Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 09:12:06 Player: Evilsquid Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (325) 1625 Value Destroyed (13182) 13182 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3178) 3178 TOTAL SCORE: 25205 Bonus ------- High Alert Combat Kills 1152 Follower Combat Kills 892 Entered Garrisons 200 Used RIF Installer 500 Met R17 at Cetus 500 Friendly Fire -66 Cogmind --------- Core Integrity 851/1150 Matter 76/300 Energy 5/100 System Corruption 5% Temperature Cool (0) Movement Immobile (Siege) Location -4/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Treaded Centrium-Heavy Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer Graphene Brace Advanced Focal Shield > --- WEAPON (4) ------- Rapid Ballistic Construct/C > --- INVENTORY (25) --- Advanced Heat Sink Advanced Coolant Injector Energy Well (350) Matter Compressor (250) Seismic Detector Quantum Capacitor Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Heavy Reflective Plating Damper Plating Thermal Shield Relay Coupler [Grunt] (22) Dynamic Insulation System System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Treaded Centrium-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Kinecellerator Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Rapid Ballistic Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Energy Well Matter Compressor Seismic Detector Quantum Capacitor Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Heavy Reflective Plating Damper Plating Advanced Focal Shield Thermal Shield Relay Coupler [Grunt] Dynamic Insulation System System Restoration Module Remote Datajack [Rating: 134] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Plasma Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Utility 8 | . . . . 1 . . . 3 . . . . 2 . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 238 | 2 8 2 17 30 29 5 7 38 8 3 3 3 6 7 3 6 3 12 42 4 Power 12 | . 2 1 3 2 2 1 . 1 . . . . . . . . . . . . Engine 11 | . 2 1 2 2 2 1 . 1 . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 22 | . 4 . 2 9 4 . 3 . . . . . . . . . . . . . Treads 22 | . 4 . 2 9 4 . 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 158 | 1 1 . 7 8 14 4 3 26 7 2 3 3 5 7 3 6 3 12 39 4 Device 118 | 1 . . 2 4 7 4 3 18 7 2 3 3 4 2 2 4 2 12 34 4 Storage 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Processor 10 | . . . 1 1 . . . 1 . . . . 1 . . 2 . . 4 . Hackware 4 | . . . . . . . . 1 . . . . . 3 . . . . . . Protection 24 | . . . 4 3 7 . . 6 . . . . . 2 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 1 1 1 5 11 9 . 1 11 1 1 . . 1 . . . . . 3 . Energy Gun 5 | . . . . . . . . 5 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 1 1 5 11 5 . 1 . . . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . . 2 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . . . . . . . . 8 . . Parts Lost 28 | . 3 1 1 1 . . . 9 . . . . . 3 . . . 1 2 7 Power 5 | . 1 1 1 . . . . . . . . . . 1 . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 15 | . 1 . . . . . . 4 . . . . . 2 . . . 1 2 5 Weapon 8 | . 1 . . 1 . . . 5 . . . . . . . . . . . 1 Highest Loss Streak 5 | . 3 1 1 1 . . . 3 . . . . . 2 . . . 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 91 85 99 99 99 100 80 62 65 61 53 46 58 60 63 67 60 61 62 62 Engine 4 | . 14 14 8 9 8 9 9 3 6 6 6 6 5 . . . . . . . Core 1 | . . . 2 . . . . 1 . . . . . 4 5 5 1 . 1 . Treads 9 | . 25 28 22 27 27 27 13 4 . . . 4 5 5 . 1 5 5 5 5 Wheel 1 | . . . . . . . 4 1 6 1 . . . . 4 3 . . . . Device 15 | . 6 . 6 3 10 9 9 16 13 13 13 13 17 19 22 25 15 34 29 30 Storage 6 | . 14 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 3 | . . . . . . . . . . . . . 5 5 5 10 15 5 10 10 Protection 4 | . . . 4 14 7 9 . 4 6 6 6 6 5 5 5 4 2 . . . Ballistic Gun 14 | . 28 28 44 35 35 36 32 14 5 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 5 2 4 5 5 5 5 5 5 Special Weapon 1 | . . . . . . . . . . . . . 5 5 5 5 5 . . . Slashing Weapon 1 | . . . . . . . . . 11 9 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 11 87 85 95 108 110 113 113 129 122 120 120 130 132 124 118 122 160 123 132 132 Greatest Support 175 | 20 40 40 40 60 60 60 60 91 91 91 91 120 120 120 120 138 175 135 135 135 Greatest Overweight (x) 4 | . 2 2 2 1 1 1 4 3 1 1 1 1 1 1 . 1 1 . . 1 Average Overweight (x) . | . 1 2 2 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 14 21 25 25 25 25 25 25 25 25 25 25 25 22 21 20 25 25 25 24 Average Carried 21 | 5 9 17 23 24 24 24 21 19 24 25 24 24 22 18 18 17 22 23 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 21 24 25 25 25 13 24 25 25 24 24 22 18 19 20 24 24 24 21 Scrap Engine Consumption 250 | . . . . . . . 70 65 5 3 . 12 6 23 5 1 12 9 28 11 Constructs Created 8 | . . . . . . . 6 1 . . . . . 1 . . . . . . Constructs Modified 92 | . . . . . . . 10 33 3 2 . 7 1 10 1 1 7 1 10 6 Class Distribution -------------------- 37% | Construct 30% | Bothacker-Construct 12% | Scavenger-Tank 5% | Tank 4% | Scavenger-Gunner 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Construct | -8/Recycling Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Lower Caves Bothacker-Construct | -6/Lower Caves Bothacker-Construct | -6/Zion Bothacker-Construct | -5/Proximity Caves Bothacker-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Extension Construct | -4/Cetus Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Matter Collected 10945 | 243 128 94 373 735 1430 614 587 2216 275 87 . 321 187 334 451 44 232 509 1833 252 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 19174 | 94 383 342 678 884 1581 666 1053 4853 393 . . 204 343 424 430 104 1656 954 3054 1078 Parts 867 | 6 26 18 62 56 93 52 38 187 17 . . 11 13 23 24 9 26 31 132 43 Haulers Intercepted 22 | . 1 . 1 1 4 . . 5 . . . . . . . . . . 10 . Recyclers Shooed 15 | 1 1 1 . 2 . . . 9 . . . . . . . . . . 1 . Parts Field Recycled 4 | . . . . . . . . 4 . . . . . . . . . . . . Retrieved Matter 66 | . . . . . . . . 66 . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . . 16 . . 14 . 36 31 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Combat Hostiles Destroyed 240 | . 8 7 13 14 20 21 4 58 7 . . 7 6 8 7 2 6 14 21 17 Guns 139 | . 8 7 13 14 20 21 4 45 7 . . . . . . . . . . . Cannons 94 | . . . . . . . . 8 . . . 7 5 8 7 2 6 13 21 17 AOE 6 | . . . . . . . . 4 . . . . 1 . . . . 1 . . Classes Destroyed 20 | 2 4 . 4 1 1 1 . 4 . . . 1 . 1 . . 1 . . . Worker 13 | . . . 2 . . . . 9 . . . . . . . . . . 2 . Builder 12 | . . . 1 . 2 . . 5 . . . . . . . . . . 4 . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . 1 . Hauler 22 | . 1 . 1 1 4 . . 5 . . . . . . . . . . 10 . Recycler 26 | 1 1 2 1 2 3 . 9 6 . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . Watcher 16 | . 1 . 3 1 2 . . 4 . . . . . . . . . . 3 2 Swarmer 44 | . 3 3 4 3 . 12 . . 7 . . 4 . 4 . . . . . 4 Grunt 87 | . 5 4 6 6 7 2 . 37 . . . . 2 . . . . 7 9 2 Brawler 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . Duelist 11 | . . . . . 1 . . 3 . . . . . 1 3 . . 2 . 1 Sentry 40 | . . . 3 3 12 2 4 3 . . . 1 . 1 2 . . 2 7 . Specialist 5 | . . . . 2 . 3 . . . . . . . . . . . . . . Hunter 7 | . . . . . . 2 . . . . . . 1 . 1 . . . 3 . Programmer 24 | . . . . . . . . 13 . . . . 3 1 1 2 . 2 . 2 Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . 8 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 2 5 2 4 3 7 6 6 9 4 . . 4 2 3 2 2 2 4 5 7 Combat Bots Only 7 | . 5 2 4 3 5 6 2 7 4 . . 4 2 3 2 2 2 4 4 6 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 2 2 1 . . 1 1 2 1 1 1 1 2 1 Gunslinging 1 | . . 1 1 . . 1 1 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . 1 . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Hostile Shots Fired 1465 | . 76 50 48 43 44 67 8 476 63 . . 57 51 87 23 6 . 52 108 206 Missed 400 | . 25 19 8 8 16 14 . 142 17 . . 15 11 21 9 2 . 13 24 56 Damage Taken 17508 | . 518 367 491 521 433 617 121 5968 670 . . 842 798 1274 227 61 . 550 1171 2879 Core 1364 | . 142 49 90 60 46 20 17 413 28 . . 56 20 51 73 . . 37 164 98 Absorbed by Shields 1388 | . . . . . . 15 . 561 . . . . . . . 22 . 147 367 276 Reduced by Siege Mode 355 | . . . . . . . . . . . . . . . . . . 20 108 227 Redirected to Shielding 11 | . . . . 11 . . . . . . . . . . . . . . . . Ignored by Resistances 598 | . . . . 38 10 . . . . . . . . . 3 . . 127 420 . Regen/Repaired (Parts) 7921 | . . . . 123 228 . 24 2221 217 213 994 306 41 1001 288 287 73 32 1027 846 Core Remaining (%) 66 | 100 . 23 77 . . . 74 . . . . 41 . . 85 . . . . . Volleys Fired 1068 | 12 38 33 49 49 63 39 23 277 34 1 . 32 34 54 24 6 24 51 157 68 Largest 4 | 2 2 2 4 4 4 4 4 4 1 1 . 1 1 1 1 1 1 1 1 1 Hottest 253 | 60 40 40 80 100 100 100 110 253 56 56 . 168 168 168 90 90 90 90 90 90 Shots Fired 2186 | 24 76 66 196 196 245 157 91 658 31 1 . 31 34 54 24 6 24 48 156 68 Gun 1679 | 24 76 66 196 196 242 157 91 599 31 1 . . . . . . . . . . Cannon 460 | . . . . . . . . 53 . . . 31 27 41 24 6 24 48 138 68 Launcher 8 | . . . . . 3 . . 5 . . . . . . . . . . . . Special 39 | . . . . . . . . 1 . . . . 7 13 . . . . 18 . Kinetic 1934 | 23 76 66 196 196 242 157 91 498 . . . 29 11 41 24 6 24 48 138 68 Thermal 202 | . . . . . . . . 154 31 1 . . 16 . . . . . . . Explosive 8 | . . . . . 3 . . 5 . . . . . . . . . . . . Electromagnetic 3 | 1 . . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 20 | 7 10 10 10 15 12 20 13 20 2 . . 6 11 6 5 2 11 14 14 9 Robot Miss Streak 6 | 2 4 2 6 4 4 5 3 5 3 1 . 5 5 4 3 1 1 2 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 1 . . . 1 1 Secondary Targets 24 | . 3 1 4 2 3 5 1 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 1330 | 17 47 45 123 115 134 93 47 410 21 . . 18 19 40 12 3 21 24 108 33 Core Hits 565 | 7 23 20 51 53 54 34 21 198 7 . . 7 6 7 5 1 6 15 34 16 Critical Kills 3 | . . 1 . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . 5 2 . . . 3 . . . . . . . . . . . . Critical Strikes 23 | . . 1 5 2 . . . 15 . . . . . . . . . . . . Burn 9 | . . . . . . . . 9 . . . . . . . . . . . . Destroy 14 | . . 1 5 2 . . . 6 . . . . . . . . . . . . Melee Attacks 29 | . . . . . 8 . . 13 8 . . . . . . . . . . . Impact 13 | . . . . . . . . 12 1 . . . . . . . . . . . Slashing 16 | . . . . . 8 . . 1 7 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 46285 | 137 364 393 1050 1283 2400 1564 835 11397 922 . . 1267 858 2041 1293 399 2240 3156 10233 4453 Guns 17580 | 137 364 390 1050 1270 2400 1564 835 9128 442 . . . . . . . . . . . Cannons 26237 | . . . . . . . . 943 . . . 1267 730 2041 1293 399 2240 2654 10217 4453 Explosions 1768 | . . . . . . . . 1140 . . . . 128 . . . . 500 . . Melee 480 | . . . . . . . . . 480 . . . . . . . . . . . Ramming 220 | . . 3 . 13 . . . 186 . . . . . . . . . 2 16 . Kinetic 40261 | 137 364 390 1050 1270 2400 1564 835 7511 . . . 1083 360 2041 1293 399 2240 2654 10217 4453 Thermal 3500 | . . . . . . . . 2560 442 . . . 498 . . . . . . . Explosive 1640 | . . . . . . . . 1140 . . . . . . . . . 500 . . Electromagnetic 184 | . . . . . . . . . . . . 184 . . . . . . . . Impact 76 | . . . . . . . . . 76 . . . . . . . . . . . Slashing 404 | . . . . . . . . . 404 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 1 1 1 1 21 21 21 21 21 . 2 2 1 23 35 35 5 Average Corruption 9 | . . . . 1 1 1 1 6 21 21 21 21 . 1 2 1 18 29 15 5 Corruption Purged 30 | . . . . . . . . . . . . . . . . . . . 30 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 575 | . . . . 7 24 9 9 122 74 42 6 46 . 10 15 2 24 50 121 14 Message Errors 148 | . . . . 3 4 3 2 23 22 10 1 12 . 3 6 . 7 15 31 6 Matter Fused 164 | . . . . . 4 3 4 35 26 10 4 15 . 2 4 . 7 13 34 3 Heat Flow Errors 66 | . . . . 1 5 . 1 15 6 7 . 4 . . 1 . 1 7 17 1 Energy Discharges 60 | . . . . 1 3 . 2 15 5 4 . 7 . 2 2 . 4 3 12 . Parts Rejected 5 | . . . . . 1 . . 2 . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 70 | . . . . 2 2 2 . 15 9 8 1 7 . 3 2 1 2 6 9 1 Data Loss (major) 28 | . . . . . 1 . . 5 2 3 . . . . . 1 2 . 13 1 Misfires 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . Alerts 10 | . . . . . 2 . . . 1 . . . . . . . 1 2 3 1 Weapon Failures 19 | . . . . . . . . 11 3 . . 1 . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3537 | . . . . . . . . 48 154 . . 86 104 166 293 108 . 514 1376 688 Projectiles 3309 | . . . . . . . . 32 . . . 86 51 166 293 108 . 509 1376 688 Explosions 58 | . . . . . . . . . . . . . 53 . . . . 5 . . Melee 170 | . . . . . . . . 16 154 . . . . . . . . . . . Knockbacks 61 | . . . . . . . . 7 . . . 4 4 11 2 1 . 10 10 12 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . . 6 . . . 4 4 11 2 1 . 10 10 12 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . . . . 21 . . . . 112 . . . . 62 . . Shots 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . Rammed 14 | . . 1 . 2 . . . 9 . . . . . . . . . 1 1 . Targets Rammed 18 | . . 1 . 2 . . . 13 . . . . . . . . . 1 1 . Kicked 3 | . . . . . . . . 3 . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 633 | 20 28 28 228 427 226 226 299 633 268 262 . 496 474 365 128 76 288 226 313 174 Average Temperature 100 | 15 9 9 65 88 54 71 88 139 85 101 . 174 215 106 50 40 105 56 82 39 Received Heat Transfer 4132 | . 222 180 198 189 180 126 36 1978 . . . 84 193 54 9 . . 75 121 487 Effects 22 | . . . 1 1 . . . 14 . . . 1 5 . . . . . . . Shutdowns 6 | . . . . . . . . 3 . . . 1 2 . . . . . . . Energy Bleed 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . Interference 7 | . . . . 1 . . . 6 . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . 7 10 2 Total Turns 229 | . . . . . . . . . . . . . . . . . . 90 98 41 Longest Duration 42 | . . . . . . . . . . . . . . . . . . 42 21 27 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions 4 | . . . . . . . . 2 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . 13 1 . . . . . . . . . . 1 Heat Transferred 5878 | . . . . . . . . 5181 397 . . . 300 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Peak Influence 1334 | 15 233 127 194 201 286 623 292 1334 . . . . 247 . . 58 26 384 544 567 Initial 292 | . 9 12 44 53 24 33 280 50 . . . . 219 . . 10 20 . 187 292 Average 187 | 9 134 78 98 82 145 256 47 345 . . . . 128 . . 24 8 162 220 436 Maximum Alert Level 4 | . 1 . . 1 1 2 1 4 . . . . 1 . . . . 1 2 2 Low Security (%) 65 | 100 55 100 100 92 61 34 87 57 . . . . 69 . . 100 100 59 41 . Level 1 22 | . 44 . . 7 38 37 12 13 . . . . 30 . . . . 40 42 46 Level 2 6 | . . . . . . 28 . 8 . . . . . . . . . . 16 53 Level 3 2 | . . . . . . . . 9 . . . . . . . . . . . . Level 4 2 | . . . . . . . . 11 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 1 6 1 . . 17 . . . . 3 . . 1 . 4 3 . Investigation 6 | . 1 . . 1 1 . . 3 . . . . . . . . . . . . Extermination 13 | . . . . . . . . 9 . . . . 2 . . 1 . 1 . . Reinforcement 13 | . 1 . 1 4 . . . 2 . . . . 1 . . . . 2 2 . Assault 5 | . . . . . . . . 3 . . . . . . . . . 1 1 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Distress Signals 9 | . . . 2 2 1 . . 1 . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 11 10 22 19 22 17 4 84 8 . . 12 7 18 9 2 6 14 32 25 Peak Tracking Total 8 | . 5 3 4 4 4 8 2 7 4 . . 4 3 6 5 2 2 5 7 8 Tactical Retreats 18 | . . 3 1 . 1 1 . 3 2 . . . 1 1 . . . . 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Traps Triggered 10 | . 1 . 1 1 2 2 . 2 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Machines Disabled 28 | . . . . 1 2 2 . 6 . . . . 2 1 1 . . 6 3 4 Max in Single Turn 2 | . . . . 1 1 1 . 1 . . . . 1 1 1 . . 2 1 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Machines Accessed 61 | . 1 . 2 6 13 . 11 12 . . . . 5 . . 2 . 1 6 2 Terminals 37 | . 1 . 2 4 8 . 5 5 . . . . 2 . . 1 . 1 6 2 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 6 | . . . . 1 2 . . 1 . . . . 1 . . 1 . . . . Recycling Units 9 | . . . . . 2 . 6 . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Total Hacks 168 | . 3 . 10 20 40 . 34 32 . . . . 10 . . 4 . 1 12 2 Successful 103 | . . . 6 12 31 . 22 20 . . . . 4 . . 2 . 1 4 1 Failed 65 | . 3 . 4 8 9 . 12 12 . . . . 6 . . 2 . . 8 1 Catastrophic 10 | . 1 . . . 2 . . 1 . . . . . . . 2 . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 3 . 10 6 22 . 19 11 . . . . 5 . . 2 . . 3 . Terminals 99 | . 3 . 10 13 18 . 19 13 . . . . 6 . . 2 . 1 12 2 Fabricators 9 | . . . . . . . . 9 . . . . . . . . . . . . Repair Stations 17 | . . . . 3 8 . . 3 . . . . 1 . . 2 . . . . Recycling Units 26 | . . . . . 10 . 15 . . . . . 1 . . . . . . . Scanalyzers 10 | . . . . 4 . . . 4 . . . . 2 . . . . . . . Garrison Access 7 | . . . . . 4 . . 3 . . . . . . . . . . . . Terminal Hacks 24 | . . . 3 3 5 . 3 3 . . . . 1 . . . . 1 4 1 Record 6 | . . . . 1 1 . 1 . . . . . 1 . . . . . 1 1 Robot Analysis 3 | . . . 2 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . Open Door 5 | . . . . . 1 . . . . . . . . . . . . 1 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . Build 3 | . . . . . . . . 3 . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 2 8 . . 1 . . . . . . . 1 . . . . Scan Component 7 | . . . . 1 4 . . 1 . . . . . . . 1 . . . . Repair 5 | . . . . 1 4 . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . 3 . 8 . . . . . 1 . . . . . . . Report Inventory 9 | . . . . . 2 . 6 . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 8 | . . . . 4 . . . 4 . . . . . . . . . . . . Insert Component 4 | . . . . 2 . . . 2 . . . . . . . . . . . . Analyze 4 | . . . . 2 . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . . 3 . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Coupler Status 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Unauthorized Hacks 36 | . . . 3 3 13 . 11 3 . . . . 2 . . 1 . . . . Terminals 26 | . . . 3 3 7 . 7 3 . . . . 2 . . 1 . . . . Track 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . . Botnet 21 | . . . 2 2 6 . 5 3 . . . . 2 . . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 6 . 4 . . . . . . . . . . . . . Monitor 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Reject 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Mask 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . 2 6 10 . 8 10 . . . . 4 . . 2 . . 5 . Full Trace Events 9 | . 1 . . 3 1 . 1 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Parts Built 6 | . . . . . . . . 6 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . 182 . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 4 . . . . . . . . . . . . . . . Time 206 | . . . . 26 180 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 75 | . . . . . 75 . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 1 . . . . 3 4 . . . . . . Non-combat 4 | . . . . . . . . . . . . . 3 1 . . . . . . Combat 4 | . . . . . . . . 1 . . . . . 3 . . . . . . Robot Hacks Applied 11 | . . . . . . . . 1 . . . . 6 4 . . . . . . parse_system 2 | . . . . . . . . . . . . . . 2 . . . . . . no_distress 2 | . . . . . . . . . . . . . 2 . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . find_recycling 2 | . . . . . . . . . . . . . 2 . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 3 | . . . . . . . . 1 . . . . . 2 . . . . . . Relay Couplers Released 10 | . . . . . . 7 . 3 . . . . . . . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . Attached 4 | . . . . . . . . 1 . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 7 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Total Allies 19 | . . 1 . . . . . 1 . . 4 . . 2 . . 1 . 10 . Largest Group 7 | . . 1 1 . . . . 1 . . 4 4 . 2 . . 1 . 7 . Highest-Rated Group 326 | . . 31 31 . . . . 90 . . 99 99 . 105 . . 46 . 326 . Highest-Rated Ally 159 | . . 31 31 . . . . 90 . . 31 31 . 64 . . 46 . 159 . Total Orders 27 | . . . . . 7 5 1 6 1 . . . 1 3 . . . . 3 . STAY 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 18 | . . . . . 6 3 1 6 1 . . . 1 . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 148 | . . . 9 . . . . 5 . . . 42 . 22 . . 17 . 53 . Total Damage 3991 | . . . 83 . . . . 231 . . . 821 . 853 . . 489 . 1514 . Kills 23 | . . . 2 . . . . . . . . 5 . 10 . . . . 6 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Robot Analysis Total 3 | . . . 2 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 2 . 1 . 2 1 . . . . . Drone Launches 18 | . . . . . 7 2 1 6 1 . . . 1 . . . . . . . Drone Recoveries 7 | . . . . . 4 1 . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Turns Passed 31083 | 88 409 758 1438 1682 2400 1026 2627 5714 1707 917 172 1011 1306 1370 2069 721 615 1012 3458 583 Spaces Moved 11540 | 14 103 204 386 576 693 323 924 2044 723 537 99 552 425 650 1062 315 250 344 1101 215 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 7881 | . 83 204 386 576 693 323 478 1620 . . . 359 425 650 48 126 250 344 1101 215 Legs 164 | 14 20 . . . . . . 130 . . . . . . . . . . . . Wheels 2704 | . . . . . . . 446 255 723 77 . . . . 1014 189 . . . . Hover 752 | . . . . . . . . . . 460 99 193 . . . . . . . . Flight 39 | . . . . . . . . 39 . . . . . . . . . . . . Fastest Speed 120 | 120 120 320 320 240 243 243 215 170 211 151 151 151 213 165 165 191 191 225 163 192 Average Speed 214 | 120 281 320 320 242 243 243 246 195 211 159 151 168 213 174 189 215 221 225 219 206 Slowest Speed 332 | 120 320 320 320 243 243 243 332 300 211 211 151 213 213 213 191 239 273 225 225 269 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 53 | 3 26 32 35 60 90 42 99 52 82 74 9 72 12 74 96 7 99 9 70 81 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . . 1 1 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . . . 1 1 . . . . . . . . Scrap Searched 18 | . . . . . . . . . 4 4 . 5 . 1 4 . . . . . Spaces Dug 110 | . . . . . . . 1 13 3 . . . 4 . 5 3 . 66 15 . Terrain Destroyed 466 | . . . . . 18 . 4 61 15 1 . 11 46 62 24 4 4 102 90 24 Melee 12 | . . . . . . . . 12 . . . . . . . . . . . . Projectile 291 | . . . . . . . 4 6 15 1 . 11 16 62 24 4 4 30 90 24 AOE 163 | . . . . . 18 . . 43 . . . . 30 . . . . 72 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Ext Cet Total 16720 | 66 161 255 513 798 1337 531 1266 3314 867 597 121 609 803 849 1100 353 301 546 2030 303 Wait 3423 | 36 . 8 12 80 505 151 279 863 93 54 19 18 330 138 4 20 3 125 669 16 Move 11521 | 13 102 203 385 575 693 322 923 2042 722 536 98 551 424 649 1061 315 249 343 1100 215 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 1 13 8 26 27 15 5 6 41 2 . . 1 5 1 3 4 8 7 31 . Fast Attach 27 | . . . 3 4 6 . 1 6 . . . . . . . . . 2 4 1 Attach 75 | 1 3 1 3 4 1 . 2 18 1 . . . 3 3 3 3 1 10 15 3 Detach 18 | . . . . 1 . . . 5 . . . 1 . . 3 1 1 1 5 . Swap 137 | 1 5 1 12 22 22 5 4 14 7 3 3 3 3 4 . 3 2 . 23 . Drop 194 | 2 . . 23 34 20 6 28 22 1 3 1 3 4 . 2 1 13 6 25 . Fire 1068 | 12 38 33 49 49 63 39 23 277 34 1 . 32 34 54 24 6 24 51 157 68 Melee 27 | . . . . . 8 . . 12 7 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 3 . . . . . . . . . . . . Crush 15 | . . 1 . 2 . . . 10 . . . . . . . . . 1 1 . Escape Stasis 8 | . . . . . 4 3 . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Lost 3 parts (1p1u1w) 498 | -10/Materials | Entered Mines 509 | -10/Mines | Met a Derelict bent on vengeance 1040 | -10/Mines | Discovered new exit (range 9) 1079 | -10/Mines | Learned location of Storage (-8) 1162 | -10/Mines | Received a Mining Laser from a helpful Derelict 1256 | -10/Mines | Entered Materials 1256 | -9/Materials | Accompanied by 1 ally 1256 | -9/Materials | Evolved 2 slots: Weapon x2 1560 | -9/Materials | Build established: Scavenger-Gunner 2364 | -9/Materials | Build established: Scavenger-Tank 2439 | -9/Materials | Discovered new exit (range 15) 2580 | -9/Materials | Identified exit to Materials 2694 | -9/Materials | Entered another Materials area 2694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2724 | -8/Materials | Garrison activated, responded to threat 2930 | -8/Materials | Repaired Lgt. Treads 3237 | -8/Materials | Discovered new exit (range 11) 3313 | -8/Materials | Met 7R-MNS 3713 | -8/Materials | Discovered new exit (range 13) 3814 | -8/Materials | Build established: Tank 4376 | -8/Materials | Entered Storage 4849 | -8/Storage | Build established: Scavenger-Tank 5255 | -8/Storage | Discovered new exit (range 16) 5906 | -8/Storage | Repaired Imp. Deuterium Engine 6502 | -8/Storage | Repaired Reactive Plating 6541 | -8/Storage | Repaired Reflective Plating 6602 | -8/Storage | Repaired Enh. Autogun 6776 | -8/Storage | Identified exit to Garrison 6776 | -8/Storage | Entered Garrison 6804 | -8/Garrison | Triggered checkpoint 6834 | -8/Garrison | Triggered checkpoint 6988 | -8/Garrison | Triggered checkpoint 7038 | -8/Garrison | Installed Relay Interface Framework 7055 | -8/Garrison | Garrison Relay disabled 7091 | -8/Garrison | Build established: Tank 7422 | -8/Garrison | Build established: Scavenger-Tank 7634 | -8/Garrison | Triggered checkpoint 7688 | -8/Garrison | Garrison Relay disabled 7744 | -8/Garrison | Discovered new exit (range 13) 7802 | -8/Garrison | Entered Recycling 7940 | -8/Recycling | Discovered new exit (range 51) 7998 | -8/Recycling | Found Scrap Engine 8317 | -8/Recycling | Build established: Gunner 9404 | -8/Recycling | Build established: Construct 10429 | -8/Recycling | Entered Factory 10429 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10967 | -6/Factory | Discovered new exit (range 83) 11208 | -6/Factory | Fabricated Arm. Treads (x2) 11621 | -6/Factory | Fabricated Arm. Treads (x2) 11789 | -6/Factory | Spotted B-75 Beast 11872 | -6/Factory | Destroyed B-75 Beast 12033 | -6/Factory | Build established: Bothacker-Construct 13267 | -6/Factory | Fabricated Arm. Treads (x2) 13573 | -6/Factory | Identified exit to Lower Caves 14979 | -6/Factory | First assault squad dispatched 15226 | -6/Factory | System corruption reached 10% 15551 | -6/Factory | Destroyed 7 combat bots 15626 | -6/Factory | Crushed by falling debris 15629 | -6/Factory | Crushed by falling debris 15660 | -6/Factory | Lost 3 parts (1u2w) 16143 | -6/Factory | Entered Lower Caves 16180 | -6/Lower Caves | Core integrity fell below 50% 16451 | -6/Lower Caves | Identified exit to Lower Caves 16472 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 17850 | -6/Lower Caves | Entered another Lower Caves area 17851 | -6/Lower Caves | Identified exit to Zion 18343 | -6/Lower Caves | Learned location of 1 exit from Factory 18672 | -6/Lower Caves | Learned Factory trap positions 18767 | -6/Lower Caves | Entered Zion 18825 | -6/Zion | Discovered new exit (range 12) 18840 | -6/Zion | Visited the Megawrench Repair Shop 18842 | -6/Zion | Megawrench repaired 7 parts 18875 | -6/Zion | Gained Derelict followers 18939 | -6/Zion | Entered Proximity Caves 18939 | -5/Proximity Caves | Accompanied by 4 allies 18941 | -5/Proximity Caves | Spotter reported a threat 19366 | -5/Proximity Caves | Learned location of Armory (-4) 19436 | -5/Proximity Caves | Spotted B-75 Beast 19463 | -5/Proximity Caves | Allies destroyed B-75 Beast 19842 | -5/Proximity Caves | Discovered new exit (range 12) 19843 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19950 | -5/Proximity Caves | Entered Factory 19950 | -5/Factory | Evolved 2 slots: Utility x2 19951 | -5/Factory | Identified exit to Factory 19952 | -5/Factory | Loaded intel: 80 trap records 20754 | -5/Factory | Discovered new exit (range 11) 20868 | -5/Factory | Identified exit to Upper Caves 21256 | -5/Factory | Entered Upper Caves 21557 | -5/Upper Caves | Build established: Construct 21828 | -5/Upper Caves | Identified exit to Upper Caves 22226 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22340 | -5/Upper Caves | Learned 4 Factory zone layouts 22626 | -5/Upper Caves | Entered another Upper Caves area 22627 | -5/Upper Caves | Encountered a Warlord checkpoint 22642 | -5/Upper Caves | Learned Factory terminal intel 22699 | -5/Upper Caves | Discovered exit to Factory (range 5) 23339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24178 | -5/Upper Caves | Ambushed by research squad 24226 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24695 | -5/Upper Caves | Entered Factory 24695 | -4/Factory | Evolved 2 slots: Utility x2 24696 | -4/Factory | Identified exit to Research 24697 | -4/Factory | Loaded intel: 28 terminal locations 25416 | -4/Factory | Sucked down chute 25416 | -4/Factory | Entered Waste 25417 | -4/Waste | Met a frightened Derelict 25431 | -4/Waste | EMP discharged 25475 | -4/Waste | Spotted C-40 Crusher 25484 | -4/Waste | Spotted C-40 Crusher 25485 | -4/Waste | Destroyed C-40 Crusher 25490 | -4/Waste | Destroyed C-40 Crusher 25493 | -4/Waste | Spotted C-40 Crusher 25512 | -4/Waste | Destroyed C-40 Crusher 25531 | -4/Waste | EMP discharged 25531 | -4/Waste | System corruption reached 10% 25541 | -4/Waste | Spotted C-40 Crusher 25554 | -4/Waste | Destroyed C-40 Crusher 25571 | -4/Waste | Spotted C-40 Crusher 25576 | -4/Waste | Destroyed C-40 Crusher 25578 | -4/Waste | Spotted C-40 Crusher 25579 | -4/Waste | Destroyed C-40 Crusher 25601 | -4/Waste | Found Damper Plating 25606 | -4/Waste | Found Damper Plating 25620 | -4/Waste | Found Damper Plating 25631 | -4/Waste | EMP discharged 25731 | -4/Waste | EMP discharged 25828 | -4/Waste | Discovered new exit (range 22) 25831 | -4/Waste | EMP discharged 25931 | -4/Waste | EMP discharged 26029 | -4/Waste | Identified exit to Factory 26031 | -4/Waste | EMP discharged 26031 | -4/Waste | Entered Factory 26206 | -4/Factory | System corruption reached 30% 27022 | -4/Factory | Discovered new exit (range 10) 27038 | -4/Factory | Identified exit to Extension 27043 | -4/Factory | Entered Extension 28026 | -4/Extension | Found Quantum Capacitor 28132 | -4/Extension | Build established: Commander-Construct 28543 | -4/Extension | Disrupted transfer network 28756 | -4/Extension | Lost 4 allies 28876 | -4/Extension | Rescued A7 29016 | -4/Extension | Rescued a captive Derelict 29017 | -4/Extension | Rescued a captive Derelict 29020 | -4/Extension | Build established: Construct 29164 | -4/Extension | Lost 5 allies 29624 | -4/Extension | Spotted B-86 Titan 29825 | -4/Extension | Destroyed B-86 Titan 29833 | -4/Extension | Spotted B-86 Titan 29939 | -4/Extension | Destroyed B-86 Titan 29972 | -4/Extension | Found Hvy. Reflective Plating 29978 | -4/Extension | Found Hvy. Reflective Plating 30005 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 30043 | -4/Extension | First assault squad dispatched 30066 | -4/Extension | Discovered exit to Research (range 3) 30436 | -4/Extension | Discovered exit to Research (range 16) 30436 | -4/Extension | Discovered new exit (range 16) 30463 | -4/Extension | Identified exit to Cetus 30501 | -4/Extension | Entered Cetus 30524 | -4/Cetus | Spotted Cetus Guard 30525 | -4/Cetus | Destroyed Cetus Guard 30526 | -4/Cetus | Destroyed Cetus Guard 30530 | -4/Cetus | Spotted Cetus Guard 30539 | -4/Cetus | Spotted Cetus Guard 30546 | -4/Cetus | Destroyed Cetus Guard 30550 | -4/Cetus | Destroyed Cetus Guard 30715 | -4/Cetus | Discovered new exit (range 15) 30755 | -4/Cetus | Spotted Cetus Guard 30755 | -4/Cetus | Spotted Cetus Guard 30758 | -4/Cetus | Spotted Cetus Guard 30762 | -4/Cetus | Spotted Cetus Guard 30771 | -4/Cetus | Destroyed Cetus Guard 30774 | -4/Cetus | Destroyed Cetus Guard 30776 | -4/Cetus | Destroyed Cetus Guard 30778 | -4/Cetus | Destroyed Cetus Guard 30796 | -4/Cetus | Discovered exit to Research (range 15) 30811 | -4/Cetus | Met Revision 17 31065 | -4/Cetus | Cetus Manufacturing Module disabled 31084 | -4/Cetus | Self-destructed Last Messages --------------- 31070_ G-67 Veteran knocked back. 31070_ Cetus Terminal disabled. 31070_ Adv. Shield Generator destroyed. 31074_ G-67 Veteran heat spikes uncontrollably. 31074_ G-67 Veteran overheating. 31074_ Slug penetrates G-67 Veteran. 31074_ G-67 Veteran destroyed. 31075_ G-67 Veteran overheating. 31076_ G-67 Veteran heat spikes uncontrollably. 31076_ G-67 Veteran overheating. 31077_ Slug penetrates G-73 Enforcer. 31077_ Destroyed Adv. Heat Sink. 31077_ G-73 Enforcer knocked back. 31078_ G-67 Veteran heat short circuits Flexi-carbon Leg. 31078_ G-67 Veteran overheating. 31080_ G-67 Veteran destroyed. 31080_ Rapid Ballistic Construct/C destroyed. 31080_ Rapid Ballistic Construct/C core remains intact and functional. 31082_ G-67 Veteran overheating. 31084_ G-67 Veteran heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#"! ["#??? | | ????????????????????????????????????????#" !"#??? | | ????????????????????????????????????????#" ##??? | | ????????????????????????????????????????#" #???? | | ????????????????????????????????????????#" #???? | | ????????????????????????????????????????## #???? | | ?????????????????????????????????????????# ##??? | | ?????????????????????????????????????????# "#??? | | ?????????????????????????????????????????# ##??? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ???????????????????????##???????????????## #???? | | ????????????"""""""????#"???????????????#" #???? | | ???????#"""""""""""""""#"######?????????## #???? | | ???????#""""" """ """""#""""""#??????????# #???? | | ???????#""""""" """""""#" ""#??????????# #???? | | ???????#""" " " """#T ""#??????????# #???? | | ######?#" """ """ "#" ""#??##?????## #???? | | %# ### != ##;;#######" ##### | | [ = + ! =%! ; [%[%g | | [ %! + g !% %! * ; ==g[% | | %!% + =%= !%! ; * g | | ## ###" g @ / ;;;;################ | | ?#####?#" ""% """ """# #####??????????????? | | ???????######++##########";" "#######????????????? | | ???????#" " """ #????????????? | | ???????###" """" #????????????? | | ???????#" " ""# " #????????????? | | ???????###" """# " " " " #????????????? | | ???????#" "### "" " #????????????? | | ???????#" """"# " """ #????????????? | | ???????#" T"""#""""""" "" "#????????????? | | ???????#" """"#" """ """""""#????????????? | | ???????### "### ?""" "" "#????????????? | | ???????? """??" ???"" """ #????????????? | | ???????#" " T"""???????""" #????????????? | | ???????#" """???????? " "#????????????? | | ???????#" " " #"#???????? """""""""#????????????? | | ???????# #??????????? "?????????????? | | ???????#""" """#????????????? ?????????????? | | ???????#########???????????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 28 Energy Capacity 527 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 13 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Explorer Left-hand Path Prison Break Revising The Future The More The Merrier Treasure Hunter Challenges ------------ None Game ------ Seed PrecisionSignalFlightbrick Manual? 0 Play Time 05:27:23 Cumulative 49.9 hours Start 2024.04.06 @ 13:19:21 End 2024.04.08 @ 09:12:06 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bc39630-cc92-4e57-b7d2-0d800fbce0c3