Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 20:42:30 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (80) 400 Value Destroyed (2106) 2106 Prototype IDs (221) 4420 Alien Tech Used (1) 200 Bonus (9608) 9608 TOTAL SCORE: 27634 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 767 Hunted by Unchained 500 Entered Garrisons 200 Entered DSFs 500 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -19 Cogmind --------- Core Integrity 1555/1600 Matter 79/300 Energy 145/150 System Corruption 0% Temperature Cool (9) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Improved Fusion Compressor > --- PROPULSION (10) -- Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (11) ----- Experimental Heat Sink Large Storage Unit Improved Trap Scanner Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Makeshift ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Guard > --- WEAPON (2) ------- Advanced Datajack Great Axe > --- INVENTORY (15) --- Biomechanical Wings Advanced Power Amplifier Structural Scanner Stasis Canceller Phasing AFG Transdimensional Reconstructor Zionite Laser-M Peak State ------------ > --- POWER ------------ Micro Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Large Storage Unit Improved Trap Scanner Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Makeshift ECM Suite Advanced Hacking Suite Advanced Hacking Suite System Guard > --- WEAPON ----------- Advanced Datajack Great Axe > --- INVENTORY -------- Biomechanical Wings Structural Scanner Stasis Canceller Advanced Hacking Suite Phasing AFG Transdimensional Reconstructor Zionite Laser-M [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Greatsword Energy Gun Zionite Laser-M Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . Utility 9 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 7 5 3 15 1 . . 9 9 . 4 8 . 10 . 1 1 2 6 . 2 1 . 5 9 4 . . 1 2 8 6 5 Power 20 | 1 . . 3 . . . 1 3 . 1 . . 4 . 1 . . 2 . . 1 . . 1 1 . . . . . 1 . Engine 6 | 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . 1 . . . 1 . . 1 . . 4 . 1 . . 2 . . . . . 1 1 . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 44 | 2 . 2 7 1 . . 4 2 . 3 . . 2 . . 1 1 2 . 1 . . 1 3 3 . . . 2 3 4 . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . 2 7 1 . . 4 2 . 3 . . 2 . . 1 1 2 . 1 . . 1 3 3 . . . 2 3 4 . Utility 38 | 2 1 . 3 . . . 3 1 . . 8 . 3 . . . . 1 . . . . 4 3 . . . 1 . 2 1 5 Device 14 | 1 . . 1 . . . 1 . . . 2 . 3 . . . . . . . . . 1 1 . . . 1 . 1 . 2 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Processor 10 | . . . . . . . . . . . 6 . . . . . . 1 . . . . 2 . . . . . . 1 . . Hackware 7 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 4 1 2 . . . 1 3 . . . . 1 . . . 1 1 . 1 . . . 2 . . . . . 3 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Piercing Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 14 | . . . 2 . . . 1 . . . 6 . 1 . . . . . . . 1 . . 3 . . . . . . . . Parts Lost 30 | . 2 2 . . . . 2 2 . 1 . . . . 1 3 . 1 . . . . . 6 3 1 . 1 . 1 1 3 Power 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . Propulsion 16 | . 1 1 . . . . 1 1 . 1 . . . . . 2 . 1 . . . . . 3 3 . . . . . . 2 Utility 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 Weapon 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . 1 2 . . . . 2 1 . 1 . . . . 1 3 . 1 . . . . . 3 6 1 . 1 . 1 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 9 | 3 8 9 9 10 10 10 9 8 10 9 9 9 9 10 9 8 5 7 9 9 8 9 9 12 12 9 8 9 9 12 12 11 Power 1 | 1 2 2 1 1 1 1 . . . 1 1 1 1 1 . . . 1 2 2 1 1 1 1 1 . . . . . . . Propulsion 3 | 1 4 4 5 4 4 4 4 1 2 2 3 3 2 4 4 3 2 2 2 2 2 2 2 3 1 . . . . 2 3 3 Utility 2 | . . . 1 2 3 3 2 3 4 4 3 3 3 4 4 4 3 3 5 5 5 5 4 5 8 7 6 7 7 8 7 5 Weapon 1 | 1 1 2 1 1 1 1 1 2 2 1 1 2 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 2 1 2 . . . . . . 2 1 . 1 . . . . 1 . . 1 . . . . . . . . . . 1 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Weapon 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 87 71 89 100 100 100 98 91 92 92 92 92 92 93 92 93 92 92 100 100 100 100 94 89 78 87 87 86 78 84 93 91 Engine 4 | . 14 14 3 . . . . 3 7 5 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 6 11 11 11 8 3 . 1 7 7 13 13 12 13 13 11 11 11 11 11 10 9 5 10 10 10 9 9 7 8 Treads 2 | . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . 23 43 44 44 44 36 37 38 38 38 38 39 40 40 40 40 38 41 41 41 41 36 35 31 31 31 31 30 33 38 36 Device 9 | . 4 . . . . . 7 7 7 4 18 23 18 19 18 15 18 17 17 17 17 17 15 12 5 10 13 15 14 15 17 19 Storage 8 | . 14 14 10 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 4 | . . . . . . . . . . . 4 7 6 6 6 6 6 9 11 11 11 11 15 15 15 15 15 15 14 16 17 15 Hackware 4 | . . . 5 11 11 11 18 20 23 23 7 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 9 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 3 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 7 7 7 7 5 6 6 6 5 5 5 5 5 5 5 4 . . . . . . 4 4 Piercing Weapon 1 | . . . 10 11 11 11 8 . . . . . . . . . . . . . . . . . 5 5 5 5 4 3 . . Peak Build Rating 154 | 7 7 7 27 27 26 26 34 38 38 38 48 40 53 53 53 52 52 77 80 83 86 84 96 103 101 101 103 106 102 120 139 154 Average Rating 39 | 5 6 6 19 26 26 26 29 32 38 37 38 40 45 53 52 51 51 65 78 81 83 84 94 91 95 99 101 95 100 109 136 143 On Entrance 58 | . 7 6 7 27 26 26 26 25 38 38 36 40 40 53 53 52 42 52 77 80 83 84 84 96 95 101 95 102 93 102 120 139 Avg Prop Armor Cover (%) 11 | 12 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 15 21 20 18 18 18 18 20 21 21 21 23 23 28 27 27 27 24 28 28 28 28 28 38 41 45 45 44 45 40 43 43 54 Greatest Support 70 | 20 20 20 20 20 20 20 20 25 24 25 25 25 31 31 31 32 32 41 41 42 42 42 49 49 50 46 46 46 54 56 70 70 Greatest Overweight (x) 2 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 9 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 7 10 10 10 10 10 12 15 14 9 9 9 10 15 14 13 Average Carried 9 | 3 8 8 9 9 10 10 9 8 10 9 9 9 9 10 9 8 5 8 9 10 9 10 10 13 12 9 8 9 9 12 12 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 10 10 10 10 9 10 10 10 9 9 10 10 9 8 6 10 10 10 10 10 12 15 9 9 9 9 10 12 13 7 Class Distribution -------------------- 29% | Mutant 24% | Scout 18% | Hacker-Sprinter 11% | Scavenger-Scout 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Scout | -4/Extension Scavenger-Scout | -4/Cetus Messiah-Sprinter | -4/Archives Scout | -4/Hub_04(d) Scout | -4/Garrison Scout | -3/Research Scout | -3/DSF Scout | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Matter Collected 2459 | 312 456 156 262 . . . 98 169 . 50 70 49 146 77 48 . 35 30 45 10 . 50 50 90 . 34 26 30 . 9 157 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2843 | 98 650 142 341 . . . 131 427 82 . . . 249 44 . . 30 287 . . . . 86 . . 34 . 143 . . 99 . Parts 154 | 8 38 8 33 . . . 10 17 2 . . . 14 1 . . 1 8 . . . . 3 . . 1 . 8 . . 2 . Haulers Intercepted 10 | . 2 . 3 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 1 . . . 2 . . . . 1 . . 1 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Combat Hostiles Destroyed 44 | . 16 5 10 . . . 3 5 1 . . . 1 1 . . . . . . . . . . . . . 2 . . . . Melee 11 | . . . 1 . . . 3 3 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . Guns 10 | . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . 9 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 6 . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 5 | . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Recycler 5 | 1 . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 17 | . 3 3 4 . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 24 | . 13 2 5 . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 6 3 9 . . . 3 3 2 . . . 3 1 . . 1 1 . . . . 1 . . 1 . 2 . . 1 . Combat Bots Only 7 | . 5 3 7 . . . 3 3 1 . . . 1 1 . . . . . . . . . . . . . 2 . . . . Max Kills in Single Turn 4 | 1 2 1 4 . . . 1 2 1 . . . 2 1 . . 1 1 . . . . 1 . . 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Hostile Shots Fired 466 | . 56 33 45 . . 3 68 31 21 10 . . 31 9 6 7 . 4 . 6 1 8 6 47 14 2 1 29 . 5 2 21 Missed 217 | . 13 7 27 . . 2 32 13 14 6 . . 19 5 3 1 . 1 . 5 1 5 2 22 6 . 1 17 . 2 1 12 Hits 249 | . 43 26 18 . . 1 36 18 7 4 . . 12 4 3 6 . 3 . 1 . 3 4 25 8 2 . 12 . 3 1 9 Melee 9 | . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . Projectile 240 | . 43 26 18 . . 1 31 18 7 4 . . 8 4 3 6 . 3 . 1 . 3 4 25 8 2 . 12 . 3 1 9 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 3 . 1 . . . 2 . . . . . 2 . . . . . . . . . . 2 2 . . 1 . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 4282 | . 453 250 210 . . 18 485 244 130 61 . . 183 65 49 284 . 72 . 22 . 51 79 544 220 56 . 237 . 229 28 312 Core 985 | . 60 34 85 . . . 271 49 42 . . . 15 . 18 50 . 26 . . . . 25 93 58 30 . . . 84 . 45 Absorbed by Shields 42 | . . . . . . . . . . . . . 18 . . . . . . . . . . 24 . . . . . . . . Redirected to Shielding 186 | . . . 3 . . . . . . . . . 8 . . 30 . . . . . . . 91 28 26 . . . . . . Regen/Repaired (Parts) 115 | . . . 17 . . . . . . . . . 98 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 62 . . . 78 50 . . . . 87 . . . . 90 . . . . 97 . . . . . 82 . 93 100 97 Volleys Fired 110 | 7 62 20 10 . . . . 1 . . . . 1 . . . . . . . . . . 9 . . . . . . . . Largest 2 | 2 2 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Hottest 100 | 40 100 50 30 . . . . 39 . . . . 43 . . . . . . . . . . 73 . . . . . . . . Shots Fired 177 | 14 112 30 10 . . . . 1 . . . . 1 . . . . . . . . . . 9 . . . . . . . . Gun 87 | 14 44 20 . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Cannon 66 | . 56 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 10 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Special 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | 14 100 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21 | . 12 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Explosive 12 | . . . 10 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 11 5 2 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Miss Streak 4 | 2 2 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 176 | 9 63 16 7 . . . 15 21 3 . . . 7 2 . 1 2 8 . . . . 8 7 . 1 1 4 . . 1 . Core Hits 89 | 2 28 8 20 . . . 4 10 1 . . . 6 1 . . 1 1 . . . . 1 1 . 1 . 3 . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 1 . . . . 2 4 . . . . . . . . . . . . . . . . . . . 1 . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 248 | . . . 35 . . . 46 35 6 2 . 1 30 5 . 5 4 24 1 3 1 3 13 3 . 7 3 7 1 . 4 9 Impact 16 | . . . . . . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . 23 6 2 . 1 30 5 . 5 4 24 1 3 1 3 13 3 . . . . . . 4 9 Piercing 95 | . . . 35 . . . 42 . . . . . . . . . . . . . . . . . . 7 3 7 1 . . . Sneak Attacks 27 | . . . 3 . . . 4 3 3 . . . 4 . . 1 1 5 . . . . 1 . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7844 | 104 985 233 919 . . . 590 1493 339 . . . 940 148 . 139 147 632 . . . . 394 294 . 143 47 226 . . 71 . Guns 909 | 104 384 127 . . . . . . . . . . . . . . . . . . . . . 294 . . . . . . . . Cannons 707 | . 601 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1146 | . . . 617 . . . . 204 . . . . 325 . . . . . . . . . . . . . . . . . . . Melee 5082 | . . . 302 . . . 590 1289 339 . . . 615 148 . 139 147 632 . . . . 394 . . 143 47 226 . . 71 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1322 | 104 985 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 475 | . . . . . . . . . . . . . 181 . . . . . . . . . . 294 . . . . . . . . Explosive 965 | . . . 617 . . . . 204 . . . . 144 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 140 | . . . . . . . . 140 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3634 | . . . . . . . . 1149 339 . . . 615 148 . 139 147 632 . . . . 394 . . . . . . . 71 . Piercing 1308 | . . . 302 . . . 590 . . . . . . . . . . . . . . . . . . 143 47 226 . . . . Highest Corruption 2 | . 1 1 . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . 3 6 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Message Errors 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Fused 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1237 | . . . 9 . . . 172 305 182 . . . 263 21 . . 76 197 . . . . 12 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 155 | . . . 9 . . . . 62 . . . . 84 . . . . . . . . . . . . . . . . . . . Melee 1082 | . . . . . . . 172 243 182 . . . 179 21 . . 76 197 . . . . 12 . . . . . . . . . Knockbacks 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 245 133 22 . . 8 6 7 12 3 3 3 . . . . . . . . . . . 359 . . . . . . 71 294 Average Temperature 48 | . 47 34 8 . . 4 4 6 5 2 2 2 . . . . . . . . . . . 198 . . . . . . 26 97 Received Heat Transfer 1043 | . 237 72 87 . . 9 90 6 27 . . . 4 . 18 . . 18 . . . . 9 406 18 . . 33 . . 9 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 396 | . . . . . . . . . . . . . 100 . . . . . . . . . . 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Maximum Alert Level 3 | . . . 3 1 . . 2 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . . Low Security (%) 75 | 100 100 100 34 . . 100 64 30 . . . . 39 . . . . 100 . . . . 100 38 100 100 100 100 100 100 100 100 Level 1 20 | . . . 33 100 . . 33 64 . . . . 56 . . . . . . . . . . 61 . . . . . . . . Level 2 3 | . . . 25 . . . 2 5 . . . . 4 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 766 | 5 151 89 766 280 . 5 401 424 . . . . 416 . . . . 50 . . . . 63 256 134 52 37 137 78 62 160 104 Initial 280 | . . 39 . 280 . . 7 173 . . . . . . . . . 2 . . . . 40 23 134 37 12 25 76 62 29 84 Average 129 | . 62 28 337 275 . . 169 256 . . . . 225 . . . . 12 . . . . 51 193 111 44 13 89 76 56 79 74 Influence Increases 4980 | 10 498 181 1070 . . 30 560 438 115 30 . . 733 150 15 . 5 92 . 15 . 90 49 447 . 20 65 142 7 . 161 57 Destroy 0b10 Robot/C 1420 | . 320 140 220 . . . 60 100 20 . . . 220 20 . . . . . . . . . 200 . . . 60 . . 60 . Destroy 0b10 Robot/NC 185 | 10 35 5 25 . . . 10 30 5 . . . 35 . . . 5 10 . . . . 5 . . 5 . . . . 5 . Destroy Leader 322 | . 78 30 56 . . . 12 26 . . . . 56 10 . . . . . . . . 2 20 . . . 10 . . 22 . Allied During Kill 212 | . . 6 2 . . . . . . . . . 101 . . . . . . . . . . 69 . . . 2 . . 32 . Successful Hack 170 | . 51 . 38 . . . 9 38 . . . . 4 . . . . . . . . . 4 7 . . 14 . 5 . . . Select Force Hacks 180 | . . . 90 . . . 30 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . 45 . . . . 15 . . . . 15 . . . . 15 . . . . 15 15 . 15 45 . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . Destroy Structure 326 | . 14 . 84 . . . 19 19 . . . . 47 . . . . 22 . . . . 8 46 . . 6 5 2 . 27 27 Partial Spotted 285 | . . . 45 . . . 120 30 . . . . 45 . . . . 15 . . . . 15 . . . . . . . 15 . Lose Combat Pursuer 1650 | . . . 465 . . 30 300 120 90 30 . . 210 120 15 . . 30 . 15 . 90 . 90 . . . 15 . . . 30 Influence Decreases 4969 | 10 397 282 350 450 270 10 198 399 217 151 198 . 378 212 107 201 . 63 34 . 15 25 65 256 146 77 65 42 61 31 73 186 Entered New Map 2244 | . . 62 . 440 270 . 13 209 157 61 198 . . 132 57 201 . 3 14 . 15 . 25 26 106 57 25 12 61 21 23 56 Time Decay 1965 | 10 377 200 230 10 . 10 165 170 60 80 . . 168 80 40 . . 50 20 . . 25 40 90 10 10 40 . . . 20 60 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 260 | . 20 20 . . . . 20 20 . 10 . . . . 10 . . . . . . . . 60 30 10 . 10 . 10 10 30 Lost Ally 400 | . . . 20 . . . . . . . . . 210 . . . . 10 . . . . . 80 . . . 20 . . 20 40 Squads Dispatched 40 | . 4 . 10 . . . 6 6 . . . . 6 . . . . 3 . . . . . . . . 2 . . . 1 2 Investigation 23 | . 3 . 10 . . . 3 5 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Reinforcement 13 | . 1 . . . . . 3 . . . . . 5 . . . . 1 . . . . . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Distress Signals 8 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 2 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 22 7 48 . . 3 39 17 7 5 . . 29 9 13 4 . 11 . 1 3 7 3 19 5 2 8 9 . 1 14 16 Peak Tracking Total 17 | . 3 3 14 . . 3 17 5 7 4 . . 13 5 13 4 . 7 . 1 3 6 2 9 5 3 8 5 . 1 13 13 Tactical Retreats 46 | . . . 11 . . 1 8 4 1 2 . . 5 2 1 . . 1 . 1 . 2 . 2 . . . 1 . . . 4 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Traps Triggered 5 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Machines Disabled 14 | . . . 3 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . 1 3 1 . . . . Max in Single Turn 2 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . 1 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Machines Accessed 69 | . 9 . 16 . 1 . 13 12 1 1 . . 2 . . 4 . . 1 1 3 . 1 1 . . 1 . 1 . . 1 Terminals 41 | . 7 . 11 . . . 11 6 1 1 . . . . . . . . . . . . 1 1 . . . . 1 . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 286 | . 43 . 81 . 1 . 69 24 5 1 . . 5 . . 29 . . 1 1 12 . 3 2 . . 4 . 4 . . 1 Successful 203 | . 22 . 53 . 1 . 55 16 5 1 . . 2 . . 29 . . 1 1 12 . 1 1 . . 1 . 1 . . 1 Failed 81 | . 20 . 28 . . . 14 7 . . . . 3 . . . . . . . . . 2 1 . . 3 . 3 . . . Catastrophic 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 254 | . 43 . 56 . . . 62 11 . . . . 30 . . . . 8 . . . . 3 11 . . 12 6 . . 8 4 Terminals 182 | . 36 . 58 . . . 59 13 5 1 . . . . . . . . . . . . 3 2 . . . . 4 . . 1 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 28 | . 7 . 13 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 8 . . . 4 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Terminal Hacks 127 | . 11 . 23 . 1 . 34 5 5 1 . . . . . 29 . . 1 1 12 . 1 1 . . . . 1 . . 1 Record 22 | . . . . . 1 . . . 5 1 . . . . . 11 . . . . 4 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 1 . . . 2 3 . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 51 | . 9 . 16 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . 12 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 13 | . . . 12 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 49 | . 11 . 13 . . . 18 7 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 32 | . 7 . 8 . . . 13 4 . . . . . . . . . . . . . . . . . . . . . . . . Track 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 19 | . 5 . 5 . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 9 . 14 . . . 13 9 . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 . . 1 Full Trace Events 16 | . 3 . 6 . . . 3 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 5 . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . 5 . . . 3 2 . . . . 23 . . 9 . . . . 4 . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Total Allies 32 | . . 2 . . . . . . . . 7 . 4 . . . . 2 . . . . . 4 . . 5 . . . 5 3 Largest Group 8 | . . 2 1 . . . . . . . 7 7 8 . . . . 1 . . . . . 4 . . 5 1 . . 5 3 Highest-Rated Group 589 | . . 39 31 . . . . . . . 245 245 309 . . . . 30 . . . . . 447 . . 443 81 . . 589 237 Highest-Rated Ally 159 | . . 31 31 . . . . . . . 41 41 70 . . . . 30 . . . . . 159 . . 103 81 . . 122 81 Zionite Dispatches 9 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 2 . . . 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Light 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 157 | . . 6 11 . . . . . . . . . 59 . . . . . . . . . . 61 . . 1 4 . . 12 3 Total Damage 4062 | . . 61 188 . . . . . . . . . 952 . . . . . . . . . . 1806 . . . 190 . . 849 16 Kills 28 | . . 2 1 . . . . . . . . . 11 . . . . . . . . . . 10 . . . 1 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Active Infowar (turns) 3987 | 43 327 . 1 . . . 301 356 125 112 349 305 413 160 93 56 73 150 67 93 47 160 83 196 27 34 81 75 13 54 57 136 Optics 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 57 136 Sensors 2478 | . . . . . . . 1 . . . 217 305 413 160 93 56 73 150 66 93 46 160 83 149 . . 78 75 13 54 57 136 Structural 3347 | . . . 1 . . . 300 356 125 112 349 305 333 144 58 14 70 150 67 93 47 160 83 143 1 34 81 72 13 54 57 125 Traps 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 57 136 Seismic 955 | 43 327 . . . . . . . . . 278 305 2 . . . . . . . . . . . . . . . . . . . Decoding 726 | . . . . . . . . . . . . . . . . . . . . . . . 83 196 27 34 81 75 13 54 57 106 ECM 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Robot Analysis Total 154 | . 1 . 2 . . . 1 . . . . . . . . 150 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 2 1 . . . . . 1 . 1 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 3 1 1 1 2 3 Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 1 Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . 1 2 Exits 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . 8 . . . . 1 . . . . . 2 . . 2 1 . . 1 . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Turns Passed 6242 | 86 1042 714 483 32 96 60 356 356 125 169 350 305 413 160 93 56 73 150 67 93 47 160 83 196 27 34 81 75 13 54 57 136 Spaces Moved 11157 | 48 629 332 949 92 326 206 731 833 380 559 600 439 904 311 305 107 262 344 269 318 141 317 206 323 82 29 184 144 27 152 161 447 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 140 | 4 101 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 569 | 41 528 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10445 | . . 297 949 92 326 206 731 833 380 559 600 439 904 311 305 107 262 344 269 318 141 317 206 323 82 29 184 144 27 152 161 447 Fastest Speed 15 | 50 100 160 31 29 29 29 29 25 25 24 24 24 20 21 21 21 22 20 22 22 22 22 22 21 22 27 27 27 23 23 17 15 Average Speed 34 | 102 117 193 31 30 29 29 29 25 25 24 24 24 20 21 21 21 22 21 22 22 22 22 22 22 27 27 27 27 24 23 17 17 Slowest Speed 197 | 160 160 197 31 31 29 29 29 28 25 25 24 24 21 21 21 25 22 24 22 22 22 22 22 25 30 27 27 27 27 24 18 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . 4 1 . . 25 11 1 1 . . 7 3 2 1 . . . . . 2 4 19 1 . 1 . . . 2 17 Potential Cave-ins 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 94 85 85 23 75 63 78 33 63 73 78 78 29 48 59 77 53 19 51 55 61 58 8 62 47 53 26 32 1 93 7 21 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 35 | . 1 . 2 . 1 . . 1 1 . 1 . . . . 23 . . . . 3 2 . . . . . . . . . . Known Exits Taken 24 | . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . . . . . . 2 3 2 1 . 2 2 . 2 . 3 1 . 2 . . . . . . . . . . Spaces Dug 139 | . 12 . 30 . . . 21 7 3 . . 1 20 3 . . 2 11 1 3 . 3 4 3 . . 2 . 1 . 3 9 Terrain Destroyed 263 | . 12 . 114 . . . 21 23 3 . . 1 44 3 . . 2 11 1 3 . 3 4 3 . . 2 . 1 . 3 9 Melee 127 | . . . 30 . . . 21 7 3 . . 1 20 3 . . 2 11 1 3 . 3 4 3 . . 2 . 1 . 3 9 Projectile 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 124 | . . . 84 . . . . 16 . . . . 24 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Gar Res DSF Res Acc Total 12793 | 67 799 375 1090 95 326 205 799 899 396 584 805 635 1065 390 329 127 272 395 275 338 154 401 225 415 85 40 199 162 29 169 178 470 Wait 1038 | . 82 16 58 2 1 . 22 24 10 12 180 196 86 76 22 15 2 9 3 14 6 84 . 70 . 5 3 9 . 1 8 22 Move 10946 | 47 628 331 941 89 325 205 688 814 377 556 599 438 891 304 300 104 261 343 268 317 140 312 197 289 79 28 181 143 26 151 157 417 Hop 76 | . . . 3 1 . . 17 7 1 1 . . 5 3 2 1 . . . . . 2 4 14 1 . 1 . . . 1 12 Pick Up 77 | 6 9 3 14 1 . . 4 3 1 3 3 . 8 . . . 1 7 1 . 1 . 3 4 . . 1 . . 4 . . Fast Attach 45 | 7 1 1 3 . . . 4 4 . 1 7 . 4 . . . . 1 . . 1 . 1 4 . . . . 1 3 1 1 Attach 56 | . 1 2 5 1 . . 7 3 . 1 2 . 3 . 1 1 2 3 1 . . . 2 5 5 . 1 . . 3 2 5 Detach 8 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 1 3 . . . . . . . . Swap 78 | . 10 1 9 . . . 4 3 . 3 3 . 11 2 4 1 1 3 . 2 3 . 2 1 . . 1 3 1 3 4 3 Drop 76 | . 6 1 12 1 . . 5 4 1 5 11 . 9 . . . 1 4 1 2 2 . 2 3 . . . . . 4 1 1 Fire 110 | 7 62 20 10 . . . . 1 . . . . 1 . . . . . . . . . . 9 . . . . . . . . Melee 248 | . . . 35 . . . 46 35 6 2 . 1 30 5 . 5 4 24 1 3 1 3 13 3 . 7 3 7 1 . 4 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . 15 . . . . . . . . . . 10 . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 2 exits: Res / Gar) -4/Garrison -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 12) 671 | -10/Materials | Identified exit to Subcaves 671 | -10/Materials | Identified exit to Materials 730 | -10/Materials | Learned Storage emergency access door positions 753 | -10/Materials | Central database locked down 780 | -10/Materials | Learned location of Mines (-8) 820 | -10/Materials | Learned Storage trap positions 848 | -10/Materials | Learned Storage emergency access door positions 885 | -10/Materials | Learned Storage garrison access intel 1129 | -10/Materials | Entered Mines 1326 | -10/Mines | Learned 2 Materials zone layouts 1627 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1823 | -10/Mines | Discovered exit to Materials (range 9) 1843 | -10/Mines | Entered Materials 1843 | -9/Materials | Accompanied by 1 ally 1843 | -9/Materials | Evolved 2 slots: Propulsion x2 1848 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1934 | -9/Materials | Discovered new exit (range 6) 1991 | -9/Materials | Discovered new exit (range 16) 2040 | -9/Materials | Learned 4 Recycling zone layouts 2055 | -9/Materials | Discovered new exit (range 3) 2065 | -9/Materials | Discovered new exit (range 15) 2112 | -9/Materials | Learned location of 1 exit from Recycling 2139 | -9/Materials | Build established: Sprinter 2172 | -9/Materials | Learned location of Zion (-7) 2215 | -9/Materials | Destroyed 7 combat bots 2236 | -9/Materials | Watched by a mysterious "MATRIX" hacker 2243 | -9/Materials | Search patrols dispatched 2265 | -9/Materials | Identified exit to Materials 2297 | -9/Materials | Learned Storage stockpile data 2318 | -9/Materials | Learned Storage stockpile data 2320 | -9/Materials | Identified exit to Mines 2326 | -9/Materials | Entered Mines 2342 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2344 | -9/Mines | Found Prototype Device 2355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2355 | -9/Mines | Discovered new exit (range 5) 2358 | -9/Mines | Entered Exiles 2365 | -9/Exiles | Met 8R-AWN 2371 | -9/Exiles | Met EX-HEX 2382 | -9/Exiles | Met EX-DEC 2400 | -9/Exiles | Visited The Gauntlet 2450 | -9/Exiles | Discovered new exit (range 14) 2454 | -9/Exiles | Entered Mines 2497 | -8/Mines | Discovered exit to Materials (range 12) 2514 | -8/Mines | Entered Materials 2514 | -8/Materials | Evolved 2 slots: Utility x2 2514 | -8/Materials | Identified Exp. Sensor Array 2628 | -8/Materials | Discovered new exit (range 16) 2716 | -8/Materials | Learned Storage trap positions 2765 | -8/Materials | Learned 8 Factory zone layouts 2782 | -8/Materials | Discovered new exit (range 13) 2806 | -8/Materials | Learned Storage stockpile data 2823 | -8/Materials | Build established: Hacker-Sprinter 2860 | -8/Materials | Learned Factory security intel 2861 | -8/Materials | Identified exit to Factory 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2871 | -7/Factory | Identified exit to Factory 2871 | -7/Factory | Identified exit to Lower Caves 2911 | -7/Factory | Targeted by mysterious "MATRIX" hacker 3090 | -7/Factory | Identified exit to Storage 3117 | -7/Factory | Discovered exit to Factory (range 15) 3202 | -7/Factory | Central database locked down 3226 | -7/Factory | Entered Lower Caves 3227 | -7/Lower Caves | Identified exit to Lower Caves 3270 | -7/Lower Caves | Attracted the attention of an 0b10 base 3270 | -7/Lower Caves | Learned Extension security intel 3270 | -7/Lower Caves | Learned location of 1 exit from Research 3270 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3351 | -7/Lower Caves | Entered another Lower Caves area 3392 | -7/Lower Caves | Encountered a Warlord checkpoint 3412 | -7/Lower Caves | Learned Factory emergency access door positions 3515 | -7/Lower Caves | Discovered new exit (range 8) 3520 | -7/Lower Caves | Entered Zion 3541 | -7/Zion | Gained Derelict followers 3565 | -7/Zion | Found Prototype Device 3565 | -7/Zion | Identified Phasing AFG 3594 | -7/Zion | Found Prototype Processor 3594 | -7/Zion | Identified Spectral Analyzer 3597 | -7/Zion | Found Prototype Processor 3597 | -7/Zion | Identified Exp. Target Analyzer 3599 | -7/Zion | Found Prototype Processor 3599 | -7/Zion | Identified Exp. Melee Analysis Suite 3601 | -7/Zion | Found Prototype Processor 3601 | -7/Zion | Identified Exp. Core Analyzer 3622 | -7/Zion | Met Imprinter 3626 | -7/Zion | Imprinted 3628 | -7/Zion | Declared Zion's savior 3682 | -7/Zion | System corruption cleaned by Quarantine Array 3688 | -7/Zion | Discovered new exit (range 16) 3691 | -7/Zion | Identified exit to Proximity Caves 3870 | -7/Zion | Entered Proximity Caves 3870 | -6/Proximity Caves | Accompanied by 7 allies 3960 | -6/Proximity Caves | Build established: Scout 4175 | -6/Proximity Caves | Entered Factory 4175 | -6/Factory | Accompanied by 7 allies 4175 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4194 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4249 | -6/Factory | Repaired Greatsword 4267 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4292 | -6/Factory | Retrieved Zion intel report: Guard Positions 4376 | -6/Factory | Retrieved Zion intel report: Branch Access 4376 | -6/Factory | Identified exit to Lower Caves 4465 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 4508 | -6/Factory | Retrieved Zion intel report: Emergency Access 4524 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4527 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 4528 | -6/Factory | Zion Light squad teleported in 4588 | -6/Factory | Entered Lower Caves 4746 | -6/Lower Caves | Discovered new exit (range 8) 4747 | -6/Lower Caves | Identified exit to Lower Caves 4748 | -6/Lower Caves | Entered another Lower Caves area 4749 | -6/Lower Caves | Discovered new exit (range 14) 4752 | -6/Lower Caves | Identified exit to Factory 4831 | -6/Lower Caves | Discovered new exit (range 10) 4841 | -6/Lower Caves | Identified exit to Data Miner 4841 | -6/Lower Caves | Entered Data Miner 4841 | -6/Data Miner | Discovered new exit (range 6) 4845 | -6/Data Miner | Met Data Miner 4849 | -6/Data Miner | Learned location of Section 7 (-3) 4849 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4853 | -6/Data Miner | Received God Mode back door access code from Data Miner 4861 | -6/Data Miner | Interfaced with the Data Conduit 4896 | -6/Data Miner | Identified exit to Proximity Caves 4897 | -6/Data Miner | Entered Proximity Caves 4910 | -5/Proximity Caves | Learned Factory emergency access door positions 4925 | -5/Proximity Caves | Lost 3 parts (2n1w) 4969 | -5/Proximity Caves | Discovered exit to Factory (range 5) 4970 | -5/Proximity Caves | Entered Factory 4970 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4971 | -5/Factory | Identified exit to Upper Caves 4973 | -5/Factory | Loaded intel: 272 machine locations 5008 | -5/Factory | Garrison activated, responded to threat 5071 | -5/Factory | Retrieved Zion intel report: Trap Installations 5072 | -5/Factory | Zion Infowar Resupply teleported in 5112 | -5/Factory | Zion Defense Resupply teleported in 5120 | -5/Factory | Entered Upper Caves 5159 | -5/Upper Caves | Identified exit to Upper Caves 5186 | -5/Upper Caves | Encountered a Warlord checkpoint 5187 | -5/Upper Caves | Entered another Upper Caves area 5189 | -5/Upper Caves | Discovered new exit (range 7) 5191 | -5/Upper Caves | Spotted B-75 Beast 5225 | -5/Upper Caves | Learned Factory stockpile data 5276 | -5/Upper Caves | Discovered new exit (range 12) 5278 | -5/Upper Caves | Encountered a Warlord checkpoint 5278 | -5/Upper Caves | Identified exit to Zhirov 5280 | -5/Upper Caves | Entered Zhirov 5280 | -5/Zhirov | Discovered new exit (range 3) 5281 | -5/Zhirov | Identified exit to Proximity Caves 5284 | -5/Zhirov | Met Zhirov 5290 | -5/Zhirov | Found Alien Artifact 5290 | -5/Zhirov | Identified Integrated Reactor 5290 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5302 | -5/Zhirov | Found Alien Artifact 5312 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5317 | -5/Zhirov | Cloak Generator disabled 5317 | -5/Zhirov | Attacked by Zhirov 5327 | -5/Zhirov | Entered Proximity Caves 5357 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5485 | -4/Proximity Caves | Discovered new exit (range 8) 5487 | -4/Proximity Caves | Identified exit to Factory 5487 | -4/Proximity Caves | Entered Factory 5487 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5488 | -4/Factory | Identified exit to Research 5490 | -4/Factory | Loaded intel: 270 machine locations 5569 | -4/Factory | Discovered new exit (range 6) 5569 | -4/Factory | Identified exit to Extension 5570 | -4/Factory | Entered Extension 5572 | -4/Extension | Loaded intel: 24 machine locations 5588 | -4/Extension | Zion Light squad teleported in 5625 | -4/Extension | Rescued A7 5632 | -4/Extension | Retrieved Zion intel report: Trap Installations 5633 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 5653 | -4/Extension | Lost 3 parts (1p2n) 5656 | -4/Extension | Spotted B-86 Titan 5712 | -4/Extension | Allies destroyed B-86 Titan 5714 | -4/Extension | Found Prototype Protection 5714 | -4/Extension | Identified Zio. Weapon Casing 5721 | -4/Extension | Spotted B-86 Titan 5760 | -4/Extension | Discovered exit to Research (range 16) 5760 | -4/Extension | Discovered new exit (range 15) 5765 | -4/Extension | Identified exit to Cetus 5766 | -4/Extension | Entered Cetus 5767 | -4/Cetus | Loaded intel: 24 machine locations 5771 | -4/Cetus | Spotted Cetus Guard 5771 | -4/Cetus | Spotted Cetus Guard 5771 | -4/Cetus | Spotted Cetus Guard 5772 | -4/Cetus | Spotted Cetus Guard 5785 | -4/Cetus | Discovered new exit (range 16) 5790 | -4/Cetus | Identified exit to Archives 5793 | -4/Cetus | Entered Archives 5794 | -4/Archives | Identified exit to Hub_04(d) 5794 | -4/Archives | Loaded intel: 8 machine locations 5810 | -4/Archives | Lost 6 parts (1p4n1u) 5827 | -4/Archives | Entered Hub_04(d) 5828 | -4/Hub_04(d) | Loaded intel: 83 machine locations 5835 | -4/Hub_04(d) | Zion Hacker squad teleported in 5848 | -4/Hub_04(d) | Network Hub disabled 5858 | -4/Hub_04(d) | Zion Heavy squad teleported in 5861 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 5863 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 5880 | -4/Hub_04(d) | Network Hub disabled 5888 | -4/Hub_04(d) | Spotted Lightning 5903 | -4/Hub_04(d) | Spotted Lightning 5903 | -4/Hub_04(d) | Spotted Lightning 5906 | -4/Hub_04(d) | Identified exit to Garrison 5908 | -4/Hub_04(d) | Entered Garrison 5908 | -4/Garrison | Accompanied by 1 ally 5909 | -4/Garrison | Loaded intel: 29 machine locations 5918 | -4/Garrison | Triggered checkpoint 5946 | -4/Garrison | Garrison Relay disabled 5959 | -4/Garrison | Spotted Executioner 5959 | -4/Garrison | Spotted Executioner 5967 | -4/Garrison | Spotted B-86 Titan 5971 | -4/Garrison | Triggered checkpoint 5976 | -4/Garrison | Retrieved Zion intel report: Prototype Schematics 5980 | -4/Garrison | Discovered exit to Research (range 12) 5983 | -4/Garrison | Entered Research 5983 | -3/Research | Evolved 2 slots: Utility x2 5984 | -3/Research | Identified exit to Research 5985 | -3/Research | Loaded intel: 111 machine locations 5996 | -3/Research | Identified exit to DSF 5996 | -3/Research | Entered DSF 5997 | -3/DSF | Loaded intel: 3 machine locations 6024 | -3/DSF | Additional patrols routed to DSF 6038 | -3/DSF | Discovered exit to Research (range 15) 6050 | -3/DSF | Entered Research 6050 | -2/Research | Evolved 2 slots: Propulsion x2 6051 | -2/Research | Loaded intel: 111 machine locations 6056 | -2/Research | Retrieved Zion intel report: Trap Installations 6057 | -2/Research | Zion Light squad teleported in 6096 | -2/Research | Discovered new exit (range 16) 6099 | -2/Research | Zion Heavy squad teleported in 6107 | -2/Research | Entered Access 6107 | -1/Access | Evolved 2 slots: Utility x2 6108 | -1/Access | Loaded intel: 135 machine locations 6215 | -1/Access | Spotted B-99 Colossus 6217 | -1/Access | Zion Hacker squad teleported in 6236 | -1/Access | Discovered new exit (range 6) 6237 | -1/Access | Identified exit to Surface 6243 | *** | Escaped! Last Messages --------------- [ Target locked, reinforcements inbound... ] 06217_ 36-4HU(p): "For Derelicts everywhere!" 06217_ P-80 Master resets P-80 Master, system corruption cleaned. 06218_ K-01 Serf collects debris. 06218_ P-80 Master resets P-80 Master, system corruption cleaned. 06218_ Penetrated by Slug. 06218_ Slug penetrates NT-XJ8(p). 06218_ Slug penetrates Wall. 06218_ Penetrated by Slug. 06218_ Slug penetrates Wall. 06219_ K-01 Serf collects debris. 06219_ Detecting system override signal. 06236_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06236_ The Access Shell folds into the floor. 06236_ EXIT=FOUND 06237_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????"""?????????????????????????????????????? | | ?????????G???????????????????????????????????????? | | ?????????"""?????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????u???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ???????????k????????""""""""""???????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ?????????????C?????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????"???????## ##?????????????????? | | ????????""""??????# #?????????????????? | | ???????"""""??????##"" p ##?????????????????? | | ????????"""""?????##"" ##?????????????????? | | ????????""""??????##"" ##????????k????????? | | ?????????"????????##T ##??????k??????????? | | ??????????????????##"" ##?????????????????? | | ?????????????????###"" ##?????????????????? | | ?????#########/#####"" ####### #?????????? | | ? A g #?????????? | | ? p #?????????? | | ?????##+###############;################?????????? | | ????????????????????##;###########???????????????? | | ???????????????????? ## [ * ##???????????????? | | ???????"""""???????? ## ##???????????????? | | ??????""""""""???????## p ##???????????????? | | ??????""""""""?? ## ##???????????????? | | ???????"""""????##+########+######???????????????? | | ????????????????## ######???????????????? | | ????????????????## ##???????????????????? | | ????""Y""???????## ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 67 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Corruption Containment 8 Armor Coverage 400 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 42 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Lgt. Nuclear Core | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Hacking Suite | -7/Factory | Extracted Axe | -7/Factory | Extracted Cold Fusion Reactor | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tiamat Missile Launcher | -4/Garrison | Z-intel Lrn. Phase Cannon | -4/Garrison | Z-intel Particle Accelerator | -4/Garrison | Z-intel Prc. Energy Filter | -4/Garrison | Z-intel Adv. Myomer Leg | -4/Garrison | Z-intel Proton Burst Cannon | -4/Garrison | Z-intel Stealth Drone Bay | -4/Garrison | Z-intel Cld. Fission Core | -4/Garrison | Z-intel Hvy. Tesla Rifle | -4/Garrison | Z-intel Exp. Signal Interpreter | -4/Garrison | Z-intel Ionic Axe | -4/Garrison | Z-intel Robot Schematics ------------------ M-28 Smith | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Greatsword | 30% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Surge Thruster | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAbsorptionManipulator Manual? 0 Play Time 02:12:30 Cumulative 389.7 hours Start 2026.09.02 @ 17:20:48 End 2026.09.02 @ 20:42:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 15/1/9/1/5/1/1/0/0/2 Lore% 89 Gallery% 80 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a2f7b16-3b6a-4438-b368-71ce6b0a2254