Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 18:46:30 Player: QR-TZ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (6739) 6739 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1640) 1640 TOTAL SCORE: 15859 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 57 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 432 Friendly Fire -215 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 65/100 System Corruption 14% Temperature Cool (12) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (8) ------ Advanced Coolant Injector High-capacity Storage Unit Advanced Target Analyzer Experimental Cloaking Device > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Myomer Leg Improved Coolant Injector Experimental Matter Compressor (500) Improved Weapon Cycler Improved Phase Shifter Long-range Tractor Beam Thermoblaster Sapper Charge Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Kinecellerator Experimental Cloaking Device Improved Heavy Armor Plating > --- WEAPON ----------- Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Railgun Compact Tesla Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Armored Huge Wheel Improved Coolant Injector Experimental Matter Compressor Advanced Target Analyzer Improved Weapon Cycler Improved Phase Shifter Long-range Tractor Beam Enhanced Nova Cannon Railgun Mass Driver Hardcell Cannon Compact Tesla Bomb Launcher Missile Launcher Thermoblaster Power Sword Sapper Charge [Rating: 131] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 6 | . . . . 1 1 . . . 1 1 . . . . 2 . Weapon 4 | . . . . 1 1 . . . 1 1 . . . . . . Parts Attached 262 | 8 8 5 2 47 14 2 . 4 6 54 6 30 19 27 10 20 Power 12 | 1 1 . . 2 1 . . . . . . 1 2 2 . 2 Engine 3 | 1 . . . 2 . . . . . . . . . . . . Core 4 | . 1 . . . 1 . . . . . . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . 1 2 . 2 Propulsion 65 | 4 4 2 . 14 3 1 . 1 2 15 . 3 6 6 . 4 Treads 17 | . . . . 12 3 1 . 1 . . . . . . . . Leg 40 | 2 4 2 . 2 . . . . . 13 . 2 6 6 . 3 Wheel 8 | 2 . . . . . . . . 2 2 . 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 1 2 . 1 4 4 1 . 2 1 24 4 9 9 8 3 6 Device 51 | . . . . 1 1 1 . 1 1 17 4 6 5 7 3 4 Storage 4 | 1 1 . . 1 . . . . . . . . 1 . . . Processor 8 | . 1 . 1 2 1 . . . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 16 | . . . . . 2 . . 1 . 7 . 3 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 106 | 2 1 3 1 27 6 . . 1 3 15 2 17 2 11 7 8 Energy Gun 18 | 1 1 2 . 8 . . . . . 3 1 1 . 1 . . Energy Cannon 2 | . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 43 | 1 . 1 . 6 5 . . . 2 10 . 7 1 5 4 1 Ballistic Cannon 11 | . . . . 6 . . . . . . . 2 . 1 1 1 Launcher 12 | . . . 1 1 . . . 1 . . 1 3 . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 1 . . . 1 2 . 2 . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . 2 1 2 . . Unidentified Prototypes 13 | . . . . 5 2 . . . . . . . 5 . 1 . Parts Lost 53 | . . . . . . 1 . 2 1 8 . 6 . 12 . 23 Power 4 | . . . . . . . . . . . . 1 . 1 . 2 Propulsion 13 | . . . . . . 1 . 2 1 1 . 1 . 2 . 5 Utility 7 | . . . . . . . . . . 1 . . . 3 . 3 Weapon 29 | . . . . . . . . . . 6 . 4 . 6 . 13 Highest Loss Streak 20 | . . . . . . 1 . 1 1 3 . 2 . 9 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 92 97 100 98 100 99 100 99 90 97 99 95 94 81 92 79 Engine 1 | . 3 . . 3 5 . . . . . . . . . . . Core 4 | . 10 11 11 6 1 7 7 7 6 5 5 4 4 . . . Treads 9 | . . . . 24 30 29 30 29 18 . . . . . . . Leg 16 | . 27 43 44 10 . . . . . 20 23 21 14 19 21 15 Device 9 | . . . . 1 1 7 7 4 7 15 17 19 14 7 21 18 Storage 6 | . 14 11 11 9 7 7 7 7 6 5 5 5 5 5 5 5 Processor 10 | . 11 11 11 15 15 15 15 15 13 9 5 5 6 7 5 6 Protection 2 | . . . . . 5 . . 2 . 1 4 . 4 3 5 3 Energy Gun 4 | . 11 9 11 10 . . . . . 6 10 1 . 1 . . Ballistic Gun 22 | . 11 9 8 10 29 30 30 29 32 24 23 25 28 19 24 19 Slashing Weapon 1 | . . . . . . . . . . 1 . 1 4 2 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 30 30 32 61 71 65 65 71 73 90 91 97 101 102 107 109 Greatest Support 110 | 26 20 40 40 83 83 83 80 80 60 80 80 80 105 110 105 105 Greatest Overweight (x) 7 | 1 2 . . 2 1 1 . 1 6 7 1 3 3 2 1 2 Average Overweight (x) . | . . . . . . . . . 3 . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 9 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 11 10 9 20 20 20 19 19 18 20 20 20 20 20 20 20 Average Carried 17 | 2 7 8 8 17 19 19 19 18 16 19 19 19 19 16 18 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 8 9 20 20 19 19 18 17 19 20 18 20 13 20 8 Class Distribution -------------------- 41% | Scavenger-Executioner 22% | Scavenger-Gunner 17% | Scavenger-Skirmisher 11% | Scavenger-Mutant 4% | Executioner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Matter Collected 7886 | 255 189 50 42 922 827 80 . 249 94 1891 214 957 861 488 164 603 Remotely 1328 | . . . . . . . . . . 756 . 146 426 . . . Salvage Created 7868 | . 372 . 116 1245 1329 139 . 388 94 2187 182 729 197 312 214 364 Parts 409 | . 19 . 23 74 66 6 . 20 4 104 13 28 13 12 9 18 Haulers Intercepted 9 | . . . . 5 2 . . . . 2 . . . . . . Recyclers Shooed 6 | . . . . 1 1 . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . 6 . 20 . . 14 27 . 9 . . Prevented 4 | . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 128 | . 8 . 11 19 13 3 . 10 1 24 6 16 3 4 2 8 Melee 2 | . . . . . . . . . . . . . . 1 . 1 Guns 98 | . 8 . 6 12 13 3 . 10 1 23 2 8 3 3 . 6 Cannons 11 | . . . . 7 . . . . . . . 3 . . . 1 AOE 17 | . . . 5 . . . . . . 1 4 5 . . 2 . Classes Destroyed 16 | . 3 . 1 4 2 . . . . 2 . 1 1 1 . 1 Worker 3 | . . . . . 1 . . . 2 . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . . 1 . Hauler 9 | . . . . 5 2 . . . . 2 . . . . . . Recycler 10 | . . . . 1 5 . . . . 3 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . . 1 1 . . . . . . . . . . . Watcher 8 | . 1 . . 4 2 . . . . 1 . . . . . . Swarmer 32 | . . . 11 3 . 1 . 7 . . 4 6 . . . . Grunt 39 | . 8 . . 8 7 1 . 3 . 6 . 5 . . . 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . 2 . 1 . . . 1 Sentry 17 | . . . . 6 4 1 . . . 4 . 2 . . . . Demolisher 6 | . . . . . . . . . . . . . . . . 6 Hunter 15 | . . . . 2 1 . . . . 5 2 1 1 3 . . Programmer 13 | . . . . . 1 . . . 1 7 . . 2 . 2 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 . 4 4 6 3 . 4 2 7 4 4 2 1 3 4 Combat Bots Only 7 | . 2 . 4 3 3 3 . 4 1 7 4 4 2 1 2 4 Max Kills in Single Turn 3 | . 1 . 3 1 2 1 . 3 1 3 3 2 2 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . 3 . . . . . . 1 3 2 . . 2 . Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 856 | . 33 5 31 49 98 19 . 37 6 144 29 70 20 143 10 162 Missed 227 | . 11 . 11 10 40 8 . 12 . 37 12 19 6 33 1 27 Damage Taken 13331 | . 267 63 172 586 524 86 . 459 89 2221 294 973 409 2353 392 4443 Core 2060 | . 60 . 26 85 37 . . 45 30 285 59 72 27 163 . 1171 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 131 | . 34 . . . . . . . . . . . 97 . . . Core Remaining (%) 82 | 100 76 . 93 84 . . . 88 96 . . . . 39 . . Volleys Fired 309 | . 28 2 10 52 37 4 . 16 4 62 8 27 7 16 3 33 Largest 6 | . 2 2 2 3 4 4 . 4 5 6 6 6 5 6 5 6 Hottest 468 | . 85 85 98 151 112 112 . 112 140 342 272 218 168 468 170 219 Shots Fired 1192 | . 55 4 20 157 148 16 . 58 19 315 41 108 35 76 15 125 Gun 1099 | . 55 4 15 118 148 16 . 56 19 315 39 83 35 66 15 115 Cannon 73 | . . . . 39 . . . . . . . 18 . 8 . 8 Launcher 20 | . . . 5 . . . . 2 . . 2 7 . 2 . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 979 | . 28 2 5 99 148 16 . 56 19 247 29 101 35 62 15 117 Thermal 195 | . 27 2 10 58 . . . . . 68 10 . . 14 . 6 Explosive 16 | . . . 5 . . . . 2 . . 2 7 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 Robot Hit Streak 28 | . 13 . 2 14 28 10 . 14 3 15 4 11 5 16 10 6 Robot Miss Streak 15 | . 5 4 6 15 2 1 . 2 1 3 8 3 6 6 6 6 Penetration Max 2 | . . . . . . . . . . 1 . 1 1 1 . 2 Secondary Targets 17 | . 1 . 2 1 . . . 4 . 6 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . 1 1 . . . . 1 Shots Hit Robots 707 | . 38 . 8 105 97 10 . 29 13 184 17 47 17 67 7 68 Core Hits 352 | . 17 . 11 70 41 5 . 18 4 76 9 33 11 20 5 32 Critical Kills 13 | . . . . . 2 . . . . 2 . 4 2 1 . 2 Critical Parts Destroyed 21 | . . . . 1 1 . . . . 2 . 7 3 . . 7 Critical Strikes 40 | . . . . 4 3 . . . . 4 . 11 5 2 . 11 Burn 3 | . . . . 3 . . . . . . . . . . . . Destroy 37 | . . . . 1 3 . . . . 4 . 11 5 2 . 11 Melee Attacks 48 | . . . . 7 . . . . 2 2 . 7 . 15 8 7 Impact 6 | . . . . 6 . . . . . . . . . . . . Slashing 30 | . . . . 1 . . . . 2 2 . 4 . 6 8 7 Piercing 12 | . . . . . . . . . . . . 3 . 9 . . Sneak Attacks 6 | . . . . . . . . . 2 1 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17092 | . 506 . 428 1809 1957 198 . 589 436 4600 731 1736 522 1480 633 1467 Guns 13265 | . 506 . 107 1370 1957 198 . 589 280 4307 303 1015 522 1046 104 961 Cannons 932 | . . . . 439 . . . . . . . 212 . 72 . 209 Explosions 2038 | . . . 321 . . . . . . 227 428 504 . 111 290 157 Melee 857 | . . . . . . . . . 156 66 . 5 . 251 239 140 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11573 | . 229 . 13 1057 1957 198 . 589 280 3244 238 1227 522 954 104 961 Thermal 3018 | . 277 . 150 752 . . . . . 1290 65 . . 275 . 209 Explosive 1487 | . . . 265 . . . . . . . 428 504 . . 290 . Electromagnetic 157 | . . . . . . . . . . . . . . . . 157 Impact . | . . . . . . . . . . . . . . . . . Slashing 834 | . . . . . . . . . 156 66 . . . 233 239 140 Piercing 23 | . . . . . . . . . . . . 5 . 18 . . Highest Corruption 14 | . . . . 5 . . . . 1 6 6 6 6 6 1 14 Average Corruption 4 | . . . . 3 . . . . 1 4 6 6 5 6 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . 12 Effects 150 | . . . . 19 . . . . . 35 16 45 3 26 . 6 Message Errors 35 | . . . . 7 . . . . . 4 3 13 1 6 . 1 Matter Fused 36 | . . . . 3 . . . . . 10 2 14 . 5 . 2 Heat Flow Errors 15 | . . . . . . . . . . 2 5 4 . 4 . . Energy Discharges 25 | . . . . 2 . . . . . 10 2 6 . 4 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . 1 . . . 1 . . Data Loss (minor) 16 | . . . . 3 . . . . . 4 1 3 2 2 . 1 Data Loss (major) 10 | . . . . 1 . . . . . . 2 4 . 2 . 1 Misfires 5 | . . . . 2 . . . . . 2 . . . 1 . . Alerts 3 | . . . . . . . . . . 1 1 1 . . . . Weapon Failures 2 | . . . . 1 . . . . . 1 . . . . . . Overload Shots 5 | . . . . . . . . . . 5 . . . . . . Overflow Damage 382 | . . . 40 . . . . 10 69 36 28 63 . . 136 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 218 | . . . 40 . . . . 10 . . 28 63 . . 77 . Melee 164 | . . . . . . . . . 69 36 . . . . 59 . Knockbacks 13 | . . . . 9 . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 8 . . . . . . . 4 . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 461 | . . . 18 . . . . 33 . 78 85 33 . . 214 . Shots 10 | . . . 1 . . . . 1 . 1 2 2 . . 3 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 664 | . 255 42 105 379 111 52 . 216 117 664 338 183 318 548 133 278 Average Temperature 109 | . 83 22 49 96 38 24 . 95 53 191 131 57 164 164 62 95 Received Heat Transfer 1087 | . 159 27 . 144 105 24 . 75 . 207 . 153 . 63 . 130 Effects 31 | . . . . 1 . . . . . 21 1 . 1 7 . . Shutdowns 10 | . . . . . . . . . . 6 . . 1 3 . . Energy Bleed 5 | . . . . 1 . . . . . 3 . . . 1 . . Interference 9 | . . . . . . . . . . 8 1 . . . . . Short Circuit 4 | . . . . . . . . . . 1 . . . 3 . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . 3 . . . . . 2 . . 2 . . . Heat Transferred 5186 | . 645 . 272 1850 . . . . . 1780 111 . . 419 . 109 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Peak Influence 478 | . 225 32 213 383 324 . . . 133 478 . . . . 225 263 Initial 145 | . . 10 12 82 145 . . . 88 . . . . . . 109 Average 132 | . 115 21 76 191 186 . . . 90 130 . . . . 12 132 Maximum Alert Level 2 | . 1 . 1 1 1 . . . . 2 . . . . 1 1 Low Security (%) 77 | 100 83 100 93 55 66 . . . 100 80 . . . . 99 91 Level 1 20 | . 16 . 6 44 33 . . . . 10 . . . . . 8 Level 2 2 | . . . . . . . . . . 9 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 1 2 . . . 1 6 . 1 . . 1 2 Investigation . | . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . 1 . . . 1 4 . . . . 1 . Reinforcement 6 | . 1 . . 1 1 . . . . 1 . . . . . 2 Assault 2 | . . . . . . . . . . 1 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Distress Signals 7 | . . 1 . 3 . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 237 | . 10 4 14 28 21 3 . 9 1 30 7 17 46 7 5 35 Peak Tracking Total 12 | . 2 3 4 4 6 3 . 4 1 6 5 7 10 3 8 12 Tactical Retreats 14 | . . . . 2 . . . . . . 1 4 . 2 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Traps Triggered 12 | . 3 . . 5 1 . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 1 . . . . . . 6 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Machines Disabled 29 | . . . 1 1 . . . . 1 16 . 1 1 . 5 3 Max in Single Turn 10 | . . . 1 1 . . . . 1 10 . 1 1 . 4 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Machines Accessed 20 | . 3 2 . 2 1 . 4 . . 1 . 1 . . 5 1 Terminals 11 | . 2 1 . 2 1 . . . . 1 . . . . 4 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 57 | . 7 5 . 3 1 . 27 . . 3 . 1 . . 9 1 Successful 42 | . 4 4 . . . . 27 . . 2 . 1 . . 3 1 Failed 15 | . 3 1 . 3 1 . . . . 1 . . . . 6 . Catastrophic 4 | . . . . 2 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . 2 1 . 3 . . 1 . . . . . 1 . . . Terminals 20 | . 3 3 . 3 1 . . . . 3 . . . . 7 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 6 | . 4 . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 2 2 . . . . 27 . . 2 . 1 . . 2 . Record 12 | . . . . . . . 11 . . 1 . . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 1 . . . . . . . 1 . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . 1 . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 . 2 1 . . . . 1 . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Total Allies 3 | . . . . . . . . . . . . 1 . 2 . . Largest Group 1 | . . . . . . . . . . . . 1 . 1 . . Highest-Rated Group 110 | . . . . . . . . . . . . 49 . 110 . . Highest-Rated Ally 110 | . . . . . . . . . . . . 49 . 110 . . Total Orders 3 | . . . . . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . . . . 3 . . Ally Attacks 3 | . . . . . . . . . . . . 2 . 1 . . Total Damage 83 | . . . . . . . . . . . . 70 . 13 . . Kills 1 | . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . 1 . . 2 1 . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Turns Passed 13522 | 59 419 198 652 2031 1132 250 151 776 412 1817 668 1693 1182 804 741 537 Spaces Moved 7497 | 39 171 154 507 1163 549 139 94 433 184 942 330 860 777 487 423 245 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 2023 | . . . . 730 549 139 94 433 78 . . . . . . . Legs 4528 | 31 171 154 507 433 . . . . . 848 330 694 276 487 423 174 Wheels 943 | 5 . . . . . . . . 106 94 . 166 501 . . 71 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 162 162 162 162 130 120 120 120 112 106 110 110 Average Speed 147 | 112 139 120 120 146 171 163 162 164 197 137 188 161 135 136 110 148 Slowest Speed 330 | 120 260 120 120 320 243 243 162 243 243 330 190 195 240 240 180 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 37 18 97 82 16 26 75 65 6 26 59 79 78 62 13 28 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . 3 . . . . . . . 4 4 . 2 . . Spaces Dug 102 | . . . . 7 . . . 30 . 1 . 19 . . 44 1 Terrain Destroyed 359 | . . . 55 7 1 . . 30 . 61 36 104 2 9 45 9 Melee 17 | . . . . 7 . . . . . 1 . 4 . . 4 1 Projectile 73 | . . . . . 1 . . . . 22 14 24 2 3 1 6 AOE 264 | . . . 55 . . . . 30 . 36 22 75 . 6 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Total 9252 | 51 300 162 530 1372 654 152 93 458 217 1316 357 1103 899 573 677 338 Wait 818 | . 76 2 10 38 22 8 . 6 20 205 11 141 37 16 218 8 Move 7481 | 38 170 153 506 1162 548 138 93 432 183 941 329 859 776 486 422 245 Hop . | . . . . . . . . . . . . . . . . . Pick Up 145 | 3 11 . 1 29 15 . . . 1 25 1 12 23 7 9 8 Fast Attach 75 | 7 3 1 1 23 2 . . . 2 9 . 1 11 5 5 5 Attach 68 | 1 1 3 . 6 3 1 . 1 3 11 . 10 3 11 2 12 Detach 14 | 2 1 . . 2 1 . . . 1 1 1 2 1 . 2 . Swap 119 | . 4 1 1 18 9 1 . 3 1 34 6 19 5 11 3 3 Drop 152 | . 6 . 1 35 17 . . . . 26 1 8 35 6 5 12 Fire 309 | . 28 2 10 52 37 4 . 16 4 62 8 27 7 16 3 33 Melee 48 | . . . . 7 . . . . 2 2 . 7 . 15 8 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 Rewire 18 | . . . . . . . . . . . . 17 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Repaired Aluminum Leg 329 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Discovered new exit (range 14) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x2 533 | -9/Materials | Identified exit to Mines 533 | -9/Materials | Identified exit to Storage 610 | -9/Materials | Discovered new exit (range 5) 677 | -9/Materials | Entered Mines 678 | -9/Mines | Met a Derelict bent on vengeance 779 | -9/Mines | Build established: Scavenger-Mutant 950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1009 | -9/Mines | Learned location of 1 exit from Proximity Caves 1088 | -9/Mines | Learned Materials emergency access door positions 1097 | -9/Mines | Found a hidden stash of uninstalled traps 1132 | -9/Mines | Discovered new exit (range 6) 1321 | -9/Mines | Discovered new exit (range 4) 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1633 | -8/Materials | Build established: Scavenger-Gunner 1853 | -8/Materials | Discovered new exit (range 4) 1889 | -8/Materials | Identified exit to Factory 2619 | -8/Materials | Discovered exit to Factory (range 12) 3360 | -8/Materials | Entered Factory 3360 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4135 | -7/Factory | Cargo convoy interrupted 4373 | -7/Factory | Discovered new exit (range 5) 4379 | -7/Factory | Identified exit to Lower Caves 4492 | -7/Factory | Entered Lower Caves 4667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4727 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4741 | -7/Lower Caves | Identified exit to Data Miner 4742 | -7/Lower Caves | Entered Data Miner 4742 | -7/Data Miner | Discovered new exit (range 6) 4773 | -7/Data Miner | Met Data Miner 4791 | -7/Data Miner | Build established: Scavenger-Skirmisher 4822 | -7/Data Miner | Learned location of Section 7 (-2) 4822 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4858 | -7/Data Miner | Received God Mode back door access code from Data Miner 4892 | -7/Data Miner | Identified exit to Proximity Caves 4893 | -7/Data Miner | Entered Proximity Caves 4894 | -6/Proximity Caves | Identified exit to Factory 5476 | -6/Proximity Caves | Learned 4 Factory zone layouts 5669 | -6/Proximity Caves | Entered Factory 5669 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5670 | -6/Factory | Identified exit to Factory 5947 | -6/Factory | Discovered exit to Factory (range 11) 6081 | -6/Factory | Entered another Factory area 6081 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6414 | -5/Factory | Destroyed 7 combat bots 6515 | -5/Factory | Build established: Executioner 6658 | -5/Factory | Identified exit to Upper Caves 6658 | -5/Factory | Identified exit to Extension 6749 | -5/Factory | Lost 3 parts (3w) 7037 | -5/Factory | Build established: Scavenger-Executioner 7421 | -5/Factory | Discovered new exit (range 9) 7881 | -5/Factory | First assault squad dispatched 7898 | -5/Factory | Entered Upper Caves 8252 | -5/Upper Caves | Learned Factory garrison access intel 8417 | -5/Upper Caves | Identified exit to Upper Caves 8566 | -5/Upper Caves | Entered another Upper Caves area 8743 | -5/Upper Caves | Discovered new exit (range 8) 8758 | -5/Upper Caves | Identified exit to Factory 8996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9062 | -5/Upper Caves | Learned Factory trap positions 9398 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9902 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10253 | -5/Upper Caves | Discovered new exit (range 5) 10257 | -5/Upper Caves | Identified exit to Warlord 10259 | -5/Upper Caves | Entered Warlord 10336 | -5/Warlord | System corruption cleaned by Quarantine Array 10390 | -5/Warlord | Build established: Scavenger-Executioner 10986 | -5/Warlord | Met Warlord 11006 | -5/Warlord | Opened Warlord's prototype stash 11011 | -5/Warlord | Warlord's base attacked by MAIN.C 11021 | -5/Warlord | Found Prototype Device 11021 | -5/Warlord | Identified Exp. Cloaking Device 11050 | -5/Warlord | Found Prototype Processor 11050 | -5/Warlord | Identified Exp. Core Analyzer 11069 | -5/Warlord | Found Prototype Reactor 11288 | -5/Warlord | Lost 4 allies 11325 | -5/Warlord | Warlord forces counterattacked 11365 | -5/Warlord | Spotted Executioner 11428 | -5/Warlord | Discovered new exit (range 14) 11440 | -5/Warlord | Identified exit to Proximity Caves 11441 | -5/Warlord | Entered Proximity Caves 11469 | -4/Proximity Caves | Lost 17 allies 11695 | -4/Proximity Caves | Spotted B-86 Titan 11774 | -4/Proximity Caves | Core integrity fell below 50% 11851 | -4/Proximity Caves | Destroyed B-86 Titan 11882 | -4/Proximity Caves | Lost 9 parts (2n2u5w) 12154 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 12190 | -4/Proximity Caves | Learned location of 1 exit from Research 12238 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12245 | -4/Proximity Caves | Entered Factory 12245 | -4/Factory | Evolved 2 slots: Utility x2 12246 | -4/Factory | Loaded intel: 97 trap records 12247 | -4/Factory | Loaded intel: 4 garrison access locations 12309 | -4/Factory | Found Prototype Launcher 12309 | -4/Factory | Identified Com. Tesla Bomb Launcher 12312 | -4/Factory | Found Com. Tesla Bomb Launcher 12314 | -4/Factory | Found Com. Tesla Bomb Launcher 12400 | -4/Factory | Identified exit to DSF 12526 | -4/Factory | Identified exit to Upper Caves 12526 | -4/Factory | Identified exit to Armory 12685 | -4/Factory | Build established: Scavenger-Executioner 12986 | -4/Factory | Entered Armory 12987 | -4/Armory | Met VL-GR5, who suggested a friendly competition 13146 | -4/Armory | Lost the competition with VL-GR5 13332 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 13441 | -4/Armory | System corruption reached 10% 13470 | -4/Armory | Core integrity fell below 50% 13481 | -4/Armory | Lost 20 parts (2p4n3u11w) 13516 | -4/Armory | Core integrity fell below 20% 13523 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13421_ Lgt. Antimatter Reactor destroyed. 13425_ The unstable cave ceiling collapses. 13441_ Hvy. Rocket Launcher crushed. 13442_ G-67 Veteran springs to life. 13443_ Com. Tesla Bomb Launcher destroyed. 13451_ Door malfunctions. 13452_ System corrupted: Component data lost. 13454_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 13463_ Component Storage disabled. 13468_ System corrupted: Matter fused (-9). 13471_ ALERT: Security rotation in progress. 13484_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 13498_ Acquired Power Sword. 13500_ Adv. Signal Interpreter severed. 13506_ Arm. Huge Wheel destroyed. 13507_ Power Sword destroyed. 13509_ Critical hit (Burn: +50). 13513_ >0C9ZB|G6TUCQ6L7QS6E= 13519_ G-67 Veteran destroyed. 13520_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# """" ???? | | ??????????????????????????# """"" ???? | | ??????????????????????????# """"" ######???? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# """"" #????????? | | ??????????????????????????# """"" #????????? | | ????????????????????????" # """"" #????????? | | ????????????????????????" + ??????? | | ????????????????????????" # ??????? | | ??????????????????????????# ######+#######???????? | | ??????????????????????????# # #???????? | | ??????????????????????????# / #???????? | | ??????????????????????????# # #???????? | | ??????????????????????????# #?? #???????? | | ??????????????????????????# #???? " #???????? | | ??????????????????????????# #?????? ""??????????? | | ??????????????????????????# #????????"???????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????######## #????????????????????? | | ???????????????????# #x#????????????????????? | | ???????????????????# / p#l#????????????????????? | | ???????????????????# //l=g%#????????????????????? | | ???????????????????# / @###????????????????????? | | ???????????????????# =;#?????????????????????? | | ???????????????????# ! ##?????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults It Was An Accident, I Swear Challenges ------------ None Game ------ Seed StormBackupTreads Manual? 0 Play Time 02:58:12 Cumulative 40.4 hours Start 2024.06.27 @ 22:06:58 End 2024.06.28 @ 18:46:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632bc43f-a0ab-4890-aa1b-98cf41b76def