Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 00:42:47 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (499) 499 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3049 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 354/550 Matter 284/300 Energy 94/100 System Corruption 11% Temperature Danger (472) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Airjet Airjet Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer System Shield System Shield System Shield > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Airjet Airjet Improved Terrain Scan Processor EM Pulse Gun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility System Shield Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 24 | . 1 . 12 2 9 Power 2 | . . . . . 2 Engine 2 | . . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . . . 5 1 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 2 | . . . 2 . . Hover 4 | . . . 3 1 . Flight . | . . . . . . Utility 9 | . 1 . 7 . 1 Device 2 | . . . 2 . . Storage . | . . . . . . Processor 3 | . 1 . 2 . . Hackware 4 | . . . 3 . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . . . . 1 4 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . 1 . 12 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 5 | . . . 1 . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 100 94 100 82 Engine 10 | . 14 14 11 11 8 Leg 8 | . 28 28 . . 8 Wheel 1 | . . . 4 . . Hover 11 | . . . 15 22 9 Storage 10 | . 14 14 11 11 9 Processor 8 | . 10 14 5 11 9 Hackware 18 | . . . 21 22 24 Energy Gun 17 | . 28 28 22 12 9 Ballistic Gun 3 | . . . . 9 4 Naked Turns . | . . . . . . Heaviest Build 15 | 13 13 13 15 13 15 Greatest Support 20 | 20 20 20 20 16 20 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 8 7 8 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 388 | 181 . . 144 . 63 Remotely . | . . . . . . Salvage Created 667 | . . . 317 43 307 Parts 35 | . . . 16 5 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 13 | . . . 3 4 6 Guns 11 | . . . 3 2 6 AOE 2 | . . . . 2 . Classes Destroyed 8 | . . . 7 1 . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Swarmer 4 | . . . . 4 . Grunt 6 | . . . 1 . 5 Brawler 1 | . . . 1 . . Sentry 2 | . . . 1 . 1 Best Kill Streak 6 | . . . 2 6 2 Combat Bots Only 4 | . . . 2 4 2 Max Kills in Single Turn 2 | . . . 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 121 | . . . 11 19 91 Missed 42 | . . . 7 6 29 Damage Taken 1188 | . . . 80 115 993 Core 217 | . . . . 21 196 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 7 | . . . 7 . . Core Remaining (%) 98 | 100 . 100 . 94 . Volleys Fired 67 | . 1 . 18 6 42 Largest 2 | . 2 . 2 2 2 Hottest 85 | . 80 . 80 80 85 Shots Fired 117 | . 2 . 35 12 68 Gun 117 | . 2 . 35 12 68 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 28 | . . . . 1 27 Thermal 56 | . 1 . 17 6 32 Explosive . | . . . . . . Electromagnetic 33 | . 1 . 18 5 9 Robot Hit Streak 15 | . 1 . 5 4 15 Robot Miss Streak 5 | . 1 . 5 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 79 | . 1 . 18 8 52 Core Hits 35 | . . . 11 5 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . . 2 . 3 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1113 | . 10 . 278 138 687 Guns 950 | . 10 . 218 71 651 Cannons . | . . . . . . Explosions 163 | . . . 60 67 36 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 148 | . . . . 6 142 Thermal 723 | . 10 . 172 88 453 Explosive . | . . . . . . Electromagnetic 242 | . . . 106 44 92 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 1 6 6 11 Average Corruption 3 | . 1 1 2 6 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 1 2 . 2 Message Errors 1 | . . . 1 . . Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . 14 . . Projectiles . | . . . . . . Explosions 14 | . . . 14 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . . 11 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 242 | . 18 . 75 87 242 Average Temperature 73 | . 12 . 35 38 102 Received Heat Transfer 585 | . . . 27 . 558 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1574 | . 25 . 350 100 1099 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 1 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 311 | . 16 6 222 206 311 Initial 86 | . . 6 1 86 79 Average 145 | . 6 6 98 187 244 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 65 | . 100 100 91 76 17 Level 1 34 | . . . 8 23 82 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 3 . 2 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 1 . 12 4 13 Peak Tracking Total 6 | . 2 . 4 4 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 3 . 6 . 7 Terminals 12 | . 2 . 5 . 5 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 106 | . 13 . 43 . 50 Successful 53 | . 7 . 21 . 25 Failed 53 | . 6 . 22 . 25 Catastrophic 8 | . . . 4 . 4 Database Lockouts . | . . . . . . Manual 72 | . 6 . 32 . 34 Terminals 97 | . 11 . 40 . 46 Fabricators . | . . . . . . Repair Stations 5 | . . . 3 . 2 Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 3 . 13 . 14 Robot Schematic 2 | . . . 1 . 1 Robot Analysis 5 | . . . . . 5 Prototype ID Bank 11 | . 1 . 7 . 3 Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . . . 1 . . Patrol Status 1 | . . . . . 1 Transport Status 2 | . . . 2 . . Recall Investigation 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 2 . 6 . 8 Terminals 15 | . 2 . 6 . 7 Track 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Botnet 10 | . 1 . 5 . 4 Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . 2 . 6 . 5 Full Trace Events 6 | . 2 . 3 . 1 Feedback Events 2 | . 1 . 1 . . Corruption 2 | . 1 . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . 1 . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 64 | . . . 26 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 5 | . . . . . 5 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 754 | . 81 51 259 99 264 Spaces Moved 667 | 1 63 35 252 139 177 Core . | . . . . . . Treads . | . . . . . . Legs 177 | 1 63 35 8 . 70 Wheels 28 | . . . 28 . . Hover 462 | . . . 216 139 107 Flight . | . . . . . . Fastest Speed 56 | 120 120 120 56 56 56 Average Speed 74 | 120 120 120 60 56 81 Slowest Speed 120 | 120 120 120 120 56 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 24 12 24 45 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 809 | . 66 44 321 146 232 Wait 39 | . . 10 27 . 2 Move 662 | . 62 34 251 138 177 Hop . | . . . . . . Pick Up 6 | . 2 . 3 . 1 Fast Attach 9 | . 1 . 8 . . Attach 7 | . . . 3 . 4 Detach 5 | . . . 5 . . Swap 8 | . . . 1 2 5 Drop 6 | . . . 5 . 1 Fire 67 | . 1 . 18 6 42 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 82 | -10/Materials | Entered Mines 101 | -10/Mines | Met a Derelict bent on vengeance 112 | -10/Mines | Assembled infested the area 117 | -10/Mines | Discovered new exit (range 7) 133 | -10/Mines | Entered Materials 133 | -9/Materials | Evolved 2 slots: Utility x2 179 | -9/Materials | Repaired ECM Suite 271 | -9/Materials | Discovered new exit (range 12) 345 | -9/Materials | Identified exit to Materials 392 | -9/Materials | Entered Mines 434 | -9/Mines | Learned location of 1 exit from Lower Caves 476 | -9/Mines | Build established: Hacker-Mutant 488 | -9/Mines | Discovered exit to Materials (range 6) 491 | -9/Mines | Entered Materials 491 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 501 | -8/Materials | Identified exit to Storage 671 | -8/Materials | Lost 3 parts (1p1n1w) 751 | -8/Materials | System corruption reached 10% 755 | -8/Materials | Self-destructed Last Messages --------------- Repairing Airjet... ETC: 38 00740_ Aluminum Leg destroyed. 00742_ Critical hit (Burn: +37). 00744_ C-30 ARC bursts open, deploying its payload. 00744_ H-55 Commando unfolds itself. 00745_ Slug penetrates Repair Station. 00746_ G-47 Trooper destroyed. 00747_ System Shield destroyed. 00747_ System corrupted by crushing effect (+3). 00748_ Critical hit (Burn: +37). 00750_ System Shield destroyed. 00750_ Particle Gun destroyed. 00750_ System corrupted by crushing effect (+2). 00750_ System corrupted by crushing effect (+3). 00750_ Atomic Centrifuge disabled. 00752_ Imp. Ion Engine destroyed. 00754_ EM Pulse Gun destroyed. 00754_ Sml. Storage Unit destroyed. 00755_ System corrupted: Heat flow error (+271). Map ----- +----------------------------------------------------+ | ????????????????????#"""#?##### | | ????????????????????#"Y"#?#"""# | | ????????????#########" "###"T"# | | ????????????# | | ????????????# ! | | ????????????# | | ????????????# | | ???????########## """" | | ???????# # """""""" | | ???????# # """ """ | | ???????# # | | ???????# # * | | ???????# + | | ???????# # #"T"###T### | | ???????# # #"""####### | | ???????# # ####### # | | ???????# # #????## # | | ???????###+###### #????## # | | ?????????# #????# ##???##]] | | ?????????# #????# "#?#?##[[ | | ?????????# #????# %"# ??##[[ | | ########## #????# " ???###### | | # = # #????# #????#????# | | # """ # #????# #??? #????# | | # "R" # ###### ### ####### | | # "@" # | | # g b[+ | | # """g # "%" | | #! "" ### #####+##### #### | | # """g #?# ## #?? #??? | | # #?# ## % #??????? | | ##########?# ## #??????? | | ???????????# ## #??????? | | ???????????# ## #??????? | | ???????????# ## #??????? | | ???????????# ## #??????? | | ???????????? ?# * #??????? | | ???????????? ?# #??????? | | ????????????+?##########??????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDeepHumpback Manual? 0 Play Time 00:12:07 Cumulative 774.6 hours Start 2024.06.22 @ 00:04:16 End 2024.06.23 @ 00:42:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 875 Rogue 597 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f55b2285-3cbc-42e9-a232-f95930a40a49