Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 17:50:44
Player: Elias
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (6) 1200
Robots Destroyed (28) 140
Value Destroyed (809) 809
Prototype IDs (27) 540
Alien Tech Used (0) 0
Bonus (300) 300
TOTAL SCORE: 3989
Bonus
-------
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/550
Matter 245/300
Energy 93/100
System Corruption 0%
Temperature Warm (145)
Movement Core (50)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (5) ------
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Light Ion Engine
Heat Sink
Particle Gun
Particle Gun
Shotgun
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Improved Heat Sink
Large Storage Unit
Improved Terrain Scanner
Terrain Scan Processor
> --- WEAPON -----------
Beamcaster
Improved Light Cannon
> --- INVENTORY --------
Light Ion Engine
Light Fission Core
Light Fission Core
Light Fission Core
Light Treads
Light Treads
Heat Sink
Advanced Heat Sink
Small Storage Unit
Light Armor Plating
PSU Rigger
Particle Gun
Particle Gun
Shotgun
Mining Laser
[Rating: 25]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Utility Terrain Scan Processor
Device Improved Terrain Scanner
Storage Large Storage Unit
Processor Terrain Scan Processor
Protection Light Armor Plating
Weapon Spread Laser
Energy Gun Spread Laser
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Light Cannon
Build | -11 -10 -9 -9 -9 -8 -8
------- Run | Yrd Mat Mat Min Exi Min Mat
Slots Evolved 4 | . . 2 . . . 2
Power . | . . . . . . .
Propulsion 1 | . . . . . . 1
Utility 3 | . . 2 . . . 1
Weapon . | . . . . . . .
Parts Attached 27 | 7 . 4 4 . 5 7
Power 3 | 1 . . 1 . 1 .
Engine 1 | 1 . . . . . .
Core 2 | . . . 1 . 1 .
Reactor . | . . . . . . .
Propulsion 7 | 2 . . 2 . 1 2
Treads 2 | . . . . . . 2
Leg 5 | 2 . . 2 . 1 .
Wheel . | . . . . . . .
Hover . | . . . . . . .
Flight . | . . . . . . .
Utility 7 | 2 . 3 . . 1 1
Device 3 | 1 . 1 . . 1 .
Storage 2 | 1 . 1 . . . .
Processor 1 | . . 1 . . . .
Hackware . | . . . . . . .
Protection 1 | . . . . . . 1
Artifact . | . . . . . . .
Weapon 10 | 2 . 1 1 . 2 4
Energy Gun 5 | 2 . 1 . . 1 1
Energy Cannon . | . . . . . . .
Ballistic Gun 3 | . . . . . . 3
Ballistic Cannon 2 | . . . 1 . 1 .
Launcher . | . . . . . . .
Special Weapon . | . . . . . . .
Impact Weapon . | . . . . . . .
Slashing Weapon . | . . . . . . .
Piercing Weapon . | . . . . . . .
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes 2 | . . . . . . 2
Parts Lost 15 | . . . 2 . 2 11
Power 3 | . . . 1 . 1 1
Propulsion 4 | . . . . . . 4
Utility 4 | . . . . . 1 3
Weapon 4 | . . . 1 . . 3
Highest Loss Streak 11 | . . . 2 . 2 11
To Critical Strikes . | . . . . . . .
Average Backups 12 | 3 6 8 12 14 14 11
Power 2 | . 1 1 1 2 4 2
Propulsion 1 | 1 2 2 2 2 2 .
Utility 3 | . 1 1 2 3 4 4
Weapon 5 | 1 2 4 7 6 4 4
Tool/Special . | . . . . . . .
Unused Backups 12 | . . . . 2 . 10
Power 4 | . . . . . . 4
Propulsion . | . . . . . . .
Utility 3 | . . . . . . 3
Weapon 5 | . . . . 2 . 3
Tool/Special . | . . . . . . .
Average Slot Usage (%) 95 | . 100 97 99 100 98 65
Engine 2 | . 14 11 5 . . .
Core 7 | . . . 5 11 11 5
Leg 20 | . 28 22 22 22 22 7
Device 20 | . 14 22 22 22 20 13
Storage 10 | . 14 11 11 11 11 8
Processor 9 | . . 8 11 11 11 8
Energy Gun 13 | . 28 22 16 11 11 7
Ballistic Cannon 7 | . . . 5 11 11 6
Peak Build Rating 25 | 7 7 14 19 21 25 25
Average Rating 17 | 4 7 12 16 20 21 19
On Entrance 13 | . 7 7 14 19 21 25
Naked Turns 4 | . . . . . . 4
Heaviest Build 36 | 15 15 32 33 33 36 36
Greatest Support 40 | 20 20 20 25 25 25 40
Greatest Overweight (x) 8 | 1 . 1 1 1 3 8
Average Overweight (x) . | . . . 1 1 1 .
Largest Inventory Capacity 15 | 8 8 15 15 15 15 15
Average Capacity 13 | 7 8 10 15 15 15 14
Most Carried 15 | 7 7 11 14 15 15 15
Average Carried 12 | 3 6 8 12 14 14 11
Final Capacity 15 | 8 8 15 15 15 15 5
Final Carried 15 | 6 7 11 14 15 15 5
Class Distribution
--------------------
46% | Scavenger-Mutant
30% | Mutant
20% | Scavenger-Skirmisher
3% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -9/Exiles
Scavenger-Skirmisher | -8/Mines
Mutant | -8/Materials
Resources | -11 -10 -9 -9 -9 -8 -8
----------- Run | Yrd Mat Mat Min Exi Min Mat
Matter Collected 520 | 141 . 46 166 . 100 67
Remotely . | . . . . . . .
Salvage Created 846 | 15 . 82 310 . 89 350
Parts 55 | 3 . 7 17 . 5 23
Haulers Intercepted 1 | . . . . . . 1
Recyclers Shooed 2 | . . . 2 . . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed . | . . . . . . .
Prevented . | . . . . . . .
Kills | -11 -10 -9 -9 -9 -8 -8
------- Run | Yrd Mat Mat Min Exi Min Mat
Combat Hostiles Destroyed 25 | . . 3 9 . 3 10
Guns 18 | . . 3 6 . 2 7
Cannons 6 | . . . 2 . 1 3
AOE 1 | . . . 1 . . .
Classes Destroyed 6 | 1 . 2 2 . . 1
Tunneler 1 | 1 . . . . . .
Hauler 1 | . . . . . . 1
Recycler 1 | . . . 1 . . .
Swarmer 9 | . . 2 3 . . 4
Grunt 15 | . . . 6 . 3 6
Sentry 1 | . . 1 . . . .
Best Kill Streak 6 | 1 . 3 6 . 2 5
Combat Bots Only 6 | . . 3 6 . 2 5
Max Kills in Single Turn 2 | 1 . 2 1 . 1 1
Gunslinging 1 | . . 1 . . . .
Exploded 1 | . . . 1 . . .
Melee . | . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -9 -9 -9 -8 -8
-------- Run | Yrd Mat Mat Min Exi Min Mat
Hostile Shots Fired 264 | . . 10 44 . 22 188
Missed 63 | . . 2 9 . 3 49
Hits 201 | . . 8 35 . 19 139
Projectile 201 | . . 8 35 . 19 139
Critical Strikes 8 | . . 1 . . . 7
Damage Taken 2728 | . . 112 393 . 315 1908
Core 739 | . . 27 83 . 76 553
Absorbed by Shields . | . . . . . . .
Core Remaining (%) 84 | 100 100 . . . 53 .
Volleys Fired 77 | 6 . 8 22 . 15 26
Largest 2 | 2 . 2 2 . 2 2
Hottest 108 | 90 . 105 105 . 95 108
Shots Fired 141 | 12 . 16 36 . 30 47
Gun 110 | 12 . 16 32 . 15 35
Cannon 31 | . . . 4 . 15 12
Launcher . | . . . . . . .
Special . | . . . . . . .
Kinetic 49 | . . . 4 . 15 30
Thermal 68 | 6 . 8 22 . 15 17
Explosive . | . . . . . . .
Electromagnetic 24 | 6 . 8 10 . . .
Robot Hit Streak 16 | 2 . 6 8 . 11 16
Robot Miss Streak 14 | 2 . 3 14 . 5 3
Penetration Max . | . . . . . . .
Secondary Targets 2 | . . 1 1 . . .
Max Gunslinging Chain 1 | . . 1 1 . . .
Shots Hit Robots 99 | 4 . 12 28 . 23 32
Core Hits 76 | 2 . 7 28 . 21 18
Critical Kills . | . . . . . . .
Critical Parts Destroyed . | . . . . . . .
Critical Strikes 3 | . . . . . 1 2
Burn 1 | . . . . . . 1
Blast 2 | . . . . . 1 1
Melee Attacks . | . . . . . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Sneak Attacks . | . . . . . . .
Combat Hostiles . | . . . . . . .
Follow-up Attacks . | . . . . . . .
Damage Inflicted 1725 | 50 . 171 524 . 333 647
Guns 1251 | 50 . 171 355 . 192 483
Cannons 380 | . . . 75 . 141 164
Explosions 88 | . . . 88 . . .
Melee . | . . . . . . .
Ramming 6 | . . . 6 . . .
Kinetic 599 | . . . 75 . 141 383
Thermal 912 | 37 . 81 338 . 192 264
Explosive . | . . . . . . .
Electromagnetic 208 | 13 . 90 105 . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Highest Corruption . | . . . . . . .
Average Corruption . | . . . . . . .
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Overload Shots . | . . . . . . .
Overflow Damage . | . . . . . . .
Projectiles . | . . . . . . .
Explosions . | . . . . . . .
Melee . | . . . . . . .
Knockbacks 2 | . . . . . 1 1
Impact . | . . . . . . .
Kinetic 2 | . . . . . 1 1
Secondary . | . . . . . . .
Self-Inflicted Damage 37 | . . . 37 . . .
Shots 1 | . . . 1 . . .
Rammed . | . . . . . . .
Targets Rammed 2 | . . . 2 . . .
Kicked 2 | . . . 2 . . .
Crushed . | . . . . . . .
Highest Temperature 448 | 180 . 270 273 . 448 183
Average Temperature 158 | 92 . 118 147 . 271 72
Received Heat Transfer 1269 | . . 54 126 . 171 918
Effects 8 | . . 1 3 . 4 .
Shutdowns 1 | . . . . . 1 .
Energy Bleed 1 | . . 1 . . . .
Interference 3 | . . . 3 . . .
Short Circuit 1 | . . . . . 1 .
Damage (minor) 1 | . . . . . 1 .
Damage (major) 1 | . . . . . 1 .
Siege Activations . | . . . . . . .
Martial Activations . | . . . . . . .
Shielding Activations . | . . . . . . .
Robots Disrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried . | . . . . . . .
Impact Corruptions . | . . . . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 2 | . . . 1 . . 1
Heat Transferred 1321 | 111 . 100 410 . 235 465
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions 1 | . . . 1 . . .
Alert | -11 -10 -9 -9 -9 -8 -8
------- Run | Yrd Mat Mat Min Exi Min Mat
Maximum Alert Level . | . . . . . . .
Low Security (%) 100 | 100 100 100 100 . 100 100
Level 1 . | . . . . . . .
Level 2 . | . . . . . . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Peak Influence 124 | 5 4 70 110 . 50 124
Initial 7 | . . . 7 . . .
Average 25 | . . 20 58 . 7 34
Influence Increases 624 | 5 4 70 220 . 70 255
Destroy 0b10 Robot/C 500 | . . 60 180 . 60 200
Destroy 0b10 Robot/NC 15 | 5 . . 5 . . 5
Destroy Leader 82 | . . 10 30 . 10 32
Successful Hack 4 | . 4 . . . . .
Destroy Structure 8 | . . . 5 . . 3
Lose Combat Pursuer 15 | . . . . . . 15
Influence Decreases 540 | 5 4 50 200 40 68 173
Entered New Map 55 | . . . 13 40 . 2
Time Decay 354 | 5 4 50 167 . 58 70
Lost Part 131 | . . . 20 . 10 101
Squads Dispatched 6 | . . . 1 . . 5
Investigation 2 | . . . . . . 2
Extermination . | . . . . . . .
Reinforcement 2 | . . . 1 . . 1
Assault 2 | . . . . . . 2
Garrison . | . . . . . . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded 1 | . . . 1 . . .
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts . | . . . . . . .
Stealth | -11 -10 -9 -9 -9 -8 -8
--------- Run | Yrd Mat Mat Min Exi Min Mat
Distress Signals 2 | . . . . . . 2
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 49 | . 2 5 10 . 3 29
Peak Tracking Total 17 | . 2 4 3 . 3 17
Tactical Retreats 1 | . . . . . . 1
Traps | -11 -10 -9 -9 -9 -8 -8
------- Run | Yrd Mat Mat Min Exi Min Mat
Traps Triggered 2 | . . . . . . 2
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -9 -9 -9 -8 -8
---------- Run | Yrd Mat Mat Min Exi Min Mat
Machines Disabled . | . . . . . . .
Max in Single Turn . | . . . . . . .
Garrison Access 1 | . . . . . . 1
Machines Repaired . | . . . . . . .
Machines Dismantled . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -9 -9 -9 -8 -8
--------- Run | Yrd Mat Mat Min Exi Min Mat
Machines Accessed 4 | . 2 1 . 1 . .
Terminals 2 | . 1 1 . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units 1 | . 1 . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Total Hacks 7 | . 4 2 . 1 . .
Successful 7 | . 4 2 . 1 . .
Failed . | . . . . . . .
Catastrophic . | . . . . . . .
Database Lockouts . | . . . . . . .
Manual 1 | . . . . 1 . .
Terminals 5 | . 3 2 . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units 1 | . 1 . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Terminal Hacks 6 | . 3 2 . 1 . .
Record 1 | . 1 . . . . .
Prototype ID Bank 1 | . . 1 . . . .
Emergency Access Points 2 | . 1 1 . . . .
Transport Status 1 | . 1 . . . . .
Proto ID Catalog 1 | . . . . 1 . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks . | . . . . . . .
Recycling Unit Hacks 1 | . 1 . . . . .
Retrieve Components 1 | . 1 . . . . .
Scanalyzer . | . . . . . . .
Garrison Access Hacks . | . . . . . . .
Unauthorized Hacks . | . . . . . . .
Terminals . | . . . . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered . | . . . . . . .
Used . | . . . . . . .
Hacking Detections 1 | . . 1 . . . .
Full Trace Events . | . . . . . . .
Feedback Events . | . . . . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired . | . . . . . . .
Time . | . . . . . . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components . | . . . . . . .
Parts Scanalyzed . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -9 -9 -9 -8 -8
------------ Run | Yrd Mat Mat Min Exi Min Mat
Used RIF Installer . | . . . . . . .
Robots Hacked . | . . . . . . .
Non-combat . | . . . . . . .
Combat . | . . . . . . .
Robot Hacks Applied . | . . . . . . .
Relay Couplers Released 2 | . . . . . . 2
Machine Destruction 2 | . . . . . . 2
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -9 -9 -9 -8 -8
-------- Run | Yrd Mat Mat Min Exi Min Mat
Total Allies . | . . . . . . .
Largest Group . | . . . . . . .
Highest-Rated Group . | . . . . . . .
Highest-Rated Ally . | . . . . . . .
Total Orders . | . . . . . . .
Ally Attacks . | . . . . . . .
Total Damage . | . . . . . . .
Kills . | . . . . . . .
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -9 -9 -9 -8 -8
------- Run | Yrd Mat Mat Min Exi Min Mat
Active Infowar (turns) 2122 | 14 115 238 361 859 411 124
Terrain 1993 | . . 238 361 859 411 124
Seismic 1841 | 14 115 238 331 859 284 .
Robot Analysis Total . | . . . . . . .
Derelict Logs Recovered . | . . . . . . .
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -9 -9 -9 -8 -8
------------- Run | Yrd Mat Mat Min Exi Min Mat
Turns Passed 2311 | 112 115 238 361 859 411 215
Spaces Moved 1006 | 54 96 135 143 450 66 62
Core 11 | 10 . . . . . 1
Treads 25 | . . . . . . 25
Legs 970 | 44 96 135 143 450 66 36
Wheels . | . . . . . . .
Hover . | . . . . . . .
Flight . | . . . . . . .
Fastest Speed 50 | 50 120 120 190 190 190 160
Average Speed 174 | 138 120 146 190 190 193 191
Slowest Speed 450 | 190 120 190 190 190 330 450
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped . | . . . . . . .
Potential Cave-ins . | . . . . . . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 25 | 4 17 18 27 79 18 12
Regions Visited 6
Branch Regions 3
Pre-discovered Areas . | . . . . . . .
Known Exits Taken . | . . . . . . .
Unknown Exits Taken 6 | 1 1 1 1 1 1 .
Scrap Searched . | . . . . . . .
Spaces Dug . | . . . . . . .
Terrain Destroyed 7 | . . . 5 . . 2
Melee . | . . . . . . .
Projectile 2 | . . . . . . 2
AOE 5 | . . . 5 . . .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -9 -9 -9 -8 -8
--------- Run | Yrd Mat Mat Min Exi Min Mat
Total 1416 | 79 96 159 195 456 319 112
Wait 262 | . . 7 16 . 229 10
Move 1000 | 53 95 134 142 449 65 62
Hop . | . . . . . . .
Pick Up 36 | 13 1 6 7 4 2 3
Fast Attach 3 | . . . . . 3 .
Attach 16 | 7 . 2 2 . . 5
Detach . | . . . . . . .
Swap 8 | . . 2 2 . 2 2
Drop 12 | . . . 2 3 3 4
Fire 77 | 6 . 8 22 . 15 26
Melee . | . . . . . . .
Ram . | . . . . . . .
Kick 2 | . . . 2 . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-9/Exiles
-8/Mines (discovered 2 exits: [*Mat x2])
-8/Materials
History
---------
Turn | Location | Event
27 | -11/Scrapyard | Discovered new exit (range 15)
113 | -11/Scrapyard | Entered Materials
224 | -10/Materials | Discovered new exit (range 3)
228 | -10/Materials | Entered another Materials area
228 | -9/Materials | Evolved 2 slots: Utility x2
302 | -9/Materials | Build established: Mutant
432 | -9/Materials | Discovered new exit (range 14)
466 | -9/Materials | Entered Mines
819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
819 | -9/Mines | Discovered new exit (range 5)
827 | -9/Mines | Entered Exiles
877 | -9/Exiles | Met 8R-AWN
907 | -9/Exiles | Met EX-HEX
922 | -9/Exiles | Build established: Scavenger-Mutant
964 | -9/Exiles | Met EX-BIN
1010 | -9/Exiles | Aligned with FarCom system
1012 | -9/Exiles | Given EX-Vault access code
1057 | -9/Exiles | Opened EX-Vault
1071 | -9/Exiles | Found PSU Rigger
1110 | -9/Exiles | Warned to stay clear of 0b10 Research branches
1369 | -9/Exiles | Met EX-DEC
1429 | -9/Exiles | Visited The Gauntlet
1650 | -9/Exiles | Discovered new exit (range 12)
1686 | -9/Exiles | Left Exiles lab with PSU Rigger
1686 | -9/Exiles | Entered Mines
1771 | -8/Mines | Discovered new exit (range 10)
1972 | -8/Mines | Build established: Scavenger-Skirmisher
2080 | -8/Mines | Discovered new exit (range 9)
2097 | -8/Mines | Entered Materials
2097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
2302 | -8/Materials | Core integrity fell below 50%
2308 | -8/Materials | Released all parts (3)
2311 | -8/Materials | Core integrity fell below 20%
2312 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
02267_ C-30 ARC bursts open, deploying its payload.
02267_ G-50 Soldier unfolds itself.
02267_ G-47 Trooper unfolds itself. <x3>
02269_ Lgt. Treads destroyed.
02274_ G-50 Soldier destroyed.
02280_ G-47 Trooper destroyed.
02285_ Imp. Heat Sink destroyed.
02286_ Lgt. Nuclear Core melted.
02286_ G-47 Trooper destroyed.
02292_ G-50 Soldier suffers critical hit (Burn).
02292_ Imp. Assault Rifle destroyed.
02292_ Critical hit (Burn: +37).
02301_ Adv. Beam Rifle destroyed.
02303_ Lgt. Armor Plating destroyed.
02303_ Critical hit (Burn: +37). <x2>
02308_ Released Terrain Scan Processor.
02308_ Released Lrg. Storage Unit.
02308_ Released Imp. Assault Rifle.
02312_ G-50 Soldier suffers critical hit (Burn).
[Achievement: Back For More]
Map
-----
+----------------------------------------------------+
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| #?"""??"??# gg% +???????????????? |
| #??"" "?"?+ = g% ##### #???????????????? |
| #? ??? # #T## gYg#?????????????????????? |
| # # #####+###g#####?????????????????? |
| #? ?? ??# # |g@uu! #?????????????????? |
| # ???? ??# # ggguu= #?????????????????? |
| # ?? ?? ?# # g![ #?????????????????? |
| ####???#?????#???# i #?????????????????? |
| ??????#??#?????*%+ #?????????????????? |
| ??"?????????? =# #?????????????????? |
| ??"?????????###??###############?????????????????? |
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| ????##???????????????????????????????????????????? |
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| |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 85
Armor Coverage 150
Evasion (%) 55
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Back For More
Challenges
------------
None
Game
------
Seed TrapContainmentPerforator
Manual? 0
Play Time 00:21:19
Cumulative 33.6 hours
Start 2025.05.30 @ 17:10:45
End 2025.05.30 @ 17:50:44
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 50
Rogue 50
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0/0
Lore% 29
Gallery% 33
Achievement% 28
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: efff2f06-cfa7-4ea8-92cd-c52bf08ebd5f