Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:24:10 Player: Valnak Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (3278) 3278 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8343 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 48/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Point Defense System Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Energy Well Improved Signal Interpreter Improved Light Armor Plating Force Field Recalibrator > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Hardened Medium Armor Plating Improved Light Armor Plating [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . 1 . . . . . Propulsion 4 | . . . . 1 . 1 2 Utility 5 | . . 1 2 1 1 . . Weapon 2 | . . . . . 1 1 . Parts Attached 163 | 7 7 18 13 28 62 16 12 Power 32 | 1 1 4 3 6 10 5 2 Engine 22 | 1 . 4 2 3 8 2 2 Core 9 | . 1 . 1 3 1 3 . Reactor 1 | . . . . . 1 . . Propulsion 37 | 2 2 2 1 7 14 4 5 Treads 2 | 2 . . . . . . . Leg 21 | . 2 2 1 7 9 . . Wheel 2 | . . . . . . . 2 Hover 1 | . . . . . 1 . . Flight 11 | . . . . . 4 4 3 Utility 56 | 1 2 7 6 7 24 5 4 Device 27 | . . 2 4 4 12 3 2 Storage 3 | 1 . . . . 2 . . Processor 6 | . . . 1 1 3 1 . Hackware 1 | . . 1 . . . . . Protection 19 | . 2 4 1 2 7 1 2 Artifact . | . . . . . . . . Weapon 38 | 3 2 5 3 8 14 2 1 Energy Gun 23 | 3 2 4 3 5 6 . . Energy Cannon 3 | . . 1 . 2 . . . Ballistic Gun 2 | . . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 3 | . . . . 1 2 . . Impact Weapon 6 | . . . . . 3 2 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . 1 2 1 3 1 . . Parts Lost 69 | . . 4 1 9 36 2 17 Power 16 | . . 1 . 2 8 1 4 Propulsion 17 | . . 1 . 2 7 . 7 Utility 27 | . . 2 . 4 15 1 5 Weapon 9 | . . . 1 1 6 . 1 Highest Loss Streak 25 | . . 3 1 3 25 2 16 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 89 | . 98 97 99 96 86 43 48 Engine 8 | . 11 15 14 6 7 1 3 Core 3 | . 2 5 2 7 . 5 3 Reactor 1 | . . . . . 2 . . Leg 17 | . 13 21 18 21 17 . . Flight 1 | . . . . . . 12 12 Device 17 | . . 7 18 22 19 6 15 Storage 7 | . 14 11 9 7 6 . . Processor 3 | . . . 4 3 5 7 5 Hackware 3 | . . . 9 7 1 . . Protection 5 | . 13 13 4 3 4 2 4 Energy Gun 10 | . 27 19 18 9 7 . . Energy Cannon 1 | . . 2 . 4 . . . Special Weapon 1 | . . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 19 28 36 47 59 30 37 Greatest Support 51 | 40 40 26 28 48 51 26 34 Greatest Overweight (x) 5 | . . 1 1 1 4 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 3 7 8 8 8 8 5 4 Average Carried 5 | . 4 4 6 7 4 3 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 1 5 6 8 7 2 3 1 Class Distribution -------------------- 56% | Mutant 24% | Scavenger-Mutant 13% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1935 | 223 117 204 150 135 926 135 45 Remotely . | . . . . . . . . Salvage Created 3469 | . 234 526 461 738 1484 26 . Parts 170 | . 12 44 26 30 58 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 72 | . 5 13 7 18 29 . . Melee 15 | . . . . . 15 . . Guns 40 | . 5 13 7 4 11 . . Cannons 11 | . . . . 11 . . . Classes Destroyed 13 | . 2 3 3 1 4 . . Worker 1 | . . . . . 1 . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . . 1 . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . . . 1 . . Operator 3 | . . 1 1 . . 1 . Watcher 5 | . 1 1 . 1 2 . . Swarmer 19 | . . 4 . 7 8 . . Grunt 37 | . 5 5 6 8 13 . . Brawler 4 | . . . 1 . 3 . . Sentry 6 | . . 4 . 1 1 . . Specialist 2 | . . . . . 2 . . Programmer 4 | . . . . 2 2 . . Best Kill Streak 5 | . 2 4 5 5 4 1 . Combat Bots Only 5 | . 2 4 3 5 4 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1041 | . 21 78 48 199 397 88 210 Missed 333 | . 9 19 13 77 92 46 77 Damage Taken 11632 | 29 150 661 681 1883 4930 713 2585 Core 2567 | 29 36 73 84 236 833 122 1154 Absorbed by Shields 1112 | . . . . . 1057 . 55 Redirected to Shielding 3 | . . 3 . . . . . Regen/Repaired (Parts) 142 | . . . 39 . 103 . . Core Remaining (%) 68 | 88 74 81 84 66 2 87 . Volleys Fired 216 | 3 22 39 29 57 66 . . Largest 2 | 2 2 2 2 2 2 . . Hottest 160 | 90 112 124 122 160 154 . . Shots Fired 412 | 6 44 72 58 111 121 . . Gun 350 | 6 44 67 58 57 118 . . Cannon 55 | . . 5 . 50 . . . Launcher . | . . . . . . . . Special 7 | . . . . 4 3 . . Kinetic 44 | . . . . . 44 . . Thermal 356 | 3 44 72 56 107 74 . . Explosive . | . . . . . . . . Electromagnetic 5 | 3 . . 2 . . . . Robot Hit Streak 13 | 3 11 7 7 10 13 . . Robot Miss Streak 7 | 2 3 7 3 6 4 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 314 | 4 28 39 38 76 127 1 1 Core Hits 119 | 1 10 17 18 29 44 . . Critical Kills 5 | . . . . 2 3 . . Critical Parts Destroyed 6 | . . . . . 6 . . Critical Strikes 36 | . 7 7 1 4 17 . . Burn 20 | . 7 7 1 2 3 . . Meltdown 2 | . . . . 2 . . . Smash 10 | . . . . . 10 . . Sever 4 | . . . . . 4 . . Melee Attacks 85 | . . . . . 82 2 1 Impact 61 | . . . . . 58 2 1 Slashing 24 | . . . . . 24 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 4 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . Damage Inflicted 7572 | 97 430 713 752 1747 3702 31 100 Guns 4075 | 49 430 672 752 943 1229 . . Cannons 845 | . . 41 . 804 . . . Explosions 48 | 48 . . . . . . . Melee 2585 | . . . . . 2454 31 100 Ramming 19 | . . . . . 19 . . Kinetic 463 | . . . . . 463 . . Thermal 4481 | 85 430 713 740 1747 766 . . Explosive . | . . . . . . . . Electromagnetic 24 | 12 . . 12 . . . . Impact 1775 | . . . . . 1644 31 100 Slashing 810 | . . . . . 810 . . Piercing . | . . . . . . . . Highest Corruption 38 | . . . . 3 38 2 . Average Corruption 7 | . . . . 2 10 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . 15 57 . . Message Errors 13 | . . . . 4 9 . . Matter Fused 23 | . . . . 4 19 . . Heat Flow Errors 9 | . . . . 2 7 . . Energy Discharges 3 | . . . . 1 2 . . Parts Rejected 3 | . . . . . 3 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 11 | . . . . 3 8 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 4 | . . . . 1 3 . . Alerts 2 | . . . . . 2 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 391 | . . . . . 370 21 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 391 | . . . . . 370 21 . Knockbacks 5 | . . . . . 4 . 1 Impact 5 | . . . . . 4 . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 29 | 29 . . . . . . . Shots 1 | 1 . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . 3 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 453 | 72 316 453 327 234 257 . 20 Average Temperature 93 | 32 98 152 113 64 53 . 9 Received Heat Transfer 3179 | . 84 174 333 396 1319 18 855 Effects 10 | . . 5 3 . 2 . . Shutdowns 2 | . . 1 1 . . . . Interference 4 | . . 1 1 . 2 . . Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 2 | . . 1 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . . . . . 10 4 . Impact Corruptions 17 | . . . . . 15 2 . Robots Melted 3 | . . . . 3 . . . Combat Hostiles 3 | . . . . 3 . . . Parts Melted 25 | . 5 5 2 7 6 . . Heat Transferred 10468 | 161 1628 1961 1443 3482 1793 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 318 | . 198 203 254 244 291 318 155 Initial 155 | . . 12 78 47 10 88 155 Average 91 | . 110 78 151 55 94 181 97 Maximum Alert Level 1 | . . 1 1 1 1 1 . Low Security (%) 87 | 100 100 91 65 97 83 61 100 Level 1 12 | . . 8 34 2 16 38 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 2 1 7 9 1 . Investigation 4 | . 1 . . 1 2 . . Extermination 5 | . . . . 2 3 . . Reinforcement 10 | . 1 2 . 3 3 1 . Assault 1 | . . . 1 . . . . Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . 2 . 3 . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 10 18 15 36 51 21 18 Peak Tracking Total 14 | . 3 4 4 6 8 14 11 Tactical Retreats 29 | . . 1 . 9 7 7 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . . 2 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 20 | . . 4 6 4 5 1 . Terminals 15 | . . 3 4 4 3 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 1 . 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . . 10 14 11 11 2 . Successful 25 | . . 8 7 6 3 1 . Failed 23 | . . 2 7 5 8 1 . Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 33 | . . 5 9 11 6 2 . Fabricators . | . . . . . . . . Repair Stations 12 | . . 5 3 . 4 . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 14 | . . 4 3 6 . 1 . Prototype ID Bank 2 | . . 1 1 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 2 | . . . . 2 . . . Surveillance Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 4 2 . 2 . . Scan Component 4 | . . 2 1 . 1 . . Repair 4 | . . 2 1 . 1 . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . . 3 4 3 2 . . Full Trace Events 5 | . . 1 1 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 1 . 1 . . Time 143 | . . 86 38 . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 2 1 . . Non-combat 3 | . . . . 2 1 . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . . parse_system 1 | . . . . 1 . . . no_distress 1 | . . . . 1 . . . find_chute 1 | . . . . . 1 . . Relay Couplers Released 2 | . . . 2 . . . . Machine Destruction 2 | . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 8 | . . . . . 6 . 2 Drone Recoveries 5 | . . . . . 4 . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6643 | 79 418 657 635 1937 2407 327 183 Spaces Moved 3700 | 39 226 312 310 840 1047 754 172 Core 100 | 5 . . . . 55 . 40 Treads 130 | 34 96 . . . . . . Legs 2505 | . 130 312 310 840 913 . . Wheels 24 | . . . . . . . 24 Hover 17 | . . . . . 17 . . Flight 924 | . . . . . 62 754 108 Fastest Speed 27 | 50 120 120 120 120 29 28 27 Average Speed 124 | 145 136 152 152 149 152 35 92 Slowest Speed 435 | 160 160 190 190 190 250 117 435 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 33 38 46 30 25 22 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . 2 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5198 | 56 294 423 412 1412 1593 812 196 Wait 804 | . 16 28 45 436 263 16 . Move 3691 | 38 225 311 309 839 1046 751 172 Hop 1 | . . . . . . 1 . Pick Up 146 | 7 14 18 10 26 50 13 8 Fast Attach 9 | . . . 2 4 . 3 . Attach 120 | 7 5 13 4 14 52 13 12 Detach 14 | 1 1 . . . 5 4 3 Swap 34 | . 2 5 7 10 10 . . Drop 76 | . 9 9 6 21 22 9 . Fire 216 | 3 22 39 29 57 66 . . Melee 79 | . . . . . 76 2 1 Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 871 | -9/Materials | Lost 3 parts (1p2u) 1072 | -9/Materials | Discovered new exit (range 3) 1124 | -9/Materials | Repaired Lgt. Armor Plating 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Utility x2 1697 | -8/Materials | Repaired Lgt. Nuclear Core? 1775 | -8/Materials | Discovered new exit (range 3) 1790 | -8/Materials | Entered Factory 1790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -7/Factory | Garrison activated, responded to threat 2452 | -7/Factory | Build established: Scavenger-Mutant 3178 | -7/Factory | Build established: Mutant 3538 | -7/Factory | Lost 3 parts (1p1u1w) 3711 | -7/Factory | Discovered new exit (range 11) 3727 | -7/Factory | Entered another Factory area 3727 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3864 | -6/Factory | Repaired Carbon-fiber Leg? 4288 | -6/Factory | Build established: Scavenger-Mutant 4315 | -6/Factory | Garrison activated, responded to threat 4553 | -6/Factory | Lost 3 parts (3u) 5047 | -6/Factory | Build established: Scavenger-Tank 5687 | -6/Factory | System corruption reached 10% 5719 | -6/Factory | Core integrity fell below 50% 5834 | -6/Factory | Core integrity fell below 20% 5858 | -6/Factory | Lost 25 parts (4p6n10u5w) 5919 | -6/Factory | System corruption reached 30% 5949 | -6/Factory | Build established: Mutant 5958 | -6/Factory | Lost 3 parts (2p1n) 6129 | -6/Factory | Discovered new exit (range 4) 6129 | -6/Factory | Identified exit to Factory 6134 | -6/Factory | Entered another Factory area 6134 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6417 | -5/Factory | Discovered new exit (range 15) 6422 | -5/Factory | Identified exit to Factory 6461 | -5/Factory | Entered another Factory area 6461 | -4/Factory | Evolved 2 slots: Propulsion x2 6596 | -4/Factory | Core integrity fell below 50% 6610 | -4/Factory | Core integrity fell below 20% 6640 | -4/Factory | Spotted B-86 Titan 6644 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Hvy. Mace destroyed. Acquired Lgt. Ion Engine. Critical hit (Burn: +50). Acquired 32 matter. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Acquired Com. Wheel. Acquired Imp. Ion Engine. K-01 Serf collects debris. Critical hit (Burn: +50). [Achievement: Universal Adapter] K-01 Serf collects debris. Critical hit (Burn: +50). K-01 Serf collects debris. ALERT: Security rotation in progress. Wheel destroyed. Imp. Ion Engine destroyed. Com. Wheel destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? !! ?????????????????????????????????? | | ?????????? ! ###################????????? | | ?????????? @ #?????#??? | | ?????????? % ##### #### | | ?????????? | | ??????????? ##+###? | | ??????????? #?????? | | ???????????? #?????? | | ???????????? #BB;################## #?????? | | ???????????? ?#BB#?????????????????# #?????? | | ????????????? ? ?###??????????????????# #?????? | | ??????????????? ???????????????????#### ####### | | ??????????????? ?##############????# | | ??????????????? ?# #????# | | ??????????????? ?# """"""""" #????# | | ??????????????? ?# #????# | | ??????????????? ?# """"""""" #????# | | ??????????????# ## #????# ######### | | ??????????????# ## """"""""" #????# #???????? | | ??????????????# T# #????# #???????? | | ??????????????# # """"""""" #????# #???????? | | ??????????????# ## #????# #???????? | | ?????????###### ## """"""""" ###### ######### | | ?????????#!! # + # # # | | ?????????# ! # # # "" # # """" | | ?????????# ! # #######+###### "" # # """" | | ??????#### # + "" # # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: EM 25 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Everything Is Under Control Part-time Mechanic Slippery One System Compromised Universal Adapter Challenges ------------ None Game ------ Seed MatterBiomechanicalActivator Manual? 0 Play Time 01:24:12 Cumulative 3.4 hours Start 2024.04.02 @ 20:59:57 End 2024.04.02 @ 22:24:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6307c107-896b-4f1d-94b2-ed749f2e3ac4