Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 16:48:42 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (857) 857 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2622 Bonus ------- None Cogmind --------- Core Integrity 363/550 Matter 285/300 Energy 265/265 System Corruption 0% Temperature Cool (201) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Structural Scanner Advanced Signal Interpreter EM Pulse Gun Beam Rifle Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Armored Treads Aluminum Leg Advanced Signal Interpreter EM Pulse Gun Beam Rifle Beam Rifle Advanced Beam Cannon Heavy Assault Rifle High-powered Shotgun [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 6 6 15 16 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 4 8 Treads 6 | 2 . . 4 Leg 8 | . . 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 3 | . . 1 2 Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 4 4 2 Energy Gun 6 | 2 3 1 . Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 3 2 15 Power 2 | . 1 . 1 Propulsion 6 | . . . 6 Utility 4 | . . . 4 Weapon 8 | . 2 2 4 Highest Loss Streak 10 | . 1 2 10 Average Slot Usage (%) 97 | . 96 99 93 Engine 11 | . 12 10 8 Treads 11 | . 28 . 9 Leg 25 | . . 44 25 Device 4 | . . 3 12 Storage 15 | . 25 11 9 Processor 2 | . . 6 . Hackware 1 | . . . 5 Protection 1 | . . . 4 Energy Gun 10 | . 20 7 . Energy Cannon 6 | . . 7 17 Ballistic Gun 5 | . 7 7 . Naked Turns . | . . . . Heaviest Build 56 | 13 21 51 56 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 10 16 12 Average Capacity 10 | 5 8 11 12 Most Carried 12 | 4 7 11 12 Average Carried 7 | 2 5 7 10 Final Capacity 12 | 6 10 12 12 Final Carried 11 | 4 7 11 7 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 701 | 221 204 176 100 Remotely . | . . . . Salvage Created 1079 | . 457 266 356 Parts 59 | . 28 14 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 15 5 7 Guns 20 | . 15 4 1 Cannons 7 | . . 1 6 Classes Destroyed 6 | . 3 2 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 13 | . 6 4 3 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 6 | . 6 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2473 | . 623 151 1699 Core 351 | . 141 23 187 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 43 94 . Volleys Fired 102 | 1 53 17 31 Largest 2 | 2 2 2 2 Hottest 136 | 100 100 136 136 Shots Fired 187 | 2 96 34 55 Gun 135 | 2 96 32 5 Cannon 52 | . . 2 50 Launcher . | . . . . Special . | . . . . Kinetic 61 | . 40 16 5 Thermal 126 | 2 56 18 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 22 14 11 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 127 | . 62 28 37 Core Hits 47 | . 25 9 13 Critical Hits 7 | . . 2 5 Critical Kills 3 | . . 1 2 Critical Parts Destroyed 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1934 | . 753 339 842 Guns 1181 | . 753 311 117 Cannons 739 | . . 21 718 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 7 7 Kinetic 586 | . 317 152 117 Thermal 1334 | . 436 180 718 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 267 | 39 208 54 267 Average Temperature 75 | 20 73 25 111 Received Heat Transfer 951 | . 228 75 648 Effects 3 | . 2 . 1 Interference 3 | . 2 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 3037 | . 1283 459 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 320 | . 320 141 239 Initial 76 | . . 76 47 Average 92 | . 118 76 125 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 95 | 100 92 100 88 Level 1 4 | . 7 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 4 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 22 10 21 Peak Tracking Total 11 | . 8 5 11 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 4 7 Successful 6 | . . 2 4 Failed 5 | . . 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 1 4 Terminals 11 | . . 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Transport Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1717 | 138 521 723 335 Spaces Moved 682 | 80 220 253 129 Core 4 | 4 . . . Treads 333 | 76 220 . 37 Legs 345 | . . 253 92 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 150 Average Speed 153 | 154 160 143 159 Slowest Speed 240 | 160 160 150 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 40 23 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1162 | 90 293 580 199 Wait 287 | . 4 271 12 Move 679 | 79 219 252 129 Hop . | . . . . Pick Up 29 | 4 7 11 7 Fast Attach 17 | 6 3 5 3 Attach 18 | . 2 7 9 Detach 3 | . 1 2 . Swap 8 | . 1 3 4 Drop 13 | . 3 7 3 Fire 102 | 1 53 17 31 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . . 4 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 580 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Discovered new exit (range 3) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Propulsion x2 1361 | -9/Materials | Build established: Scavenger-Mutant 1367 | -9/Materials | Discovered new exit (range 4) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x2 1718 | -8/Materials | Self-destructed Last Messages --------------- 01692_ Destroyed Aluminum Leg. 01695_ K-01 Serf collects debris. 01696_ Adv. Beam Cannon destroyed. 01698_ K-01 Serf collects debris. 01701_ K-01 Serf cleans the Terminal. 01704_ Overheating: System interference. 01704_ Adv. Beam Cannon temporarily disabled. 01706_ Aluminum Leg destroyed. 01709_ Destroyed Lgt. Nuclear Core. 01710_ G-47 Trooper heat damages Aluminum Leg. 01711_ G-47 Trooper destroyed. 01712_ R-06 Scavenger collects Beam Rifle. 01712_ K-01 Serf collects debris. 01712_ Imp. Heat Sink destroyed. 01713_ Aluminum Leg destroyed. 01715_ Adv. Beam Cannon destroyed. 01715_ K-01 Serf collects debris. 01715_ K-01 Serf cleans the Terminal. 01716_ Carbon-fiber Leg destroyed. 01718_ Hpw. Shotgun destroyed. 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