Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.06 @ 09:43:38 Player: jimmyl Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (4879) 4879 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 10789 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 57 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Laser Heavy Laser Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Cooling System Advanced Targeting Computer Improved Medium Armor Plating Plasma Rifle Gauss Rifle Rocket Launcher Power Maul Power Maul [Rating: 58] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 5 | . . . 2 . . . . 2 . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 105 | . 9 8 21 1 2 28 7 9 3 17 Power 11 | . . 1 2 . . 4 . . 1 3 Engine 10 | . . 1 2 . . 3 . . 1 3 Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 33 | . 3 2 6 1 1 9 2 3 1 5 Treads 30 | . 3 1 6 1 1 8 2 3 1 4 Leg . | . . . . . . . . . . . Wheel 3 | . . 1 . . . 1 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | . 3 1 7 . . 7 2 4 . 5 Device 11 | . 1 . 2 . . 3 . 3 . 2 Storage 2 | . 1 . 1 . . . . . . . Processor 6 | . . 1 2 . . 1 . 1 . 1 Hackware 2 | . . . . . . 1 . . . 1 Protection 8 | . 1 . 2 . . 2 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 32 | . 3 4 6 . 1 8 3 2 1 4 Energy Gun 15 | . 1 . 2 . 1 5 2 2 1 1 Energy Cannon 3 | . 2 . 1 . . . . . . . Ballistic Gun 9 | . . 3 3 . . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 46 | . 1 4 2 1 . 14 3 . 1 20 Power 7 | . . 1 1 . . 1 . . . 4 Propulsion 16 | . . 2 . 1 . 5 2 . . 6 Utility 13 | . . 1 1 . . 4 . . . 7 Weapon 10 | . 1 . . . . 4 1 . 1 3 Highest Loss Streak 12 | . 1 3 1 1 . 5 2 . 1 12 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 11 | . 8 8 13 14 13 11 13 14 14 9 Power . | . 1 . . 1 1 1 1 1 1 . Propulsion 1 | . 3 1 2 2 1 . 1 2 4 2 Utility 4 | . 1 2 5 7 7 6 4 3 3 3 Weapon 4 | . 2 5 4 4 4 2 6 7 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . 1 . 3 . . . 3 . . 1 Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . 1 Weapon 5 | . 1 . 3 . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 85 96 99 97 90 94 99 99 82 Engine 9 | . 14 13 9 11 9 7 9 7 7 4 Treads 22 | . 22 27 21 21 24 22 25 23 23 20 Device 10 | . 7 . 10 11 9 12 9 14 15 16 Storage 9 | . 14 14 11 11 9 9 9 7 7 5 Processor 9 | . . . 14 11 9 8 9 14 15 12 Protection 5 | . 2 1 6 11 9 3 9 7 7 3 Energy Gun 12 | . 22 . 2 22 27 13 22 23 22 11 Ballistic Gun 7 | . . 14 19 . . 6 . . . . Launcher 1 | . . 12 . . . 1 . . . . Peak Build Rating 58 | . 12 10 21 22 26 31 36 49 49 58 Average Rating 24 | . 8 9 17 21 25 23 32 44 48 45 On Entrance 23 | 6 6 10 10 21 22 26 28 36 48 49 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 49 | 13 26 24 40 40 43 45 46 48 48 49 Greatest Support 80 | 20 40 40 40 43 63 63 60 60 60 80 Greatest Overweight (x) 6 | . . 1 1 . . 6 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | . 9 10 14 15 15 15 15 15 15 14 Most Carried 15 | . 10 10 15 15 14 15 15 15 15 14 Average Carried 12 | . 8 8 13 14 13 11 14 14 14 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 5 15 15 13 15 14 14 14 2 Class Distribution -------------------- 38% | Mutant 30% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Matter Collected 2626 | 178 112 272 808 10 . 670 98 . 125 353 Remotely . | . . . . . . . . . . . Salvage Created 5167 | . 462 211 1071 206 . 1177 1073 25 447 495 Parts 317 | . 33 12 92 12 . 65 48 . 26 29 Haulers Intercepted 7 | . 2 . 2 . . . 3 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Combat Hostiles Destroyed 127 | . 8 13 23 9 . 40 15 . 9 10 Melee 5 | . . . . . . 2 . . . 3 Guns 92 | . 7 1 23 9 . 33 8 . 9 2 Cannons 1 | . . 1 . . . . . . . . AOE 18 | . . 10 . . . 4 2 . . 2 Classes Destroyed 21 | . 7 3 2 1 . 1 3 . 1 3 Worker 10 | . 2 1 2 . . . 2 . . 3 Builder 5 | . . . 1 . . . 1 . . 3 Tunneler 2 | . 1 1 . . . . . . . . Hauler 7 | . 2 . 2 . . . 3 . . . Recycler 1 | . . . . . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . Operator 7 | . 1 . 3 . . . 2 . . 1 Watcher 9 | . 1 . 3 . . . 3 1 . 1 Swarmer 44 | . 3 3 7 7 . 18 2 . 4 . Saboteur 3 | . . . . . . 2 . . . 1 Grunt 43 | . 5 5 9 1 . 12 9 . 2 . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . Sentry 18 | . . . 7 . . 8 2 . . 1 Demolisher 2 | . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . 2 . Hunter 6 | . . . . . . . . . . 6 Programmer 1 | . . . . . . . . . . 1 Heavy 2 | . . . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 4 4 5 4 . 6 7 1 4 3 Combat Bots Only 6 | . 3 4 4 4 . 6 4 . 4 2 Max Kills in Single Turn 4 | . 1 2 2 2 . 2 4 1 1 2 Gunslinging 1 | . . . 1 1 . 1 . . . . Exploded 2 | . . 2 . . . 1 2 . . 1 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Hostile Shots Fired 879 | . 62 34 113 47 . 185 51 . 56 331 Missed 216 | . 18 5 33 8 . 36 12 . 21 83 Damage Taken 9894 | . 465 612 1028 449 . 2023 700 . 657 3960 Core 1599 | . 87 64 84 76 . 255 87 . 94 852 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . 39 . 60 . . 37 . 86 . Volleys Fired 378 | . 40 27 85 20 . 93 51 2 18 42 Largest 3 | . 2 2 2 2 . 3 3 3 3 3 Hottest 219 | . 100 136 112 112 . 187 219 213 213 213 Shots Fired 760 | . 79 38 170 40 . 178 120 6 49 80 Gun 709 | . 79 14 170 40 . 165 117 6 49 69 Cannon 8 | . . 8 . . . . . . . . Launcher 43 | . . 16 . . . 13 3 . . 11 Special . | . . . . . . . . . . . Kinetic 229 | . . 14 166 . . 36 . . . 13 Thermal 488 | . 79 8 4 40 . 129 117 6 49 56 Explosive 43 | . . 16 . . . 13 3 . . 11 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | . 24 5 25 12 . 14 14 3 19 9 Robot Miss Streak 10 | . 5 10 4 3 . 5 2 1 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 19 | . 1 . 4 3 . 8 . . 3 . Max Gunslinging Chain 2 | . 1 . 1 1 . 2 . . 1 . Shots Hit Robots 505 | . 53 12 110 26 . 110 87 4 32 71 Core Hits 235 | . 22 19 49 10 . 60 33 2 15 25 Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . 7 Critical Strikes 36 | . 3 1 2 2 . 2 11 . 1 14 Burn 25 | . 3 . . 2 . 2 11 . 1 6 Meltdown 1 | . . 1 . . . . . . . . Destroy 3 | . . . 2 . . . . . . 1 Smash 7 | . . . . . . . . . . 7 Melee Attacks 28 | . . . . . . . . . . 28 Impact 28 | . . . . . . . . . . 28 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 12271 | . 659 1099 1660 440 . 2514 2228 82 708 2881 Guns 8332 | . 645 44 1633 440 . 1957 1844 82 708 979 Cannons 63 | . . 63 . . . . . . . . Explosions 2847 | . . 992 . . . 557 384 . . 914 Melee 988 | . . . . . . . . . . 988 Ramming 41 | . 14 . 27 . . . . . . . Kinetic 2294 | . . 44 1617 . . 526 . . . 107 Thermal 6365 | . 645 156 16 440 . 1431 2015 82 708 872 Explosive 2583 | . . 899 . . . 557 213 . . 914 Electromagnetic . | . . . . . . . . . . . Impact 988 | . . . . . . . . . . 988 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 569 | . . 59 . . . 14 141 . . 355 Projectiles 2 | . . 2 . . . . . . . . Explosions 212 | . . 57 . . . 14 141 . . . Melee 355 | . . . . . . . . . . 355 Knockbacks 6 | . . . . . . . . . . 6 Impact 5 | . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 609 | . . 375 . . . 211 23 . . . Shots 23 | . . 12 . . . 10 1 . . . Rammed 3 | . 1 . 2 . . . . . . . Targets Rammed 5 | . 3 . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . Highest Temperature 433 | . 222 336 8 14 . 270 433 62 177 432 Average Temperature 100 | . 64 177 8 7 . 113 104 32 69 102 Received Heat Transfer 1961 | . 171 64 315 48 . 612 234 . 45 472 Effects 15 | . . 2 . . . 6 1 . . 6 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 4 | . . 2 . . . 1 . . . 1 Interference 8 | . . . . . . 5 . . . 3 Matter Decay 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 9 | . . . . . . . . . . 9 Impact Corruptions 12 | . . . . . . . . . . 12 Robots Melted 9 | . 1 1 . . . 1 6 . . . Combat Hostiles 8 | . 1 1 . . . 1 5 . . . Parts Melted 52 | . 7 1 . 6 . 7 27 . 1 3 Heat Transferred 15436 | . 1991 261 37 1110 . 3171 5119 174 1562 2011 Parts Sabotaged 11 | . . . . . . 9 . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Maximum Alert Level 4 | . . . . . . 4 2 1 1 . Low Security (%) 67 | . 100 100 100 100 100 11 . 87 51 100 Level 1 11 | . . . . . . 15 63 12 48 . Level 2 10 | . . . . . . 31 36 . . . Level 3 5 | . . . . . . 22 . . . . Level 4 4 | . . . . . . 18 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 1245 | . 67 176 175 100 19 1245 636 214 257 134 Initial 606 | . . 4 65 . 19 5 606 214 52 134 Average 236 | . 17 48 73 23 15 648 411 142 186 45 Influence Increases 4137 | . 232 467 675 210 . 1415 552 11 215 360 Destroy 0b10 Robot/C 2580 | . 160 220 460 180 . 880 300 . 180 200 Destroy 0b10 Robot/NC 215 | . 35 15 55 . . 5 60 5 . 40 Destroy Leader 432 | . 36 40 130 30 . 20 92 2 20 62 Allied During Kill 19 | . . 1 . . . 18 . . . . Trap Triggered on 0b10 20 | . . . . . . 20 . . . . Successful Hack 39 | . . . . . . 35 . 4 . . Disable Machine 150 | . . 60 30 . . . 45 . . 15 Anti-Garrison Action 250 | . . . . . . 250 . . . . Destroy Structure 282 | . 1 101 . . . 97 40 . . 43 Lose Combat Pursuer 150 | . . 30 . . . 90 15 . 15 . Influence Decreases 2942 | . 221 303 740 160 10 175 686 150 10 487 Time Decay 2032 | . 211 243 570 160 10 . 356 150 . 332 Lost Part 400 | . 10 40 20 . . 135 30 . 10 155 Lost Ally 60 | . . 20 . . . 40 . . . . Purge Threat 450 | . . . 150 . . . 300 . . . Squads Dispatched 9 | . . 1 1 . . . 2 . 1 4 Investigation 2 | . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . . . 1 . . . 2 . 1 1 Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Distress Signals 5 | . . . 2 . . . 3 . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 194 | . 10 16 40 9 . 50 26 1 9 33 Peak Tracking Total 15 | . 4 4 4 4 . 7 4 1 4 15 Tactical Retreats 7 | . . 1 . . . 4 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Traps Triggered 8 | . . . 5 . . 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . 2 2 . . . Triggered 2 | . . . . . . 2 . . . . Most Traps Carried 4 | . . . . . . 4 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Machines Disabled 13 | . . 4 2 . . 2 3 . 1 1 Max in Single Turn 2 | . . 2 1 . . 2 1 . 1 1 Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Machines Accessed 17 | . 1 1 3 . 1 3 2 4 . 2 Terminals 14 | . 1 1 3 . . 3 2 2 . 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 34 | . 3 1 8 . 1 3 6 7 . 5 Successful 18 | . 2 1 4 . 1 3 3 3 . 1 Failed 16 | . 1 . 4 . . . 3 4 . 4 Catastrophic 4 | . . . 1 . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 13 | . . 1 3 . . . 6 1 . 2 Terminals 30 | . 3 1 8 . . 3 6 4 . 5 Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 14 | . 2 1 3 . . 3 3 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 . . . Unreport Threat 3 | . . . 1 . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 3 . . 2 2 1 . 2 Full Trace Events 2 | . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Total Allies 5 | . . 1 . 1 . 3 . . . . Largest Group 3 | . . 1 . 1 1 3 . . . . Highest-Rated Group 82 | . . 31 . 31 31 82 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . 8 . . . 26 . . . . Total Damage 406 | . . 128 . . . 278 . . . . Kills 6 | . . 1 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Active Infowar (turns) 823 | . . . . . . . . 63 286 474 Sensors 802 | . . . . . . . . 63 286 453 Jamming 261 | . . . . . . . . . . 261 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Turns Passed 8500 | . 733 640 2046 790 30 2050 807 309 286 809 Spaces Moved 4151 | 1 365 329 1039 449 17 1038 330 164 120 299 Core 14 | . . . . . . 1 . . . 13 Treads 3930 | . 267 328 997 449 17 997 330 164 120 261 Legs 99 | 1 98 . . . . . . . . . Wheels 108 | . . 1 42 . . 40 . . . 25 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 95 95 160 160 120 160 163 170 50 Average Speed 159 | 120 149 159 157 160 160 160 166 167 170 161 Slowest Speed 350 | 120 160 160 240 160 160 350 245 170 170 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 1 51 73 94 84 5 96 42 6 76 11 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 377 | . . 140 . . . 92 41 . . 104 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 376 | . . 140 . . . 92 40 . . 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Total 5276 | . 476 404 1277 481 19 1264 487 195 163 510 Wait 424 | . 36 38 74 11 . 44 75 7 20 119 Move 4142 | . 364 328 1038 448 17 1037 329 163 119 299 Hop . | . . . . . . . . . . . Pick Up 68 | . 13 . 23 1 . 12 10 6 1 2 Fast Attach 51 | . 4 . 17 . . 19 3 3 1 4 Attach 51 | . 4 6 6 1 2 9 4 4 1 14 Detach 6 | . . 1 1 . . 2 1 . . 1 Swap 29 | . 1 3 9 . . 7 2 2 1 4 Drop 66 | . 11 1 22 . . 9 10 8 2 3 Fire 378 | . 40 27 85 20 . 93 51 2 18 42 Melee 22 | . . . . . . . . . . 22 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 3 . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 30 | . . . . . . 30 . . . . Trap 4 | . . . . . . 2 2 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Discovered new exit (range 10) 734 | -10/Materials | Entered Mines 735 | -10/Mines | Assembled infested the area 791 | -10/Mines | Core integrity fell below 50% 821 | -10/Mines | Lost 3 parts (1p1n1u) 888 | -10/Mines | Discovered new exit (range 11) 1063 | -10/Mines | Learned 2 Materials zone layouts 1330 | -10/Mines | Discovered new exit (range 7) 1331 | -10/Mines | Met a Derelict testing a Signal Generator 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Utility x2 1750 | -9/Materials | Discovered new exit (range 4) 1931 | -9/Materials | Discovered new exit (range 14) 2264 | -9/Materials | Discovered new exit (range 9) 2393 | -9/Materials | Build established: Scavenger-Mutant 2773 | -9/Materials | Discovered new exit (range 15) 3118 | -9/Materials | Discovered new exit (range 7) 3420 | -9/Materials | Entered Mines 3438 | -9/Mines | Build established: Mutant 3534 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3595 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3708 | -9/Mines | Learned location of 1 exit from Materials 3777 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3777 | -9/Mines | Discovered new exit (range 5) 4080 | -9/Mines | Learned Materials garrison access intel 4123 | -9/Mines | Discovered new exit (range 9) 4141 | -9/Mines | Received a Mining Laser from a helpful Derelict 4191 | -9/Mines | Discovered new exit (range 10) 4210 | -9/Mines | Entered Materials 4210 | -8/Materials | Accompanied by 1 ally 4210 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4211 | -8/Materials | Identified exit to Factory 4212 | -8/Materials | Loaded intel: 1 garrison access location 4240 | -8/Materials | Identified exit to Garrison 4240 | -8/Materials | Entered Garrison 4240 | -8/Garrison | Accompanied by 1 ally 4466 | -8/Garrison | Lost 3 parts (2n1w) 4474 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Triggered checkpoint 4561 | -8/Garrison | Lost 5 parts (1p1n2u1w) 4701 | -8/Garrison | Learned Factory security intel 4716 | -8/Garrison | Triggered checkpoint 4774 | -8/Garrison | Discovered exit to Factory (range 10) 4790 | -8/Garrison | Triggered checkpoint 4823 | -8/Garrison | Discovered new exit (range 5) 4986 | -8/Garrison | Triggered checkpoint 5042 | -8/Garrison | Discovered exit to Factory (range 10) 5045 | -8/Garrison | Build established: Scavenger-Gunner 5381 | -8/Garrison | Discovered exit to Factory (range 14) 5430 | -8/Garrison | Triggered checkpoint 5515 | -8/Garrison | Lost 3 parts (1n1u1w) 5821 | -8/Garrison | Phase Generator disabled 6022 | -8/Garrison | Triggered checkpoint 6253 | -8/Garrison | Build established: Scavenger-Mutant 6290 | -8/Garrison | Entered Materials 6725 | -8/Materials | Core integrity fell below 50% 7066 | -8/Materials | Discovered exit to Factory (range 12) 7096 | -8/Materials | Build established: Gunner 7097 | -8/Materials | Entered Factory 7097 | -7/Factory | Evolved 2 slots: Utility x2 7404 | -7/Factory | Identified exit to DSF 7406 | -7/Factory | Entered DSF 7466 | -7/DSF | Additional patrols routed to DSF 7583 | -7/DSF | Discovered new exit (range 15) 7600 | -7/DSF | Sterilization system engaged 7620 | -7/DSF | Ambient heat levels rising (+10) 7635 | -7/DSF | Ambient heat levels rising (+10) 7639 | -7/DSF | Identified exit to Factory 7650 | -7/DSF | Ambient heat levels rising (+10) 7665 | -7/DSF | Ambient heat levels rising (+10) 7680 | -7/DSF | Ambient heat levels rising (+10) 7692 | -7/DSF | Entered Factory 7692 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7865 | -6/Factory | Build established: Skirmisher 7935 | -6/Factory | Identified exit to Lower Caves 7935 | -6/Factory | Identified exit to Extension 8057 | -6/Factory | Spotted B-75 Beast 8128 | -6/Factory | Destroyed B-75 Beast 8150 | -6/Factory | Lost 4 parts (1p1n2u) 8334 | -6/Factory | Lost 12 parts (2p4n3u3w) 8459 | -6/Factory | Build established: Mutant 8489 | -6/Factory | Cargo convoy interrupted 8493 | -6/Factory | Core integrity fell below 50% 8495 | -6/Factory | Released all parts (5) 8499 | -6/Factory | Core integrity fell below 20% 8501 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 08493_ Lgt. Ion Engine destroyed. 08494_ R-10 Processor collects Welding Torch. 08494_ Slug penetrates Wall. 08494_ Adv. Targeting Computer destroyed. 08494_ Slug penetrates Wall. 08494_ Penetrated by Slug. 08494_ Arm. Treads destroyed. 08495_ Released Graphene Brace. 08495_ Released Power Maul. 08495_ Released Adv. Signal Interpreter. 08495_ Released Transmission Jammer. 08495_ Acquired 9 matter. 08495_ Penetrated by Slug. 08495_ K-01 Serf collects debris. 08497_ Penetrated by Slug. 08497_ Slug penetrates Wall. 08498_ R-10 Processor collects Graphene Brace. 08498_ Penetrated by Slug. 08499_ K-01 Serf collects debris. 08499_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????"" // ??# #????????????????????? | | ???????????????????" // ?# #????????????????????? | | ???????????????????? ?# #????????????????????? | | ?????????????????????? ?# #????????????????????? | | ???????????????#########"## #????????????????????? | | ??????????# + #????????????????????? | | ??????????# """ """ # #????????????????????? | | ??????????# """ """ # #########+#####??????? | | ??????????# """ """ # ????? | | ??????????# " ????? | | ??????????# """ """ + ????? | | ??????????# """ """ # !! ????? | | ??????????# """ """ # /==g ?????? | | ??????????# #####;###############?????? | | ??????????# ## /% #????????????????? | | ??????????# ## hhhh #????????????????? | | ??????????# ## x #????????????????? | | ??????????############### %i#????????????????? | | ????????????????????????# h #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# !! #????????????????? | | ????????????????????????# !! #????????????????? | | ????????????????????????# ! x#????????????????? | | ????????????????????????# =#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# p#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedSmartSpear Manual? 0 Play Time 00:46:19 Cumulative 20.5 hours Start 2025.03.04 @ 10:29:24 End 2025.03.06 @ 09:43:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d5390e1a-9e4b-48f7-a217-68586dea9422