Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 12:01:32 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (4240) 4240 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1297) 1297 TOTAL SCORE: 12127 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 1104 Met Imprinter 300 Friendly Fire -179 Cogmind --------- Core Integrity 1224/1300 Matter 164/300 Energy 63/175 System Corruption 0% Temperature Cool (81) Movement Core (1100) Ox21 Location -3/Research Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (6) --- Improved VSS Leg Wheel Compact Wheel Centrium Wheel > --- UTILITY (10) ----- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Seismic Detector Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Nova Cannon Power Sword > --- INVENTORY (20) --- Compact Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Advanced Visual Processing Unit ECM Suite Long-range Tractor Beam Tesla Rifle Heavy Phase Cannon KE Penetrator Linear Accelerator Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Seismic Detector Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating Improved System Restoration Module > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Heavy Siege Treads Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod Hardened Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating EM Disruption Field Long-range Tractor Beam Heavy Phase Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Mass Driver Heavy Rocket Launcher Power Maul [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . 1 1 . Utility 8 | . . 1 1 1 . . . . 2 1 . 2 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 213 | 6 11 5 6 6 14 3 5 36 20 45 41 15 Power 23 | 1 2 1 . 1 1 . 2 4 . 3 4 4 Engine 13 | 1 2 1 . 1 1 . 1 3 . . 1 2 Core 9 | . . . . . . . 1 1 . 3 3 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 38 | 2 2 1 2 3 2 . . 5 1 5 11 4 Treads 19 | . 2 1 1 1 . . . 3 1 4 6 . Leg 7 | 2 . . . . . . . 1 . 1 2 1 Wheel 12 | . . . 1 2 2 . . 1 . . 3 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 84 | 1 3 1 1 2 6 3 2 21 7 19 14 4 Device 44 | . 1 . . . 6 1 2 9 4 11 7 3 Storage 5 | 1 2 . . . . . . 1 . 1 . . Processor 6 | . . 1 . . . . . 1 1 . 2 1 Hackware 2 | . . . . 1 . . . . . 1 . . Protection 27 | . . . 1 1 . 2 . 10 2 6 5 . Artifact . | . . . . . . . . . . . . . Weapon 68 | 2 4 2 3 . 5 . 1 6 12 18 12 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 7 | . 1 . . . 1 . . . 1 2 1 1 Ballistic Gun 41 | 2 2 2 3 . 3 . 1 4 7 11 6 . Ballistic Cannon 3 | . 1 . . . . . . 1 . . 1 . Launcher 2 | . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . 1 4 5 2 1 Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . Parts Lost 53 | . 1 . . . 5 . . 11 . 5 24 7 Power 11 | . 1 . . . 1 . . 2 . . 5 2 Propulsion 17 | . . . . . 2 . . 3 . 2 8 2 Utility 17 | . . . . . . . . 3 . 3 9 2 Weapon 8 | . . . . . 2 . . 3 . . 2 1 Highest Loss Streak 13 | . 1 . . . 4 . . 10 . 1 13 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 95 98 77 90 92 92 99 96 69 73 Engine 5 | . 13 11 9 7 6 7 7 6 6 . . 1 Core 1 | . . . . . . . . . . 4 5 . Treads 17 | . 27 22 18 15 7 . . 15 25 26 15 . Leg 1 | . . . . . . . . 5 . 1 1 8 Wheel 6 | . . . 9 14 14 23 23 5 . . 1 13 Device 11 | . 13 11 9 7 11 15 15 8 12 10 10 11 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 4 Processor 6 | . . 11 9 7 2 . . 5 10 11 9 16 Protection 9 | . . . 5 7 2 13 15 13 14 14 5 3 Energy Cannon 1 | . 1 . . . 3 7 7 1 . . . . Ballistic Gun 15 | . 23 33 27 23 15 15 15 12 14 14 9 . Ballistic Cannon 1 | . 1 . . . . . . 4 1 . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 13 34 37 43 43 51 51 50 63 72 98 112 85 Greatest Support 210 | 20 40 40 12 28 52 52 52 68 88 119 210 52 Greatest Overweight (x) 5 | . 1 . 3 1 1 . . 5 . 1 5 2 Average Overweight (x) . | . . . 3 1 . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 20 20 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 20 15 Average Carried 14 | 3 13 14 13 14 14 14 15 13 14 14 16 12 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 13 12 Class Distribution -------------------- 26% | Mutant 24% | Tank 17% | Scavenger-Tank 13% | Scavenger-Mutant 13% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 7579 | 243 357 182 352 66 1185 83 67 1998 649 1045 1307 45 Remotely 860 | . . . . . 491 . . 216 . . 153 . Salvage Created 4636 | . 495 201 206 80 384 . . 855 307 967 1096 45 Parts 258 | . 41 13 18 8 8 . . 31 19 50 59 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . 13 . . 34 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 81 | . 14 4 2 1 8 . . 13 8 15 16 . Melee 1 | . . . . . . . . . . . 1 . Guns 54 | . 11 4 2 1 4 . . 3 8 15 6 . Cannons 25 | . 3 . . . 3 . . 10 . . 9 . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 15 | . 5 1 1 . 2 . . 2 . 2 2 . Worker 3 | . 1 . 1 . . . . . 1 . . . Builder 4 | . . . 1 . . . . . . . 2 1 Tunneler 3 | . . . . . . . . . . 1 . 2 Recycler 3 | . . . . . . . . . . . 3 . Operator 3 | . 1 . . 1 . . . . . 1 . . Watcher 8 | . 3 1 2 . . . . . . 1 1 . Swarmer 17 | . 5 . . . . . . 3 5 . 4 . Grunt 30 | . 9 2 . . 5 . . 8 1 3 2 . Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . Protector 1 | . . . . . . . . 1 . . . . Sentry 14 | . . 2 2 1 1 . . . 2 4 2 . Specialist 2 | . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . . 1 . . Programmer 13 | . . . . . . . . 1 . 7 5 . Savage 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . 4 2 4 1 5 . . 4 3 3 5 1 Combat Bots Only 5 | . 3 1 2 1 5 . . 4 3 3 5 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . . 1 2 1 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 976 | . 56 17 4 27 129 . . 167 112 91 295 78 Missed 245 | . 11 6 2 9 35 . . 45 41 15 50 31 Damage Taken 12780 | . 513 185 29 133 1306 . . 2253 779 1358 5519 705 Core 1693 | . 64 15 . 6 143 . . 391 90 117 791 76 Absorbed by Shields 121 | . . . . . . . . . . . 121 . Redirected to Shielding 14 | . . . . . . . . . . 14 . . Ignored by Resistances 679 | . . . . . . . . 29 296 216 138 . Regen/Repaired (Parts) 584 | . . . . . . . 584 . . . . . Core Remaining (%) 75 | 100 74 96 100 . . . . 22 89 88 31 . Volleys Fired 315 | . 49 11 10 4 28 . . 54 28 63 65 3 Largest 3 | . 2 3 3 3 3 . . 3 3 3 3 1 Hottest 156 | . 95 69 84 84 84 . . 131 77 99 156 113 Shots Fired 666 | . 92 33 30 12 35 . . 106 65 173 117 3 Gun 541 | . 76 33 30 12 17 . . 70 64 166 73 . Cannon 118 | . 16 . . . 12 . . 36 1 7 43 3 Launcher 7 | . . . . . 6 . . . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 587 | . 87 33 30 12 17 . . 73 65 166 104 . Thermal 67 | . . . . . 12 . . 33 . 7 12 3 Explosive 7 | . . . . . 6 . . . . . 1 . Electromagnetic 5 | . 5 . . . . . . . . . . . Robot Hit Streak 21 | . 9 7 6 11 13 . . 12 14 21 18 3 Robot Miss Streak 3 | . 3 3 3 . 2 . . 2 2 2 3 . Penetration Max 1 | . . . 1 . 1 . . 1 . 1 1 . Secondary Targets 9 | . . . . . 1 . . 1 3 2 2 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 1 . Shots Hit Robots 473 | . 59 22 18 10 26 . . 74 50 119 87 8 Core Hits 199 | . 28 8 9 4 21 . . 33 19 41 35 1 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . 1 . . . . 1 2 4 2 . Critical Strikes 19 | . 1 . 1 . . . . 1 2 5 8 1 Destroy 9 | . . . 1 . . . . . 1 5 2 . Blast 7 | . 1 . . . . . . . . . 6 . Smash 2 | . . . . . . . . 1 1 . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 69 | . . . . . . . . 2 26 23 9 9 Impact 53 | . . . . . . . . 2 26 23 2 . Slashing 16 | . . . . . . . . . . . 7 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 1 . 5 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12914 | . 836 327 371 188 817 . . 1776 1146 3024 3968 461 Guns 8200 | . 575 327 371 188 291 . . 900 1000 3024 1524 . Cannons 3162 | . 261 . . . 250 . . 700 18 . 1811 122 Explosions 475 | . . . . . 276 . . . . . 199 . Melee 1061 | . . . . . . . . 176 112 . 434 339 Ramming 16 | . . . . . . . . . 16 . . . Kinetic 10066 | . 747 327 371 188 291 . . 973 1018 3024 3127 . Thermal 1207 | . . . . . 250 . . 627 . . 208 122 Explosive 475 | . . . . . 276 . . . . . 199 . Electromagnetic 89 | . 89 . . . . . . . . . . . Impact 288 | . . . . . . . . 176 112 . . . Slashing 773 | . . . . . . . . . . . 434 339 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 1 4 17 . Average Corruption 6 | . . . . . . . . . 1 3 11 . Corruption Purged 7 | . . . . . . . . . . 6 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . . . . . . . 1 25 35 . Message Errors 13 | . . . . . . . . . . 5 8 . Matter Fused 8 | . . . . . . . . . . 2 6 . Heat Flow Errors 15 | . . . . . . . . . . 4 11 . Energy Discharges 10 | . . . . . . . . . . 6 4 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . 1 6 3 . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 730 | . . . . . 9 . . 145 112 . 325 139 Projectiles 243 | . . . . . . . . . . . 206 37 Explosions 16 | . . . . . 9 . . . . . 7 . Melee 471 | . . . . . . . . 145 112 . 112 102 Knockbacks 11 | . . . . . . . . 1 1 . 9 . Impact 2 | . . . . . . . . 1 1 . . . Kinetic 9 | . . . . . . . . . . . 9 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . 41 . . . . . 12 . Shots 3 | . . . . . 2 . . . . . 1 . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 808 | . 117 57 50 30 342 . . 280 124 276 808 81 Average Temperature 104 | . 33 23 18 13 145 . . 82 40 90 141 33 Received Heat Transfer 3530 | . 201 48 18 36 651 . . 967 105 183 1321 . Effects 22 | . . . . . . . . 2 . . 20 . Shutdowns 2 | . . . . . . . . . . . 2 . Interference 7 | . . . . . . . . 2 . . 5 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . 5 . Damage (core) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 4 4 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . 1 . . . . Heat Transferred 1552 | . . . . . 370 . . 849 . . 222 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Peak Influence 742 | . 199 186 179 75 . . . . 742 445 216 109 Initial 363 | . . . 78 . . . . . . 363 128 75 Average 162 | . 40 84 131 32 . . . . 332 211 86 88 Maximum Alert Level 3 | . . . . . . . . . 3 2 1 . Low Security (%) 74 | 100 100 100 100 100 . . . . 38 58 88 100 Level 1 11 | . . . . . . . . . 8 29 11 . Level 2 13 | . . . . . . . . . 50 12 . . Level 3 . | . . . . . . . . . 1 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 4 2 . 1 . . . 1 7 5 4 3 Investigation 6 | . 2 1 . . . . . . 1 . . 2 Extermination 9 | . . . . 1 . . . . 2 3 2 1 Reinforcement 8 | . 2 1 . . . . . . 1 2 2 . Assault 2 | . . . . . . . . 1 1 . . . Garrison 2 | . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 4 | . 1 . 1 . . . . . . 1 1 . Communications Jammed 2 | . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . 2 . Times Spotted 165 | . 21 6 7 5 13 . . 24 27 29 25 8 Peak Tracking Total 7 | . 4 2 3 5 7 . . 5 5 3 7 7 Tactical Retreats 10 | . . . . . 1 . . 3 . 1 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 8 | . 2 1 . . . . . . . 1 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 6 | . . . . . . . . . 6 . . . Max in Single Turn 2 | . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 32 | . 4 2 1 3 3 1 . . 10 7 1 . Terminals 21 | . 4 2 1 3 . . . . 4 7 . . Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 2 . . . Total Hacks 80 | . 11 7 5 7 6 1 . . 21 19 3 . Successful 32 | . 3 2 2 3 6 1 . . 8 6 1 . Failed 48 | . 8 5 3 4 . . . . 13 13 2 . Catastrophic 9 | . 1 2 . . . . . . 4 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 9 3 . 3 . . . . 10 10 1 . Terminals 59 | . 11 7 5 7 . . . . 10 19 . . Fabricators 5 | . . . . . . . . . 2 . 3 . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . . . 3 . . . Terminal Hacks 19 | . 1 1 2 1 6 1 . . 3 4 . . Record 4 | . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 1 . . Open Door 3 | . . . . . 2 1 . . . . . . Level Access Points 2 | . . . . . . . . . 1 1 . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 2 . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 1 . 2 . . . . 4 2 1 . Terminals 10 | . 2 1 . 2 . . . . 3 2 . . Botnet 9 | . 2 1 . 2 . . . . 2 2 . . Operators 1 | . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . 1 . 1 . Report 2 | . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 2 1 3 . . . . 9 7 1 . Full Trace Events 4 | . 2 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 5 | . . . . . . . 3 2 . . . . Largest Group 4 | . . . . . . . 3 4 1 1 . . Highest-Rated Group 111 | . . . . . . . 82 111 99 91 . . Highest-Rated Ally 99 | . . . . . . . 31 99 99 91 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . 37 47 1 . . Total Damage 4191 | . . . . . . . . 832 3278 81 . . Kills 36 | . . . . . . . . 8 28 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 2 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 14521 | 66 1757 382 376 276 1541 707 1254 2303 1814 2403 1371 271 Spaces Moved 8708 | 48 744 186 228 225 1332 513 1226 1350 952 1158 569 177 Core 9 | 9 . . . . . . . . . . . . Treads 4488 | . 711 186 . . . . . 968 952 1158 513 . Legs 84 | 39 33 . . . . . . . . . 12 . Wheels 4127 | . . . 228 225 1332 513 1226 382 . . 44 177 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 135 105 93 93 93 93 160 162 115 87 Average Speed 133 | 106 158 160 135 105 102 93 93 146 161 162 177 116 Slowest Speed 540 | 120 190 160 135 115 115 93 93 240 162 243 540 129 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 97 20 23 7 98 70 85 99 26 40 11 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 11 | . . . . . 4 4 3 . . . . . Spaces Dug 57 | . . . . . . . . . 24 25 4 4 Terrain Destroyed 186 | . 1 . 1 . 23 . . . 52 32 73 4 Melee 50 | . . . . . . . . . 24 20 2 4 Projectile 69 | . 1 . 1 . . . . . . 12 55 . AOE 66 | . . . . . 23 . . . 28 . 15 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 10898 | 59 1251 254 279 256 1473 743 1337 1583 1127 1518 798 220 Wait 1343 | . 398 48 21 14 80 224 105 105 77 180 81 10 Move 8697 | 47 743 185 227 224 1331 512 1225 1349 952 1157 568 177 Hop . | . . . . . . . . . . . . . Pick Up 120 | 6 26 2 6 2 9 2 1 12 9 19 20 6 Fast Attach 59 | 6 5 . 1 2 3 . . 12 5 5 13 7 Attach 57 | . 1 2 1 1 5 3 . 12 . 6 19 7 Detach 15 | . 1 . . . 3 . . 4 2 3 2 . Swap 97 | . 5 3 4 3 6 . 5 12 15 34 9 1 Drop 117 | . 23 3 9 6 8 2 1 14 13 26 12 . Fire 315 | . 49 11 10 4 28 . . 54 28 63 65 3 Melee 69 | . . . . . . . . 2 26 23 9 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 9 | . . . . . . . . 7 . 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: [*Res x2]) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Identified exit to Mines 1456 | -10/Materials | Discovered new exit (range 15) 1824 | -10/Materials | Entered another Materials area 1824 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2074 | -9/Materials | Identified exit to Mines 2074 | -9/Materials | Identified exit to Storage 2074 | -9/Materials | Discovered new exit (range 15) 2114 | -9/Materials | Build established: Gunner 2206 | -9/Materials | Entered another Materials area 2206 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -8/Materials | Discovered new exit (range 4) 2582 | -8/Materials | Entered Factory 2582 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -7/Factory | Discovered new exit (range 9) 2858 | -7/Factory | Entered Lower Caves 2887 | -7/Lower Caves | Learned location of Zion (-7) 3033 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3316 | -7/Lower Caves | Found Prototype Device 3316 | -7/Lower Caves | Identified Heart of Steel 3692 | -7/Lower Caves | Lost 4 parts (1p2n1w) 3927 | -7/Lower Caves | Build established: Mutant 3952 | -7/Lower Caves | Learned 8 Research zone layouts 3952 | -7/Lower Caves | Learned Factory garrison access intel 4350 | -7/Lower Caves | Discovered new exit (range 10) 4353 | -7/Lower Caves | Learned Factory garrison access intel 4399 | -7/Lower Caves | Entered another Lower Caves area 4420 | -7/Lower Caves | Discovered new exit (range 15) 4576 | -7/Lower Caves | Learned Factory terminal intel 4743 | -7/Lower Caves | Learned Factory terminal intel 4757 | -7/Lower Caves | Build established: Tank 5076 | -7/Lower Caves | Discovered new exit (range 9) 5106 | -7/Lower Caves | Entered Zion 5134 | -7/Zion | Discovered new exit (range 15) 5188 | -7/Zion | Visited the Megawrench Repair Shop 5188 | -7/Zion | Megawrench repaired 7 parts 5331 | -7/Zion | Gained Derelict followers 5688 | -7/Zion | Given the Hacking Drone Bay 5688 | -7/Zion | Found Prototype Device 5794 | -7/Zion | Given A8's code to call for help 5836 | -7/Zion | Identified exit to Deep Caves 6360 | -7/Zion | Entered Proximity Caves 6360 | -6/Proximity Caves | Accompanied by 3 allies 6378 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6403 | -6/Proximity Caves | Learned Factory garrison access intel 6573 | -6/Proximity Caves | Lost 4 allies 6864 | -6/Proximity Caves | Core integrity fell below 50% 6965 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 6981 | -6/Proximity Caves | Heart of Steel transformed into Warbot 7592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7684 | -6/Proximity Caves | Build established: Scavenger-Tank 8326 | -6/Proximity Caves | Discovered new exit (range 8) 8334 | -6/Proximity Caves | Learned Factory stockpile data 8663 | -6/Proximity Caves | Entered Factory 8663 | -6/Factory | Accompanied by 1 ally (Warbot) 8663 | -6/Factory | Evolved 2 slots: Utility x2 8665 | -6/Factory | Loaded intel: 27 terminal locations 8666 | -6/Factory | Loaded intel: 4 garrison access locations 9374 | -6/Factory | Spotted B-75 Beast 9377 | -6/Factory | Build established: Scavenger-Mutant 9452 | -6/Factory | Garrison activated, responded to threat 9773 | -6/Factory | Discovered new exit (range 6) 10031 | -6/Factory | Build established: Mutant 10413 | -6/Factory | First assault squad dispatched 10416 | -6/Factory | Identified exit to Factory 10477 | -6/Factory | Entered another Factory area 10477 | -5/Factory | Accompanied by 1 ally (Warbot) 10477 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10478 | -5/Factory | Loaded intel: 25 terminal locations 10479 | -5/Factory | Loaded intel: 4 garrison access locations 10703 | -5/Factory | Build established: Tank 12177 | -5/Factory | Identified exit to Factory 12427 | -5/Factory | Discovered new exit (range 16) 12557 | -5/Factory | Build established: Scavenger-Gunner 12880 | -5/Factory | Entered another Factory area 12880 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12881 | -4/Factory | Loaded intel: 4 garrison access locations 12901 | -4/Factory | Build established: Scavenger-Tank 13261 | -4/Factory | Spotted B-86 Titan 13417 | -4/Factory | System corruption reached 10% 13791 | -4/Factory | Core integrity fell below 50% 13814 | -4/Factory | Lost 13 parts (1p3n7u2w) 14009 | -4/Factory | Build established: Mutant 14115 | -4/Factory | Discovered new exit (range 5) 14140 | -4/Factory | Discovered new exit (range 2) 14195 | -4/Factory | Lost 7 parts (1p4n2u) 14251 | -4/Factory | Entered Research 14251 | -3/Research | Evolved 2 slots: Utility x2 14316 | -3/Research | Build established: Scavenger-Mutant 14502 | -3/Research | Spotted B-86 Titan 14522 | -3/Research | Self-destructed Last Messages --------------- 14511_ Insulated Plating destroyed. 14512_ Penetrated by Slug. 14513_ Slug penetrates Wall. 14514_ Slug penetrates Repair Station. 14514_ Backup Laser I tumbles out of repair station. 14514_ Backup Power I tumbles out of repair station. 14516_ Penetrated by Slug. 14516_ Slug penetrates Wall. 14516_ Penetrated by Slug. 14517_ Slug penetrates Wall. 14519_ Penetrated by Slug. 14519_ Imp. VSS Leg destroyed. 14519_ Penetrated by Slug. 14519_ Adv. Heat Sink destroyed. 14519_ Slug penetrates Wall. 14520_ Destroyed Unknown Device. 14520_ Penetrated by Slug. 14520_ Wheel destroyed. 14520_ Slug penetrates Wall. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? # """""????????????????????????????? | | ???????????? ########????????????????????????????? | | ???????????? ##???????????????????????????? | | ?????????????? ##???????????????????????????? | | ????????# ### # # ### | | ????????# ### # # # | | ????????######## ### # # "## | | ???#??????????## ### # # "## | | ????????????#### ##########+###### # "## | | ???????????#??## # T### | | ?######????#??## # "## | | ?############### ^ # "## | | ?## #"" # "## | | ### * #"" """ """ ######## ## | | ?## #G """ """ ######## ## | | ?## #"" """ """ ##########+#### | | ??#? /] #"" # | | ??#? /] / # | | ???? / # # | | ?## # # | | ?## # #### #### ###### ### # | | ?## # #### #### ###### #?# # | | ### # ####g############ ### ## | | ??#? # # @ # ### | | ???############" # h==R # ### | | ?###?????????### + [ " # #?# | | ??#????????#?### # * " + ### | | ????#????#??#?## # h["" # ################ | | ????????#?#???## # !! # ############?### | | ??#??????##?#### ; # # ###?#? | | #???#?#???#?#?## # # # ##??#? | | ????#???????#?## # # # """"" ###??? | | ??????#??#?#??## ###;###### # """"" #####? | | ???????#??#?#### # # + """"" ##?##? | | ???? ??#?##?#?## # # # ###### | | ?????????##?#### # #! # ##??#? | | ?????????????### # # = # #####? | | ??? ???###??#?## # """ # ################ | | ?????#????#?#?## # """ # # ### | | ???????????? ### # """ # # ##? | | ?????? ? ??? # + # ### | | ?????????? ???####### # # ### | | ????????????################## # ##? | | ????????? ??? #??### # # ### | | ????????#???? ?####?#? ? # # ### | | ????????? ? ????#???? ? 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"?"? + # ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ThrowingHeatDoomcannon Manual? 0 Play Time 02:37:54 Cumulative 168.8 hours Start 2024.05.19 @ 01:33:39 End 2024.05.24 @ 12:01:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ce0841-b552-4220-b72b-24b8c257a903