Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 21:48:15 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (5203) 5203 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 13541 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 172 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 782/1000 Matter 275/300 Energy 212/310 System Corruption 0% Temperature Hot (200) Movement Core (1800) Ox35 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Makeshift Ablative Armor > --- WEAPON (3) ------- Thermoblaster > --- INVENTORY (25) --- Improved Ion Engine Angular Momentum Engine High-capacity Storage Unit Matter Compressor (3) Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Makeshift Light Armor Plating High-powered Tractor Beam Phase Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Improved Plasma Cutter Flail Flail Scythe Scythe Power Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Advanced Melee Analysis Suite Improved Heavy Armor Plating Improved Heavy Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Precision Rocket Launcher Thermoblaster Improved Datajack > --- INVENTORY -------- Improved Ion Engine Angular Momentum Engine High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Transmission Jammer Improved Heavy Armor Plating Makeshift Light Armor Plating Makeshift Ablative Armor High-powered Tractor Beam Phase Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Thermoblaster Improved Plasma Cutter Flail Flail Scythe Scythe Power Sword [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Scrap Suit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Heavy Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Thermoblaster Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 6 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 4 . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 136 | 7 4 3 9 27 2 9 55 4 . 3 5 3 1 4 Power 15 | 1 . 1 2 3 . . 8 . . . . . . . Engine 14 | 1 . 1 2 3 . . 7 . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 . 2 2 10 . 2 21 . . . 2 . . . Treads 7 | . . . . 4 . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 34 | 2 . 2 2 6 . 2 18 . . . 2 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 2 . 2 7 1 2 18 2 . 2 2 1 1 2 Device 18 | 1 . . 1 4 . 2 7 2 . . 1 . . . Storage 5 | 1 2 . . . . . 1 . . 1 . . . . Processor 5 | . . . . . . . 3 . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 16 | . . . 1 3 1 . 7 . . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 2 . 3 7 1 5 8 2 . 1 1 2 . 2 Energy Gun 10 | 2 1 . . 6 1 . . . . . . . . . Energy Cannon 5 | . 1 . . . . . 1 . . . 1 2 . . Ballistic Gun 4 | . . . 1 . . 2 1 . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 4 . . . . . . . Slashing Weapon 6 | . . . . . . 2 2 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . . . 3 . . 4 . . . . . . . Parts Lost 72 | . . 4 5 16 . . 30 1 . . 5 2 . 9 Power 5 | . . 1 . 2 . . 2 . . . . . . . Propulsion 34 | . . 1 1 8 . . 16 1 . . 4 . . 3 Utility 19 | . . . 2 4 . . 8 . . . 1 1 . 3 Weapon 14 | . . 2 2 2 . . 4 . . . . 1 . 3 Highest Loss Streak 13 | . . 3 3 7 . . 13 1 . . 2 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 1 9 10 15 16 18 19 16 17 18 18 20 17 19 21 Power 1 | . 1 1 2 . 1 2 1 1 1 1 2 2 2 2 Propulsion 1 | . 2 2 3 1 4 3 1 2 2 2 2 . . . Utility 6 | . 1 2 3 3 3 7 8 7 8 6 6 6 7 8 Weapon 7 | . 4 3 4 8 8 5 4 7 7 7 7 7 8 9 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 1 . 5 2 5 9 10 . . . . . . 6 Power 6 | . . . 2 . . . 2 . . . . . . 2 Propulsion 4 | . . . . 1 2 . 1 . . . . . . . Utility 10 | . . . 1 . . 2 4 . . . . . . 3 Weapon 15 | . 1 . 2 . 3 6 3 . . . . . . . Tool/Special 3 | . . . . 1 . 1 . . . . . . . 1 Average Slot Usage (%) 74 | . 99 99 88 93 100 97 81 80 80 81 77 70 72 42 Engine 7 | . 14 14 11 10 11 11 4 6 6 5 5 5 5 5 Treads 5 | . . . . 11 33 24 4 . . . . . . . Wheel 12 | . 27 27 32 15 . 7 17 25 26 23 18 16 17 . Device 9 | . 14 14 11 10 11 11 15 8 6 11 11 6 5 4 Storage 7 | . 14 14 11 11 11 11 6 6 6 5 5 5 5 5 Processor 4 | . . . . . . . 8 . . 4 5 5 5 6 Protection 8 | . . . . 10 11 9 4 11 13 11 11 11 13 9 Energy Gun 5 | . 27 13 3 19 22 14 . . . . . . . . Launcher 1 | . . . . . . . . . . . 2 5 . 5 Slashing Weapon 5 | . . . . . . 5 13 18 20 17 14 3 12 . Peak Build Rating 72 | 7 8 8 12 19 18 30 65 60 57 64 68 66 67 72 Average Rating 40 | 4 7 7 10 16 17 20 48 55 57 63 63 64 62 50 On Entrance 35 | . 7 8 8 12 18 17 30 54 57 57 64 63 66 67 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 150 | 13 50 50 56 60 58 62 92 98 92 134 144 145 145 150 Greatest Support 90 | 20 20 20 36 60 60 60 90 52 52 52 52 36 36 36 Greatest Overweight (x) 46 | . 2 2 1 5 . 1 3 2 1 2 5 4 4 46 Average Overweight (x) 2 | . 1 2 1 . . . 1 1 1 1 2 3 3 27 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 19 20 20 20 20 20 20 20 20 24 25 25 25 25 Most Carried 25 | 4 12 13 18 20 20 20 20 20 20 23 23 22 23 25 Average Carried 19 | 1 9 10 15 16 18 19 17 19 20 20 21 18 20 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 23 | 4 12 13 16 20 19 20 20 20 20 23 19 19 22 21 Scrap Suit Usage (%) 11 | . . . . . . 14 30 100 100 25 . . . . Parts Cannibalized 3 | . . . . . . . 2 . . 1 . . . . Class Distribution -------------------- 40% | Mutant 16% | Commander-Mutant 15% | Scavenger-Mutant 11% | Gladiator 9% | Scavenger-Gladiator 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Tank | -5/Upper Caves Commander-Gladiator | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Matter Collected 4014 | 246 219 45 288 396 30 80 1154 180 18 50 653 396 . 259 Remotely 362 | . . . . . . . . . . . 338 24 . . Salvage Created 5836 | 17 171 162 486 1129 224 . 2308 143 76 235 327 141 . 417 Parts 321 | 4 8 13 40 88 15 . 109 2 . 7 19 5 . 11 Haulers Intercepted 3 | . . . . 3 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 1 3 . 7 3 . 8 Prevented 3 | . . . . . . . . 1 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 136 | . 5 10 16 24 5 . 32 4 . 1 17 8 . 14 Melee 24 | . . . . . . . 22 1 . 1 . . . . Guns 43 | . 4 2 10 22 5 . . . . . . . . . Cannons 16 | . 1 8 6 . . . . . . . . 1 . . AOE 51 | . . . . 2 . . 8 3 . . 17 7 . 14 Classes Destroyed 22 | 1 3 1 3 3 3 . 4 . . . 1 1 . 2 Worker 30 | . 1 . 2 7 . . 18 . . 2 . . . . Builder 5 | . . . . 1 . . 3 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . . . . Recycler 6 | . . . . . 1 . 4 . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 2 | . . . 1 1 . . . . . . . . . . Swarmer 53 | . 3 6 7 10 . . 7 . . . 13 4 . 3 Grunt 42 | . 2 . 4 6 2 . 10 2 . 1 3 2 . 10 Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 2 | . . . 1 . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 17 | . . . 4 8 . . 4 1 . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 8 | . . . . . 2 . 6 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . Decomposer 3 | . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . 1 . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 6 | 1 1 3 5 6 5 . 6 3 . 3 5 4 . 4 Combat Bots Only 6 | . 1 3 5 6 5 . 4 3 . 1 5 4 . 4 Max Kills in Single Turn 4 | 1 1 1 2 2 2 . 2 2 1 1 4 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 2 2 . . 4 3 . 2 Melee 1 | . . . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 1012 | . 25 42 81 143 26 . 396 74 . 17 53 31 . 124 Missed 266 | . 5 8 21 30 11 . 96 28 . 5 24 6 . 32 Hits 746 | . 20 34 60 113 15 . 300 46 . 12 29 25 . 92 Melee 1 | . . 1 . . . . . . . . . . . . Projectile 745 | . 20 33 60 113 15 . 300 46 . 12 29 25 . 92 AOE 2 | . . . . . . . 2 . . . . . . . Critical Strikes 22 | . . . 3 2 2 . 12 . . 1 . . . 2 Part Disruptions 1 | . . . . . . . 1 . . . . . . . Damage Taken 11363 | . 243 368 702 1298 220 . 4401 443 . 298 865 646 14 1865 Core 1384 | . 58 82 75 199 15 . 678 59 . . 15 31 . 172 Absorbed by Shields 381 | . . . . 70 . . 311 . . . . . . . Ignored by Resistances 406 | . . . . . . . 406 . . . . . . . Regen/Repaired (Parts) 552 | . 33 . . . . 495 12 . . 10 . . 2 . Core Remaining (%) 46 | 100 . 44 . . . 27 . . 13 . . . . . Volleys Fired 237 | 2 17 24 40 77 6 . 8 4 . . 16 13 . 30 Largest 3 | 2 2 2 2 2 2 . 1 2 . . 3 3 . 2 Hottest 303 | 80 100 100 100 121 121 . 43 82 . . 172 218 . 303 Shots Fired 434 | 4 34 48 80 154 14 . 8 5 . . 30 20 . 37 Gun 265 | 4 32 24 40 151 14 . . . . . . . . . Cannon 79 | . 2 24 40 3 . . . . . . 4 6 . . Launcher 90 | . . . . . . . 8 5 . . 26 14 . 37 Special . | . . . . . . . . . . . . . . . Kinetic 89 | . . . 66 23 . . . . . . . . . . Thermal 246 | 4 34 48 14 98 14 . . . . . 4 6 . 24 Explosive 66 | . . . . . . . 8 5 . . 26 14 . 13 Electromagnetic 33 | . . . . 33 . . . . . . . . . . Robot Hit Streak 16 | 1 12 5 16 15 5 . 11 2 . . 9 7 . 9 Robot Miss Streak 8 | 1 3 5 4 8 2 . . 2 . . 4 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 449 | 2 22 19 51 109 9 . 151 12 1 9 20 13 9 22 Core Hits 277 | 1 8 14 24 83 8 . 52 7 . 5 29 16 . 30 Critical Kills 3 | . . . . . . . 3 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 5 . . . . . . . Critical Strikes 23 | . . . . 5 . . 15 2 . 1 . . . . Burn 5 | . . . . 5 . . . . . . . . . . Smash 9 | . . . . . . . 9 . . . . . . . Sever 9 | . . . . . . . 6 2 . 1 . . . . Melee Attacks 220 | . . . . . . . 185 12 1 10 3 . 9 . Impact 72 | . . . . . . . 72 . . . . . . . Slashing 139 | . . . . . . . 113 12 1 10 3 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . 33 . 1 4 3 . 9 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 32 | . . . . . . . 30 2 . . . . . . Damage Inflicted 19530 | 22 255 291 850 1889 210 . 8060 767 64 602 2502 1475 . 2543 Guns 2741 | 22 219 99 459 1737 205 . . . . . . . . . Cannons 835 | . 36 192 391 . . . . . . . 96 120 . . Explosions 7560 | . . . . 152 . . 941 358 . . 2211 1355 . 2543 Melee 8387 | . . . . . . . 7117 409 64 602 195 . . . Ramming 7 | . . . . . 5 . 2 . . . . . . . Kinetic 801 | . . . 715 86 . . . . . . . . . . Thermal 3415 | 22 255 291 135 1248 205 . . . . . 96 120 . 1043 Explosive 6365 | . . . . . . . 941 358 . . 2211 1355 . 1500 Electromagnetic 555 | . . . . 555 . . . . . . . . . . Impact 2265 | . . . . . . . 2265 . . . . . . . Slashing 6122 | . . . . . . . 4852 409 64 602 195 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 . 21 21 12 1 1 1 1 . Average Corruption 5 | . . . . . 1 . 8 15 12 1 1 1 1 . Corruption Purged 9 | . . . . . . . . 9 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 80 | . . . . . 7 . 37 18 6 1 8 2 1 . Message Errors 16 | . . . . . 1 . 5 7 . . 3 . . . Matter Fused 16 | . . . . . . . 10 4 . . 1 . 1 . Heat Flow Errors 15 | . . . . . 2 . 6 1 3 . 2 1 . . Energy Discharges 7 | . . . . . . . 2 3 1 . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . . . . 2 . 8 3 2 . 1 . . . Data Loss (major) 3 | . . . . . . . 1 . . 1 1 . . . Misfires 2 | . . . . . 2 . . . . . . . . . Alerts 4 | . . . . . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2004 | . . . . . . . 1472 11 52 52 156 41 . 220 Projectiles . | . . . . . . . . . . . . . . . Explosions 453 | . . . . . . . 36 . . . 156 41 . 220 Melee 1551 | . . . . . . . 1436 11 52 52 . . . . Knockbacks 10 | . . . 3 . . . 7 . . . . . . . Impact 7 | . . . . . . . 7 . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 592 | . . . . 85 . . 1 59 . . 192 95 . 160 Shots 16 | . . . . 3 . . . 1 . . 5 3 . 4 Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 2 | . . . . . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 408 | 36 103 195 17 311 246 . 221 234 275 . 156 296 . 408 Average Temperature 88 | 20 30 77 9 76 123 . 81 72 128 . 48 132 . 128 Received Heat Transfer 2146 | . 87 . 243 313 9 . 888 126 . 81 102 87 . 210 Effects 3 | . . . . 1 . . . . . . . . . 2 Energy Bleed 3 | . . . . 1 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Fried 3 | . . . . 1 . . 2 . . . . . . . Impact Corruptions 22 | . . . . . . . 22 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . . 5 . . . 1 . . . . . 3 Heat Transferred 6432 | 50 574 632 299 2654 444 . . . . . 111 148 . 1520 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Maximum Alert Level 2 | . . . 1 2 1 . 1 . . . . . . . Low Security (%) 75 | 100 100 100 75 34 89 . 70 . . 100 . . . . Level 1 20 | . . . 24 40 10 . 29 . . . . . . . Level 2 3 | . . . . 25 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 436 | 5 85 65 257 436 231 . 276 . . 20 . . . . Initial 166 | . 3 14 . 104 166 . . . . . . . . . Average 110 | . 28 15 117 264 112 . 112 . . 2 . . . . Influence Increases 4151 | 5 205 155 477 834 201 . 1108 90 . 48 450 205 52 321 Destroy 0b10 Robot/C 2700 | . 100 120 320 480 160 . 640 80 . 20 340 160 40 240 Destroy 0b10 Robot/NC 265 | 5 5 . 15 65 10 . 130 . . 20 . . . 15 Destroy Leader 560 | . 30 20 72 138 . . 180 10 . . 50 30 . 30 Allied During Kill 35 | . . . . . 17 . . . . . . . 12 6 Successful Hack 64 | . 10 . 7 39 . . . . . 8 . . . . Disable Machine 30 | . . . 30 . . . . . . . . . . . Destroy Structure 77 | . . . 3 22 14 . 38 . . . . . . . Partial Spotted 45 | . . . 15 30 . . . . . . . . . . Lose Combat Pursuer 375 | . 60 15 15 60 . . 120 . . . 60 15 . 30 Influence Decreases 4083 | . 173 192 230 653 614 15 834 319 45 48 270 253 178 259 Entered New Map 730 | . 2 23 . 143 262 15 . 103 9 . . 35 132 6 Time Decay 2619 | . 171 159 180 350 342 . 520 206 36 48 230 198 6 173 Lost Part 640 | . . 10 50 160 . . 290 10 . . 40 20 . 60 Lost Ally 94 | . . . . . 10 . 24 . . . . . 40 20 Squads Dispatched 21 | . 1 . . 5 . . 11 . . 3 . . . 1 Investigation 3 | . . . . . . . 1 . . 2 . . . . Extermination 6 | . . . . . . . 5 . . 1 . . . . Reinforcement 8 | . 1 . . 2 . . 5 . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Distress Signals 12 | . 2 . 4 2 . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 224 | . 14 12 22 34 4 . 52 4 . 3 19 6 14 40 Peak Tracking Total 14 | . 6 3 6 6 2 . 6 3 . 3 5 4 14 13 Tactical Retreats 20 | . 2 2 1 4 . . 6 . . . 3 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Traps Triggered 7 | . 1 . 1 1 . . 2 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Machines Disabled 2 | . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Machines Accessed 30 | . 5 . 2 8 . 2 9 . . 3 . . 1 . Terminals 16 | . 4 . 1 8 . . 3 . . . . . . . Fabricators 5 | . . . . . . . 4 . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 57 | . 11 . 5 12 . 2 18 . . 8 . . 1 . Successful 28 | . 9 . 2 8 . 2 3 . . 3 . . 1 . Failed 28 | . 2 . 2 4 . . 15 . . 5 . . . . Catastrophic 4 | . . . . . . . 3 . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 34 | . 9 . 3 4 . . 10 . . 8 . . . . Terminals 28 | . 9 . 3 12 . . 4 . . . . . . . Fabricators 13 | . . . . . . . 9 . . 4 . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . Scanalyzers 7 | . . . 2 . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 . . 8 . 2 . . . . . . 1 . Record 2 | . . . . . . 2 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . 3 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 1 . . . . . . 3 . . . . Terminals 5 | . 4 . 1 . . . . . . . . . . . Botnet 5 | . 4 . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Fedlink 2 | . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 7 . . 8 . . 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . . . 2 Robots Rewired 11 | . . . . . 6 . . . . . . . 5 . Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Total Allies 13 | . . . . . 6 . . . . . . . 5 2 Largest Group 6 | . . . . . 6 5 4 . . . . . 5 1 Highest-Rated Group 261 | . . . . . 98 84 69 . . . . . 261 58 Highest-Rated Ally 64 | . . . . . 34 30 30 . . . . . 64 58 Initial UFD Resources 44 | . . . . . . . 24 24 24 28 42 42 42 44 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . 10 . 3 . . . . . 6 4 Total Damage 712 | . . . . . 291 . 173 . . . . . 109 139 Kills 6 | . . . . . 4 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Active Infowar (turns) 2487 | 6 534 591 27 . . 85 1244 . . . . . . . Seismic 2487 | 6 534 591 27 . . 85 1244 . . . . . . . Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Turns Passed 13830 | 51 534 591 382 794 773 1476 2226 439 241 261 847 412 800 4003 Spaces Moved 6935 | 39 381 455 205 367 381 1010 1516 353 252 205 568 277 645 281 Core 189 | 2 . . . . . . . . . . . . . 187 Treads 1431 | . . . . 148 381 675 227 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 5315 | 37 381 455 205 219 . 335 1289 353 252 205 568 277 645 94 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 98 95 160 98 85 90 95 95 110 121 121 136 Average Speed 169 | 78 108 110 100 126 160 139 106 93 95 108 121 132 121 1383 Slowest Speed 2350 | 80 110 110 101 160 160 240 240 106 95 110 155 136 136 2350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 53 | 4 65 90 25 67 89 77 42 48 38 5 72 46 80 60 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . . 3 . 5 . . 1 2 . . Spaces Dug 4 | . . . . . . . 4 . . . . . . . Terrain Destroyed 634 | . . . . 16 . . 34 82 . . 217 100 . 185 Melee 4 | . . . . . . . 4 . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 . . AOE 628 | . . . . 16 . . 30 82 . . 217 98 . 185 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Total 8309 | 51 466 497 305 539 533 1085 1899 438 252 228 688 306 663 359 Wait 472 | . 51 8 26 37 75 16 77 62 . 4 83 1 . 32 Move 6921 | 38 380 454 204 366 380 1009 1515 352 251 204 567 276 644 281 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 4 9 5 15 21 3 21 42 1 . 5 2 2 4 4 Fast Attach 43 | 7 1 . 2 5 . 1 24 3 . . . . . . Attach 78 | . . 4 6 13 . 8 27 1 . 2 5 6 2 4 Detach 19 | . . . 2 1 . 1 7 . . . 1 5 1 1 Swap 62 | . 4 1 1 11 2 5 14 4 . 3 10 2 3 2 Drop 93 | . 4 1 9 8 5 24 34 1 . 1 1 1 . 4 Fire 237 | 2 17 24 40 77 6 . 8 4 . . 16 13 . 30 Melee 174 | . . . . . . . 142 10 1 9 3 . 9 . Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . Rewire 61 | . . . . . 61 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 357 | -10/Materials | Repaired Wheel 516 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Entered Mines 629 | -10/Mines | Assembled infested the area 792 | -10/Mines | Learned 4 Materials zone layouts 859 | -10/Mines | Lost 3 parts (1p2w) 882 | -10/Mines | Core integrity fell below 50% 1030 | -10/Mines | Learned location of Storage (-9) 1131 | -10/Mines | Learned Materials interactive machine intel 1163 | -10/Mines | Discovered new exit (range 8) 1164 | -10/Mines | Discovered new exit (range 16) 1177 | -10/Mines | Entered Materials 1177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -9/Materials | Identified exit to Mines 1178 | -9/Materials | Identified exit to Materials 1179 | -9/Materials | Loaded intel: 18 interactive machine locations 1252 | -9/Materials | Lost 3 parts (1n1u1w) 1461 | -9/Materials | Build established: Scavenger-Mutant 1490 | -9/Materials | Central database locked down 1555 | -9/Materials | Discovered new exit (range 5) 1559 | -9/Materials | Entered Storage 1662 | -9/Storage | Lost 5 parts (1p3n1w) 1953 | -9/Storage | Identified exit to Recycling 1986 | -9/Storage | Discovered exit to Materials (range 16) 2004 | -9/Storage | Garrison activated, responded to threat 2027 | -9/Storage | Core integrity fell below 50% 2064 | -9/Storage | Lost 7 parts (1p3n3u) 2348 | -9/Storage | Used back door to open Recycling access 2353 | -9/Storage | Entered Recycling 2748 | -9/Recycling | Discovered new exit (range 9) 2757 | -9/Recycling | Build established: Commander-Mutant 3014 | -9/Recycling | Scanned before Scraplab entrance 3049 | -9/Recycling | Discovered new exit (range 2) 3126 | -9/Recycling | Entered Scraptown 3126 | -9/Scraptown | Accompanied by 5 allies 3126 | -9/Scraptown | System corruption cleaned by C-Scrubber 3448 | -9/Scraptown | Visited Symbiants 3473 | -9/Scraptown | Visited SPCMW 3491 | -9/Scraptown | Visited IN-MT5's Study 3515 | -9/Scraptown | Visited Shadow of the Wyrm 3549 | -9/Scraptown | Visited UFD Registry 3571 | -9/Scraptown | Registered with UFD as "Shockbot" 3593 | -9/Scraptown | Visited CR-KLE's Repair Center 3610 | -9/Scraptown | CR-KLE repaired 8 parts 3637 | -9/Scraptown | Visited Awakened 3872 | -9/Scraptown | Visited Scrap Suit Storage 3909 | -9/Scraptown | Visited A0-MCA Data Center 3920 | -9/Scraptown | Given an A rating by A0-MCA 3952 | -9/Scraptown | Visited Junk Repository 4002 | -9/Scraptown | Visited Sword Containment 4032 | -9/Scraptown | Visited Scrapoid Pod Storage 4056 | -9/Scraptown | Visited Observation Area 4077 | -9/Scraptown | Visited Junk Repository 4133 | -9/Scraptown | Visited Derelict Rescue Squad 4175 | -9/Scraptown | Visited Curators Association 4231 | -9/Scraptown | Visited Supply Room 4389 | -9/Scraptown | Found Scrap Suit 4396 | -9/Scraptown | Found Scrap Suit 4403 | -9/Scraptown | Found Scrap Suit 4532 | -9/Scraptown | Met Optimus 4532 | -9/Scraptown | Accepted into 0bPrime 4585 | -9/Scraptown | Discovered new exit (range 5) 4602 | -9/Scraptown | Entered Factory 4602 | -6/Factory | Accompanied by 4 allies 4602 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 5241 | -6/Factory | Build established: Gladiator 5931 | -6/Factory | Core integrity fell below 50% 5952 | -6/Factory | Lost 13 parts (1p5n4u3w) 6001 | -6/Factory | Lost 3 parts (2n1u) 6516 | -6/Factory | Lost 3 parts (3n) 6539 | -6/Factory | Crushed by falling debris 6539 | -6/Factory | System corruption reached 10% 6570 | -6/Factory | Lost 3 parts (1n2u) 6619 | -6/Factory | Build established: Scavenger-Gladiator 6783 | -6/Factory | Discovered new exit (range 15) 6828 | -6/Factory | Entered Lower Caves 6852 | -6/Lower Caves | Core integrity fell below 20% 7027 | -6/Lower Caves | Build established: Scavenger-Mutant 7049 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7256 | -6/Lower Caves | Discovered new exit (range 10) 7267 | -6/Lower Caves | Entered another Lower Caves area 7273 | -6/Lower Caves | Identified exit to Zion 7496 | -6/Lower Caves | Discovered new exit (range 14) 7508 | -6/Lower Caves | Entered Factory 7508 | -5/Factory | Evolved 2 slots: Utility x2 7634 | -5/Factory | Discovered new exit (range 15) 7665 | -5/Factory | Loaded intel: 8 recycling unit locations 7707 | -5/Factory | Learned location of Protoforge (-2) 7769 | -5/Factory | Entered Upper Caves 7778 | -5/Upper Caves | Encountered a Warlord checkpoint 7817 | -5/Upper Caves | Build established: Scavenger-Gladiator 7851 | -5/Upper Caves | Learned Factory security intel 7869 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8262 | -5/Upper Caves | Spotted B-75 Beast 8293 | -5/Upper Caves | Destroyed B-75 Beast 8426 | -5/Upper Caves | Learned Factory terminal intel 8604 | -5/Upper Caves | Discovered new exit (range 5) 8616 | -5/Upper Caves | Entered another Upper Caves area 8716 | -5/Upper Caves | Spotted B-75 Beast 8740 | -5/Upper Caves | Destroyed B-75 Beast 8796 | -5/Upper Caves | Learned Factory terminal intel 9012 | -5/Upper Caves | Build established: Tank 9013 | -5/Upper Caves | Discovered new exit (range 9) 9028 | -5/Upper Caves | Entered Warlord 9074 | -5/Warlord | System corruption cleaned by Quarantine Array 9550 | -5/Warlord | Build established: Commander-Gladiator 9607 | -5/Warlord | Warlord's base attacked by MAIN.C 9674 | -5/Warlord | Rebuked by Warlord 9796 | -5/Warlord | Opened side exit 9820 | -5/Warlord | Discovered new exit (range 9) 9828 | -5/Warlord | Entered Proximity Caves 9830 | -4/Proximity Caves | Spotter reported a threat 9831 | -4/Proximity Caves | Spotter reported a threat 10013 | -4/Proximity Caves | Spotter reported a threat 10046 | -4/Proximity Caves | Lost 4 parts (3n1w) 10069 | -4/Proximity Caves | Spotter reported a threat 10122 | -4/Proximity Caves | Spotter reported a threat 10123 | -4/Proximity Caves | Build established: Mutant 10188 | -4/Proximity Caves | Spotter reported a threat 10240 | -4/Proximity Caves | Spotter reported a threat 10292 | -4/Proximity Caves | Spotter reported a threat 10293 | -4/Proximity Caves | Spotter reported a threat 10345 | -4/Proximity Caves | Spotter reported a threat 10421 | -4/Proximity Caves | Spotter reported a threat 10475 | -4/Proximity Caves | Spotter reported a threat 10528 | -4/Proximity Caves | Spotter reported a threat 10767 | -4/Proximity Caves | Spotter reported a threat 11245 | -4/Proximity Caves | Spotter reported a threat 11432 | -4/Proximity Caves | Spotter reported a threat 11556 | -4/Proximity Caves | Spotter reported a threat 11609 | -4/Proximity Caves | Spotter reported a threat 11662 | -4/Proximity Caves | Spotter reported a threat 11715 | -4/Proximity Caves | Spotter reported a threat 11768 | -4/Proximity Caves | Spotter reported a threat 12542 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13779 | -4/Proximity Caves | Discovered new exit (range 11) 13804 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13831 | -4/Proximity Caves | Self-destructed Last Messages --------------- 13785_ C-30 ARC bursts open, deploying its payload. 13785_ S-27 Virus unfolds itself. 13785_ Mak. Ablative Armor destroyed. 13785_ Slug penetrates S-27 Virus. 13789_ Penetrated by Slug. 13789_ Slug penetrates Wall. 13791_ Penetrated by Slug. 13795_ Scrap Suit destroyed. 13795_ Thermoblaster destroyed. 13797_ Slug penetrates Wall. 13799_ S-27 Virus destroyed. 13801_ Penetrated by Slug. 13804_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 13804_ VTOL Module melted. 13804_ S-27 Virus destroyed. 13805_ Penetrated by Slug. 13808_ Y-72 Warden: "REQUESTING BACKUP." 13810_ Imp. Heavy Armor Plating destroyed. 13829_ Penetrated by Slug. 13829_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ## #???????????## ##????????????????? | | ^ #???????????# ###??????????????? | | # #???????????## # ##?????????????? | | ##### #????????????# ## #?????????????? | | ????## #??????###??## # # #?????????????? | | ?????# ##?###### ##?# # #?????????????? | | ????## #### # #### ###????????????? | | #?#### #????????????? | | ## #????# #????????????? | | # #### # # ##???## # #????????????? | | ## ####??## # # ##??## #????????????? | | ?# ???????## #### #????????????? | | ?## ????????## # # ## #????????????? | | ??## ##?????????## # ######????????????? | | ???##???????????# # ## #?????????????????? | | ???????????????? ## # ##????????????????? | | ???????????????##### ## ### # ##???????????????? | | ???????????????????# ## #?# # ##??????????????? | | ???????????????????# #?## #??????????????? | | ???????????????????#### #??## #??????????????? | | ??????????????????????# ##??## #??????????????? | | ??????????????????????# #???## ##??????????????? | | ??????????????????????### #?????##???????????????? | | ????????????????????????# #??????????????????????? | | ????????????# #"#;;# ;## #??????????????????????? | | ?????????? g% %% % ;;@##?????????????????????? | | ?????????? gbg g s ;#?????????????????????? | | ?????????? eg Y ####$ ??????????????????? | | ??????????? g#???????# #???????????????? | | ?????????????????????# ### #???????????????? | | ????????????????????# #??# #??????????????? | | ????????????????????; #???# #?????????????? | | ???????????????????#;; ##???? #?????????????? | | ???????????????????# ## ??????? #?????????????? | | ???????????????????##?###???????? #????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 20 Evasion (%) 44 Melee Accuracy 8 Target Analysis 7 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 17% | -10/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlinkArmoredMindspike Manual? 0 Play Time 01:35:41 Cumulative 225.7 hours Start 2026.08.01 @ 19:05:49 End 2026.08.01 @ 21:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e00330e8-ea6a-4ce0-bbc3-322f05814c4a