Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 09:04:50 Player: Shin Result: Destroyed by as-30540 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (218) 218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 678 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 159/250 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink Medium Matter Pod (100) ECM Suite Light Armor Plating Tractor Beam EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Light Cannon Flail Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scanner > --- WEAPON ----------- Assault Rifle EMP Blaster > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Medium Matter Pod ECM Suite Light Armor Plating Tractor Beam EM Pulse Gun Assault Rifle Light Assault Rifle Light Cannon Light Cannon EMP Blaster Flail Flail [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Flail Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 10 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads 1 | . . 1 Leg 2 | . 2 . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 80 Engine 14 | . 14 14 Leg 19 | . 19 . Wheel 8 | . 8 18 Device 12 | . 12 11 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 11 Naked Turns . | . . . Heaviest Build 92 | 13 89 92 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 28 | . 8 28 Average Overweight (x) 2 | . 1 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 8 16 25 Most Carried 21 | 6 20 21 Average Carried 13 | 6 12 19 Final Capacity 25 | 8 25 25 Final Carried 20 | 6 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 574 | 200 363 11 Remotely . | . . . Salvage Created 372 | . 314 58 Parts 28 | . 26 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 10 | . 10 . AOE 3 | . . 3 Classes Destroyed 5 | . 3 2 Tunneler 1 | . . 1 Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1161 | . 319 842 Core 264 | . 54 210 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 43 4 Largest 2 | . 2 2 Hottest 66 | . 40 66 Shots Fired 91 | . 86 5 Gun 86 | . 86 . Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 86 | . 86 . Thermal . | . . . Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 6 | . 6 . Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | . 54 . Core Hits 32 | . 19 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 3 . Impact 3 | . 3 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 908 | . 572 336 Guns 572 | . 572 . Cannons . | . . . Explosions 336 | . . 336 Melee . | . . . Ramming . | . . . Kinetic 572 | . 572 . Thermal 125 | . . 125 Explosive . | . . . Electromagnetic 211 | . . 211 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . . 71 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 55 | . 34 55 Average Temperature 17 | . 11 31 Received Heat Transfer 258 | . 138 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 154 | . 154 20 Initial 5 | . . 5 Average 57 | . 60 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 25 15 Peak Tracking Total 15 | . 7 15 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Reject 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1420 | 6 1355 59 Spaces Moved 750 | 6 721 23 Core 1 | . . 1 Treads 2 | . . 2 Legs 462 | 6 456 . Wheels 285 | . 265 20 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 140 Average Speed 162 | 120 161 226 Slowest Speed 1450 | 120 200 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 75 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 3 | . 2 1 Melee 2 | . 2 . Projectile . | . . . AOE 1 | . . 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 869 | 5 831 33 Wait 33 | . 33 . Move 748 | 5 720 23 Hop . | . . . Pick Up 18 | . 17 1 Fast Attach 1 | . 1 . Attach 4 | . 1 3 Detach . | . . . Swap 10 | . 8 2 Drop 5 | . 5 . Fire 47 | . 43 4 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 7 | -11/Junkyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 908 | -10/Materials | Discovered new exit (range 12) 1362 | -10/Materials | Entered Mines 1371 | -10/Mines | Learned location of Zion (-7) 1384 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Core integrity fell below 50% 1417 | -10/Mines | Core integrity fell below 20% 1421 | -10/Mines | Destroyed by as-30540 with Assembled Heavy Rifle Last Messages --------------- 01375_ Acquired Tractor Beam. 01384_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01399_ Wheel destroyed. 01400_ Chain reaction triggered in Ion Engine. 01400_ T-07 Excavator destroyed. 01400_ Destroyed Asb. Hover Unit. 01400_ as-46201 destroyed. 01400_ as-07293 destroyed. 01400_ as-58957 destroyed. 01402_ Wheel destroyed. 01404_ as-65227 destroyed. 01404_ EMP Blaster destroyed. 01408_ as-80101 destroyed. 01409_ EMP Blaster destroyed. 01410_ Wheel destroyed. 01411_ Terrain Scanner destroyed. 01411_ Acquired 7 matter. 01414_ Lgt. Treads destroyed. 01420_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###??#??????????????????????????? | | ????????????????? ? #?????????????#????????????? | | ???????????????? ? ??????????????????????????? | | ?????????????????# #? #????#????????#????????????? | | ????????????????## ## #???????????? ##?? ??????? | | ???????????????## ###????????? ## ??????? | | ???????????????# ##????????# ??????? | | ???????????????? ??????###a #?????? | | ???????????#????# #?????## a #?????? | | ???????????????## ######## a% a #????? | | ??????????????## ## a a % ????? | | ?????????????## ### @|a %% % ????? | | ????????# ## #### [### #????? | | ????????# % #?## #?????? | | ??????#?# !! #??# ##?????? | | ???????# #######??# ## ###??????? | | ??????# #????????# ##?? ##????????? | | ?????# ## #??????? #???? #?????????? | | ????? #?## ???????? #????? ##?????????? | | ?????#######???## ??????#?####??????#??????????? | | ????????????????# ??#?????????#????????????????? | | ????????????????## ?????#???????????????????????? | | ??????????????????##?#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeGammaGuard Manual? 0 Play Time 00:21:28 Cumulative 86.2 hours Start 2023.03.03 @ 08:43:57 End 2023.03.03 @ 09:04:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e14d3395-cefa-431f-abfa-32b5d1080b17