Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 07:31:49 Player: Sixten Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3612) 3612 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 7979 Bonus ------- Follower Combat Kills 312 Cogmind --------- Core Integrity 0/850 Matter 80/300 Energy 24/100 System Corruption 4% Temperature Cool (10) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Armored Leg Faulty Aerolev Unit Improved Heat Sink Advanced Heat Sink Improved Targeting Computer Microactuators System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Aluminum Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Advanced Heat Sink Advanced Weight Redist. System Improved Targeting Computer Advanced Targeting Computer Microactuators System Shield Precision Assault Rifle Mini Assault Cannon [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . Parts Attached 93 | 6 5 . 5 27 16 16 18 Power 13 | 1 1 . 1 2 4 3 1 Engine 5 | 1 1 . 1 1 . . 1 Core 8 | . . . . 1 4 3 . Reactor . | . . . . . . . . Propulsion 38 | 2 2 . 1 15 6 4 8 Treads 5 | 2 2 . 1 . . . . Leg 29 | . . . . 15 6 4 4 Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Utility 17 | 1 1 . 2 4 1 2 6 Device 4 | . . . 2 . . 1 1 Storage 2 | 1 1 . . . . . . Processor 6 | . . . . 1 . 1 4 Hackware 3 | . . . . 2 . . 1 Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 25 | 2 1 . 1 6 5 7 3 Energy Gun 4 | 1 1 . . 1 . 1 . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 14 | 1 . . . 4 4 4 1 Ballistic Cannon 3 | . . . . 1 . 1 1 Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 . Corrupted Parts 3 | . . . . 1 . 2 . System Corruption 7 | . . . . 3 . 4 . Parts Lost 51 | . 2 . 1 15 9 5 19 Power 9 | . . . . 2 3 1 3 Propulsion 23 | . 2 . 1 7 4 1 8 Utility 6 | . . . . 2 . . 4 Weapon 13 | . . . . 4 2 3 4 Highest Loss Streak 11 | . 1 . 1 5 4 3 11 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 3 4 4 10 13 13 13 Power 1 | . 1 2 2 . . . . Propulsion 4 | . . . . 8 8 6 5 Utility 2 | . . 1 . . 3 5 6 Weapon . | . . 1 1 . . 1 1 Tool/Special . | . . . . . . . . Unused Backups 11 | . . . . 2 1 1 7 Power 2 | . . . . 2 . . . Propulsion 2 | . . . . . . . 2 Utility 7 | . . . . . 1 1 5 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 81 85 77 81 86 88 90 Engine 6 | . 13 14 11 4 . . . Core 5 | . . . . 4 12 13 10 Treads 11 | . 25 28 22 1 . . . Leg 14 | . . . . 27 28 27 21 Device 3 | . . . 11 10 . . . Storage 9 | . 14 14 11 9 7 6 6 Processor 2 | . . . . 1 . 4 13 Hackware 7 | . . . . 7 15 15 17 Protection 1 | . . . . 1 7 1 . Energy Gun 6 | . 14 14 11 3 . . . Energy Cannon 1 | . . . 10 3 . . . Ballistic Gun 8 | . 13 14 . 5 6 9 11 Ballistic Cannon 2 | . . . . 2 5 3 6 Peak Build Rating 56 | 6 7 6 12 38 45 52 56 Average Rating 24 | 4 5 6 8 27 41 42 47 On Entrance 19 | . 6 6 6 11 38 44 48 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 12 28 28 34 39 48 44 42 Greatest Support 80 | 40 40 40 40 72 80 80 61 Greatest Overweight (x) 9 | . 7 . 1 3 . . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 14 15 Most Carried 15 | 1 4 4 6 15 15 15 15 Average Carried 8 | . 3 4 4 10 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 4 4 6 15 14 15 7 Class Distribution -------------------- 54% | Mutant 15% | Hacker-Mutant 10% | Hacker-Tank 7% | Hacker-Gunner 6% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Scavenger-Gunner | -7/Storage Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Matter Collected 2565 | 206 226 . 33 610 692 675 123 Remotely . | . . . . . . . . Salvage Created 4098 | . 833 . 387 1140 871 618 249 Parts 231 | . 61 . 23 59 46 36 6 Haulers Intercepted 7 | . 2 . 1 2 . 2 . Recyclers Shooed 5 | . 2 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Combat Hostiles Destroyed 75 | . 17 . 7 22 16 7 6 Guns 43 | . 16 . 3 15 6 3 . Cannons 26 | . . . 2 7 10 1 6 AOE 3 | . . . . . . 3 . Classes Destroyed 16 | . 6 . 2 2 3 . 3 Worker 10 | . 3 . . 1 4 2 . Builder 5 | . 1 . . . 1 3 . Hauler 7 | . 2 . 1 2 . 2 . Recycler 5 | . . . . . 3 2 . Operator 5 | . . . 1 2 . 2 . Watcher 4 | . 3 . . 1 . . . Swarmer 8 | . 6 . . . . 2 . Grunt 46 | . 11 . 5 18 6 3 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 2 2 2 1 . Specialist 1 | . . . . . . . 1 Hunter 4 | . . . . 1 3 . . Programmer 5 | . . . . . 4 1 . Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 . 3 8 6 8 4 Combat Bots Only 8 | . 3 . 3 8 3 3 4 Max Kills in Single Turn 3 | . 1 . 1 2 1 3 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Hostile Shots Fired 953 | . 87 . 40 189 297 148 192 Missed 355 | . 23 . 11 66 124 59 72 Hits 598 | . 64 . 29 123 173 89 120 Melee 3 | . . . . . . 1 2 Projectile 595 | . 64 . 29 123 173 88 118 AOE 2 | . . . . . . . 2 Critical Strikes 21 | . . . 3 5 3 2 8 Damage Taken 9303 | . 661 . 409 2045 2034 1135 3019 Core 1631 | . 121 . 25 264 198 156 867 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 153 | . . . . . 119 34 . Regen/Repaired (Parts) 297 | . . . . . . 268 29 Core Remaining (%) 69 | 100 . 51 93 52 . 49 . Volleys Fired 308 | . 92 . 37 61 70 25 23 Largest 3 | . 2 . 2 2 3 3 3 Hottest 118 | . 70 . 118 118 92 96 108 Shots Fired 572 | . 183 . 53 104 134 50 48 Gun 439 | . 183 . 37 79 85 37 18 Cannon 125 | . . . 16 25 45 9 30 Launcher 8 | . . . . . 4 4 . Special . | . . . . . . . . Kinetic 376 | . 92 . . 64 130 46 44 Thermal 167 | . 91 . 53 19 . . 4 Explosive 8 | . . . . . 4 4 . Electromagnetic 21 | . . . . 21 . . . Robot Hit Streak 13 | . 9 . 8 13 10 7 11 Robot Miss Streak 10 | . 4 . 4 10 7 1 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 3 | . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 388 | . 112 . 32 86 93 28 37 Core Hits 254 | . 45 . 14 104 48 27 16 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 19 | . 5 . 4 1 7 1 1 Burn 7 | . 4 . 3 . . . . Meltdown 1 | . . . 1 . . . . Destroy 2 | . 1 . . . 1 . . Blast 9 | . . . . 1 6 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8778 | . 1147 . 481 2206 2866 1113 965 Guns 4682 | . 1147 . 275 1365 1019 560 316 Cannons 3001 | . . . 206 449 1591 106 649 Explosions 1065 | . . . . 392 253 420 . Melee . | . . . . . . . . Ramming 30 | . . . . . 3 27 . Kinetic 5748 | . 458 . . 1142 2610 666 872 Thermal 1897 | . 689 . 481 634 . . 93 Explosive 673 | . . . . . 253 420 . Electromagnetic 430 | . . . . 430 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 3 4 9 4 Average Corruption 4 | . . . . 3 2 6 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . 11 17 25 5 Message Errors 16 | . . . . 2 7 5 2 Matter Fused 10 | . . . . 2 3 5 . Heat Flow Errors 8 | . . . . 2 2 4 . Energy Discharges 3 | . . . . . 1 1 1 Data Loss (minor) 10 | . . . . 3 1 5 1 Data Loss (major) 3 | . . . . . . 3 . Misfires 4 | . . . . 1 2 1 . Weapon Failures 4 | . . . . 1 1 1 1 Overload Shots . | . . . . . . . . Overflow Damage 256 | . . . . 59 191 6 . Projectiles 197 | . . . . . 191 6 . Explosions 59 | . . . . 59 . . . Melee . | . . . . . . . . Knockbacks 9 | . . . . . 6 1 2 Impact . | . . . . . . . . Kinetic 9 | . . . . . 6 1 2 Secondary . | . . . . . . . . Self-Inflicted Damage 194 | . . . . 128 52 14 . Shots 4 | . . . . 2 1 1 . Rammed . | . . . . . . . . Targets Rammed 7 | . . . . . 1 6 . Kicked 7 | . . . . . 1 6 . Crushed . | . . . . . . . . Highest Temperature 475 | . 208 . 475 304 206 278 63 Average Temperature 73 | . 47 . 172 92 34 85 24 Received Heat Transfer 2502 | . 282 . 279 1143 414 252 132 Effects 15 | . . . 10 5 . . . Shutdowns 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 9 | . . . 4 5 . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . 2 . . . . Combat Hostiles 3 | . 1 . 2 . . . . Parts Melted 7 | . 3 . 4 . . . . Heat Transferred 4483 | . 2083 . 1406 844 . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Maximum Alert Level 1 | . . . . 1 . 1 . Low Security (%) 95 | 100 100 100 100 75 100 94 100 Level 1 4 | . . . . 24 . 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 324 | . 92 27 60 305 149 324 102 Initial 56 | . . 27 6 . 56 42 23 Average 57 | . 35 23 12 110 74 104 16 Influence Increases 3081 | . 583 . 207 734 553 736 268 Destroy 0b10 Robot/C 1680 | . 340 . 140 440 320 320 120 Destroy 0b10 Robot/NC 185 | . 45 . 10 30 40 60 . Destroy Leader 404 | . 60 . 42 76 110 86 30 Allied During Kill 122 | . . . . . . 122 . Successful Hack 124 | . 33 . 14 . . 23 54 Disable Machine 120 | . . . . 60 45 15 . Destroy Structure 116 | . . . 1 38 23 50 4 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 315 | . 105 . . 90 . 60 60 Influence Decreases 3081 | . 512 54 224 608 586 777 320 Entered New Map 205 | . . 44 11 . 70 51 29 Time Decay 1997 | . 492 10 213 326 445 386 125 Lost Part 439 | . 20 . . 132 71 50 166 Lost Ally 140 | . . . . . . 140 . Purge Threat 300 | . . . . 150 . 150 . Squads Dispatched 22 | . 3 . 1 3 7 7 1 Investigation 7 | . 3 . . 1 1 2 . Extermination 4 | . . . . . 3 1 . Reinforcement 11 | . . . 1 2 3 4 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Distress Signals 9 | . 4 . 2 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 33 . 12 35 18 32 10 Peak Tracking Total 12 | . 4 . 3 12 3 9 7 Tactical Retreats 13 | . 6 . . 3 . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Machines Disabled 8 | . . . . 4 3 1 . Max in Single Turn 3 | . . . . 3 2 1 . Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Machines Accessed 25 | . 7 . 2 2 2 8 4 Terminals 14 | . 5 . 2 2 . 4 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 1 1 Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 3 | . . . . . 1 1 1 Total Hacks 77 | . 24 . 8 6 3 19 17 Successful 37 | . 9 . 6 3 1 8 10 Failed 40 | . 15 . 2 3 2 11 7 Catastrophic 8 | . 5 . . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 38 | . 11 . 9 6 . 10 2 Terminals 45 | . 18 . 8 6 . 10 3 Fabricators . | . . . . . . . . Repair Stations 11 | . . . . . . 3 8 Recycling Units 10 | . 6 . . . . 4 . Scanalyzers 6 | . . . . . 2 . 4 Garrison Access 5 | . . . . . 1 2 2 Terminal Hacks 20 | . 5 . 6 3 . 4 2 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 3 | . 1 . 1 . . . 1 Alert Level 4 | . . . . 1 . 2 1 Unreport Threat 2 | . . . . 1 . 1 . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . Recall Reinforcements 2 | . . . 1 1 . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . 2 5 Scan Component 4 | . . . . . . 1 3 Repair 3 | . . . . . . 1 2 Recycling Unit Hacks 5 | . 3 . . . . 2 . Report Inventory 4 | . 2 . . . . 2 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 2 | . . . . . . . 2 Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 . 1 2 1 6 3 Full Trace Events 6 | . 2 . . 1 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . . . . 1 2 Time 37 | . . . . . . 13 24 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Total Allies 10 | . . . . . . 10 . Largest Group 9 | . . . . . . 9 . Highest-Rated Group 157 | . . . . . . 157 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks 101 | . . . . . . 101 . Total Damage 1327 | . . . . . . 1327 . Kills 13 | . . . . . . 13 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Active Infowar (turns) 977 | . . . 238 739 . . . Sensors 312 | . . . 232 80 . . . Traps 740 | . . . 6 734 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Turns Passed 6807 | 99 2113 28 887 1015 1140 906 619 Spaces Moved 3564 | 61 862 18 472 509 684 561 397 Core 15 | 7 3 . . . . . 5 Treads 1446 | 54 859 18 472 43 . . . Legs 2086 | . . . . 466 684 561 375 Wheels . | . . . . . . . . Hover 17 | . . . . . . . 17 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 126 122 102 Average Speed 144 | 147 170 160 165 136 127 125 127 Slowest Speed 500 | 160 400 160 240 330 130 130 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 75 8 23 34 15 64 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 109 | . . . . 36 27 43 3 Melee . | . . . . . . . . Projectile 25 | . . . . 3 14 5 3 AOE 84 | . . . . 33 13 38 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Total 4656 | 67 1335 17 525 722 803 717 470 Wait 568 | . 368 . 8 81 16 79 16 Move 3557 | 60 861 17 471 508 683 560 397 Hop . | . . . . . . . . Pick Up 57 | 1 3 . 1 23 8 17 4 Fast Attach 55 | 6 7 . 2 14 5 12 9 Attach 35 | . 1 . 2 9 7 6 10 Detach 15 | . 1 . 2 4 1 4 3 Swap 19 | . 1 . 2 8 6 . 2 Drop 35 | . 1 . . 14 6 8 6 Fire 308 | . 92 . 37 61 70 25 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . . . . . 1 6 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Discovered new exit (range 7) 1074 | -10/Materials | Discovered new exit (range 9) 1867 | -10/Materials | Discovered new exit (range 15) 2213 | -10/Materials | Entered Mines 2231 | -10/Mines | Discovered new exit (range 5) 2241 | -10/Mines | Entered Materials 2241 | -9/Materials | Evolved 2 slots: Utility x2 2350 | -9/Materials | Identified exit to Mines 3093 | -9/Materials | Discovered new exit (range 9) 3128 | -9/Materials | Entered another Materials area 3128 | -8/Materials | Evolved 2 slots: Propulsion x2 3590 | -8/Materials | Lost 5 parts (1p1n1u2w) 3644 | -8/Materials | Lost 5 parts (1p2n1u1w) 3647 | -8/Materials | Destroyed 8 combat bots 3714 | -8/Materials | Lost 4 parts (3n1w) 4083 | -8/Materials | Discovered new exit (range 11) 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4344 | -7/Factory | Discovered new exit (range 13) 4435 | -7/Factory | Build established: Hacker-Tank 4863 | -7/Factory | Build established: Hacker-Mutant 5043 | -7/Factory | Discovered new exit (range 10) 5105 | -7/Factory | Lost 4 parts (2p1n1w) 5283 | -7/Factory | Entered Storage 5367 | -7/Storage | Lost 3 parts (1p2w) 5391 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5450 | -7/Storage | Lost 4 allies 5680 | -7/Storage | Lost 4 allies 5714 | -7/Storage | Met 01-MTF 5916 | -7/Storage | Repaired Lrg. Storage Unit 6040 | -7/Storage | Discovered new exit (range 5) 6089 | -7/Storage | Build established: Scavenger-Gunner 6133 | -7/Storage | Core integrity fell below 50% 6189 | -7/Storage | Entered Factory 6189 | -6/Factory | Accompanied by 1 ally (01-MTF) 6189 | -6/Factory | Evolved 2 slots: Utility x2 6192 | -6/Factory | 01-MTF left 6327 | -6/Factory | Repaired Carbon-fiber Leg 6339 | -6/Factory | Repaired Lgt. Nuclear Core 6519 | -6/Factory | Build established: Hacker-Gunner 6568 | -6/Factory | Spotted B-75 Beast 6722 | -6/Factory | Destroyed B-75 Beast 6734 | -6/Factory | Lost 8 parts (2p3n2u1w) 6769 | -6/Factory | Core integrity fell below 50% 6785 | -6/Factory | Core integrity fell below 20% 6808 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06789_ Acquired 34 matter. 06790_ U-05 Engineer lays Concrete. 06792_ Acquired Unknown Energy Cannon. 06792_ Identified Hvy. Plasma Cannon. 06792_ U-05 Engineer lays Concrete. 06793_ X-67 Chaingunner destroyed. 06795_ U-05 Engineer lays Concrete. 06795_ Slug penetrates Wall. 06795_ Carbon-fiber Leg destroyed. 06795_ Adv. Targeting Computer destroyed. 06795_ Critical hit (Blast). 06796_ U-05 Engineer destroyed. 06801_ Acquired Lgt. Ion Engine. 06802_ Carbon-fiber Leg destroyed. 06804_ U-05 Engineer builds a Door. 06806_ Lgt. Ion Engine destroyed. 06807_ O6 B&WVGV,:RXCZ|