Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:17:15 Player: Spoodle Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (230) 1150 Value Destroyed (10660) 10660 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2482) 2482 TOTAL SCORE: 22052 Bonus ------- High Alert Combat Kills 2182 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 100/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced Heat Sink Advanced Heat Sink Improved Transmission Jammer Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well Compact Matter Pod Advanced Quantum Shading Machine Advanced Quantum Shading Machine Advanced Target Analyzer Advanced Transmission Jammer Improved Focal Shield Improved Shock Absorption System Improved Hardlight Generator > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Medium Treads Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Transmission Jammer Improved Transmission Jammer Improved Hardlight Generator Heavy Laser Phase Gun Powered Hammer [Rating: 160] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . 1 . . . 2 1 1 2 . . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 295 | 7 13 2 13 . . . 16 21 16 33 9 10 15 95 45 Power 28 | 1 . . 1 . . . 4 1 2 4 . . 2 5 8 Engine 5 | 1 . . 1 . . . 1 1 1 . . . . . . Core 11 | . . . . . . . 3 . 1 4 . . 1 2 . Reactor 12 | . . . . . . . . . . . . . 1 3 8 Propulsion 66 | 2 4 . 4 . . . 2 8 2 5 . 3 5 13 18 Treads 23 | 2 2 . 4 . . . 2 4 1 1 . . . 3 4 Leg 36 | . 2 . . . . . . 4 1 4 . 3 5 10 7 Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . Utility 99 | 2 4 . 1 . . . 7 5 7 21 4 1 6 33 8 Device 61 | 1 1 . 1 . . . 4 1 4 14 3 1 3 23 5 Storage 10 | 1 3 . . . . . . 1 1 . . . . 1 3 Processor 12 | . . . . . . . 1 1 . 3 1 . 1 5 . Hackware 2 | . . . . . . . . . . . . . 1 1 . Protection 14 | . . . . . . . 2 2 2 4 . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 102 | 2 5 2 7 . . . 3 7 5 3 5 6 2 44 11 Energy Gun 43 | 1 . . 2 . . . 1 3 3 2 4 4 . 16 7 Energy Cannon 36 | . 3 . 4 . . . 1 4 . 1 . 1 1 20 1 Ballistic Gun 5 | 1 2 1 . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 16 | . . 1 1 . . . 1 . 2 . 1 1 1 8 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 1 1 . 3 . . . 3 2 Corrupted Parts 10 | . . . . . . . . . . . . 1 . . 9 System Corruption 44 | . . . . . . . . . . . . 6 . . 38 Parts Lost 100 | . . . . . . . 5 5 1 5 . 3 1 39 41 Power 12 | . . . . . . . . 1 . 2 . . . 2 7 Propulsion 21 | . . . . . . . 1 1 . 1 . 2 . 6 10 Utility 44 | . . . . . . . 3 2 1 1 . . . 22 15 Weapon 23 | . . . . . . . 1 1 . 1 . 1 1 9 9 Highest Loss Streak 28 | . . . . . . . 2 4 1 2 . 1 1 8 28 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 100 100 99 95 99 99 100 99 99 92 60 Engine 3 | . 14 14 11 11 11 11 . . 11 1 . . . . . Core 4 | . . . . . . . 8 6 1 8 11 11 9 1 1 Reactor 2 | . . . . . . . . . . . . . 1 7 8 Treads 13 | . 28 28 33 33 33 33 27 9 25 12 . . . 1 6 Leg 8 | . . . . . . . . 19 . 9 23 22 20 14 . Device 20 | . 14 14 21 22 22 22 21 14 19 22 19 17 18 22 23 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 4 7 Processor 13 | . . . . . . . 5 15 13 17 20 23 24 24 2 Protection 3 | . . . . . . . 9 5 6 4 5 5 5 1 . Energy Gun 5 | . 4 . 6 11 11 11 9 5 5 3 10 6 4 3 1 Energy Cannon 6 | . 16 4 14 11 11 11 8 8 6 6 . 3 5 4 3 Ballistic Gun 1 | . 7 23 . . . . . . . . . . . . 1 Naked Turns 100 | . . . . . . . . . . . . . . . 100 Heaviest Build 167 | 12 87 50 57 56 56 56 61 56 53 71 70 72 78 141 167 Greatest Support 170 | 40 40 40 60 60 60 60 60 84 92 77 70 80 80 145 170 Greatest Overweight (x) 29 | . 2 1 . . . . 1 1 . 1 . 1 1 1 29 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 15 15 15 15 15 25 25 Average Capacity 16 | 6 10 20 20 20 20 20 20 15 15 15 15 15 15 16 21 Most Carried 22 | 5 8 14 20 20 20 20 20 18 15 15 15 15 15 19 22 Average Carried 14 | 4 7 10 18 20 19 19 18 14 14 14 14 14 14 13 12 Final Capacity 25 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 25 5 Final Carried 20 | 5 8 14 20 20 20 20 19 13 15 15 15 15 15 10 5 Class Distribution -------------------- 49% | Scavenger-Mutant 29% | Scavenger-Skirmisher 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 3849 | 278 67 126 152 . . . 155 155 185 433 144 116 143 1231 664 Remotely 195 | . . . . . . . . . . . . . . 195 . Salvage Created 10679 | 100 105 87 875 . . 51 1199 378 391 1467 338 442 667 3534 1045 Parts 457 | 13 11 8 39 . . 3 53 17 24 33 15 32 31 130 48 Haulers Intercepted 7 | . 1 . 4 . . . 1 . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . . 1 . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 15 29 . . . Prevented 3 | . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 193 | . . 4 14 . . 1 23 6 11 22 8 13 12 66 13 Guns 61 | . . 2 2 . . 1 6 1 3 6 7 10 4 16 3 Cannons 68 | . . 1 8 . . . 12 3 5 11 1 . 3 19 5 AOE 42 | . . 1 4 . . . 2 . 3 . . 2 5 25 . Classes Destroyed 19 | 1 3 2 3 . . 1 1 2 2 . . . . 4 . Worker 8 | . . . . . . . 1 . 2 . . . . 4 1 Builder 3 | . . . . . . . . . 1 . . . . 2 . Tunneler 5 | 4 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . 4 . . . 1 . . 1 . . . . . Recycler 6 | . . . 2 . . . 1 1 . . . . 1 1 . Mechanic 2 | . . . . . . . . . . . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . 2 . . . . . . . 1 Swarmer 53 | . . 2 4 . . . 4 . 7 . 4 9 5 18 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 59 | . . 2 6 . . . 15 3 . 11 2 1 . 13 6 Brawler 5 | . . . . . . . . . . . . . . 5 . Duelist 6 | . . . 1 . . . . . . . 1 . . 3 1 Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 20 | . . . 3 . . . 4 1 . 3 1 1 1 5 1 Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 15 | . . . . . . 1 . . 3 1 . 2 2 6 . Programmer 31 | . . . . . . . . . 1 7 . . 4 14 5 Heavy 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 1 4 8 . . 1 6 4 4 4 4 4 5 10 4 Combat Bots Only 8 | . . 4 7 . . 1 6 3 3 4 4 4 5 8 2 Max Kills in Single Turn 5 | 1 1 2 4 . . 1 2 1 3 1 1 2 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . . 2 . 2 . . 2 4 4 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1497 | . . 11 42 . . 2 129 188 54 162 39 77 70 434 289 Missed 480 | . . 6 16 . . . 43 77 15 45 13 25 25 151 64 Damage Taken 17998 | . . 41 296 . . 30 1201 1288 479 1695 287 608 494 6287 5292 Core 2690 | . . 9 43 . . . 89 94 35 110 17 127 15 697 1454 Absorbed by Shields 1955 | . . . . . . . . . 135 422 156 300 314 400 228 Reduced by Siege Mode 81 | . . . . . . . . . . . . . . 81 . Ignored by Resistances 274 | . . . . . . . . . 12 197 . . . 47 18 Core Remaining (%) 85 | 100 . 96 . . . 89 83 86 95 . . 74 98 46 . Volleys Fired 540 | 8 11 6 45 . . 2 70 21 24 82 18 20 31 160 42 Largest 3 | 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 3 Hottest 315 | 60 136 88 136 . . 124 124 136 143 293 293 306 166 315 264 Shots Fired 1057 | 16 22 12 90 . . 4 140 37 48 166 37 40 62 280 103 Gun 521 | 16 13 7 20 . . 2 70 13 21 74 35 39 29 118 64 Cannon 507 | . 9 4 69 . . 2 68 24 24 92 1 . 31 144 39 Launcher 29 | . . 1 1 . . . 2 . 3 . 1 1 2 18 . Special . | . . . . . . . . . . . . . . . . Kinetic 61 | 8 8 7 4 . . . . . . . . . . . 34 Thermal 884 | . 9 4 85 . . 4 138 32 45 166 36 39 60 225 41 Explosive 29 | . . 1 1 . . . 2 . 3 . 1 1 2 18 . Electromagnetic 83 | 8 5 . . . . . . 5 . . . . . 37 28 Robot Hit Streak 44 | 9 6 3 16 . . 2 22 27 11 44 7 9 19 15 10 Robot Miss Streak 5 | 2 4 3 3 . . 2 4 3 3 2 2 3 2 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . . . Shots Hit Robots 765 | 13 13 6 63 . . 2 110 24 31 144 24 26 46 184 79 Core Hits 405 | 4 5 5 23 . . 2 46 13 27 49 14 17 25 149 26 Critical Kills 7 | . . . . . . . . 2 . 2 . . . 3 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 7 Critical Strikes 46 | . . . 1 . . . 5 3 2 9 1 2 2 10 11 Burn 27 | . . . 1 . . . 5 1 2 7 1 2 2 6 . Meltdown 7 | . . . . . . . . 2 . 2 . . . 3 . Destroy 4 | . . . . . . . . . . . . . . . 4 Corrupt 5 | . . . . . . . . . . . . . . 1 4 Smash 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 15 | . . . . . . . . . . . . . . . 15 Impact 15 | . . . . . . . . . . . . . . . 15 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 Damage Inflicted 27038 | 137 197 154 1412 . . 39 2289 717 908 3281 616 844 1853 11551 3040 Guns 9203 | 137 74 48 216 . . 18 881 112 296 1549 582 727 655 2661 1247 Cannons 10556 | . 123 45 1047 . . 21 1276 530 303 1732 21 . 808 3392 1258 Explosions 6744 | . . 61 149 . . . 132 75 309 . 13 117 390 5498 . Melee 535 | . . . . . . . . . . . . . . . 535 Ramming . | . . . . . . . . . . . . . . . . Kinetic 877 | 47 46 48 26 . . . . . . . . . . . 710 Thermal 18173 | . 123 45 1237 . . 39 2157 673 599 3281 603 727 1463 5918 1308 Explosive 6189 | . . 61 149 . . . 132 . 309 . 13 117 390 5018 . Electromagnetic 1264 | 90 28 . . . . . . 44 . . . . . 615 487 Impact 535 | . . . . . . . . . . . . . . . 535 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 70 | . 1 1 . . . . . . 1 6 6 12 2 45 70 Average Corruption 8 | . 1 1 . . . . . . 1 4 6 6 1 10 34 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 202 | . 6 1 . . . . . . 1 22 24 26 2 72 48 Message Errors 39 | . 2 . . . . . . . . 2 7 10 . 13 5 Matter Fused 41 | . . . . . . . . . . 8 5 3 1 14 10 Heat Flow Errors 23 | . 2 . . . . . . . . 3 3 4 . 6 5 Energy Discharges 25 | . 1 1 . . . . . . . 2 2 5 . 11 3 Parts Rejected 6 | . . . . . . . . . . 1 . . . 3 2 Parts Fused 2 | . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 24 | . . . . . . . . . 1 2 4 2 . 11 4 Data Loss (major) 5 | . . . . . . . . . . . . 1 1 2 1 Misfires 4 | . . . . . . . . . . 2 1 . . 1 . Alerts 9 | . 1 . . . . . . . . 2 1 1 . 2 2 Misdirections 12 | . . . . . . . . . . . . . . 1 11 Weapon Failures 12 | . . . . . . . . . . . . . . 7 5 Overload Shots 27 | . . . . . . . . . . 4 1 5 . 17 . Effects 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 548 | . 10 . 22 . . . 21 . . 5 . . 89 164 237 Projectiles 176 | . 10 . 11 . . . 10 . . 5 . . 53 36 51 Explosions 186 | . . . 11 . . . 11 . . . . . 36 128 . Melee 186 | . . . . . . . . . . . . . . . 186 Knockbacks 4 | . . . . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . . . . . 13 . . . . . . 217 . Shots 6 | . . . . . . . 1 . . . . . . 5 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 363 | 40 171 114 96 . . 30 162 108 90 347 333 363 44 336 231 Average Temperature 59 | 19 54 59 30 . . 17 29 50 33 60 107 111 15 84 65 Received Heat Transfer 2479 | . . 6 120 . . . 567 192 . 410 96 49 4 330 705 Effects 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 21 | . . . . . . . . . . . . . . 21 . Longest Duration 21 | . . . . . . . . . . . . . . 21 . Robots Corrupted 6 | . . . . . . . . . . . . . . 3 3 Combat Hostiles 6 | . . . . . . . . . . . . . . 3 3 Parts Fried 10 | . . . . . . . . . . . . . . 7 3 Impact Corruptions 6 | . . . . . . . . . . . . . . . 6 Robots Melted 15 | . . . . . . . 3 2 . 6 . 1 . 3 . Combat Hostiles 14 | . . . . . . . 3 2 . 5 . 1 . 3 . Parts Melted 111 | . . . 3 . . 2 18 4 9 29 2 2 8 32 2 Heat Transferred 29203 | . 222 74 2331 . . 74 4588 1017 1286 6927 975 1175 2037 7387 1110 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 1561 | 20 62 117 368 52 . 45 383 253 190 308 . . 358 1561 883 Initial 838 | . 13 7 45 52 . . 17 127 37 37 . . . 187 838 Average 331 | 8 26 82 216 52 . 43 146 180 58 152 . . 173 753 752 Maximum Alert Level 4 | . . . 1 . . . 1 1 . 1 . . 1 4 3 Low Security (%) 48 | 100 100 100 43 100 . 100 72 35 100 62 . . 45 1 . Level 1 21 | . . . 56 . . . 27 64 . 37 . . 54 12 . Level 2 13 | . . . . . . . . . . . . . . 39 40 Level 3 11 | . . . . . . . . . . . . . . 23 59 Level 4 5 | . . . . . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 1 1 . . . 4 4 1 5 . . 2 14 6 Investigation 6 | . . 1 . . . . 2 1 . . . . 1 . 1 Extermination 13 | . . . . . . . . . 1 3 . . 1 6 2 Reinforcement 11 | . 2 . 1 . . . 2 3 . 2 . . . 1 . Assault 7 | . . . . . . . . . . . . . . 4 3 Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 7 | . . . 1 . . . 3 . . . . . . 3 . Communications Jammed 18 | . . . . . . . . . . . . . . 18 . Distress Signals 18 | . . . . . . . . . . . . . . 18 . Times Spotted 286 | . 4 4 20 . . 1 40 10 12 25 8 14 14 94 40 Peak Tracking Total 11 | . 1 2 7 . . 1 8 4 4 5 4 4 5 8 11 Tactical Retreats 9 | . . . . . . . 1 . 1 1 . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 4 | . 1 . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 8 | . . . . . . . . . . . . . 2 5 1 Max in Single Turn 2 | . . . . . . . . . . . . . 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 24 | . 2 1 1 . 1 . 5 1 3 2 . . 3 3 2 Terminals 19 | . 2 . 1 . . . 5 . 3 2 . . 2 2 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Total Hacks 45 | . 4 1 1 . 1 . 16 2 4 3 . . 7 3 3 Successful 21 | . 1 1 . . 1 . 11 . 1 . . . 4 2 . Failed 24 | . 3 . 1 . . . 5 2 3 3 . . 3 1 3 Catastrophic 9 | . 3 . . . . . . 1 1 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 4 . . . 1 . 3 1 . . . . 2 . . Terminals 38 | . 4 . 1 . . . 16 . 4 3 . . 5 2 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . Terminal Hacks 19 | . 1 1 . . 1 . 11 . 1 . . . 3 1 . Record 1 | . . . . . . . . . . . . . . 1 . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . Alert Level 5 | . . . . . . . 3 . . . . . 2 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 . . . 2 1 3 2 . . 1 1 2 Full Trace Events 2 | . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 14317 | 187 669 331 831 20 340 93 1306 508 1474 2154 809 871 703 2812 1209 Spaces Moved 7616 | 88 341 122 379 13 212 53 589 282 809 924 591 644 380 1564 625 Core 194 | 2 . . . . . . . . . . . . . . 192 Treads 3642 | 86 341 122 379 13 212 53 589 98 809 392 . . . 244 304 Legs 3654 | . . . . . . . . 184 . 532 591 644 380 1320 3 Wheels . | . . . . . . . . . . . . . . . . Hover 126 | . . . . . . . . . . . . . . . 126 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 240 160 160 160 160 160 112 157 120 120 120 112 100 48 Average Speed 147 | 157 173 240 160 160 160 160 161 136 159 169 120 120 140 127 151 Slowest Speed 1500 | 160 320 240 160 160 160 160 240 225 166 245 120 190 187 190 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 7 54 25 34 9 60 14 51 6 11 16 81 66 11 29 14 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . . . . . . . . 1 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 413 | . . 10 6 . . . 16 . 10 1 13 13 4 330 10 Melee . | . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . . . . 1 . 2 . 19 10 AOE 381 | . . 10 6 . . . 16 . 10 . 13 11 4 311 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Total 9620 | 119 395 150 518 12 214 58 805 361 945 1347 657 701 491 2078 769 Wait 852 | 11 16 7 45 . . 2 108 21 75 262 38 18 51 184 14 Move 7601 | 87 340 121 378 12 211 52 588 281 808 923 590 643 379 1563 625 Hop . | . . . . . . . . . . . . . . . . Pick Up 166 | 6 8 10 20 . 1 1 11 6 11 20 1 7 6 38 20 Fast Attach 87 | 6 1 . 3 . . . 5 4 5 14 . . 5 23 21 Attach 90 | 1 . . 2 . . . 6 7 4 6 . 3 3 38 20 Detach 12 | . . . . . . . . 2 1 . . . 1 7 1 Swap 119 | . 12 2 8 . . . 5 10 7 14 9 7 7 34 4 Drop 139 | . 7 4 17 . 2 1 12 9 10 26 1 3 8 31 8 Fire 540 | 8 11 6 45 . . 2 70 21 24 82 18 20 31 160 42 Melee 14 | . . . . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Discovered new exit (range 13) 835 | -10/Materials | Discovered new exit (range 8) 857 | -10/Materials | Entered Mines 878 | -10/Mines | Met a Derelict shopkeep closing up shop 910 | -10/Mines | Met a Derelict bent on vengeance 1171 | -10/Mines | Discovered new exit (range 5) 1188 | -10/Mines | Entered Materials 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -9/Materials | Destroyed 7 combat bots 1594 | -9/Materials | Discovered new exit (range 7) 1794 | -9/Materials | Build established: Scavenger-Mutant 1852 | -9/Materials | Discovered new exit (range 16) 2019 | -9/Materials | Entered Mines 2032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2032 | -9/Mines | Discovered new exit (range 5) 2039 | -9/Mines | Entered Exiles 2078 | -9/Exiles | Met 8R-AWN 2105 | -9/Exiles | Met EX-HEX 2153 | -9/Exiles | Met EX-BIN 2171 | -9/Exiles | Aligned with FarCom system 2172 | -9/Exiles | Given EX-Vault access code 2211 | -9/Exiles | Opened EX-Vault 2226 | -9/Exiles | Found YOLO Cannon 2257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -9/Exiles | Met EX-DEC 2366 | -9/Exiles | Discovered new exit (range 10) 2379 | -9/Exiles | Left Exiles lab with YOLO Cannon 2379 | -9/Exiles | Entered Mines 2466 | -8/Mines | Discovered new exit (range 3) 2472 | -8/Mines | Entered Materials 2472 | -8/Materials | Evolved 2 slots: Utility x2 2679 | -8/Materials | Build established: Scavenger-Skirmisher 3472 | -8/Materials | Build established: Mutant 3750 | -8/Materials | Discovered new exit (range 16) 3778 | -8/Materials | Entered Factory 3778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3857 | -7/Factory | Build established: Scavenger-Mutant 4236 | -7/Factory | Discovered new exit (range 7) 4286 | -7/Factory | Entered another Factory area 4286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4290 | -6/Factory | Lost 4 parts (1p1n1u1w) 4442 | -6/Factory | Discovered new exit (range 3) 4529 | -6/Factory | Identified exit to Lower Caves 4529 | -6/Factory | Identified exit to Extension 4696 | -6/Factory | Build established: Scavenger-Skirmisher 4925 | -6/Factory | Discovered new exit (range 11) 5760 | -6/Factory | Entered another Factory area 5760 | -5/Factory | Evolved 2 slots: Utility x2 6399 | -5/Factory | Build established: Scavenger-Mutant 7619 | -5/Factory | Discovered new exit (range 8) 7914 | -5/Factory | Entered Upper Caves 7916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8393 | -5/Upper Caves | Learned 4 Factory zone layouts 8713 | -5/Upper Caves | Discovered new exit (range 5) 8723 | -5/Upper Caves | Entered another Upper Caves area 8887 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9171 | -5/Upper Caves | Learned 4 Factory zone layouts 9174 | -5/Upper Caves | Spotted B-75 Beast 9333 | -5/Upper Caves | Learned 8 Factory zone layouts 9535 | -5/Upper Caves | Encountered a Warlord checkpoint 9589 | -5/Upper Caves | Discovered new exit (range 3) 9594 | -5/Upper Caves | System corruption reached 10% 9594 | -5/Upper Caves | Entered Factory 9594 | -4/Factory | Evolved 2 slots: Utility x2 9822 | -4/Factory | Discovered new exit (range 6) 9873 | -4/Factory | Identified exit to Research 10069 | -4/Factory | Discovered exit to Research (range 15) 10297 | -4/Factory | Entered Research 10297 | -3/Research | Evolved 2 slots: Utility x2 10923 | -3/Research | Lost 3 parts (3u) 11012 | -3/Research | Build established: Scavenger-Skirmisher 11017 | -3/Research | Lost 3 parts (1p1u1w) 11161 | -3/Research | Lost 4 parts (2n2u) 11195 | -3/Research | Found Enh. Force Lance 11273 | -3/Research | Found Fusion Bomb Launcher 11365 | -3/Research | Found Prototype Hackware 11365 | -3/Research | Identified Exp. Hacking Suite 11442 | -3/Research | Found Powered Armor 11828 | -3/Research | Destroyed 8 combat bots 11833 | -3/Research | Lost 3 parts (1n2u) 12047 | -3/Research | First assault squad dispatched 12058 | -3/Research | Garrison activated, responded to threat 12064 | -3/Research | System corruption reached 10% 12909 | -3/Research | Lost 7 parts (1p3u3w) 12982 | -3/Research | System corruption reached 30% 12993 | -3/Research | Core integrity fell below 50% 13021 | -3/Research | Lost 8 parts (5u3w) 13096 | -3/Research | Discovered new exit (range 7) 13109 | -3/Research | Entered another Research area 13109 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 13130 | -2/Research | Build established: Scavenger-Mutant 13637 | -2/Research | First assault squad dispatched 13699 | -2/Research | Lost 4 parts (1p1n1u1w) 13916 | -2/Research | System corruption reached 10% 14003 | -2/Research | System corruption reached 30% 14118 | -2/Research | Lost 28 parts (5p5n12u6w) 14174 | -2/Research | Core integrity fell below 50% 14217 | -2/Research | Released all parts (2) 14231 | -2/Research | Core integrity fell below 20% 14247 | -2/Research | Lost 7 parts (1p4n1u1w) 14263 | -2/Research | Build established: Mutant 14318 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14210_ S-43 Plague destroyed. 14211_ Imp. Antigrav System destroyed. 14214_ U-05 Engineer builds a Door. 14216_ Mic. Antimatter Reactor destroyed. 14217_ Released Lgt. Quantum Reactor. 14217_ Released Imp. Antigrav System. 14218_ System corrupted: Matter fused (-6). 14233_ System corrupted: Energy discharge (-27). 14248_ System corrupted: Component data lost. 14263_ Acquired Unknown Energy Cannon. 14265_ System corrupted: Component data lost. 14284_ Acquired Centrium Leg. 14296_ System corrupted: Heat flow error (+129). 14299_ Door malfunctions. 14313_ D ONFFY7CX9=D/F,5N3SOL>6BRYX&UPPM 14314_ Triggered Gamma Bomb Trap. 14314_ A bubble of electromagnetic force engulfs the area. 14314_ Gamma Bomb Trap short circuited. 14314_ Fabricator disabled. 14314_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########Y????????????????########??? | | ??????????????# == ???????????????? #??? | | ??????????????# == ######?######? #??? | | ??????????????# == # #?# +? * #??? | | ??????????????# #?# # #??? | | ??????????????# # ### # #??? | | ??????????????# /p / " | | ??????????????# ! # # #??? | | ??????????????# ??# # #??? | | ??????????????######????# #?#########??? | | ????????????????????????#@ #????????????? | | ????????????????????????# " #????????????? | | ????????????????????????# "" #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# p #????????????? | | ????????????????????????# #????????????? | | ????????????????????? ### #??????#?????? | | ???????????????????? #????""####### | | ???????????????????? #??/ ""# # | | ???????????????????? # # # | | ???????????????????? + # # | | ???????????????????? # # # | | ?????????????????????""" """ #?? # # | | ??????????????????????"" """ ######## # | | ???????????????????????" """ # # | | ?????????????????????? # # | | ????????????????????? # # | | ????????????????????? / # | | ??????????????????????###########+##### # # | | ???????????????????????????????? ????# # # | | ???????????????????????????????? ????# ####### | | ???????????????????????????????"""????# | | ???????????????????????????????"""????# | | ?????????????????????????????? ""?????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 57 Energy Capacity 990 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 16 Additional Mass Support 25 Armor Coverage 800 Resistance: KI 25 Resistance: TH 20 Resistance: EX 50 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Core Analysis 9 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 16 Defensive Hacking 11 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Tank Use The Force Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BladeQuantumAutobeam Manual? 0 Play Time 03:02:14 Cumulative 53.8 hours Start 2024.04.29 @ 20:06:49 End 2024.04.29 @ 23:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2afed2d-8f1d-4243-8f43-a7000da66a67