Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 03:46:57 Player: RKyeun Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2904) 2904 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7100 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Carbon-fiber Leg Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Visual Processing Unit Improved Sensor Array Advanced Sensor Array Advanced Targeting Computer Improved Weapon Cycler Improved Hacking Suite Improved Recalibrator > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Advanced Sensor Array [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Shield Generator Storage Large Battery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . . . 1 Utility 7 | . . 1 2 2 2 . Weapon . | . . . . . . . Parts Attached 121 | 9 14 6 22 9 48 13 Power 23 | 1 1 2 6 2 9 2 Engine 16 | 1 1 2 4 2 4 2 Core 7 | . . . 2 . 5 . Reactor . | . . . . . . . Propulsion 26 | 4 1 2 4 . 12 3 Treads 7 | . . 1 4 . 2 . Leg 14 | 1 . . . . 10 3 Wheel 5 | 3 1 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 42 | . 2 2 8 5 19 6 Device 21 | . 1 1 2 . 12 5 Storage 1 | . 1 . . . . . Processor 7 | . . 1 2 2 2 . Hackware 2 | . . . . . 1 1 Protection 11 | . . . 4 3 4 . Artifact . | . . . . . . . Weapon 30 | 4 10 . 4 2 8 2 Energy Gun 12 | 2 5 . 1 . 2 2 Energy Cannon 3 | . 1 . . . 2 . Ballistic Gun 9 | 2 4 . 2 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . . 1 . 3 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . 1 1 Parts Lost 45 | . 1 2 1 1 21 19 Power 8 | . . 1 . . 4 3 Propulsion 9 | . 1 1 . . 2 5 Utility 22 | . . . . 1 12 9 Weapon 6 | . . . 1 . 3 2 Highest Loss Streak 15 | . 1 2 1 1 10 15 To Critical Strikes 3 | . . . . . 3 . Average Slot Usage (%) 91 | . 98 92 96 99 92 58 Engine 11 | . 14 20 11 15 8 7 Core 2 | . . . 6 . 3 . Treads 7 | . . 4 15 15 3 3 Leg 3 | . . . . . 9 5 Wheel 3 | . 28 12 . . . . Device 16 | . 13 16 8 7 25 20 Storage 2 | . 13 11 3 . . . Processor 14 | . . 5 18 23 15 10 Protection 10 | . . . 15 22 9 . Energy Gun 6 | . 17 22 9 2 1 7 Energy Cannon 1 | . 3 . . . 3 . Ballistic Gun 3 | . 5 . 5 6 1 . Ballistic Cannon 2 | . . . . 5 2 . Naked Turns . | . . . . . . . Heaviest Build 49 | 7 15 22 33 40 49 28 Greatest Support 64 | 32 32 32 43 40 64 64 Greatest Overweight (x) 4 | . . 1 4 . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 3 | 2 4 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 2 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2213 | 290 102 102 270 259 1021 169 Remotely . | . . . . . . . Salvage Created 3036 | 69 144 456 431 352 1234 350 Parts 187 | 2 15 42 27 24 65 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 64 | . 9 12 7 6 23 7 Melee 1 | . . . . . 1 . Guns 41 | . 7 10 7 4 7 6 Cannons 12 | . 2 . . 2 8 . AOE 6 | . . 1 . . 5 . Classes Destroyed 16 | 1 1 4 1 2 7 . Worker 3 | . . 1 . . 2 . Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Recycler 2 | 1 . 1 . . . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 7 | . . 2 1 . 4 . Swarmer 20 | . 9 8 . . . 3 Grunt 17 | . . 1 2 . 10 4 Brawler 3 | . . . . . 3 . Duelist 1 | . . . . . 1 . Sentry 10 | . . 3 4 2 1 . Specialist 1 | . . . . . 1 . Hunter 6 | . . . 1 2 3 . Programmer 5 | . . . . 2 3 . Heavy 1 | . . . . . 1 . Best Kill Streak 6 | 1 3 6 2 3 5 3 Combat Bots Only 5 | . 3 4 2 2 5 3 Max Kills in Single Turn 2 | 1 1 2 1 1 2 2 Gunslinging 1 | . . 1 . . . 1 Exploded 1 | . . 1 . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 640 | . 74 41 39 100 231 155 Missed 184 | . 24 12 12 32 62 42 Damage Taken 7111 | . 397 315 300 442 3584 2073 Core 1702 | . 113 61 20 55 452 1001 Absorbed by Shields 773 | . . . 90 183 500 . Redirected to Shielding 153 | . . . . 26 127 . Core Remaining (%) 78 | 100 54 84 96 92 46 . Volleys Fired 240 | 3 36 22 29 22 106 22 Largest 2 | 1 2 2 2 2 2 2 Hottest 170 | 40 110 90 90 109 170 48 Shots Fired 441 | 3 65 44 57 44 184 44 Gun 307 | 3 51 44 57 29 79 44 Cannon 126 | . 14 . . 15 97 . Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 155 | . 14 . 23 31 87 . Thermal 188 | 3 51 . 23 13 54 44 Explosive 8 | . . . . . 8 . Electromagnetic 90 | . . 44 11 . 35 . Robot Hit Streak 17 | 2 2 11 16 13 17 15 Robot Miss Streak 8 | 1 6 5 2 4 8 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 4 | . . 2 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 286 | 2 24 31 48 27 123 31 Core Hits 146 | 2 11 21 19 14 65 14 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . . 1 5 6 Burn 7 | . . . . 1 . 6 Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6936 | 20 303 517 852 629 3920 695 Guns 3574 | 20 233 471 852 435 891 672 Cannons 2061 | . 70 . . 194 1797 . Explosions 1240 | . . 46 . . 1194 . Melee . | . . . . . . . Ramming 61 | . . . . . 38 23 Kinetic 2108 | . 58 . 295 389 1366 . Thermal 2745 | 20 245 46 380 240 1142 672 Explosive 1081 | . . . . . 1081 . Electromagnetic 941 | . . 471 177 . 293 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . 1 30 . Average Corruption 15 | . . . . 1 15 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . . . . 1 56 . Message Errors 11 | . . . . . 11 . Matter Fused 17 | . . . . . 17 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 7 | . . . . . 7 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 4 | . . . . 1 3 . Data Loss (major) 3 | . . . . . 3 . Misfires 5 | . . . . . 5 . Alerts 3 | . . . . . 3 . Misdirections 1 | . . . . . 1 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 170 | . . . . . 170 . Projectiles 32 | . . . . . 32 . Explosions 138 | . . . . . 138 . Melee . | . . . . . . . Knockbacks 14 | . . . . 4 10 . Impact . | . . . . . . . Kinetic 12 | . . . . 3 9 . Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 645 | . . 26 . . 619 . Shots 13 | . . 1 . . 12 . Rammed . | . . . . . . . Targets Rammed 19 | . . . . . 10 9 Kicked 19 | . . . . . 10 9 Crushed . | . . . . . . . Highest Temperature 814 | . 441 180 333 241 814 23 Average Temperature 122 | . 123 64 100 86 161 7 Received Heat Transfer 1550 | . . 42 78 72 392 966 Effects 29 | . 4 . . . 25 . Shutdowns 7 | . . . . . 7 . Energy Bleed 3 | . 1 . . . 2 . Interference 7 | . 3 . . . 4 . Matter Decay 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Damage (major) 5 | . . . . . 5 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Fried 10 | . . 4 1 . 5 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 13 | . 1 . . 1 8 3 Heat Transferred 5125 | 50 607 . 703 481 1284 2000 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 432 | 5 191 432 252 185 296 339 Initial 182 | . 3 80 182 55 18 144 Average 120 | 2 73 238 191 49 120 145 Maximum Alert Level 2 | . . 2 1 . 1 1 Low Security (%) 79 | 100 100 46 49 100 81 69 Level 1 20 | . . 43 50 . 18 30 Level 2 . | . . 10 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 1 3 10 2 Investigation 3 | . . . . . 1 2 Extermination 4 | . . . . 2 2 . Reinforcement 9 | . 1 1 1 1 5 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 3 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 20 18 14 9 40 12 Peak Tracking Total 6 | . 5 6 2 2 5 6 Tactical Retreats 8 | . 3 1 1 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 13 | . . 1 1 . 8 3 Max in Single Turn 2 | . . 1 1 . 2 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 2 . 1 6 4 2 Terminals 5 | . 1 . . 1 3 . Fabricators 4 | . . . . 2 . 2 Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 8 . 3 10 8 5 Successful 16 | . 5 . 3 4 1 3 Failed 18 | . 3 . . 6 7 2 Catastrophic 7 | . 1 . . 2 4 . Database Lockouts . | . . . . . . . Manual 8 | . 5 . . . 3 . Terminals 13 | . 6 . . 2 5 . Fabricators 9 | . . . . 4 . 5 Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 4 | . . . 3 1 . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 4 | . 3 . . 1 . . Record 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 2 . . . . . Fabricator Hacks 4 | . . . . 1 . 3 Load Schematic 3 | . . . . 1 . 2 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . . 5 3 2 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5654 | 61 575 345 902 1161 2058 552 Spaces Moved 2733 | 40 404 213 419 615 872 170 Core 15 | 5 . . 1 . . 9 Treads 1399 | . . 68 418 615 222 76 Legs 735 | . . . . . 650 85 Wheels 584 | 35 404 145 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 90 160 170 120 120 Average Speed 154 | 86 100 115 176 170 175 139 Slowest Speed 260 | 100 100 160 250 170 260 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 68 32 33 16 21 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 243 | . . 3 . 1 239 . Melee . | . . . . . . . Projectile 33 | . . . . 1 32 . AOE 210 | . . 3 . . 207 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3769 | 62 517 269 532 690 1246 453 Wait 490 | . 42 15 35 29 145 224 Move 2727 | 39 403 212 418 614 871 170 Hop . | . . . . . . . Pick Up 96 | 10 8 7 14 8 36 13 Fast Attach 16 | . 5 1 7 2 1 . Attach 78 | 6 5 4 10 5 36 12 Detach 7 | . . . 1 1 4 1 Swap 27 | 3 4 1 5 2 11 1 Drop 61 | 1 14 4 13 7 21 1 Fire 240 | 3 36 22 29 22 106 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 19 | . . . . . 10 9 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . 3 . . 5 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 806 | -9/Materials | Discovered new exit (range 8) 836 | -9/Materials | Identified exit to Mines 969 | -9/Materials | Discovered new exit (range 9) 981 | -9/Materials | Identified exit to Materials 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Utility x2 1879 | -8/Materials | Discovered new exit (range 3) 1882 | -8/Materials | Identified exit to Factory 1884 | -8/Materials | Entered Factory 1884 | -7/Factory | Evolved 2 slots: Utility x2 3033 | -7/Factory | Discovered new exit (range 7) 3043 | -7/Factory | Identified exit to Factory 3045 | -7/Factory | Entered another Factory area 3045 | -6/Factory | Evolved 2 slots: Utility x2 3562 | -6/Factory | Build established: Scavenger-Mutant 4217 | -6/Factory | System corruption reached 10% 4238 | -6/Factory | System corruption reached 30% 4268 | -6/Factory | Lost 10 parts (2p1n7u) 4967 | -6/Factory | Garrison activated, responded to threat 5062 | -6/Factory | Discovered new exit (range 10) 5062 | -6/Factory | Discovered new exit (range 4) 5076 | -6/Factory | Core integrity fell below 50% 5103 | -6/Factory | Entered another Factory area 5103 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5123 | -5/Factory | Lost 4 parts (1p2u1w) 5294 | -5/Factory | Fabricated Lgt. Deuterium Engine (x2) 5325 | -5/Factory | Lost 3 parts (2n1u) 5586 | -5/Factory | Core integrity fell below 50% 5634 | -5/Factory | Core integrity fell below 20% 5650 | -5/Factory | Lost 15 parts (2p3n8u2w) 5655 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Kicked S-27 Virus. Carbon-fiber Leg destroyed. Kicked S-27 Virus. Kicked S-27 Virus out of the way. Kicked S-27 Virus. Critical hit (Burn: +37). S-27 Virus destroyed. Cld. Plasma Rifle destroyed. Carbon-fiber Leg destroyed. Cld. Plasma Rifle destroyed. Critical hit (Burn: +37). Adv. Sensor Array destroyed. Adv. Heat Sink destroyed. Adv. Targeting Computer destroyed. Critical hit (Burn: +37). Weight Redist. System destroyed. Critical hit (Burn: +37). Imp. Weapon Cycler destroyed. ALERT: Security rotation in progress. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????##############???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #??????????"""??????????????? | | ?????# """ """ #??????????""???????????????? | | ?????# """ """ #????????"""????????????????? | | ?????# """ """ #???????? ?????????????????? | | ?????# #########+##########????????? | | ?????# """ """ # ????????? | | ?????# """ """ # ????????? | | ?????# """ """ # [[ % ???????????? | | ?????# + [[ %"" """??????????????? | | ?????# # %""%%"" "????????????? | | ?????# # %"%[""" ""???????????? | | ?################## "%% "%"=""" ????????? | | ?# # %[% #???????? | | ?# # =[ #???????? | | ?# # #???????? | | ?# + #???????? | | ?# # #???????? | | ?# # ###g############ ?????????? | | ?# # # % #?????? ?????????? | | ?# ####### %@ !! #???????? ?????????? | | ?###########?????# % !! #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# "F" =#??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# % %#??????????????????? | | ?????????????????########+##??????????????????? | | ?????????#######+######## ######## #????????? | | ########## ]]] #????????? | | # # ]]] ##########+??????????? | | # #! ]] """ ] #????????????????????? | | #[ !# """ !/ ] #????????????????????? | | # # """ / #????????????????????? | | # ! # #????????????????????? | | # !! + #????????????????????? | | # !! ####"" ""## #????????????????????? | | # #??#""F""## #????????????????????? | | # #??# """ ########????????????????????? | | ##########??#######???????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 600 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Just What I Needed Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Please Form A Line Power Corrupts Remodeling Serviceable Loadout System Compromised Troublemaker Challenges ------------ None Game ------ Seed TargetChipFrame Manual? 0 Play Time 01:43:49 Cumulative 5.3 hours Start 2024.04.19 @ 02:00:44 End 2024.04.19 @ 03:46:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 94e3ddcd-a400-4ca1-8aa1-7b06a299a078