Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 17:50:40 Player: oshi0ne1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1229) 1229 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (982) 982 TOTAL SCORE: 3926 Bonus ------- Follower Combat Kills 424 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Improved Power Shielding Improved Utility Shielding > --- WEAPON (2) ------- Barrage Gun Makeshift Shrapnel Gun > --- INVENTORY (15) --- Ion Engine Ion Engine Makeshift Power Source Makeshift Power Source Makeshift Power Source Light Treads Light Treads Makeshift Leg Huge Storage Unit Advanced Targeting Computer Makeshift ECM Suite Grenade Launcher RU-N14's Throwing Claymores (2) Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Improved Power Shielding Improved Utility Shielding > --- WEAPON ----------- Gauss Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Ion Engine Ion Engine Makeshift Power Source Makeshift Power Source Makeshift Power Source Light Treads Light Treads Makeshift Leg Huge Storage Unit Advanced Targeting Computer Makeshift ECM Suite Heavy Assault Rifle Makeshift Shrapnel Gun Grenade Launcher Makeshift Spear [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 43 | 7 8 18 . 7 3 Power 5 | 1 1 2 . 1 . Engine 4 | 1 . 2 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 8 . 1 2 Treads 11 | 2 2 4 . 1 2 Leg . | . . . . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 4 . 2 . Device 3 | 1 1 1 . . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 13 | 2 3 4 . 3 1 Energy Gun 4 | 2 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 3 . 1 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . 5 9 . . 3 Power 2 | . 1 1 . . . Propulsion 7 | . 2 4 . . 1 Utility 2 | . 1 1 . . . Weapon 6 | . 1 3 . . 2 Highest Loss Streak 5 | . 4 5 . . 2 To Critical Strikes . | . . . . . . Average Backups 10 | 2 8 8 6 9 15 Power 3 | . 2 2 3 3 5 Propulsion 2 | 1 3 2 1 2 3 Utility 1 | . . 1 1 2 3 Weapon 2 | . 1 1 1 2 4 Tool/Special . | . . . . . . Unused Backups 9 | . . . . 1 8 Power 5 | . . . . 1 4 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 90 67 100 100 99 Engine 9 | . 6 8 11 11 11 Treads 20 | . 23 10 22 22 21 Wheel 1 | . . 9 . . . Device 10 | . 12 4 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 15 | . . 5 22 22 22 Energy Gun 2 | . 17 . . . . Ballistic Gun 12 | . 7 15 22 12 10 Ballistic Cannon 6 | . . . . 9 11 Peak Build Rating 32 | 7 9 13 13 31 32 Average Rating 17 | 4 7 8 13 19 29 On Entrance 11 | . 7 7 13 13 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 90 | 15 90 90 36 41 39 Greatest Support 48 | 40 40 40 40 48 48 Greatest Overweight (x) 5 | . 4 5 . 1 1 Average Overweight (x) . | . 2 2 . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 Average Capacity 16 | 7 23 19 15 15 15 Most Carried 15 | 4 11 13 6 15 15 Average Carried 10 | 2 8 8 6 9 14 Final Capacity 25 | 8 25 15 15 15 15 Final Carried 15 | 4 10 6 6 15 14 Class Distribution -------------------- 65% | Mutant 26% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1168 | 165 167 316 . 276 244 Remotely . | . . . . . . Salvage Created 1450 | 15 522 699 . . 214 Parts 81 | 4 31 41 . . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 28 | . . . . 5 23 Prevented 6 | . . . . . 6 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 11 17 . . 5 Guns 24 | . 8 16 . . . Cannons 3 | . . . . . 3 AOE 6 | . 3 1 . . 2 Classes Destroyed 8 | 1 5 1 . . 1 Worker 2 | . 1 1 . . . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | . 2 . . . . Swarmer 6 | . 3 3 . . . Grunt 20 | . 8 9 . . 3 Duelist 2 | . . . . . 2 Sentry 5 | . . 5 . . . Best Kill Streak 5 | 1 5 4 . . 2 Combat Bots Only 5 | . 5 4 . . 2 Max Kills in Single Turn 2 | 1 2 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 282 | . 101 114 . . 67 Missed 79 | . 24 35 . . 20 Hits 203 | . 77 79 . . 47 Projectile 203 | . 77 79 . . 47 AOE 1 | . . . . . 1 Critical Strikes 7 | . 1 3 . . 3 Damage Taken 2878 | . 916 996 . . 966 Core 545 | . 132 253 . . 160 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . . . . . 55 Regen/Repaired (Parts) 111 | . . 111 . . . Core Remaining (%) 73 | 100 47 . . . . Volleys Fired 147 | 1 37 84 . . 25 Largest 2 | 2 2 2 . . 2 Hottest 100 | 100 100 70 . . 64 Shots Fired 235 | 2 71 114 . . 48 Gun 203 | 2 66 113 . . 22 Cannon 25 | . . . . . 25 Launcher 6 | . 5 1 . . . Special 1 | . . . . . 1 Kinetic 169 | . 16 106 . . 47 Thermal 59 | 2 50 7 . . . Explosive 7 | . 5 1 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 1 7 12 . . 14 Robot Miss Streak 4 | 1 4 3 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 155 | 1 41 82 . . 31 Core Hits 84 | 1 29 38 . . 16 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 2 1 . . 2 Burn 1 | . 1 . . . . Destroy 2 | . 1 1 . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3232 | 12 745 1079 . . 1396 Guns 1771 | 12 458 1062 . . 239 Cannons 527 | . . . . . 527 Explosions 903 | . 287 17 . . 599 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1843 | . 99 978 . . 766 Thermal 455 | 12 359 84 . . . Explosive 903 | . 287 17 . . 599 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 29 | . . 29 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 367 | 39 367 30 . . 163 Average Temperature 72 | 20 101 13 . . 51 Received Heat Transfer 1120 | . 435 453 . . 232 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 1407 | 37 1135 235 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 159 | 5 130 159 42 . . Initial 42 | . 3 28 42 . . Average 51 | . 47 63 33 . . Influence Increases 1300 | 5 340 485 . . 470 Destroy 0b10 Robot/C 880 | . 220 340 . . 320 Destroy 0b10 Robot/NC 30 | 5 20 5 . . . Destroy Leader 182 | . 52 100 . . 30 Allied During Kill 90 | . . . . . 90 Successful Hack 27 | . 7 20 . . . Disable Machine 30 | . 15 15 . . . Destroy Structure 31 | . 26 5 . . . Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1212 | . 277 444 87 22 382 Entered New Map 131 | . 2 40 67 22 . Time Decay 861 | . 235 314 20 . 292 Lost Part 160 | . 40 90 . . 30 Lost Ally 60 | . . . . . 60 Squads Dispatched 6 | . 2 3 . . 1 Investigation 5 | . 2 3 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 16 20 . . 19 Peak Tracking Total 9 | . 5 4 . . 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 2 8 . . . Terminals 9 | . 2 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 5 26 . . . Successful 15 | . 2 13 . . . Failed 16 | . 3 13 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 5 20 . . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 9 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Dispatch Records 3 | . . 3 . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 7 . . . Full Trace Events 6 | . 1 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 154 | . . . . 154 115 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 43 | . . . . . 43 Total Damage 1031 | . . . . . 1031 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 783 | 11 635 137 . . . Seismic 783 | 11 635 137 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4776 | 98 716 748 52 2228 934 Spaces Moved 2184 | 54 179 304 33 1128 486 Core 4 | 4 . . . . . Treads 2006 | 50 179 130 33 1128 486 Legs . | . . . . . . Wheels 174 | . . 174 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 135 160 160 160 Average Speed 191 | 151 333 150 160 195 164 Slowest Speed 480 | 160 480 240 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 36 28 10 87 66 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 5 2 Spaces Dug . | . . . . . . Terrain Destroyed 36 | . 25 4 . . 7 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 30 | . 25 4 . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2543 | 65 230 488 32 1156 572 Wait 119 | . . 63 . 4 52 Move 2179 | 53 178 303 32 1127 486 Hop . | . . . . . . Pick Up 27 | 4 6 5 . 11 1 Fast Attach 21 | 7 2 8 . 2 2 Attach 14 | . 3 10 . . 1 Detach 3 | . . 2 . 1 . Swap 20 | . 3 8 . 6 3 Drop 13 | . 1 5 . 5 2 Fire 147 | 1 37 84 . . 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 725 | -10/Materials | Lost 4 parts (1p1n1u1w) 746 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Utility x2 996 | -9/Materials | Lost 5 parts (2n1u2w) 1300 | -9/Materials | Core integrity fell below 50% 1371 | -9/Materials | Build established: Scavenger-Mutant 1496 | -9/Materials | Repaired Grenade Launcher 1529 | -9/Materials | Repaired Hvy. Assault Rifle 1550 | -9/Materials | Discovered new exit (range 9) 1563 | -9/Materials | Entered Mines 1598 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1615 | -9/Mines | Entered Zion 1721 | -7/Zion | Build established: Mutant 1940 | -7/Zion | Learned Factory stockpile data 3243 | -7/Zion | Met Imprinter 3273 | -7/Zion | Imprinted 3275 | -7/Zion | Declared Zion's savior 3647 | -7/Zion | Found Prototype Special Weapon 3656 | -7/Zion | Identified RU-N14's Throwing Claymores 3794 | -7/Zion | Build established: Derelict-Mutant 3821 | -7/Zion | Given A8's code to call for help 3826 | -7/Zion | Discovered new exit (range 12) 3843 | -7/Zion | Entered Proximity Caves 3843 | -6/Proximity Caves | Accompanied by 3 allies 4032 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4183 | -6/Proximity Caves | Core integrity fell below 20% 4377 | -6/Proximity Caves | Learned location of 1 exit from Factory 4777 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Lgt. Treads. CY-MEX(M) destroyed. Chain reaction triggered in Imp. Deuterium Engine. Slug penetrates P-60 Hacker. P-60 Hacker destroyed. Shock Rifle fries itself beyond repair. Mic. Nuclear Core fries itself beyond repair. Target Analyzer fries itself beyond repair. Remote Datajack fries itself beyond repair. Acquired 18 matter. Searching scrap... Found Imp. Thermal Generator. Found Imp. Utility Shielding. Found Imp. Field Recycling Unit. Found 30 Matter. Hvy. Assault Rifle destroyed. M5-JWV(M) destroyed. Gauss Cannon destroyed. Acquired Barrage Gun. Map ----- +----------------------------------------------------+ | # "" "#??????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | # ###??????????????????###????????????????????? | | ####??????????????## ##????######?????????? | | #??????????????# ##### ??????????? | | ### #???????????#### ????????????? | | ####?# #??????###### #?????????????? | | ##???# #???#### ## #??????????????? | | ##### #??## #??????????????? | | ## #### #??????????????? | | # #??????????????? | | # # ## ## #??????????????? | | # ######## ########## ##??????????????? | | #??????# ####????????# #???????????????? | | #?????# ##???????????# #???????????????? | | ####????# #????????????# ##????##????????? | | #??????# ????????????## ##### ####?????? | | #??????# ???????????## #?????? | | #??????## ??????????# ### # # #??? | | #???????# ?????????# #?###" " "" #??? | | #??????? ?####???# #???#" """ ####??? | | #?????? ## ##??# #???# "" "" #?????? | | ?????? ## #### #?### " #?????? | | #??????## ### ### """" #?????? | | #???????# ###### s """"" #?????? | | #??????? ##??## @ "" #?????? | | #???????? #???## =% s #?????? | | ????????????????# ! ####### ##?????? | | ???? ???????????# ### #??????? | | ??# ?????????## ss ##?????? | | ?? ??????????# ## ## ###???? | | ??? ?????????##### ### ## #???? | | ???# ?????????????# ####### ##???? | | ??## ??????###????## ##??#### ###????? | | ?## #???##" #?????#####?### ##??????? | | ## #?## ""????????????# ###?????? | | # ?#" "##?????????### #??? | | # ?# "##????????# ## #??? | | # ## #????????## ########### ###??? | | ?# ###???????##???????????#####????? | | ??# ##????????????????????????????? | | #?## #????????????????????????????? | | #??####### ## #????????????????????????????? | | ##??????## #? #????????????????????????????? | | ##????## #?? ##????????????????????????????? | | #???## ##?###?????????????????????????????? | | ##### #?????????????????????????????????? | | #????????????????????????????????? | | #???????????????????????????????? | | ###### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 13% | -9/Materials Hvy. Assault Rifle | 48% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSmartbombPropulsion Manual? 0 Play Time 00:23:46 Cumulative 20.9 hours Start 2025.11.18 @ 17:27:53 End 2025.11.18 @ 17:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 6 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d2ae92b-a579-4399-a010-32a9f32ae814