6 5 . Device 11 | . . . . . 14 14 19 20 20 19 10 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 . Processor 8 | . 11 14 14 14 9 7 6 6 6 5 . Protection 6 | . . . . . 2 6 13 13 13 11 . Energy Gun 11 | . . 7 14 13 16 14 13 7 13 11 . Energy Cannon 2 | . . . . . . 2 . 5 5 5 . Ballistic Gun 7 | . 26 20 14 13 1 4 6 5 . . . Peak Build Rating 66 | 6 10 10 9 11 26 42 54 54 57 66 19 Average Rating 33 | 4 9 9 9 9 21 37 50 52 55 54 17 On Entrance 22 | . 6 10 9 9 11 26 41 54 51 57 1 Avg Prop Armor Cover (%) 10 | . . 9 9 8 . 6 11 12 10 11 . Naked Turns 78 | . . . . . . . . . . 78 . Heaviest Build 62 | 14 19 19 16 19 33 41 54 61 60 62 11 Greatest Support 99 | 40 40 40 20 43 86 86 60 10 10 99 20 Greatest Overweight (x) 11 | . 4 . . . . 3 5 6 5 11 . Average Overweight (x) 2 | . . . . . . . 3 5 5 4 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 4 Average Carried 9 | 4 8 9 9 9 9 9 9 9 9 9 . Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 9 10 10 10 10 10 9 10 5 . Class Distribution -------------------- 35% | Scavenger-Tank 30% | Mutant 19% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 1963 | 228 273 185 . 191 130 427 . 235 138 156 . Remotely . | . . . . . . . . . . . . Salvage Created 3205 | . 245 185 . 115 367 797 . 250 576 670 . Parts 186 | . 12 18 . 5 20 46 . 13 31 41 . Haulers Intercepted 5 | . 2 . . . 1 2 . . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 13 16 . . Prevented 15 | . . . . . . . . 1 14 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 55 | . 2 9 . . 6 17 . 6 11 4 . Guns 35 | . 2 9 . . 5 11 . 2 5 1 . Cannons 2 | . . . . . . 1 . . 1 . . AOE 15 | . . . . . . 5 . 4 5 1 . Classes Destroyed 15 | . 3 1 . 2 2 2 . 1 1 3 . Worker 2 | . . . . . . 2 . . . . . Builder 4 | . . . . . 1 3 . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 5 | . 2 . . . 1 2 . . . . . Recycler 2 | . . . . 1 . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . . . Swarmer 27 | . . 6 . . . 13 . 4 4 . . Grunt 10 | . 2 2 . . 3 . . . 3 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 6 | . . . . . 3 . . 1 2 . . Programmer 5 | . . . . . . 4 . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . Zionite 16 | . . . . . . . . . . 16 . Tinkerer 1 | . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . . 4 . Best Kill Streak 10 | . 2 3 . 1 3 6 . 4 5 10 . Combat Bots Only 5 | . 2 3 . . 3 4 . 4 5 4 . Max Kills in Single Turn 4 | . 1 2 . 1 1 3 . 4 2 3 . Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 4 | . . . . . . 3 . 4 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 505 | . 13 38 . . 46 98 . 51 27 227 5 Missed 167 | . 3 9 . . 18 24 . 14 8 91 . Hits 338 | . 10 29 . . 28 74 . 37 19 136 5 Melee 23 | . . . . . . . . . . 23 . Projectile 315 | . 10 29 . . 28 74 . 37 19 113 5 AOE 13 | . . 13 . . . . . . . . . Critical Strikes 16 | . 1 . . . . 3 . 1 1 10 . Damage Taken 6012 | . 167 629 . 12 409 1312 . 785 302 2302 94 Core 1278 | . 27 137 . . 104 153 . 21 12 804 20 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 5 | . . . . . . . . . . 5 . Ignored by Resistances 221 | . . . . . . . . 134 36 51 . Core Remaining (%) 73 | 100 . . . 34 81 78 . . . . . Volleys Fired 173 | . 29 15 . 8 23 54 2 14 13 15 . Largest 3 | . 2 2 . 2 2 3 1 3 3 3 . Hottest 214 | . 46 88 . 88 128 206 70 180 209 214 . Shots Fired 394 | . 58 30 . 12 46 138 2 40 39 29 . Gun 319 | . 58 30 . 8 46 107 2 26 26 16 . Cannon 50 | . . . . . . 27 . 12 7 4 . Launcher 25 | . . . . 4 . 4 . 2 6 9 . Special . | . . . . . . . . . . . . Kinetic 142 | . 58 27 . 4 . 34 . 12 . 7 . Thermal 215 | . . 3 . 4 46 100 2 25 26 9 . Explosive 4 | . . . . 4 . . . . . . . Electromagnetic 33 | . . . . . . 4 . 3 13 13 . Robot Hit Streak 16 | . 12 5 . 4 16 6 . 7 9 5 . Robot Miss Streak 5 | . 5 3 . 1 2 5 . 2 3 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 248 | . 38 19 . 5 36 69 . 28 23 30 . Core Hits 127 | . 10 12 . 2 14 31 . 11 19 28 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 9 | . 1 . . . 3 4 . . . 1 . Burn 7 | . . . . . 3 4 . . . . . Destroy 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 22 | . . 1 . 1 . 3 . . . 17 . Impact 4 | . . . . 1 . 3 . . . . . Slashing 17 | . . . . . . . . . . 17 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7127 | . 611 298 . 81 595 2006 . 816 741 1979 . Guns 4293 | . 611 298 . 81 595 1603 . 440 399 266 . Cannons 469 | . . . . . . 155 . 218 11 85 . Explosions 1867 | . . . . . . 224 . 158 331 1154 . Melee 474 | . . . . . . . . . . 474 . Ramming 24 | . . . . . . 24 . . . . . Kinetic 1869 | . 611 284 . 48 . 590 . 241 . 95 . Thermal 3008 | . . 14 . 33 595 1168 . 484 399 315 . Explosive . | . . . . . . . . . . . . Electromagnetic 1752 | . . . . . . 224 . 91 342 1095 . Impact . | . . . . . . . . . . . . Slashing 474 | . . . . . . . . . . 474 . Piercing . | . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 7 . . 10 41 41 Average Corruption 10 | . . . . . . 5 . . 10 27 41 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 89 | . . . . . . 37 . . 13 36 3 Message Errors 23 | . . . . . . 9 . . 3 9 2 Matter Fused 14 | . . . . . . 8 . . 3 3 . Heat Flow Errors 10 | . . . . . . 6 . . 2 2 . Energy Discharges 9 | . . . . . . 5 . . 1 3 . Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 3 . . 2 3 . Data Loss (major) 3 | . . . . . . 2 . . . . 1 Misfires 2 | . . . . . . 1 . . 1 . . Alerts 2 | . . . . . . 2 . . . . . Misdirections 12 | . . . . . . . . . . 12 . Weapon Failures 3 | . . . . . . 1 . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 40 | . . . . . . 3 . 17 . 20 . Projectiles . | . . . . . . . . . . . . Explosions 20 | . . . . . . 3 . 17 . . . Melee 20 | . . . . . . . . . . 20 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . 14 . 37 . 17 17 116 . Shots 11 | . . . . 1 . 2 . 1 1 6 . Rammed 8 | . . . . . . 8 . . . . . Targets Rammed 8 | . . . . . . 8 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 389 | . 22 24 . 24 72 389 . 222 234 48 . Average Temperature 74 | . 11 10 . 14 29 97 . 129 57 20 . Received Heat Transfer 980 | . 81 36 . . 162 . . 96 45 560 . Effects 4 | . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 6 | . . . . . . 1 . . . 5 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 12 | . . . . . 5 4 . 1 2 . . Heat Transferred 5697 | . . 37 . 74 1554 2261 . 696 629 446 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . 2 . 5 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 196 | . 50 90 . 24 77 196 56 . . . . Initial 56 | . . . . . . . 56 . . . . Average 43 | . 5 22 . 1 18 98 10 . . . . Influence Increases 1516 | . 115 215 . 38 192 516 15 140 285 . . Destroy 0b10 Robot/C 1000 | . 40 160 . . 120 340 . 120 220 . . Destroy 0b10 Robot/NC 85 | . 20 . . 10 15 40 . . . . . Destroy Leader 204 | . 18 40 . . 34 72 . 20 20 . . Successful Hack 72 | . 36 . . . 8 28 . . . . . Disable Machine 45 | . . . . 15 . 15 15 . . . . Destroy Structure 20 | . 1 . . 13 . 6 . . . . . Lose Combat Pursuer 90 | . . 15 . . 15 15 . . 45 . . Influence Decreases 1516 | . 115 215 . 38 192 400 131 74 232 119 . Entered New Map 192 | . . . . . . . 60 . 13 119 . Time Decay 1269 | . 115 210 . 38 192 350 71 74 219 . . Lost Part 55 | . . 5 . . . 50 . . . . . Squads Dispatched 14 | . . 1 . . 1 11 . . 1 . . Investigation 2 | . . 1 . . . 1 . . . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 4 | . . . . . 1 3 . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 2 | . 1 . . . 1 . . . . . . Communications Jammed 16 | . . . . . . 16 . . . . . Distress Signals 16 | . . . . . . 16 . . . . . Times Spotted 134 | . 13 9 . 2 9 25 . 6 14 55 1 Peak Tracking Total 20 | . 4 3 . . 4 5 1 4 5 20 2 Tactical Retreats 12 | . . 1 . . 1 1 . . 2 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 14 | . 7 . . . . 7 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 9 | . . . . 1 . 1 1 . 1 5 . Max in Single Turn 3 | . . . . 1 . 1 1 . 1 3 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 29 | . 7 1 5 . 5 10 1 . . . . Terminals 17 | . 6 1 . . 4 6 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 112 | . 22 2 50 . 16 20 2 . . . . Successful 75 | . 8 . 50 . 8 8 1 . . . . Failed 37 | . 14 2 . . 8 12 1 . . . . Catastrophic 11 | . 3 . . . . 7 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 14 . 1 . 2 3 . . . . . Terminals 44 | . 19 2 . . 12 11 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . 2 . . . . Scanalyzers 6 | . . . . . 4 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 62 | . 4 . 50 . 5 3 . . . . . Record 49 | . . . 49 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . 3 1 . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . 1 . . . . . Terminals 3 | . 2 . . . . 1 . . . . . Track 1 | . . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 5 1 . . 5 10 . . . . . Full Trace Events 2 | . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . . 3 . Robots Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Active Infowar (turns) 5540 | . 110 . . . 542 1118 412 1013 531 1811 3 Terrain 542 | . . . . . 542 . . . . . . Traps 3663 | . . . . . . . 308 1013 531 1811 . T.N.C. 110 | . 110 . . . . . . . . . . Jamming 1646 | . . . . . . 1118 412 113 . . 3 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 10523 | 113 857 798 1045 675 814 2098 412 1013 531 2124 43 Spaces Moved 6388 | 66 452 461 653 388 428 1322 256 644 318 1378 22 Core 167 | 6 4 . . . . . . . . 157 . Treads 3264 | 60 448 461 653 388 428 701 64 . . 39 22 Legs 40 | . . . . . . . . . . 40 . Wheels 2917 | . . . . . . 621 192 644 318 1142 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 160 85 145 145 145 50 170 Average Speed 148 | 150 160 160 160 160 160 132 148 147 145 142 170 Slowest Speed 600 | 160 250 160 160 160 160 240 160 160 145 600 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 5 60 81 91 62 41 38 7 76 56 88 5 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . 2 1 3 . Spaces Dug 4 | . . . . 1 . 3 . . . . . Terrain Destroyed 40 | . . . . 30 . 4 . 6 . . . Melee 4 | . . . . 1 . 3 . . . . . Projectile 1 | . . . . . . 1 . . . . . AOE 35 | . . . . 29 . . . 6 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 7043 | 77 524 491 653 427 513 1537 284 673 358 1479 27 Wait 224 | . 3 3 . 19 27 102 16 2 14 38 . Move 6377 | 65 451 460 652 387 427 1321 255 643 317 1377 22 Hop . | . . . . . . . . . . . . Pick Up 49 | 5 11 3 1 2 10 9 1 1 3 3 . Fast Attach 43 | 6 16 1 . 1 2 5 1 1 1 9 . Attach 22 | . 1 2 . . 2 3 2 1 . 6 5 Detach 3 | . 1 . . . . . 1 . . 1 . Swap 70 | 1 2 3 . 6 10 21 5 8 6 8 . Drop 52 | . 10 3 . 3 12 11 1 3 4 5 . Fire 173 | . 29 15 . 8 23 54 2 14 13 15 . Melee 22 | . . 1 . 1 . 3 . . . 17 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . 8 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Discovered new exit (range 13) 653 | -10/Materials | Identified exit to Mines 971 | -10/Materials | Entered Mines 1133 | -10/Mines | Learned location of Zion (-6) 1149 | -10/Mines | Learned 4 Materials zone layouts 1343 | -10/Mines | Core integrity fell below 50% 1346 | -10/Mines | Destroyed YI-UF0 1354 | -10/Mines | Discovered exit to Materials (range 6) 1367 | -10/Mines | Lost 4 parts (1p2n1w) 1761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1763 | -10/Mines | Discovered new exit (range 5) 1767 | -10/Mines | Identified exit to Exiles 1769 | -10/Mines | Entered Exiles 1816 | -10/Exiles | Met 8R-AWN 1846 | -10/Exiles | Met EX-HEX 1941 | -10/Exiles | Met EX-DEC 2137 | -10/Exiles | Visited The Gauntlet 2350 | -10/Exiles | Met EX-BIN 2379 | -10/Exiles | Aligned with FarCom system 2381 | -10/Exiles | Given EX-Vault access code 2483 | -10/Exiles | Opened EX-Vault 2497 | -10/Exiles | Found Skeleton Box 2530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2662 | -10/Exiles | Discovered new exit (range 14) 2738 | -10/Exiles | Identified exit to Mines 2814 | -10/Exiles | Left Exiles lab with Skeleton Box 2814 | -10/Exiles | Entered Mines 2826 | -9/Mines | Met a Derelict bent on vengeance 2943 | -9/Mines | Learned Materials emergency access door positions 3013 | -9/Mines | Assembled infested the area 3219 | -9/Mines | Build established: Scavenger-Mutant 3381 | -9/Mines | Discovered new exit (range 10) 3385 | -9/Mines | Found DCF Scrap (12 items) 3483 | -9/Mines | Identified exit to Materials 3489 | -9/Mines | Entered Materials 3489 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3490 | -8/Materials | Identified exit to Factory 3786 | -8/Materials | Build established: Skirmisher 4303 | -8/Materials | Entered Factory 4303 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4598 | -7/Factory | Build established: Scavenger-Skirmisher 4966 | -7/Factory | Garrison activated, responded to threat 5919 | -7/Factory | Fabricated A-02 Transporter? 6348 | -7/Factory | Discovered new exit (range 15) 6399 | -7/Factory | Identified exit to Factory 6401 | -7/Factory | Entered another Factory area 6401 | -6/Factory | Evolved 2 slots: Utility x2 6698 | -6/Factory | Build established: Scavenger-Tank 6797 | -6/Factory | Discovered new exit (range 11) 6812 | -6/Factory | Identified exit to Lower Caves 6813 | -6/Factory | Entered Lower Caves 6814 | -6/Lower Caves | Encountered a Warlord checkpoint 6833 | -6/Lower Caves | Learned Factory emergency access door positions 7362 | -6/Lower Caves | Spotted B-75 Beast 7395 | -6/Lower Caves | Destroyed B-75 Beast 7765 | -6/Lower Caves | Discovered new exit (range 8) 7775 | -6/Lower Caves | Identified exit to Lower Caves 7826 | -6/Lower Caves | Entered another Lower Caves area 7992 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8028 | -6/Lower Caves | System corruption reached 10% 8102 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8344 | -6/Lower Caves | Discovered new exit (range 9) 8356 | -6/Lower Caves | Identified exit to Zion 8357 | -6/Lower Caves | Entered Zion 8417 | -6/Zion | Found Prototype Device 8417 | -6/Zion | Identified Phasing AFG 8479 | -6/Zion | System corruption cleaned by Quarantine Array 8559 | -6/Zion | Given the Hacking Drone Bay 8805 | -6/Zion | Identified exit to Proximity Caves 8966 | -6/Zion | Learned 8 Factory zone layouts 10116 | -6/Zion | Rebuked by Imprinter 10143 | -6/Zion | Attempted to imprint without authorization 10143 | -6/Zion | Attacked by Zionites 10217 | -6/Zion | System corruption reached 30% 10224 | -6/Zion | Lost 5 parts (2n3u) 10343 | -6/Zion | Lost 6 parts (1p4n1w) 10403 | -6/Zion | Released all parts (4) 10417 | -6/Zion | Core integrity fell below 50% 10434 | -6/Zion | Lost 9 parts (1p2n5u1w) 10447 | -6/Zion | Spotted DA-WMI(B) 10449 | -6/Zion | Spotted 9O-NDE(B) 10450 | -6/Zion | AD-0RF came to Zion's defense 10453 | -6/Zion | Core integrity fell below 20% 10481 | -6/Zion | Entered Proximity Caves 10524 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10450_ AD-0RF: "Who are you to come after my hometown?" 10452_ 9O-NDE(B) suffers critical hit (Destroy). 10453_ AX4DKPL #|YJE/VZF=MMQR=CEGAU 6 RE# 10453_ System Quarantine Field Array disabled. 10461_ AD-0RF suffers critical hit (Destroy). 10461_ AD-0RF knocked back. 10468_ System corrupted: Component data lost. 10474_ Connecting with Zion Terminal... LOCATION=PROXIMITY CAVES GOAL=ESCAPE 10483_ System corrupted: Substantial component data lost. 10499_ F1>% PTJ%RQ<9V3N=YW% 10520_ Transmission Jammer destroyed. 10520_ Penetrated by Slug. 10524_ Adv. EMP Blaster destroyed. 10524_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????## ????????###??####????????????????? | | ?????????????# ????# ### #????????????????? | | ?????????????# ## #????????????????? | | ??????????????# #?????????????????? | | ???????????????# ###?????????????????? | | ???????????????# ####### #???????????????????? | | ???????????????# ???##### #???????????????????? | | ???????????????# ??# #???????????????????? | | ????????????????# #?# ####???????????????????? | | ?????????????????# ## #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????### #??????????????????????? | | ???????????????????# # ##??????????????????????? | | ?????????????????### # #??????????????????????? | | ?????????????????# # #????? #???????????????? | | ?????????????????# #??? #????????????????? | | ?????????????????# #### @## #????????????????? | | ??????????????? ????# #????????????????? | | ???????????? ?##?????# ##????????????????? | | ??????????? ???????????# ### #?????????????????? | | ??????????????????????# ??? #?????????????????? | | ??????????????????????# ????#?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????## ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Resistance: EX 25 Power Shielding 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Dispersion Rifle | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed TachyonSmartbombCharger Manual? 0 Play Time 02:07:17 Cumulative 49.8 hours Start 2026.07.13 @ 19:00:56 End 2026.07.14 @ 00:45:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cdd86ae-23a5-4db1-b2de-214a082d792f